1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/ui/views/dropdown_bar_host.h"
6
7 #include <algorithm>
8
9 #include "chrome/browser/ui/view_ids.h"
10 #include "chrome/browser/ui/views/dropdown_bar_view.h"
11 #include "chrome/browser/ui/views/frame/browser_view.h"
12 #include "ui/base/animation/slide_animation.h"
13 #include "ui/base/keycodes/keyboard_codes.h"
14 #include "ui/gfx/path.h"
15 #include "ui/gfx/scrollbar_size.h"
16 #include "views/focus/external_focus_tracker.h"
17 #include "views/focus/view_storage.h"
18 #include "views/widget/widget.h"
19
20 #if defined(OS_WIN)
21 #include "base/win/scoped_gdi_object.h"
22 #elif defined(OS_LINUX)
23 #include "ui/base/gtk/scoped_handle_gtk.h"
24 #endif
25
26 namespace {
27
28 #if defined(OS_WIN)
29 typedef base::win::ScopedRegion ScopedPlatformRegion;
30 #elif defined(OS_LINUX)
31 typedef ui::ScopedRegion ScopedPlatformRegion;
32 #endif
33
34 } // namespace
35
36 using gfx::Path;
37
38 // static
39 bool DropdownBarHost::disable_animations_during_testing_ = false;
40
41 ////////////////////////////////////////////////////////////////////////////////
42 // DropdownBarHost, public:
43
DropdownBarHost(BrowserView * browser_view)44 DropdownBarHost::DropdownBarHost(BrowserView* browser_view)
45 : browser_view_(browser_view),
46 view_(NULL),
47 animation_offset_(0),
48 focus_manager_(NULL),
49 esc_accel_target_registered_(false),
50 is_visible_(false) {
51 }
52
Init(DropdownBarView * view)53 void DropdownBarHost::Init(DropdownBarView* view) {
54 view_ = view;
55
56 // Initialize the host.
57 host_.reset(CreateHost());
58 host_->InitWithWidget(browser_view_->GetWidget(), gfx::Rect());
59 host_->SetContentsView(view_);
60
61 // Start listening to focus changes, so we can register and unregister our
62 // own handler for Escape.
63 focus_manager_ =
64 views::FocusManager::GetFocusManagerForNativeView(host_->GetNativeView());
65 if (focus_manager_) {
66 focus_manager_->AddFocusChangeListener(this);
67 } else {
68 // In some cases (see bug http://crbug.com/17056) it seems we may not have
69 // a focus manager. Please reopen the bug if you hit this.
70 NOTREACHED();
71 }
72
73 // Start the process of animating the opening of the widget.
74 animation_.reset(new ui::SlideAnimation(this));
75 }
76
~DropdownBarHost()77 DropdownBarHost::~DropdownBarHost() {
78 focus_manager_->RemoveFocusChangeListener(this);
79 focus_tracker_.reset(NULL);
80 }
81
Show(bool animate)82 void DropdownBarHost::Show(bool animate) {
83 // Stores the currently focused view, and tracks focus changes so that we can
84 // restore focus when the dropdown widget is closed.
85 focus_tracker_.reset(new views::ExternalFocusTracker(view_, focus_manager_));
86
87 if (!animate || disable_animations_during_testing_) {
88 is_visible_ = true;
89 animation_->Reset(1);
90 AnimationProgressed(animation_.get());
91 } else {
92 if (!is_visible_) {
93 // Don't re-start the animation.
94 is_visible_ = true;
95 animation_->Reset();
96 animation_->Show();
97 }
98 }
99 }
100
SetFocusAndSelection()101 void DropdownBarHost::SetFocusAndSelection() {
102 view_->SetFocusAndSelection(true);
103 }
104
IsAnimating() const105 bool DropdownBarHost::IsAnimating() const {
106 return animation_->is_animating();
107 }
108
Hide(bool animate)109 void DropdownBarHost::Hide(bool animate) {
110 if (!IsVisible())
111 return;
112 if (animate && !disable_animations_during_testing_) {
113 animation_->Reset(1.0);
114 animation_->Hide();
115 } else {
116 StopAnimation();
117 is_visible_ = false;
118 host_->Hide();
119 }
120 }
121
StopAnimation()122 void DropdownBarHost::StopAnimation() {
123 animation_->End();
124 }
125
IsVisible() const126 bool DropdownBarHost::IsVisible() const {
127 return is_visible_;
128 }
129
130 ////////////////////////////////////////////////////////////////////////////////
131 // DropdownBarHost, views::FocusChangeListener implementation:
FocusWillChange(views::View * focused_before,views::View * focused_now)132 void DropdownBarHost::FocusWillChange(views::View* focused_before,
133 views::View* focused_now) {
134 // First we need to determine if one or both of the views passed in are child
135 // views of our view.
136 bool our_view_before = focused_before && view_->Contains(focused_before);
137 bool our_view_now = focused_now && view_->Contains(focused_now);
138
139 // When both our_view_before and our_view_now are false, it means focus is
140 // changing hands elsewhere in the application (and we shouldn't do anything).
141 // Similarly, when both are true, focus is changing hands within the dropdown
142 // widget (and again, we should not do anything). We therefore only need to
143 // look at when we gain initial focus and when we loose it.
144 if (!our_view_before && our_view_now) {
145 // We are gaining focus from outside the dropdown widget so we must register
146 // a handler for Escape.
147 RegisterAccelerators();
148 } else if (our_view_before && !our_view_now) {
149 // We are losing focus to something outside our widget so we restore the
150 // original handler for Escape.
151 UnregisterAccelerators();
152 }
153 }
154
155 ////////////////////////////////////////////////////////////////////////////////
156 // DropdownBarHost, ui::AnimationDelegate implementation:
157
AnimationProgressed(const ui::Animation * animation)158 void DropdownBarHost::AnimationProgressed(const ui::Animation* animation) {
159 // First, we calculate how many pixels to slide the widget.
160 gfx::Size pref_size = view_->GetPreferredSize();
161 animation_offset_ = static_cast<int>((1.0 - animation_->GetCurrentValue()) *
162 pref_size.height());
163
164 // This call makes sure it appears in the right location, the size and shape
165 // is correct and that it slides in the right direction.
166 gfx::Rect dlg_rect = GetDialogPosition(gfx::Rect());
167 SetDialogPosition(dlg_rect, false);
168
169 // Let the view know if we are animating, and at which offset to draw the
170 // edges.
171 view_->set_animation_offset(animation_offset_);
172 view_->SchedulePaint();
173 }
174
AnimationEnded(const ui::Animation * animation)175 void DropdownBarHost::AnimationEnded(const ui::Animation* animation) {
176 // Place the dropdown widget in its fully opened state.
177 animation_offset_ = 0;
178
179 if (!animation_->IsShowing()) {
180 // Animation has finished closing.
181 host_->Hide();
182 is_visible_ = false;
183 } else {
184 // Animation has finished opening.
185 }
186 }
187
188 ////////////////////////////////////////////////////////////////////////////////
189 // DropdownBarHost protected:
190
ResetFocusTracker()191 void DropdownBarHost::ResetFocusTracker() {
192 focus_tracker_.reset(NULL);
193 }
194
GetWidgetBounds(gfx::Rect * bounds)195 void DropdownBarHost::GetWidgetBounds(gfx::Rect* bounds) {
196 DCHECK(bounds);
197 *bounds = browser_view_->bounds();
198 }
199
UpdateWindowEdges(const gfx::Rect & new_pos)200 void DropdownBarHost::UpdateWindowEdges(const gfx::Rect& new_pos) {
201 // |w| is used to make it easier to create the part of the polygon that curves
202 // the right side of the Find window. It essentially keeps track of the
203 // x-pixel position of the right-most background image inside the view.
204 // TODO(finnur): Let the view tell us how to draw the curves or convert
205 // this to a CustomFrameWindow.
206 int w = new_pos.width() - 6; // -6 positions us at the left edge of the
207 // rightmost background image of the view.
208 int h = new_pos.height();
209
210 // This polygon array represents the outline of the background image for the
211 // window. Basically, it encompasses only the visible pixels of the
212 // concatenated find_dlg_LMR_bg images (where LMR = [left | middle | right]).
213 const Path::Point polygon[] = {
214 {0, 0}, {0, 1}, {2, 3}, {2, h - 3}, {4, h - 1},
215 {4, h}, {w+0, h},
216 {w+0, h - 1}, {w+1, h - 1}, {w+3, h - 3}, {w+3, 3}, {w+6, 0}
217 };
218
219 // Find the largest x and y value in the polygon.
220 int max_x = 0, max_y = 0;
221 for (size_t i = 0; i < arraysize(polygon); i++) {
222 max_x = std::max(max_x, static_cast<int>(polygon[i].x));
223 max_y = std::max(max_y, static_cast<int>(polygon[i].y));
224 }
225
226 // We then create the polygon and use SetWindowRgn to force the window to draw
227 // only within that area. This region may get reduced in size below.
228 Path path(polygon, arraysize(polygon));
229 ScopedPlatformRegion region(path.CreateNativeRegion());
230 // Are we animating?
231 if (animation_offset() > 0) {
232 // The animation happens in two steps: First, we clip the window and then in
233 // GetWidgetPosition we offset the window position so that it still looks
234 // attached to the toolbar as it grows. We clip the window by creating a
235 // rectangle region (that gradually increases as the animation progresses)
236 // and find the intersection between the two regions using CombineRgn.
237
238 // |y| shrinks as the animation progresses from the height of the view down
239 // to 0 (and reverses when closing).
240 int y = animation_offset();
241 // |y| shrinking means the animation (visible) region gets larger. In other
242 // words: the rectangle grows upward (when the widget is opening).
243 Path animation_path;
244 SkRect animation_rect = { SkIntToScalar(0), SkIntToScalar(y),
245 SkIntToScalar(max_x), SkIntToScalar(max_y) };
246 animation_path.addRect(animation_rect);
247 ScopedPlatformRegion animation_region(
248 animation_path.CreateNativeRegion());
249 region.Set(Path::IntersectRegions(animation_region.Get(), region.Get()));
250
251 // Next, we need to increase the region a little bit to account for the
252 // curved edges that the view will draw to make it look like grows out of
253 // the toolbar.
254 Path::Point left_curve[] = {
255 {0, y+0}, {0, y+1}, {2, y+3}, {2, y+0}, {0, y+0}
256 };
257 Path::Point right_curve[] = {
258 {w+3, y+3}, {w+6, y+0}, {w+3, y+0}, {w+3, y+3}
259 };
260
261 // Combine the region for the curve on the left with our main region.
262 Path left_path(left_curve, arraysize(left_curve));
263 ScopedPlatformRegion r(left_path.CreateNativeRegion());
264 region.Set(Path::CombineRegions(r.Get(), region.Get()));
265
266 // Combine the region for the curve on the right with our main region.
267 Path right_path(right_curve, arraysize(right_curve));
268 region.Set(Path::CombineRegions(r.Get(), region.Get()));
269 }
270
271 // Now see if we need to truncate the region because parts of it obscures
272 // the main window border.
273 gfx::Rect widget_bounds;
274 GetWidgetBounds(&widget_bounds);
275
276 // Calculate how much our current position overlaps our boundaries. If we
277 // overlap, it means we have too little space to draw the whole widget and
278 // we allow overwriting the scrollbar before we start truncating our widget.
279 //
280 // TODO(brettw) this constant is evil. This is the amount of room we've added
281 // to the window size, when we set the region, it can change the size.
282 static const int kAddedWidth = 7;
283 int difference = new_pos.right() - kAddedWidth - widget_bounds.right() -
284 gfx::scrollbar_size() + 1;
285 if (difference > 0) {
286 Path::Point exclude[4];
287 exclude[0].x = max_x - difference; // Top left corner.
288 exclude[0].y = 0;
289
290 exclude[1].x = max_x; // Top right corner.
291 exclude[1].y = 0;
292
293 exclude[2].x = max_x; // Bottom right corner.
294 exclude[2].y = max_y;
295
296 exclude[3].x = max_x - difference; // Bottom left corner.
297 exclude[3].y = max_y;
298
299 // Subtract this region from the original region.
300 gfx::Path exclude_path(exclude, arraysize(exclude));
301 ScopedPlatformRegion exclude_region(exclude_path.CreateNativeRegion());
302 region.Set(Path::SubtractRegion(region.Get(), exclude_region.Get()));
303 }
304
305 // Window takes ownership of the region.
306 host()->SetShape(region.release());
307 }
308
RegisterAccelerators()309 void DropdownBarHost::RegisterAccelerators() {
310 DCHECK(!esc_accel_target_registered_);
311 views::Accelerator escape(ui::VKEY_ESCAPE, false, false, false);
312 focus_manager_->RegisterAccelerator(escape, this);
313 esc_accel_target_registered_ = true;
314 }
315
UnregisterAccelerators()316 void DropdownBarHost::UnregisterAccelerators() {
317 DCHECK(esc_accel_target_registered_);
318 views::Accelerator escape(ui::VKEY_ESCAPE, false, false, false);
319 focus_manager_->UnregisterAccelerator(escape, this);
320 esc_accel_target_registered_ = false;
321 }
322