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Searched refs:glActiveTexture (Results 1 – 15 of 15) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.cpp57 LOAD_GL_FUNC(glActiveTexture); in dispatchFuncs()
DGLDispatch.h34 void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
DGLEScmImp.cpp265 GL_API void GL_APIENTRY glActiveTexture( GLenum texture) { in glActiveTexture() function
269 ctx->dispatcher().glActiveTexture(texture); in glActiveTexture()
/sdk/emulator/opengl/host/libs/libOpenglRender/
DGLDispatch.h61 glActiveTexture_t glActiveTexture; member
DGLDispatch.cpp78 s_gl.glActiveTexture = (glActiveTexture_t) s_gles_lib->findSymbol("glActiveTexture"); in init_gl_dispatch()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLDispatch.cpp71 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL;
306 LOAD_GL_FUNC(glActiveTexture); in dispatchFuncs()
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h633 GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLDispatch.h36 static void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.in1 GL_ENTRY(void, glActiveTexture, GLenum texture)
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DGLProtoBuf.java31 glActiveTexture(0, 0), enumConstant
524 case 0: return glActiveTexture; in valueOf()
/sdk/emulator/opengl/host/libs/GLESv1_dec/
Dgl.in39 GL_ENTRY(void, glActiveTexture, GLenum texture)
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp143 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture){ in glActiveTexture() function
147 ctx->dispatcher().glActiveTexture(texture); in glActiveTexture()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java122 case glActiveTexture: in getTransformsFor()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
Dentries.in9 void, glActiveTexture, GLenum texture