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1namespace Eigen {
2
3/** \page TopicStructHavingEigenMembers Structures Having Eigen Members
4
5\b Table \b of \b contents
6  - \ref summary
7  - \ref what
8  - \ref how
9  - \ref why
10  - \ref movetotop
11  - \ref bugineigen
12  - \ref conditional
13  - \ref othersolutions
14
15\section summary Executive Summary
16
17If you define a structure having members of \ref TopicFixedSizeVectorizable "fixed-size vectorizable Eigen types", you must overload its "operator new" so that it generates 16-bytes-aligned pointers. Fortunately, Eigen provides you with a macro EIGEN_MAKE_ALIGNED_OPERATOR_NEW that does that for you.
18
19\section what What kind of code needs to be changed?
20
21The kind of code that needs to be changed is this:
22
23\code
24class Foo
25{
26  ...
27  Eigen::Vector2d v;
28  ...
29};
30
31...
32
33Foo *foo = new Foo;
34\endcode
35
36In other words: you have a class that has as a member a \ref TopicFixedSizeVectorizable "fixed-size vectorizable Eigen object", and then you dynamically create an object of that class.
37
38\section how How should such code be modified?
39
40Very easy, you just need to put a EIGEN_MAKE_ALIGNED_OPERATOR_NEW macro in a public part of your class, like this:
41
42\code
43class Foo
44{
45  ...
46  Eigen::Vector2d v;
47  ...
48public:
49  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
50};
51
52...
53
54Foo *foo = new Foo;
55\endcode
56
57This macro makes "new Foo" always return an aligned pointer.
58
59If this approach is too intrusive, see also the \ref othersolutions.
60
61\section why Why is this needed?
62
63OK let's say that your code looks like this:
64
65\code
66class Foo
67{
68  ...
69  Eigen::Vector2d v;
70  ...
71};
72
73...
74
75Foo *foo = new Foo;
76\endcode
77
78A Eigen::Vector2d consists of 2 doubles, which is 128 bits. Which is exactly the size of a SSE packet, which makes it possible to use SSE for all sorts of operations on this vector. But SSE instructions (at least the ones that Eigen uses, which are the fast ones) require 128-bit alignment. Otherwise you get a segmentation fault.
79
80For this reason, Eigen takes care by itself to require 128-bit alignment for Eigen::Vector2d, by doing two things:
81\li Eigen requires 128-bit alignment for the Eigen::Vector2d's array (of 2 doubles). With GCC, this is done with a __attribute__ ((aligned(16))).
82\li Eigen overloads the "operator new" of Eigen::Vector2d so it will always return 128-bit aligned pointers.
83
84Thus, normally, you don't have to worry about anything, Eigen handles alignment for you...
85
86... except in one case. When you have a class Foo like above, and you dynamically allocate a new Foo as above, then, since Foo doesn't have aligned "operator new", the returned pointer foo is not necessarily 128-bit aligned.
87
88The alignment attribute of the member v is then relative to the start of the class, foo. If the foo pointer wasn't aligned, then foo->v won't be aligned either!
89
90The solution is to let class Foo have an aligned "operator new", as we showed in the previous section.
91
92\section movetotop Should I then put all the members of Eigen types at the beginning of my class?
93
94That's not required. Since Eigen takes care of declaring 128-bit alignment, all members that need it are automatically 128-bit aligned relatively to the class. So code like this works fine:
95
96\code
97class Foo
98{
99  double x;
100  Eigen::Vector2d v;
101public:
102  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
103};
104\endcode
105
106\section dynamicsize What about dynamic-size matrices and vectors?
107
108Dynamic-size matrices and vectors, such as Eigen::VectorXd, allocate dynamically their own array of coefficients, so they take care of requiring absolute alignment automatically. So they don't cause this issue. The issue discussed here is only with \ref TopicFixedSizeVectorizable  "fixed-size vectorizable matrices and vectors".
109
110\section bugineigen So is this a bug in Eigen?
111
112No, it's not our bug. It's more like an inherent problem of the C++98 language specification, and seems to be taken care of in the upcoming language revision: <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf">see this document</a>.
113
114\section conditional What if I want to do this conditionnally (depending on template parameters) ?
115
116For this situation, we offer the macro EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(NeedsToAlign). It will generate aligned operators like EIGEN_MAKE_ALIGNED_OPERATOR_NEW if NeedsToAlign is true. It will generate operators with the default alignment if NeedsToAlign is false.
117
118Example:
119
120\code
121template<int n> class Foo
122{
123  typedef Eigen::Matrix<float,n,1> Vector;
124  enum { NeedsToAlign = (sizeof(Vector)%16)==0 };
125  ...
126  Vector v;
127  ...
128public:
129  EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF(NeedsToAlign)
130};
131
132...
133
134Foo<4> *foo4 = new Foo<4>; // foo4 is guaranteed to be 128bit-aligned
135Foo<3> *foo3 = new Foo<3>; // foo3 has only the system default alignment guarantee
136\endcode
137
138
139\section othersolutions Other solutions
140
141In case putting the EIGEN_MAKE_ALIGNED_OPERATOR_NEW macro everywhere is too intrusive, there exists at least two other solutions.
142
143\subsection othersolutions1 Disabling alignment
144
145The first is to disable alignment requirement for the fixed size members:
146\code
147class Foo
148{
149  ...
150  Eigen::Matrix<double,2,1,Eigen::DontAlign> v;
151  ...
152};
153\endcode
154This has for effect to disable vectorization when using \c v.
155If a function of Foo uses it several times, then it still possible to re-enable vectorization by copying it into an aligned temporary vector:
156\code
157void Foo::bar()
158{
159  Eigen::Vector2d av(v);
160  // use av instead of v
161  ...
162  // if av changed, then do:
163  v = av;
164}
165\endcode
166
167\subsection othersolutions2 Private structure
168
169The second consist in storing the fixed-size objects into a private struct which will be dynamically allocated at the construction time of the main object:
170
171\code
172struct Foo_d
173{
174  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
175  Vector2d v;
176  ...
177};
178
179
180struct Foo {
181  Foo() { init_d(); }
182  ~Foo() { delete d; }
183  void bar()
184  {
185    // use d->v instead of v
186    ...
187  }
188private:
189  void init_d() { d = new Foo_d; }
190  Foo_d* d;
191};
192\endcode
193
194The clear advantage here is that the class Foo remains unchanged regarding alignment issues. The drawback is that a heap allocation will be required whatsoever.
195
196*/
197
198}
199