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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 /*
17  * Dalvik's native call interface.
18  *
19  * You should follow the JNI function naming conventions, but prefix with
20  * "Dalvik_" instead of "Java_".
21  */
22 #ifndef DALVIK_NATIVE_H_
23 #define DALVIK_NATIVE_H_
24 
25 /*
26  * Method description; equivalent to a JNI struct.
27  */
28 struct DalvikNativeMethod {
29     const char* name;
30     const char* signature;
31     DalvikNativeFunc  fnPtr;
32 };
33 
34 /*
35  * All methods for one class.  The last "methodInfo" has a NULL "name".
36  */
37 struct DalvikNativeClass {
38     const char* classDescriptor;
39     const DalvikNativeMethod* methodInfo;
40     u4          classDescriptorHash;          /* initialized at runtime */
41 };
42 
43 
44 /* init/shutdown */
45 bool dvmNativeStartup(void);
46 void dvmNativeShutdown(void);
47 
48 
49 /*
50  * Convert argc/argv into a function call.  This is platform-specific.
51  */
52 extern "C" void dvmPlatformInvoke(void* pEnv, ClassObject* clazz, int argInfo,
53     int argc, const u4* argv, const char* signature, void* func, JValue* pResult);
54 
55 /*
56  * Generate hints to speed native calls.  This is platform specific.
57  */
58 u4 dvmPlatformInvokeHints(const DexProto* proto);
59 
60 /*
61  * Convert a short library name ("jpeg") to a system-dependent name
62  * ("libjpeg.so").  Returns a newly-allocated string.
63  */
64 char* dvmCreateSystemLibraryName(char* libName);
65 bool dvmLoadNativeCode(const char* fileName, Object* classLoader,
66         char** detail);
67 
68 
69 /*
70  * Resolve a native method.  This uses the same prototype as a
71  * DalvikBridgeFunc, because it takes the place of the actual function
72  * until the first time that it's invoked.
73  *
74  * Causes the method's class to be initialized.
75  *
76  * Throws an exception and returns NULL on failure.
77  */
78 void dvmResolveNativeMethod(const u4* args, JValue* pResult,
79     const Method* method, struct Thread* self);
80 
81 /*
82  * Unregister all JNI native methods associated with a class.
83  */
84 void dvmUnregisterJNINativeMethods(ClassObject* clazz);
85 
86 #define GET_ARG_LONG(_args, _elem)          dvmGetArgLong(_args, _elem)
87 
88 /*
89  * Helpful function for accessing long integers in "u4* args".
90  *
91  * We can't just return *(s8*)(&args[elem]), because that breaks if our
92  * architecture requires 64-bit alignment of 64-bit values.
93  *
94  * Big/little endian shouldn't matter here -- ordering of words within a
95  * long seems consistent across our supported platforms.
96  */
dvmGetArgLong(const u4 * args,int elem)97 INLINE s8 dvmGetArgLong(const u4* args, int elem)
98 {
99     s8 val;
100     memcpy(&val, &args[elem], sizeof(val));
101     return val;
102 }
103 
104 #endif  // DALVIK_NATIVE_H_
105