Searched refs:RS_ERROR_BAD_SHADER (Results 1 – 5 of 5) sorted by relevance
/frameworks/rs/ |
D | rsProgram.cpp | 144 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); in bindAllocation() 150 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); in bindAllocation() 171 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture"); in bindTexture() 177 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind cubemap to 2d texture slot"); in bindTexture() 190 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler"); in bindSampler()
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D | rsProgramFragment.cpp | 44 … rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); in setConstantColor() 49 …rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocatio… in setConstantColor() 71 rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); in setup()
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D | rsDefines.h | 287 RS_ERROR_BAD_SHADER = 1, enumerator
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/frameworks/support/renderscript/v8/rs_support/ |
D | rsDefines.h | 287 RS_ERROR_BAD_SHADER = 1, enumerator
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 468 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available"); in setupTextures() 489 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader"); in setupTextures() 523 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound"); in setupUserConstants()
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