Home
last modified time | relevance | path

Searched refs:STALE_BUFFER_SLOT (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp97 if (err != NO_ERROR && err != BufferQueue::STALE_BUFFER_SLOT) { in nextBuffer()
/frameworks/native/include/gui/
DBufferQueue.h42 enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE }; enumerator
/frameworks/native/libs/gui/
DConsumerBase.cpp227 if (err == BufferQueue::STALE_BUFFER_SLOT) { in releaseBufferLocked()
DSurfaceTexture.cpp286 if (status != NO_ERROR && status != BufferQueue::STALE_BUFFER_SLOT) { in updateTexImage()
DBufferQueue.cpp881 return STALE_BUFFER_SLOT; in releaseBuffer()