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Searched refs:height (Results 1 – 14 of 14) sorted by relevance

/system/core/libpixelflinger/
Draster.cpp30 GGLsizei width, GGLsizei height, GGLenum type);
54 GGLsizei width, GGLsizei height, GGLenum type) in ggl_copyPixels() argument
64 if (uint32_t(ys) > cb->height) in ggl_copyPixels()
68 if (uint32_t(ys + height) > cb->height) in ggl_copyPixels()
86 height -= offset; in ggl_copyPixels()
91 if ((yd + height) > GGLint(c->state.scissor.bottom)) { in ggl_copyPixels()
92 height = GGLint(c->state.scissor.bottom) - yd; in ggl_copyPixels()
95 if (width<=0 || height<=0) { in ggl_copyPixels()
112 size_t yc = height; in ggl_copyPixels()
116 src += height * bpr; in ggl_copyPixels()
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Draster.h28 void gglCopyPixels(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height, GGLenum type);
Dbuffer.cpp61 dst->height = src->height; in ggl_set_surface()
69 dst->data += bpr * (dst->height-1); in ggl_set_surface()
94 gen.height = s.height; in ggl_pick_texture()
114 assert((x < s->width) && (y < s->height)); in read_pixel()
165 assert((x < s->width) && (y < s->height)); in write_pixel()
Dpixelflinger.cpp147 GGLsizei width, GGLsizei height) in ggl_scissor() argument
153 c->state.scissor.user_bottom = y + height; in ggl_scissor()
606 c->state.scissor.bottom = min(c->state.buffers.color.height, b); in ggl_set_scissor()
611 c->state.scissor.bottom = c->state.buffers.color.height; in ggl_set_scissor()
Dscanline.cpp716 const int h = tx.surface.height; in scanline()
732 const int h = tx.surface.height; in scanline()
991 m_height_m1 = tx.surface.height - 1; in clamp_iterator()
1085 else if (v >= (int)tx.surface.height) in init()
1086 v = (int)tx.surface.height-1; in init()
1718 gen.height = t.surface.height; in init_y()
/system/core/adb/
Dframebuffer_service.c44 unsigned int height; member
93 fbinfo.height = h; in framebuffer_service()
107 fbinfo.height = h; in framebuffer_service()
121 fbinfo.height = h; in framebuffer_service()
135 fbinfo.height = h; in framebuffer_service()
149 fbinfo.height = h; in framebuffer_service()
DSERVICES.TXT189 height: uint32_t: framebuffer height in pixels
192 size is always width*height*2
/system/extras/tests/framebuffer/
Dmdp_test.c95 static int get_framebuffer(int *fd, char **fb, int *width, int *height) in get_framebuffer() argument
123 *height = vi.yres; in get_framebuffer()
174 int fb_fd, width, height; in main() local
273 if (get_framebuffer(&fb_fd, &fb, &width, &height)) { in main()
282 src_imgh = height; in main()
287 dst_imgh = height; in main()
296 req->src.height = src_imgh; in main()
306 req->dst.height = dst_imgh; in main()
Dfb_test.c34 int height; member
97 fb->height = vi.yres; in get_framebuffer()
105 fb->height = vi.yres; in get_framebuffer()
192 return gr_fbs[0].height; in gr_fb_height()
Drefresh.c76 float ydpi = (info.yres * 25.4f) / info.height; in main()
105 info.height, ydpi, in main()
/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp474 int height = scratches.obtain(); in build_textures() local
482 CONTEXT_LOAD(height, generated_vars.texture[i].height); in build_textures()
510 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS); in build_textures()
532 SUB(AL, 0, height, height, imm(1)); in build_textures()
574 MOV(MI, 0, v, height); in build_textures()
575 CMP(AL, v, height); in build_textures()
576 MOV(LT, 0, height, imm(1 << shift)); in build_textures()
578 MOV(GE, 0, height, reg_imm(height, LSL, shift)); in build_textures()
579 RSB(GE, 0, height, height, imm(0)); in build_textures()
580 MUL(AL, 0, height, stride, height); in build_textures()
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/system/core/include/pixelflinger/
Dpixelflinger.h190 GGLuint height; // height in pixels member
214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height);
303 GGLsizei width, GGLsizei height, GGLenum type);
/system/core/include/private/pixelflinger/
Dggl_context.h347 uint32_t height;
481 uint32_t height;
/system/core/include/system/
Dwindow.h104 int height; member