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Searched refs:fragment (Results 1 – 6 of 6) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dblending.cpp40 integer_t fragment(temp.reg, temp.h, temp.flags); in build_fog() local
59 build_blendFOneMinusF(temp, factor, fragment, fogColor); in build_fog()
142 integer_t fragment(temp.reg, temp.size(), temp.flags); in build_blending() local
147 fragment.reg = scratches.obtain(); in build_blending()
148 MOV(AL, 0, fragment.reg, reg_imm(temp.reg, LSR, temp.l)); in build_blending()
149 fragment.flags |= CORRUPTIBLE; in build_blending()
157 fragment.flags &= ~CORRUPTIBLE; in build_blending()
163 fragment.flags &= ~CORRUPTIBLE; in build_blending()
171 component, pixel, fragment, fb, scratches); in build_blending()
174 build_blendFOneMinusF(temp, factor, fragment, fb); in build_blending()
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DGGLAssembler.cpp532 component_t fragment; in build_incoming_component() local
535 build_iterated_color(fragment, parts, component, regs); in build_incoming_component()
538 build_texture_environment(fragment, parts, component, regs); in build_incoming_component()
541 if (need_expander && (fragment.size() < dst_size)) { in build_incoming_component()
544 expand(fragment, fragment, dst_size); in build_incoming_component()
549 (mInfo[component].needed || fragment.size()<dst_size)) in build_incoming_component()
553 if (fragment.l) { in build_incoming_component()
554 component_t incoming(fragment); in build_incoming_component()
555 modify(fragment, regs); in build_incoming_component()
556 MOV(AL, 0, fragment.reg, reg_imm(incoming.reg, LSR, incoming.l)); in build_incoming_component()
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Dtexturing.cpp181 component_t& fragment, in build_iterated_color() argument
186 fragment.setTo( regs.obtain(), 0, 32, CORRUPTIBLE); in build_iterated_color()
193 extract(fragment, parts.iterated, component); in build_iterated_color()
195 fragment.h = GGL_COLOR_BITS; in build_iterated_color()
196 fragment.l = GGL_COLOR_BITS - 8; in build_iterated_color()
197 fragment.flags |= CLEAR_LO; in build_iterated_color()
204 CONTEXT_LOAD(fragment.reg, generated_vars.argb[component].c); in build_iterated_color()
206 ADD(AL, 0, dx, fragment.reg, dx); in build_iterated_color()
209 CONTEXT_LOAD(fragment.reg, generated_vars.argb[component].c); in build_iterated_color()
214 regs.recycle(fragment.reg); in build_iterated_color()
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DGGLAssembler.h422 void build_iterated_color( component_t& fragment,
458 void build_texture_environment( component_t& fragment,
479 integer_t& fragment,
485 const integer_t& fragment,
490 const integer_t& fragment,
493 void build_coverage_application(component_t& fragment,
497 void build_alpha_test(component_t& fragment, const fragment_parts_t& parts);
/system/core/libpixelflinger/
Dscanline.cpp446 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb);
473 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) in blending() argument
475 rescale(fragment->c[0], fragment->s[0], fb->c[0], fb->s[0]); in blending()
476 rescale(fragment->c[1], fragment->s[1], fb->c[1], fb->s[1]); in blending()
477 rescale(fragment->c[2], fragment->s[2], fb->c[2], fb->s[2]); in blending()
478 rescale(fragment->c[3], fragment->s[3], fb->c[3], fb->s[3]); in blending()
481 blend_factor(c, &sf, c->state.blend.src, fragment, fb); in blending()
482 blend_factor(c, &df, c->state.blend.dst, fragment, fb); in blending()
484 fragment->c[1] = in blending()
485 gglMulAddx(fragment->c[1], sf.c[1], gglMulx(fb->c[1], df.c[1])); in blending()
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/system/bluetooth/bluez-clean-headers/bluetooth/
Dhci.h1446 uint8_t fragment[248]; member
1456 uint8_t fragment[248]; member