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Searched refs:RS_ALLOCATION_USAGE_IO_INPUT (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/cpp/
DAllocation.cpp58 RS_ALLOCATION_USAGE_IO_INPUT | in Allocation()
63 if ((usage & RS_ALLOCATION_USAGE_IO_INPUT) != 0) { in Allocation()
65 if ((usage & ~(RS_ALLOCATION_USAGE_IO_INPUT | in Allocation()
163 if ((mUsage & RS_ALLOCATION_USAGE_IO_INPUT) == 0) { in ioGetInput()
/frameworks/support/renderscript/v8/rs_support/
DrsDefines.h107 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, enumerator
/frameworks/rs/
DrsDefines.h107 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, enumerator
/frameworks/rs/driver/
DrsdAllocation.cpp152 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) { in UploadToTexture()