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Searched refs:loadPerspective (Results 1 – 13 of 13) sorted by relevance

/frameworks/support/renderscript/v8/rs_support/
DrsMatrix4x4.h49 void loadPerspective(float fovy, float aspect, float near, float far);
DrsMatrix4x4.cpp294 void Matrix4x4::loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective() function in Matrix4x4
/frameworks/rs/
DrsMatrix4x4.h49 void loadPerspective(float fovy, float aspect, float near, float far);
DrsMatrix4x4.cpp294 void Matrix4x4::loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective() function in Matrix4x4
/frameworks/base/graphics/java/android/renderscript/
DMatrix4f.java311 public void loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective() method in Matrix4f
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
DMatrix4f.java311 public void loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective() method in Matrix4f
/frameworks/rs/driver/
DrsdRuntimeMath.cpp209 m->loadPerspective(fovy, aspect, near, far); in SC_MatrixLoadPerspective()
/frameworks/support/renderscript/v8/rs_support/driver/
DrsdRuntimeMath.cpp212 m->loadPerspective(fovy, aspect, near, far); in SC_MatrixLoadPerspective()
/frameworks/base/api/
D14.txt18065 method public void loadPerspective(float, float, float, float);
D15.txt18192 method public void loadPerspective(float, float, float, float);
D16.txt19155 method public void loadPerspective(float, float, float, float);
D17.txt19637 method public void loadPerspective(float, float, float, float);
Dcurrent.txt19637 method public void loadPerspective(float, float, float, float);