/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
D | GLSharedGroup.h | 55 GLuint flags; 59 GLuint m_numIndexes; 64 android::Vector<GLuint> m_shaders; 72 void initProgramData(GLuint numIndexes); 75 void setIndexInfo(GLuint index, GLint base, GLint size, GLenum type); 76 void setIndexFlags(GLuint index, GLuint flags); 77 GLuint getIndexForLocation(GLint location); 88 bool attachShader(GLuint shader); 89 bool detachShader(GLuint shader); 91 GLuint getShader(size_t i) const { return m_shaders[i]; } in getShader() [all …]
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D | GLSharedGroup.cpp | 37 void ProgramData::initProgramData(GLuint numIndexes) in initProgramData() 57 void ProgramData::setIndexInfo(GLuint index, GLint base, GLint size, GLenum type) in setIndexInfo() 76 void ProgramData::setIndexFlags(GLuint index, GLuint flags) in setIndexFlags() 83 GLuint ProgramData::getIndexForLocation(GLint location) in getIndexForLocation() 85 GLuint index = m_numIndexes; in getIndexForLocation() 87 for (GLuint i=0;i<m_numIndexes;++i) in getIndexForLocation() 101 GLuint index = getIndexForLocation(location); in getTypeForLocation() 111 for (GLuint i=0; i<m_numIndexes; i++) { in setupLocationShiftWAR() 126 GLuint index = getIndexForLocation(hostLoc); in locationWARHostToApp() 141 for(GLuint i=0; i<m_numIndexes; i++) { in locationWARAppToHost() [all …]
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | gl2.in | 2 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader) 3 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name) 4 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer) 5 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer) 6 GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer) 7 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture) 21 GL_ENTRY(void, glCompileShader, GLuint shader) 26 GL_ENTRY(GLuint, glCreateProgram, void) 27 GL_ENTRY(GLuint, glCreateShader, GLenum type) 29 GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint* buffers) [all …]
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D | gl2.attrib | 5 #void glBindAttribLocation(GLuint program, GLuint index, GLchar *name) 29 #void glDeleteBuffers(GLsizei n, GLuint *buffers) 31 len buffers (n * sizeof(GLuint)) 34 #void glDeleteFramebuffers(GLsizei n, GLuint *framebuffers) 36 len framebuffers (n * sizeof(GLuint)) 39 #void glDeleteRenderbuffers(GLsizei n, GLuint *renderbuffers) 41 len renderbuffers (n * sizeof(GLuint)) 44 #void glDeleteTextures(GLsizei n, GLuint *textures) 46 len textures (n * sizeof(GLuint)) 53 #void glGenBuffers(GLsizei n, GLuint *buffers) [all …]
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D | GL2Decoder.h | 42 …static void gl2_APIENTRY s_glVertexAttribPointerData(void *self, GLuint indx, GLint size, GLenum t… 43 … GLboolean normalized, GLsizei stride, void * data, GLuint datalen); 44 …static void gl2_APIENTRY s_glVertexAttribPointerOffset(void *self, GLuint indx, GLint size, GLenum… 45 GLboolean normalized, GLsizei stride, GLuint offset); 47 …PIENTRY s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset); 48 …DrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen); 49 …static void gl2_APIENTRY s_glShaderString(void *self, GLuint shader, const GLchar* string, GLsizei…
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2ext.h | 520 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length… 521 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *… 523 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei … 524 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const G… 574 …ebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint lev… 581 …BUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint lev… 613 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 614 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 615 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 616 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); [all …]
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D | gl2.h | 32 typedef unsigned int GLuint; typedef 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLcha… 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 499 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 500 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); [all …]
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | ProgramData.h | 24 GLuint getAttachedVertexShader(); 25 GLuint getAttachedFragmentShader(); 26 GLuint getAttachedShader(GLenum type); 28 bool attachShader(GLuint shader,GLenum type); 29 bool isAttached(GLuint shader); 30 bool detachShader(GLuint shader); 39 GLuint AttachedVertexShader; 40 GLuint AttachedFragmentShader;
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D | ProgramData.cpp | 41 GLuint ProgramData::getAttachedVertexShader() { in getAttachedVertexShader() 45 GLuint ProgramData::getAttachedFragmentShader() { in getAttachedFragmentShader() 49 GLuint ProgramData::getAttachedShader(GLenum type) { in getAttachedShader() 50 GLuint shader = 0; in getAttachedShader() 62 bool ProgramData::attachShader(GLuint shader,GLenum type) { in attachShader() 74 bool ProgramData::isAttached(GLuint shader) { in isAttached() 78 bool ProgramData::detachShader(GLuint shader) { in detachShader()
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/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
D | GLDecoder.h | 39 …VertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); 40 …IENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 42 …lColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); 43 …PIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 45 …rData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); 46 …NTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); 48 …PIENTRY s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen); 49 …static void gl_APIENTRY s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint of… 51 …NTRY s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen); 52 …oid gl_APIENTRY s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset); [all …]
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D | gl.addon | 1 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 2 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 3 GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset) 4 GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset) 5 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 7 GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint d… 8 GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint da… 9 GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen) 10 GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint… 11 GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen) [all …]
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D | gl.in | 41 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer) 42 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture) 60 GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers) 61 GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures) 80 GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers) 81 GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures) 94 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 96 GL_ENTRY(GLboolean, glIsTexture, GLuint texture) 127 GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask) 128 GL_ENTRY(void, glStencilMask, GLuint mask) [all …]
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D | GLDecoder.cpp | 88 void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint… in s_glVertexPointerOffset() 94 void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint … in s_glColorPointerOffset() 100 …oder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) in s_glTexCoordPointerOffset() 106 void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) in s_glNormalPointerOffset() 112 void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) in s_glPointSizePointerOffset() 118 …coder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) in s_glWeightPointerOffset() 124 …::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset) in s_glMatrixIndexPointerOffset() 139 …lVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) in s_glVertexPointerData() 148 …glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) in s_glColorPointerData() 157 …erData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) in s_glTexCoordPointerData() [all …]
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | ColorBuffer.h | 31 GLuint getGLTextureName() const { return m_tex; } in getGLTextureName() 32 GLuint getWidth() const { return m_width; } in getWidth() 33 GLuint getHeight() const { return m_height; } in getHeight() 48 GLuint m_tex; 49 GLuint m_blitTex; 52 GLuint m_width; 53 GLuint m_height; 54 GLuint m_fbo;
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D | WindowSurface.h | 51 GLuint m_fbObj; // GLES Framebuffer object (when EGLimage is used) 52 GLuint m_depthRB; 53 GLuint m_stencilRB; 58 GLuint m_width; 59 GLuint m_height; 60 GLuint m_pbufWidth; 61 GLuint m_pbufHeight;
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D | gl_proc.h | 63 typedef void (GL_APIENTRY *glBindBuffer_t) (GLenum, GLuint); 64 typedef void (GL_APIENTRY *glBindTexture_t) (GLenum, GLuint); 83 typedef void (GL_APIENTRY *glDeleteBuffers_t) (GLsizei, const GLuint*); 84 typedef void (GL_APIENTRY *glDeleteTextures_t) (GLsizei, const GLuint*); 103 typedef void (GL_APIENTRY *glGenBuffers_t) (GLsizei, GLuint*); 104 typedef void (GL_APIENTRY *glGenTextures_t) (GLsizei, GLuint*); 117 typedef GLboolean (GL_APIENTRY *glIsBuffer_t) (GLuint); 119 typedef GLboolean (GL_APIENTRY *glIsTexture_t) (GLuint); 150 typedef void (GL_APIENTRY *glStencilFunc_t) (GLenum, GLint, GLuint); 151 typedef void (GL_APIENTRY *glStencilMask_t) (GLuint); [all …]
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D | FBConfig.h | 36 static void packConfigsInfo(GLuint *buffer); 41 GLuint getDepthSize() const { return (m_attribValues ? m_attribValues[0] : 0); } in getDepthSize() 42 GLuint getStencilSize() const { return (m_attribValues ? m_attribValues[1] : 0); } in getStencilSize() 43 GLuint getRenderableType() const { return (m_attribValues ? m_attribValues[2] : 0); } in getRenderableType() 44 GLuint getSurfaceType() const { return (m_attribValues ? m_attribValues[3] : 0); } in getSurfaceType() 53 static const GLuint s_configAttribs[];
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 8 void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program 14 void, glAttachShader, GLuint program, GLuint shader 15 void, glBeginPerfMonitorAMD, GLuint monitor 16 void, glBeginQueryEXT, GLenum target, GLuint id 17 void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name 18 void, glBindBuffer, GLenum target, GLuint buffer 19 void, glBindFramebuffer, GLenum target, GLuint framebuffer 20 void, glBindFramebufferOES, GLenum target, GLuint framebuffer 21 void, glBindProgramPipelineEXT, GLuint pipeline 22 void, glBindRenderbuffer, GLenum target, GLuint renderbuffer [all …]
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | DummyGLfuncs.cpp | 20 void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer){} in dummy_glBindBuffer() 21 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture){} in dummy_glBindTexture() 37 void GLAPIENTRY dummy_glDeleteBuffers(GLsizei n, const GLuint *buffers){} in dummy_glDeleteBuffers() 38 void GLAPIENTRY dummy_glDeleteTextures(GLsizei n, const GLuint *textures){} in dummy_glDeleteTextures() 49 void GLAPIENTRY dummy_glGenBuffers(GLsizei n, GLuint *buffers){} in dummy_glGenBuffers() 50 void GLAPIENTRY dummy_glGenTextures(GLsizei n, GLuint *textures){} in dummy_glGenTextures() 61 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint){ return false;} in dummy_glIsBuffer() argument 63 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture){return false;} in dummy_glIsTexture() 70 void GLAPIENTRY dummy_glStencilFunc(GLenum func, GLint ref, GLuint mask){} in dummy_glStencilFunc() 71 void GLAPIENTRY dummy_glStencilMask(GLuint mask){} in dummy_glStencilMask() [all …]
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D | DummyGLfuncs.h | 27 void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer); 28 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture); 44 void GLAPIENTRY dummy_glDeleteBuffers(GLsizei n, const GLuint *buffers); 45 void GLAPIENTRY dummy_glDeleteTextures(GLsizei n, const GLuint *textures); 56 void GLAPIENTRY dummy_glGenBuffers(GLsizei n, GLuint *buffers); 57 void GLAPIENTRY dummy_glGenTextures(GLsizei n, GLuint *textures); 68 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint); 70 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture); 77 void GLAPIENTRY dummy_glStencilFunc(GLenum func, GLint ref, GLuint mask); 78 void GLAPIENTRY dummy_glStencilMask(GLuint mask); [all …]
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D | GLDispatch.cpp | 72 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL; 73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL; 89 void (GLAPIENTRY *GLDispatch::glDeleteBuffers)(GLsizei,const GLuint *) = NULL; 90 void (GLAPIENTRY *GLDispatch::glDeleteTextures)(GLsizei,const GLuint *) = NULL; 101 void (GLAPIENTRY *GLDispatch::glGenBuffers)(GLsizei,GLuint *) = NULL; 102 void (GLAPIENTRY *GLDispatch::glGenTextures)(GLsizei,GLuint *) = NULL; 113 GLboolean (GLAPIENTRY *GLDispatch::glIsBuffer)(GLuint) = NULL; 115 GLboolean (GLAPIENTRY *GLDispatch::glIsTexture)(GLuint) = NULL; 122 void (GLAPIENTRY *GLDispatch::glStencilFunc)(GLenum,GLint,GLuint) = NULL; 123 void (GLAPIENTRY *GLDispatch::glStencilMask)(GLuint) = NULL; [all …]
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 37 static void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer); 38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture); 54 static void (GLAPIENTRY *glDeleteBuffers) (GLsizei n, const GLuint *buffers); 55 static void (GLAPIENTRY *glDeleteTextures) (GLsizei n, const GLuint *textures); 66 static void (GLAPIENTRY *glGenBuffers) (GLsizei n, GLuint *buffers); 67 static void (GLAPIENTRY *glGenTextures) (GLsizei n, GLuint *textures); 78 static GLboolean (GLAPIENTRY *glIsBuffer) (GLuint); 80 static GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture); 87 static void (GLAPIENTRY *glStencilFunc) (GLenum func, GLint ref, GLuint mask); 88 static void (GLAPIENTRY *glStencilMask) (GLuint mask); [all …]
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D | GLESbuffer.h | 27 GLuint getSize(){return m_size;}; in getSize() 28 GLuint getUsage(){return m_usage;}; in getUsage() 30 bool setBuffer(GLuint size,GLuint usage,const GLvoid* data); 31 bool setSubBuffer(GLint offset,GLuint size,const GLvoid* data); 39 GLuint m_size; 40 GLuint m_usage;
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D | FramebufferData.h | 31 GLuint attachedFB; 33 GLuint eglImageGlobalTexName; 42 explicit FramebufferData(GLuint name); 47 GLuint name, 51 GLuint getAttachment(GLenum attachment, 62 GLuint m_fbName; 65 GLuint name; // OGL if owned, GLES otherwise
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | glext.h | 648 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 649 GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); 650 GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); 651 GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); 654 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 655 GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); 656 GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); 657 GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); 659 …RenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 660 …ebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint lev… [all …]
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