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1  /*-
2   * Copyright (c) 2004 David Schultz <das@FreeBSD.ORG>
3   * All rights reserved.
4   *
5   * Redistribution and use in source and binary forms, with or without
6   * modification, are permitted provided that the following conditions
7   * are met:
8   * 1. Redistributions of source code must retain the above copyright
9   *    notice, this list of conditions and the following disclaimer.
10   * 2. Redistributions in binary form must reproduce the above copyright
11   *    notice, this list of conditions and the following disclaimer in the
12   *    documentation and/or other materials provided with the distribution.
13   *
14   * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15   * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17   * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20   * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21   * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22   * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23   * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24   * SUCH DAMAGE.
25   */
26  
27  #include <sys/cdefs.h>
28  /* __FBSDID("$FreeBSD: src/lib/msun/src/s_fmaxf.c,v 1.1 2004/06/30 07:04:01 das Exp $"); */
29  
30  #include <math.h>
31  
32  #include "fpmath.h"
33  
34  float
fmaxf(float x,float y)35  fmaxf(float x, float y)
36  {
37  	union IEEEf2bits u[2];
38  
39  	u[0].f = x;
40  	u[1].f = y;
41  
42  	/* Check for NaNs to avoid raising spurious exceptions. */
43  	if (u[0].bits.exp == 255 && u[0].bits.man != 0)
44  		return (y);
45  	if (u[1].bits.exp == 255 && u[1].bits.man != 0)
46  		return (x);
47  
48  	/* Handle comparisons of signed zeroes. */
49  	if (u[0].bits.sign != u[1].bits.sign)
50  		return (u[u[0].bits.sign].f);
51  
52  	return (x > y ? x : y);
53  }
54