/system/core/libpixelflinger/ |
D | raster.cpp | 30 GGLsizei width, GGLsizei height, GGLenum type); 54 GGLsizei width, GGLsizei height, GGLenum type) in ggl_copyPixels() argument 64 if (uint32_t(ys) > cb->height) in ggl_copyPixels() 68 if (uint32_t(ys + height) > cb->height) in ggl_copyPixels() 86 height -= offset; in ggl_copyPixels() 91 if ((yd + height) > GGLint(c->state.scissor.bottom)) { in ggl_copyPixels() 92 height = GGLint(c->state.scissor.bottom) - yd; in ggl_copyPixels() 95 if (width<=0 || height<=0) { in ggl_copyPixels() 112 size_t yc = height; in ggl_copyPixels() 116 src += height * bpr; in ggl_copyPixels() [all …]
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D | raster.h | 28 void gglCopyPixels(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height, GGLenum type);
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D | buffer.cpp | 61 dst->height = src->height; in ggl_set_surface() 69 dst->data += bpr * (dst->height-1); in ggl_set_surface() 94 gen.height = s.height; in ggl_pick_texture() 114 assert((x < s->width) && (y < s->height)); in read_pixel() 165 assert((x < s->width) && (y < s->height)); in write_pixel()
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D | pixelflinger.cpp | 147 GGLsizei width, GGLsizei height) in ggl_scissor() argument 153 c->state.scissor.user_bottom = y + height; in ggl_scissor() 606 c->state.scissor.bottom = min(c->state.buffers.color.height, b); in ggl_set_scissor() 611 c->state.scissor.bottom = c->state.buffers.color.height; in ggl_set_scissor()
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D | scanline.cpp | 716 const int h = tx.surface.height; in scanline() 732 const int h = tx.surface.height; in scanline() 991 m_height_m1 = tx.surface.height - 1; in clamp_iterator() 1085 else if (v >= (int)tx.surface.height) in init() 1086 v = (int)tx.surface.height-1; in init() 1718 gen.height = t.surface.height; in init_y()
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/system/core/adb/ |
D | framebuffer_service.c | 44 unsigned int height; member 93 fbinfo.height = h; in framebuffer_service() 107 fbinfo.height = h; in framebuffer_service() 121 fbinfo.height = h; in framebuffer_service() 135 fbinfo.height = h; in framebuffer_service() 149 fbinfo.height = h; in framebuffer_service()
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D | SERVICES.TXT | 189 height: uint32_t: framebuffer height in pixels 192 size is always width*height*2
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/system/extras/tests/framebuffer/ |
D | mdp_test.c | 95 static int get_framebuffer(int *fd, char **fb, int *width, int *height) in get_framebuffer() argument 123 *height = vi.yres; in get_framebuffer() 174 int fb_fd, width, height; in main() local 273 if (get_framebuffer(&fb_fd, &fb, &width, &height)) { in main() 282 src_imgh = height; in main() 287 dst_imgh = height; in main() 296 req->src.height = src_imgh; in main() 306 req->dst.height = dst_imgh; in main()
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D | fb_test.c | 34 int height; member 97 fb->height = vi.yres; in get_framebuffer() 105 fb->height = vi.yres; in get_framebuffer() 192 return gr_fbs[0].height; in gr_fb_height()
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D | refresh.c | 76 float ydpi = (info.yres * 25.4f) / info.height; in main() 105 info.height, ydpi, in main()
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/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 474 int height = scratches.obtain(); in build_textures() local 482 CONTEXT_LOAD(height, generated_vars.texture[i].height); in build_textures() 510 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS); in build_textures() 532 SUB(AL, 0, height, height, imm(1)); in build_textures() 574 MOV(MI, 0, v, height); in build_textures() 575 CMP(AL, v, height); in build_textures() 576 MOV(LT, 0, height, imm(1 << shift)); in build_textures() 578 MOV(GE, 0, height, reg_imm(height, LSL, shift)); in build_textures() 579 RSB(GE, 0, height, height, imm(0)); in build_textures() 580 MUL(AL, 0, height, stride, height); in build_textures() [all …]
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/system/core/include/pixelflinger/ |
D | pixelflinger.h | 190 GGLuint height; // height in pixels member 214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height); 303 GGLsizei width, GGLsizei height, GGLenum type);
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/system/core/include/private/pixelflinger/ |
D | ggl_context.h | 347 uint32_t height; 481 uint32_t height;
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/system/core/include/system/ |
D | window.h | 104 int height; member
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