Searched refs:glDepthMask (Results 1 – 14 of 14) sorted by relevance
86 LOAD_GL_FUNC(glDepthMask); in dispatchFuncs()
63 void (GLAPIENTRY *glDepthMask) (GLboolean flag);
517 GL_API void GL_APIENTRY glDepthMask( GLboolean flag) { in glDepthMask() function519 ctx->dispatcher().glDepthMask(flag); in glDepthMask()
86 glDepthMask_t glDepthMask; member
103 s_gl.glDepthMask = (glDepthMask_t) s_gles_lib->findSymbol("glDepthMask"); in init_gl_dispatch()
92 void (GLAPIENTRY *GLDispatch::glDepthMask)(GLboolean) = NULL;328 LOAD_GL_FUNC(glDepthMask); in dispatchFuncs()
509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
57 static void (GLAPIENTRY *glDepthMask) (GLboolean flag);
36 GL_ENTRY(void, glDepthMask, GLboolean flag)
105 glDepthMask(74, 74), enumConstant598 case 74: return glDepthMask; in valueOf()
63 GL_ENTRY(void, glDepthMask, GLboolean flag)
516 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag){ in glDepthMask() function518 ctx->dispatcher().glDepthMask(flag); in glDepthMask()
90 void, glDepthMask, GLboolean flag