1 //===-- ARMFrameLowering.cpp - ARM Frame Information ----------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file contains the ARM implementation of TargetFrameLowering class.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #include "ARMFrameLowering.h"
15 #include "ARMBaseInstrInfo.h"
16 #include "ARMBaseRegisterInfo.h"
17 #include "ARMMachineFunctionInfo.h"
18 #include "llvm/CallingConv.h"
19 #include "llvm/Function.h"
20 #include "MCTargetDesc/ARMAddressingModes.h"
21 #include "llvm/Function.h"
22 #include "llvm/CodeGen/MachineFrameInfo.h"
23 #include "llvm/CodeGen/MachineFunction.h"
24 #include "llvm/CodeGen/MachineInstrBuilder.h"
25 #include "llvm/CodeGen/MachineRegisterInfo.h"
26 #include "llvm/CodeGen/RegisterScavenging.h"
27 #include "llvm/Target/TargetOptions.h"
28 #include "llvm/Support/CommandLine.h"
29
30 using namespace llvm;
31
32 static cl::opt<bool>
33 SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, cl::init(true),
34 cl::desc("Align ARM NEON spills in prolog and epilog"));
35
36 static MachineBasicBlock::iterator
37 skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,
38 unsigned NumAlignedDPRCS2Regs);
39
40 /// hasFP - Return true if the specified function should have a dedicated frame
41 /// pointer register. This is true if the function has variable sized allocas
42 /// or if frame pointer elimination is disabled.
hasFP(const MachineFunction & MF) const43 bool ARMFrameLowering::hasFP(const MachineFunction &MF) const {
44 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
45
46 // iOS requires FP not to be clobbered for backtracing purpose.
47 if (STI.isTargetIOS())
48 return true;
49
50 const MachineFrameInfo *MFI = MF.getFrameInfo();
51 // Always eliminate non-leaf frame pointers.
52 return ((MF.getTarget().Options.DisableFramePointerElim(MF) &&
53 MFI->hasCalls()) ||
54 RegInfo->needsStackRealignment(MF) ||
55 MFI->hasVarSizedObjects() ||
56 MFI->isFrameAddressTaken());
57 }
58
59 /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
60 /// not required, we reserve argument space for call sites in the function
61 /// immediately on entry to the current function. This eliminates the need for
62 /// add/sub sp brackets around call sites. Returns true if the call frame is
63 /// included as part of the stack frame.
hasReservedCallFrame(const MachineFunction & MF) const64 bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
65 const MachineFrameInfo *FFI = MF.getFrameInfo();
66 unsigned CFSize = FFI->getMaxCallFrameSize();
67 // It's not always a good idea to include the call frame as part of the
68 // stack frame. ARM (especially Thumb) has small immediate offset to
69 // address the stack frame. So a large call frame can cause poor codegen
70 // and may even makes it impossible to scavenge a register.
71 if (CFSize >= ((1 << 12) - 1) / 2) // Half of imm12
72 return false;
73
74 return !MF.getFrameInfo()->hasVarSizedObjects();
75 }
76
77 /// canSimplifyCallFramePseudos - If there is a reserved call frame, the
78 /// call frame pseudos can be simplified. Unlike most targets, having a FP
79 /// is not sufficient here since we still may reference some objects via SP
80 /// even when FP is available in Thumb2 mode.
81 bool
canSimplifyCallFramePseudos(const MachineFunction & MF) const82 ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
83 return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects();
84 }
85
isCalleeSavedRegister(unsigned Reg,const uint16_t * CSRegs)86 static bool isCalleeSavedRegister(unsigned Reg, const uint16_t *CSRegs) {
87 for (unsigned i = 0; CSRegs[i]; ++i)
88 if (Reg == CSRegs[i])
89 return true;
90 return false;
91 }
92
isCSRestore(MachineInstr * MI,const ARMBaseInstrInfo & TII,const uint16_t * CSRegs)93 static bool isCSRestore(MachineInstr *MI,
94 const ARMBaseInstrInfo &TII,
95 const uint16_t *CSRegs) {
96 // Integer spill area is handled with "pop".
97 if (MI->getOpcode() == ARM::LDMIA_RET ||
98 MI->getOpcode() == ARM::t2LDMIA_RET ||
99 MI->getOpcode() == ARM::LDMIA_UPD ||
100 MI->getOpcode() == ARM::t2LDMIA_UPD ||
101 MI->getOpcode() == ARM::VLDMDIA_UPD) {
102 // The first two operands are predicates. The last two are
103 // imp-def and imp-use of SP. Check everything in between.
104 for (int i = 5, e = MI->getNumOperands(); i != e; ++i)
105 if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs))
106 return false;
107 return true;
108 }
109 if ((MI->getOpcode() == ARM::LDR_POST_IMM ||
110 MI->getOpcode() == ARM::LDR_POST_REG ||
111 MI->getOpcode() == ARM::t2LDR_POST) &&
112 isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) &&
113 MI->getOperand(1).getReg() == ARM::SP)
114 return true;
115
116 return false;
117 }
118
119 static void
emitSPUpdate(bool isARM,MachineBasicBlock & MBB,MachineBasicBlock::iterator & MBBI,DebugLoc dl,const ARMBaseInstrInfo & TII,int NumBytes,unsigned MIFlags=MachineInstr::NoFlags)120 emitSPUpdate(bool isARM,
121 MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
122 DebugLoc dl, const ARMBaseInstrInfo &TII,
123 int NumBytes, unsigned MIFlags = MachineInstr::NoFlags) {
124 if (isARM)
125 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes,
126 ARMCC::AL, 0, TII, MIFlags);
127 else
128 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::SP, ARM::SP, NumBytes,
129 ARMCC::AL, 0, TII, MIFlags);
130 }
131
emitPrologue(MachineFunction & MF) const132 void ARMFrameLowering::emitPrologue(MachineFunction &MF) const {
133 MachineBasicBlock &MBB = MF.front();
134 MachineBasicBlock::iterator MBBI = MBB.begin();
135 MachineFrameInfo *MFI = MF.getFrameInfo();
136 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
137 const ARMBaseRegisterInfo *RegInfo =
138 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
139 const ARMBaseInstrInfo &TII =
140 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
141 assert(!AFI->isThumb1OnlyFunction() &&
142 "This emitPrologue does not support Thumb1!");
143 bool isARM = !AFI->isThumbFunction();
144 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
145 unsigned NumBytes = MFI->getStackSize();
146 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
147 DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
148 unsigned FramePtr = RegInfo->getFrameRegister(MF);
149
150 // Determine the sizes of each callee-save spill areas and record which frame
151 // belongs to which callee-save spill areas.
152 unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0;
153 int FramePtrSpillFI = 0;
154 int D8SpillFI = 0;
155
156 // All calls are tail calls in GHC calling conv, and functions have no prologue/epilogue.
157 if (MF.getFunction()->getCallingConv() == CallingConv::GHC)
158 return;
159
160 // Allocate the vararg register save area. This is not counted in NumBytes.
161 if (VARegSaveSize)
162 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -VARegSaveSize,
163 MachineInstr::FrameSetup);
164
165 if (!AFI->hasStackFrame()) {
166 if (NumBytes != 0)
167 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes,
168 MachineInstr::FrameSetup);
169 return;
170 }
171
172 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
173 unsigned Reg = CSI[i].getReg();
174 int FI = CSI[i].getFrameIdx();
175 switch (Reg) {
176 case ARM::R4:
177 case ARM::R5:
178 case ARM::R6:
179 case ARM::R7:
180 case ARM::LR:
181 if (Reg == FramePtr)
182 FramePtrSpillFI = FI;
183 AFI->addGPRCalleeSavedArea1Frame(FI);
184 GPRCS1Size += 4;
185 break;
186 case ARM::R8:
187 case ARM::R9:
188 case ARM::R10:
189 case ARM::R11:
190 if (Reg == FramePtr)
191 FramePtrSpillFI = FI;
192 if (STI.isTargetIOS()) {
193 AFI->addGPRCalleeSavedArea2Frame(FI);
194 GPRCS2Size += 4;
195 } else {
196 AFI->addGPRCalleeSavedArea1Frame(FI);
197 GPRCS1Size += 4;
198 }
199 break;
200 default:
201 // This is a DPR. Exclude the aligned DPRCS2 spills.
202 if (Reg == ARM::D8)
203 D8SpillFI = FI;
204 if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs()) {
205 AFI->addDPRCalleeSavedAreaFrame(FI);
206 DPRCSSize += 8;
207 }
208 }
209 }
210
211 // Move past area 1.
212 if (GPRCS1Size > 0) MBBI++;
213
214 // Set FP to point to the stack slot that contains the previous FP.
215 // For iOS, FP is R7, which has now been stored in spill area 1.
216 // Otherwise, if this is not iOS, all the callee-saved registers go
217 // into spill area 1, including the FP in R11. In either case, it is
218 // now safe to emit this assignment.
219 bool HasFP = hasFP(MF);
220 if (HasFP) {
221 unsigned ADDriOpc = !AFI->isThumbFunction() ? ARM::ADDri : ARM::t2ADDri;
222 MachineInstrBuilder MIB =
223 BuildMI(MBB, MBBI, dl, TII.get(ADDriOpc), FramePtr)
224 .addFrameIndex(FramePtrSpillFI).addImm(0)
225 .setMIFlag(MachineInstr::FrameSetup);
226 AddDefaultCC(AddDefaultPred(MIB));
227 }
228
229 // Move past area 2.
230 if (GPRCS2Size > 0) MBBI++;
231
232 // Determine starting offsets of spill areas.
233 unsigned DPRCSOffset = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize);
234 unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize;
235 unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size;
236 if (HasFP)
237 AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) +
238 NumBytes);
239 AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset);
240 AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset);
241 AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset);
242
243 // Move past area 3.
244 if (DPRCSSize > 0) {
245 MBBI++;
246 // Since vpush register list cannot have gaps, there may be multiple vpush
247 // instructions in the prologue.
248 while (MBBI->getOpcode() == ARM::VSTMDDB_UPD)
249 MBBI++;
250 }
251
252 // Move past the aligned DPRCS2 area.
253 if (AFI->getNumAlignedDPRCS2Regs() > 0) {
254 MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs());
255 // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and
256 // leaves the stack pointer pointing to the DPRCS2 area.
257 //
258 // Adjust NumBytes to represent the stack slots below the DPRCS2 area.
259 NumBytes += MFI->getObjectOffset(D8SpillFI);
260 } else
261 NumBytes = DPRCSOffset;
262
263 if (NumBytes) {
264 // Adjust SP after all the callee-save spills.
265 emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes,
266 MachineInstr::FrameSetup);
267 if (HasFP && isARM)
268 // Restore from fp only in ARM mode: e.g. sub sp, r7, #24
269 // Note it's not safe to do this in Thumb2 mode because it would have
270 // taken two instructions:
271 // mov sp, r7
272 // sub sp, #24
273 // If an interrupt is taken between the two instructions, then sp is in
274 // an inconsistent state (pointing to the middle of callee-saved area).
275 // The interrupt handler can end up clobbering the registers.
276 AFI->setShouldRestoreSPFromFP(true);
277 }
278
279 if (STI.isTargetELF() && hasFP(MF))
280 MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() -
281 AFI->getFramePtrSpillOffset());
282
283 AFI->setGPRCalleeSavedArea1Size(GPRCS1Size);
284 AFI->setGPRCalleeSavedArea2Size(GPRCS2Size);
285 AFI->setDPRCalleeSavedAreaSize(DPRCSSize);
286
287 // If we need dynamic stack realignment, do it here. Be paranoid and make
288 // sure if we also have VLAs, we have a base pointer for frame access.
289 // If aligned NEON registers were spilled, the stack has already been
290 // realigned.
291 if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) {
292 unsigned MaxAlign = MFI->getMaxAlignment();
293 assert (!AFI->isThumb1OnlyFunction());
294 if (!AFI->isThumbFunction()) {
295 // Emit bic sp, sp, MaxAlign
296 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
297 TII.get(ARM::BICri), ARM::SP)
298 .addReg(ARM::SP, RegState::Kill)
299 .addImm(MaxAlign-1)));
300 } else {
301 // We cannot use sp as source/dest register here, thus we're emitting the
302 // following sequence:
303 // mov r4, sp
304 // bic r4, r4, MaxAlign
305 // mov sp, r4
306 // FIXME: It will be better just to find spare register here.
307 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4)
308 .addReg(ARM::SP, RegState::Kill));
309 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
310 TII.get(ARM::t2BICri), ARM::R4)
311 .addReg(ARM::R4, RegState::Kill)
312 .addImm(MaxAlign-1)));
313 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP)
314 .addReg(ARM::R4, RegState::Kill));
315 }
316
317 AFI->setShouldRestoreSPFromFP(true);
318 }
319
320 // If we need a base pointer, set it up here. It's whatever the value
321 // of the stack pointer is at this point. Any variable size objects
322 // will be allocated after this, so we can still use the base pointer
323 // to reference locals.
324 // FIXME: Clarify FrameSetup flags here.
325 if (RegInfo->hasBasePointer(MF)) {
326 if (isARM)
327 BuildMI(MBB, MBBI, dl,
328 TII.get(ARM::MOVr), RegInfo->getBaseRegister())
329 .addReg(ARM::SP)
330 .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
331 else
332 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
333 RegInfo->getBaseRegister())
334 .addReg(ARM::SP));
335 }
336
337 // If the frame has variable sized objects then the epilogue must restore
338 // the sp from fp. We can assume there's an FP here since hasFP already
339 // checks for hasVarSizedObjects.
340 if (MFI->hasVarSizedObjects())
341 AFI->setShouldRestoreSPFromFP(true);
342 }
343
emitEpilogue(MachineFunction & MF,MachineBasicBlock & MBB) const344 void ARMFrameLowering::emitEpilogue(MachineFunction &MF,
345 MachineBasicBlock &MBB) const {
346 MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
347 assert(MBBI->isReturn() && "Can only insert epilog into returning blocks");
348 unsigned RetOpcode = MBBI->getOpcode();
349 DebugLoc dl = MBBI->getDebugLoc();
350 MachineFrameInfo *MFI = MF.getFrameInfo();
351 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
352 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
353 const ARMBaseInstrInfo &TII =
354 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
355 assert(!AFI->isThumb1OnlyFunction() &&
356 "This emitEpilogue does not support Thumb1!");
357 bool isARM = !AFI->isThumbFunction();
358
359 unsigned VARegSaveSize = AFI->getVarArgsRegSaveSize();
360 int NumBytes = (int)MFI->getStackSize();
361 unsigned FramePtr = RegInfo->getFrameRegister(MF);
362
363 // All calls are tail calls in GHC calling conv, and functions have no prologue/epilogue.
364 if (MF.getFunction()->getCallingConv() == CallingConv::GHC)
365 return;
366
367 if (!AFI->hasStackFrame()) {
368 if (NumBytes != 0)
369 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
370 } else {
371 // Unwind MBBI to point to first LDR / VLDRD.
372 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs();
373 if (MBBI != MBB.begin()) {
374 do
375 --MBBI;
376 while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs));
377 if (!isCSRestore(MBBI, TII, CSRegs))
378 ++MBBI;
379 }
380
381 // Move SP to start of FP callee save spill area.
382 NumBytes -= (AFI->getGPRCalleeSavedArea1Size() +
383 AFI->getGPRCalleeSavedArea2Size() +
384 AFI->getDPRCalleeSavedAreaSize());
385
386 // Reset SP based on frame pointer only if the stack frame extends beyond
387 // frame pointer stack slot or target is ELF and the function has FP.
388 if (AFI->shouldRestoreSPFromFP()) {
389 NumBytes = AFI->getFramePtrSpillOffset() - NumBytes;
390 if (NumBytes) {
391 if (isARM)
392 emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes,
393 ARMCC::AL, 0, TII);
394 else {
395 // It's not possible to restore SP from FP in a single instruction.
396 // For iOS, this looks like:
397 // mov sp, r7
398 // sub sp, #24
399 // This is bad, if an interrupt is taken after the mov, sp is in an
400 // inconsistent state.
401 // Use the first callee-saved register as a scratch register.
402 assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) &&
403 "No scratch register to restore SP from FP!");
404 emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes,
405 ARMCC::AL, 0, TII);
406 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
407 ARM::SP)
408 .addReg(ARM::R4));
409 }
410 } else {
411 // Thumb2 or ARM.
412 if (isARM)
413 BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP)
414 .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
415 else
416 AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
417 ARM::SP)
418 .addReg(FramePtr));
419 }
420 } else if (NumBytes)
421 emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
422
423 // Increment past our save areas.
424 if (AFI->getDPRCalleeSavedAreaSize()) {
425 MBBI++;
426 // Since vpop register list cannot have gaps, there may be multiple vpop
427 // instructions in the epilogue.
428 while (MBBI->getOpcode() == ARM::VLDMDIA_UPD)
429 MBBI++;
430 }
431 if (AFI->getGPRCalleeSavedArea2Size()) MBBI++;
432 if (AFI->getGPRCalleeSavedArea1Size()) MBBI++;
433 }
434
435 if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNri) {
436 // Tail call return: adjust the stack pointer and jump to callee.
437 MBBI = MBB.getLastNonDebugInstr();
438 MachineOperand &JumpTarget = MBBI->getOperand(0);
439
440 // Jump to label or value in register.
441 if (RetOpcode == ARM::TCRETURNdi) {
442 unsigned TCOpcode = STI.isThumb() ?
443 (STI.isTargetIOS() ? ARM::tTAILJMPd : ARM::tTAILJMPdND) :
444 ARM::TAILJMPd;
445 MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode));
446 if (JumpTarget.isGlobal())
447 MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
448 JumpTarget.getTargetFlags());
449 else {
450 assert(JumpTarget.isSymbol());
451 MIB.addExternalSymbol(JumpTarget.getSymbolName(),
452 JumpTarget.getTargetFlags());
453 }
454
455 // Add the default predicate in Thumb mode.
456 if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0);
457 } else if (RetOpcode == ARM::TCRETURNri) {
458 BuildMI(MBB, MBBI, dl,
459 TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)).
460 addReg(JumpTarget.getReg(), RegState::Kill);
461 }
462
463 MachineInstr *NewMI = prior(MBBI);
464 for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i)
465 NewMI->addOperand(MBBI->getOperand(i));
466
467 // Delete the pseudo instruction TCRETURN.
468 MBB.erase(MBBI);
469 MBBI = NewMI;
470 }
471
472 if (VARegSaveSize)
473 emitSPUpdate(isARM, MBB, MBBI, dl, TII, VARegSaveSize);
474 }
475
476 /// getFrameIndexReference - Provide a base+offset reference to an FI slot for
477 /// debug info. It's the same as what we use for resolving the code-gen
478 /// references for now. FIXME: This can go wrong when references are
479 /// SP-relative and simple call frames aren't used.
480 int
getFrameIndexReference(const MachineFunction & MF,int FI,unsigned & FrameReg) const481 ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
482 unsigned &FrameReg) const {
483 return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
484 }
485
486 int
ResolveFrameIndexReference(const MachineFunction & MF,int FI,unsigned & FrameReg,int SPAdj) const487 ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF,
488 int FI, unsigned &FrameReg,
489 int SPAdj) const {
490 const MachineFrameInfo *MFI = MF.getFrameInfo();
491 const ARMBaseRegisterInfo *RegInfo =
492 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
493 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
494 int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
495 int FPOffset = Offset - AFI->getFramePtrSpillOffset();
496 bool isFixed = MFI->isFixedObjectIndex(FI);
497
498 FrameReg = ARM::SP;
499 Offset += SPAdj;
500 if (AFI->isGPRCalleeSavedArea1Frame(FI))
501 return Offset - AFI->getGPRCalleeSavedArea1Offset();
502 else if (AFI->isGPRCalleeSavedArea2Frame(FI))
503 return Offset - AFI->getGPRCalleeSavedArea2Offset();
504 else if (AFI->isDPRCalleeSavedAreaFrame(FI))
505 return Offset - AFI->getDPRCalleeSavedAreaOffset();
506
507 // SP can move around if there are allocas. We may also lose track of SP
508 // when emergency spilling inside a non-reserved call frame setup.
509 bool hasMovingSP = !hasReservedCallFrame(MF);
510
511 // When dynamically realigning the stack, use the frame pointer for
512 // parameters, and the stack/base pointer for locals.
513 if (RegInfo->needsStackRealignment(MF)) {
514 assert (hasFP(MF) && "dynamic stack realignment without a FP!");
515 if (isFixed) {
516 FrameReg = RegInfo->getFrameRegister(MF);
517 Offset = FPOffset;
518 } else if (hasMovingSP) {
519 assert(RegInfo->hasBasePointer(MF) &&
520 "VLAs and dynamic stack alignment, but missing base pointer!");
521 FrameReg = RegInfo->getBaseRegister();
522 }
523 return Offset;
524 }
525
526 // If there is a frame pointer, use it when we can.
527 if (hasFP(MF) && AFI->hasStackFrame()) {
528 // Use frame pointer to reference fixed objects. Use it for locals if
529 // there are VLAs (and thus the SP isn't reliable as a base).
530 if (isFixed || (hasMovingSP && !RegInfo->hasBasePointer(MF))) {
531 FrameReg = RegInfo->getFrameRegister(MF);
532 return FPOffset;
533 } else if (hasMovingSP) {
534 assert(RegInfo->hasBasePointer(MF) && "missing base pointer!");
535 if (AFI->isThumb2Function()) {
536 // Try to use the frame pointer if we can, else use the base pointer
537 // since it's available. This is handy for the emergency spill slot, in
538 // particular.
539 if (FPOffset >= -255 && FPOffset < 0) {
540 FrameReg = RegInfo->getFrameRegister(MF);
541 return FPOffset;
542 }
543 }
544 } else if (AFI->isThumb2Function()) {
545 // Use add <rd>, sp, #<imm8>
546 // ldr <rd>, [sp, #<imm8>]
547 // if at all possible to save space.
548 if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020)
549 return Offset;
550 // In Thumb2 mode, the negative offset is very limited. Try to avoid
551 // out of range references. ldr <rt>,[<rn>, #-<imm8>]
552 if (FPOffset >= -255 && FPOffset < 0) {
553 FrameReg = RegInfo->getFrameRegister(MF);
554 return FPOffset;
555 }
556 } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
557 // Otherwise, use SP or FP, whichever is closer to the stack slot.
558 FrameReg = RegInfo->getFrameRegister(MF);
559 return FPOffset;
560 }
561 }
562 // Use the base pointer if we have one.
563 if (RegInfo->hasBasePointer(MF))
564 FrameReg = RegInfo->getBaseRegister();
565 return Offset;
566 }
567
getFrameIndexOffset(const MachineFunction & MF,int FI) const568 int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
569 int FI) const {
570 unsigned FrameReg;
571 return getFrameIndexReference(MF, FI, FrameReg);
572 }
573
emitPushInst(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const std::vector<CalleeSavedInfo> & CSI,unsigned StmOpc,unsigned StrOpc,bool NoGap,bool (* Func)(unsigned,bool),unsigned NumAlignedDPRCS2Regs,unsigned MIFlags) const574 void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB,
575 MachineBasicBlock::iterator MI,
576 const std::vector<CalleeSavedInfo> &CSI,
577 unsigned StmOpc, unsigned StrOpc,
578 bool NoGap,
579 bool(*Func)(unsigned, bool),
580 unsigned NumAlignedDPRCS2Regs,
581 unsigned MIFlags) const {
582 MachineFunction &MF = *MBB.getParent();
583 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
584
585 DebugLoc DL;
586 if (MI != MBB.end()) DL = MI->getDebugLoc();
587
588 SmallVector<std::pair<unsigned,bool>, 4> Regs;
589 unsigned i = CSI.size();
590 while (i != 0) {
591 unsigned LastReg = 0;
592 for (; i != 0; --i) {
593 unsigned Reg = CSI[i-1].getReg();
594 if (!(Func)(Reg, STI.isTargetIOS())) continue;
595
596 // D-registers in the aligned area DPRCS2 are NOT spilled here.
597 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs)
598 continue;
599
600 // Add the callee-saved register as live-in unless it's LR and
601 // @llvm.returnaddress is called. If LR is returned for
602 // @llvm.returnaddress then it's already added to the function and
603 // entry block live-in sets.
604 bool isKill = true;
605 if (Reg == ARM::LR) {
606 if (MF.getFrameInfo()->isReturnAddressTaken() &&
607 MF.getRegInfo().isLiveIn(Reg))
608 isKill = false;
609 }
610
611 if (isKill)
612 MBB.addLiveIn(Reg);
613
614 // If NoGap is true, push consecutive registers and then leave the rest
615 // for other instructions. e.g.
616 // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11}
617 if (NoGap && LastReg && LastReg != Reg-1)
618 break;
619 LastReg = Reg;
620 Regs.push_back(std::make_pair(Reg, isKill));
621 }
622
623 if (Regs.empty())
624 continue;
625 if (Regs.size() > 1 || StrOpc== 0) {
626 MachineInstrBuilder MIB =
627 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP)
628 .addReg(ARM::SP).setMIFlags(MIFlags));
629 for (unsigned i = 0, e = Regs.size(); i < e; ++i)
630 MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second));
631 } else if (Regs.size() == 1) {
632 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc),
633 ARM::SP)
634 .addReg(Regs[0].first, getKillRegState(Regs[0].second))
635 .addReg(ARM::SP).setMIFlags(MIFlags)
636 .addImm(-4);
637 AddDefaultPred(MIB);
638 }
639 Regs.clear();
640 }
641 }
642
emitPopInst(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const std::vector<CalleeSavedInfo> & CSI,unsigned LdmOpc,unsigned LdrOpc,bool isVarArg,bool NoGap,bool (* Func)(unsigned,bool),unsigned NumAlignedDPRCS2Regs) const643 void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB,
644 MachineBasicBlock::iterator MI,
645 const std::vector<CalleeSavedInfo> &CSI,
646 unsigned LdmOpc, unsigned LdrOpc,
647 bool isVarArg, bool NoGap,
648 bool(*Func)(unsigned, bool),
649 unsigned NumAlignedDPRCS2Regs) const {
650 MachineFunction &MF = *MBB.getParent();
651 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
652 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
653 DebugLoc DL = MI->getDebugLoc();
654 unsigned RetOpcode = MI->getOpcode();
655 bool isTailCall = (RetOpcode == ARM::TCRETURNdi ||
656 RetOpcode == ARM::TCRETURNri);
657
658 SmallVector<unsigned, 4> Regs;
659 unsigned i = CSI.size();
660 while (i != 0) {
661 unsigned LastReg = 0;
662 bool DeleteRet = false;
663 for (; i != 0; --i) {
664 unsigned Reg = CSI[i-1].getReg();
665 if (!(Func)(Reg, STI.isTargetIOS())) continue;
666
667 // The aligned reloads from area DPRCS2 are not inserted here.
668 if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs)
669 continue;
670
671 if (Reg == ARM::LR && !isTailCall && !isVarArg && STI.hasV5TOps()) {
672 Reg = ARM::PC;
673 LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET;
674 // Fold the return instruction into the LDM.
675 DeleteRet = true;
676 }
677
678 // If NoGap is true, pop consecutive registers and then leave the rest
679 // for other instructions. e.g.
680 // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11}
681 if (NoGap && LastReg && LastReg != Reg-1)
682 break;
683
684 LastReg = Reg;
685 Regs.push_back(Reg);
686 }
687
688 if (Regs.empty())
689 continue;
690 if (Regs.size() > 1 || LdrOpc == 0) {
691 MachineInstrBuilder MIB =
692 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP)
693 .addReg(ARM::SP));
694 for (unsigned i = 0, e = Regs.size(); i < e; ++i)
695 MIB.addReg(Regs[i], getDefRegState(true));
696 if (DeleteRet) {
697 MIB->copyImplicitOps(&*MI);
698 MI->eraseFromParent();
699 }
700 MI = MIB;
701 } else if (Regs.size() == 1) {
702 // If we adjusted the reg to PC from LR above, switch it back here. We
703 // only do that for LDM.
704 if (Regs[0] == ARM::PC)
705 Regs[0] = ARM::LR;
706 MachineInstrBuilder MIB =
707 BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0])
708 .addReg(ARM::SP, RegState::Define)
709 .addReg(ARM::SP);
710 // ARM mode needs an extra reg0 here due to addrmode2. Will go away once
711 // that refactoring is complete (eventually).
712 if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) {
713 MIB.addReg(0);
714 MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift));
715 } else
716 MIB.addImm(4);
717 AddDefaultPred(MIB);
718 }
719 Regs.clear();
720 }
721 }
722
723 /// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers
724 /// starting from d8. Also insert stack realignment code and leave the stack
725 /// pointer pointing to the d8 spill slot.
emitAlignedDPRCS2Spills(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,unsigned NumAlignedDPRCS2Regs,const std::vector<CalleeSavedInfo> & CSI,const TargetRegisterInfo * TRI)726 static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB,
727 MachineBasicBlock::iterator MI,
728 unsigned NumAlignedDPRCS2Regs,
729 const std::vector<CalleeSavedInfo> &CSI,
730 const TargetRegisterInfo *TRI) {
731 MachineFunction &MF = *MBB.getParent();
732 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
733 DebugLoc DL = MI->getDebugLoc();
734 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
735 MachineFrameInfo &MFI = *MF.getFrameInfo();
736
737 // Mark the D-register spill slots as properly aligned. Since MFI computes
738 // stack slot layout backwards, this can actually mean that the d-reg stack
739 // slot offsets can be wrong. The offset for d8 will always be correct.
740 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
741 unsigned DNum = CSI[i].getReg() - ARM::D8;
742 if (DNum >= 8)
743 continue;
744 int FI = CSI[i].getFrameIdx();
745 // The even-numbered registers will be 16-byte aligned, the odd-numbered
746 // registers will be 8-byte aligned.
747 MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16);
748
749 // The stack slot for D8 needs to be maximally aligned because this is
750 // actually the point where we align the stack pointer. MachineFrameInfo
751 // computes all offsets relative to the incoming stack pointer which is a
752 // bit weird when realigning the stack. Any extra padding for this
753 // over-alignment is not realized because the code inserted below adjusts
754 // the stack pointer by numregs * 8 before aligning the stack pointer.
755 if (DNum == 0)
756 MFI.setObjectAlignment(FI, MFI.getMaxAlignment());
757 }
758
759 // Move the stack pointer to the d8 spill slot, and align it at the same
760 // time. Leave the stack slot address in the scratch register r4.
761 //
762 // sub r4, sp, #numregs * 8
763 // bic r4, r4, #align - 1
764 // mov sp, r4
765 //
766 bool isThumb = AFI->isThumbFunction();
767 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1");
768 AFI->setShouldRestoreSPFromFP(true);
769
770 // sub r4, sp, #numregs * 8
771 // The immediate is <= 64, so it doesn't need any special encoding.
772 unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri;
773 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
774 .addReg(ARM::SP)
775 .addImm(8 * NumAlignedDPRCS2Regs)));
776
777 // bic r4, r4, #align-1
778 Opc = isThumb ? ARM::t2BICri : ARM::BICri;
779 unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment();
780 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
781 .addReg(ARM::R4, RegState::Kill)
782 .addImm(MaxAlign - 1)));
783
784 // mov sp, r4
785 // The stack pointer must be adjusted before spilling anything, otherwise
786 // the stack slots could be clobbered by an interrupt handler.
787 // Leave r4 live, it is used below.
788 Opc = isThumb ? ARM::tMOVr : ARM::MOVr;
789 MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP)
790 .addReg(ARM::R4);
791 MIB = AddDefaultPred(MIB);
792 if (!isThumb)
793 AddDefaultCC(MIB);
794
795 // Now spill NumAlignedDPRCS2Regs registers starting from d8.
796 // r4 holds the stack slot address.
797 unsigned NextReg = ARM::D8;
798
799 // 16-byte aligned vst1.64 with 4 d-regs and address writeback.
800 // The writeback is only needed when emitting two vst1.64 instructions.
801 if (NumAlignedDPRCS2Regs >= 6) {
802 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
803 &ARM::QQPRRegClass);
804 MBB.addLiveIn(SupReg);
805 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed),
806 ARM::R4)
807 .addReg(ARM::R4, RegState::Kill).addImm(16)
808 .addReg(NextReg)
809 .addReg(SupReg, RegState::ImplicitKill));
810 NextReg += 4;
811 NumAlignedDPRCS2Regs -= 4;
812 }
813
814 // We won't modify r4 beyond this point. It currently points to the next
815 // register to be spilled.
816 unsigned R4BaseReg = NextReg;
817
818 // 16-byte aligned vst1.64 with 4 d-regs, no writeback.
819 if (NumAlignedDPRCS2Regs >= 4) {
820 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
821 &ARM::QQPRRegClass);
822 MBB.addLiveIn(SupReg);
823 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q))
824 .addReg(ARM::R4).addImm(16).addReg(NextReg)
825 .addReg(SupReg, RegState::ImplicitKill));
826 NextReg += 4;
827 NumAlignedDPRCS2Regs -= 4;
828 }
829
830 // 16-byte aligned vst1.64 with 2 d-regs.
831 if (NumAlignedDPRCS2Regs >= 2) {
832 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
833 &ARM::QPRRegClass);
834 MBB.addLiveIn(SupReg);
835 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64))
836 .addReg(ARM::R4).addImm(16).addReg(SupReg));
837 NextReg += 2;
838 NumAlignedDPRCS2Regs -= 2;
839 }
840
841 // Finally, use a vanilla vstr.64 for the odd last register.
842 if (NumAlignedDPRCS2Regs) {
843 MBB.addLiveIn(NextReg);
844 // vstr.64 uses addrmode5 which has an offset scale of 4.
845 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD))
846 .addReg(NextReg)
847 .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2));
848 }
849
850 // The last spill instruction inserted should kill the scratch register r4.
851 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI);
852 }
853
854 /// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an
855 /// iterator to the following instruction.
856 static MachineBasicBlock::iterator
skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,unsigned NumAlignedDPRCS2Regs)857 skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,
858 unsigned NumAlignedDPRCS2Regs) {
859 // sub r4, sp, #numregs * 8
860 // bic r4, r4, #align - 1
861 // mov sp, r4
862 ++MI; ++MI; ++MI;
863 assert(MI->mayStore() && "Expecting spill instruction");
864
865 // These switches all fall through.
866 switch(NumAlignedDPRCS2Regs) {
867 case 7:
868 ++MI;
869 assert(MI->mayStore() && "Expecting spill instruction");
870 default:
871 ++MI;
872 assert(MI->mayStore() && "Expecting spill instruction");
873 case 1:
874 case 2:
875 case 4:
876 assert(MI->killsRegister(ARM::R4) && "Missed kill flag");
877 ++MI;
878 }
879 return MI;
880 }
881
882 /// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers
883 /// starting from d8. These instructions are assumed to execute while the
884 /// stack is still aligned, unlike the code inserted by emitPopInst.
emitAlignedDPRCS2Restores(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,unsigned NumAlignedDPRCS2Regs,const std::vector<CalleeSavedInfo> & CSI,const TargetRegisterInfo * TRI)885 static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB,
886 MachineBasicBlock::iterator MI,
887 unsigned NumAlignedDPRCS2Regs,
888 const std::vector<CalleeSavedInfo> &CSI,
889 const TargetRegisterInfo *TRI) {
890 MachineFunction &MF = *MBB.getParent();
891 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
892 DebugLoc DL = MI->getDebugLoc();
893 const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
894
895 // Find the frame index assigned to d8.
896 int D8SpillFI = 0;
897 for (unsigned i = 0, e = CSI.size(); i != e; ++i)
898 if (CSI[i].getReg() == ARM::D8) {
899 D8SpillFI = CSI[i].getFrameIdx();
900 break;
901 }
902
903 // Materialize the address of the d8 spill slot into the scratch register r4.
904 // This can be fairly complicated if the stack frame is large, so just use
905 // the normal frame index elimination mechanism to do it. This code runs as
906 // the initial part of the epilog where the stack and base pointers haven't
907 // been changed yet.
908 bool isThumb = AFI->isThumbFunction();
909 assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1");
910
911 unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri;
912 AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
913 .addFrameIndex(D8SpillFI).addImm(0)));
914
915 // Now restore NumAlignedDPRCS2Regs registers starting from d8.
916 unsigned NextReg = ARM::D8;
917
918 // 16-byte aligned vld1.64 with 4 d-regs and writeback.
919 if (NumAlignedDPRCS2Regs >= 6) {
920 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
921 &ARM::QQPRRegClass);
922 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg)
923 .addReg(ARM::R4, RegState::Define)
924 .addReg(ARM::R4, RegState::Kill).addImm(16)
925 .addReg(SupReg, RegState::ImplicitDefine));
926 NextReg += 4;
927 NumAlignedDPRCS2Regs -= 4;
928 }
929
930 // We won't modify r4 beyond this point. It currently points to the next
931 // register to be spilled.
932 unsigned R4BaseReg = NextReg;
933
934 // 16-byte aligned vld1.64 with 4 d-regs, no writeback.
935 if (NumAlignedDPRCS2Regs >= 4) {
936 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
937 &ARM::QQPRRegClass);
938 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg)
939 .addReg(ARM::R4).addImm(16)
940 .addReg(SupReg, RegState::ImplicitDefine));
941 NextReg += 4;
942 NumAlignedDPRCS2Regs -= 4;
943 }
944
945 // 16-byte aligned vld1.64 with 2 d-regs.
946 if (NumAlignedDPRCS2Regs >= 2) {
947 unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
948 &ARM::QPRRegClass);
949 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), SupReg)
950 .addReg(ARM::R4).addImm(16));
951 NextReg += 2;
952 NumAlignedDPRCS2Regs -= 2;
953 }
954
955 // Finally, use a vanilla vldr.64 for the remaining odd register.
956 if (NumAlignedDPRCS2Regs)
957 AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg)
958 .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg)));
959
960 // Last store kills r4.
961 llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI);
962 }
963
spillCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const std::vector<CalleeSavedInfo> & CSI,const TargetRegisterInfo * TRI) const964 bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
965 MachineBasicBlock::iterator MI,
966 const std::vector<CalleeSavedInfo> &CSI,
967 const TargetRegisterInfo *TRI) const {
968 if (CSI.empty())
969 return false;
970
971 MachineFunction &MF = *MBB.getParent();
972 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
973
974 unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD;
975 unsigned PushOneOpc = AFI->isThumbFunction() ?
976 ARM::t2STR_PRE : ARM::STR_PRE_IMM;
977 unsigned FltOpc = ARM::VSTMDDB_UPD;
978 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs();
979 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0,
980 MachineInstr::FrameSetup);
981 emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0,
982 MachineInstr::FrameSetup);
983 emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register,
984 NumAlignedDPRCS2Regs, MachineInstr::FrameSetup);
985
986 // The code above does not insert spill code for the aligned DPRCS2 registers.
987 // The stack realignment code will be inserted between the push instructions
988 // and these spills.
989 if (NumAlignedDPRCS2Regs)
990 emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI);
991
992 return true;
993 }
994
restoreCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,const std::vector<CalleeSavedInfo> & CSI,const TargetRegisterInfo * TRI) const995 bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
996 MachineBasicBlock::iterator MI,
997 const std::vector<CalleeSavedInfo> &CSI,
998 const TargetRegisterInfo *TRI) const {
999 if (CSI.empty())
1000 return false;
1001
1002 MachineFunction &MF = *MBB.getParent();
1003 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
1004 bool isVarArg = AFI->getVarArgsRegSaveSize() > 0;
1005 unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs();
1006
1007 // The emitPopInst calls below do not insert reloads for the aligned DPRCS2
1008 // registers. Do that here instead.
1009 if (NumAlignedDPRCS2Regs)
1010 emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI);
1011
1012 unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD;
1013 unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM;
1014 unsigned FltOpc = ARM::VLDMDIA_UPD;
1015 emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register,
1016 NumAlignedDPRCS2Regs);
1017 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
1018 &isARMArea2Register, 0);
1019 emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
1020 &isARMArea1Register, 0);
1021
1022 return true;
1023 }
1024
1025 // FIXME: Make generic?
GetFunctionSizeInBytes(const MachineFunction & MF,const ARMBaseInstrInfo & TII)1026 static unsigned GetFunctionSizeInBytes(const MachineFunction &MF,
1027 const ARMBaseInstrInfo &TII) {
1028 unsigned FnSize = 0;
1029 for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end();
1030 MBBI != E; ++MBBI) {
1031 const MachineBasicBlock &MBB = *MBBI;
1032 for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end();
1033 I != E; ++I)
1034 FnSize += TII.GetInstSizeInBytes(I);
1035 }
1036 return FnSize;
1037 }
1038
1039 /// estimateStackSize - Estimate and return the size of the frame.
1040 /// FIXME: Make generic?
estimateStackSize(MachineFunction & MF)1041 static unsigned estimateStackSize(MachineFunction &MF) {
1042 const MachineFrameInfo *MFI = MF.getFrameInfo();
1043 const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
1044 const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
1045 unsigned MaxAlign = MFI->getMaxAlignment();
1046 int Offset = 0;
1047
1048 // This code is very, very similar to PEI::calculateFrameObjectOffsets().
1049 // It really should be refactored to share code. Until then, changes
1050 // should keep in mind that there's tight coupling between the two.
1051
1052 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
1053 int FixedOff = -MFI->getObjectOffset(i);
1054 if (FixedOff > Offset) Offset = FixedOff;
1055 }
1056 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
1057 if (MFI->isDeadObjectIndex(i))
1058 continue;
1059 Offset += MFI->getObjectSize(i);
1060 unsigned Align = MFI->getObjectAlignment(i);
1061 // Adjust to alignment boundary
1062 Offset = (Offset+Align-1)/Align*Align;
1063
1064 MaxAlign = std::max(Align, MaxAlign);
1065 }
1066
1067 if (MFI->adjustsStack() && TFI->hasReservedCallFrame(MF))
1068 Offset += MFI->getMaxCallFrameSize();
1069
1070 // Round up the size to a multiple of the alignment. If the function has
1071 // any calls or alloca's, align to the target's StackAlignment value to
1072 // ensure that the callee's frame or the alloca data is suitably aligned;
1073 // otherwise, for leaf functions, align to the TransientStackAlignment
1074 // value.
1075 unsigned StackAlign;
1076 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
1077 (RegInfo->needsStackRealignment(MF) && MFI->getObjectIndexEnd() != 0))
1078 StackAlign = TFI->getStackAlignment();
1079 else
1080 StackAlign = TFI->getTransientStackAlignment();
1081
1082 // If the frame pointer is eliminated, all frame offsets will be relative to
1083 // SP not FP. Align to MaxAlign so this works.
1084 StackAlign = std::max(StackAlign, MaxAlign);
1085 unsigned AlignMask = StackAlign - 1;
1086 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
1087
1088 return (unsigned)Offset;
1089 }
1090
1091 /// estimateRSStackSizeLimit - Look at each instruction that references stack
1092 /// frames and return the stack size limit beyond which some of these
1093 /// instructions will require a scratch register during their expansion later.
1094 // FIXME: Move to TII?
estimateRSStackSizeLimit(MachineFunction & MF,const TargetFrameLowering * TFI)1095 static unsigned estimateRSStackSizeLimit(MachineFunction &MF,
1096 const TargetFrameLowering *TFI) {
1097 const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
1098 unsigned Limit = (1 << 12) - 1;
1099 for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) {
1100 for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
1101 I != E; ++I) {
1102 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
1103 if (!I->getOperand(i).isFI()) continue;
1104
1105 // When using ADDri to get the address of a stack object, 255 is the
1106 // largest offset guaranteed to fit in the immediate offset.
1107 if (I->getOpcode() == ARM::ADDri) {
1108 Limit = std::min(Limit, (1U << 8) - 1);
1109 break;
1110 }
1111
1112 // Otherwise check the addressing mode.
1113 switch (I->getDesc().TSFlags & ARMII::AddrModeMask) {
1114 case ARMII::AddrMode3:
1115 case ARMII::AddrModeT2_i8:
1116 Limit = std::min(Limit, (1U << 8) - 1);
1117 break;
1118 case ARMII::AddrMode5:
1119 case ARMII::AddrModeT2_i8s4:
1120 Limit = std::min(Limit, ((1U << 8) - 1) * 4);
1121 break;
1122 case ARMII::AddrModeT2_i12:
1123 // i12 supports only positive offset so these will be converted to
1124 // i8 opcodes. See llvm::rewriteT2FrameIndex.
1125 if (TFI->hasFP(MF) && AFI->hasStackFrame())
1126 Limit = std::min(Limit, (1U << 8) - 1);
1127 break;
1128 case ARMII::AddrMode4:
1129 case ARMII::AddrMode6:
1130 // Addressing modes 4 & 6 (load/store) instructions can't encode an
1131 // immediate offset for stack references.
1132 return 0;
1133 default:
1134 break;
1135 }
1136 break; // At most one FI per instruction
1137 }
1138 }
1139 }
1140
1141 return Limit;
1142 }
1143
1144 // In functions that realign the stack, it can be an advantage to spill the
1145 // callee-saved vector registers after realigning the stack. The vst1 and vld1
1146 // instructions take alignment hints that can improve performance.
1147 //
checkNumAlignedDPRCS2Regs(MachineFunction & MF)1148 static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) {
1149 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0);
1150 if (!SpillAlignedNEONRegs)
1151 return;
1152
1153 // Naked functions don't spill callee-saved registers.
1154 if (MF.getFunction()->hasFnAttr(Attribute::Naked))
1155 return;
1156
1157 // We are planning to use NEON instructions vst1 / vld1.
1158 if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON())
1159 return;
1160
1161 // Don't bother if the default stack alignment is sufficiently high.
1162 if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8)
1163 return;
1164
1165 // Aligned spills require stack realignment.
1166 const ARMBaseRegisterInfo *RegInfo =
1167 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
1168 if (!RegInfo->canRealignStack(MF))
1169 return;
1170
1171 // We always spill contiguous d-registers starting from d8. Count how many
1172 // needs spilling. The register allocator will almost always use the
1173 // callee-saved registers in order, but it can happen that there are holes in
1174 // the range. Registers above the hole will be spilled to the standard DPRCS
1175 // area.
1176 MachineRegisterInfo &MRI = MF.getRegInfo();
1177 unsigned NumSpills = 0;
1178 for (; NumSpills < 8; ++NumSpills)
1179 if (!MRI.isPhysRegOrOverlapUsed(ARM::D8 + NumSpills))
1180 break;
1181
1182 // Don't do this for just one d-register. It's not worth it.
1183 if (NumSpills < 2)
1184 return;
1185
1186 // Spill the first NumSpills D-registers after realigning the stack.
1187 MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills);
1188
1189 // A scratch register is required for the vst1 / vld1 instructions.
1190 MF.getRegInfo().setPhysRegUsed(ARM::R4);
1191 }
1192
1193 void
processFunctionBeforeCalleeSavedScan(MachineFunction & MF,RegScavenger * RS) const1194 ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
1195 RegScavenger *RS) const {
1196 // This tells PEI to spill the FP as if it is any other callee-save register
1197 // to take advantage the eliminateFrameIndex machinery. This also ensures it
1198 // is spilled in the order specified by getCalleeSavedRegs() to make it easier
1199 // to combine multiple loads / stores.
1200 bool CanEliminateFrame = true;
1201 bool CS1Spilled = false;
1202 bool LRSpilled = false;
1203 unsigned NumGPRSpills = 0;
1204 SmallVector<unsigned, 4> UnspilledCS1GPRs;
1205 SmallVector<unsigned, 4> UnspilledCS2GPRs;
1206 const ARMBaseRegisterInfo *RegInfo =
1207 static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
1208 const ARMBaseInstrInfo &TII =
1209 *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
1210 ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
1211 MachineFrameInfo *MFI = MF.getFrameInfo();
1212 unsigned FramePtr = RegInfo->getFrameRegister(MF);
1213
1214 // Spill R4 if Thumb2 function requires stack realignment - it will be used as
1215 // scratch register. Also spill R4 if Thumb2 function has varsized objects,
1216 // since it's not always possible to restore sp from fp in a single
1217 // instruction.
1218 // FIXME: It will be better just to find spare register here.
1219 if (AFI->isThumb2Function() &&
1220 (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF)))
1221 MF.getRegInfo().setPhysRegUsed(ARM::R4);
1222
1223 if (AFI->isThumb1OnlyFunction()) {
1224 // Spill LR if Thumb1 function uses variable length argument lists.
1225 if (AFI->getVarArgsRegSaveSize() > 0)
1226 MF.getRegInfo().setPhysRegUsed(ARM::LR);
1227
1228 // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know
1229 // for sure what the stack size will be, but for this, an estimate is good
1230 // enough. If there anything changes it, it'll be a spill, which implies
1231 // we've used all the registers and so R4 is already used, so not marking
1232 // it here will be OK.
1233 // FIXME: It will be better just to find spare register here.
1234 unsigned StackSize = estimateStackSize(MF);
1235 if (MFI->hasVarSizedObjects() || StackSize > 508)
1236 MF.getRegInfo().setPhysRegUsed(ARM::R4);
1237 }
1238
1239 // See if we can spill vector registers to aligned stack.
1240 checkNumAlignedDPRCS2Regs(MF);
1241
1242 // Spill the BasePtr if it's used.
1243 if (RegInfo->hasBasePointer(MF))
1244 MF.getRegInfo().setPhysRegUsed(RegInfo->getBaseRegister());
1245
1246 // Don't spill FP if the frame can be eliminated. This is determined
1247 // by scanning the callee-save registers to see if any is used.
1248 const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs();
1249 for (unsigned i = 0; CSRegs[i]; ++i) {
1250 unsigned Reg = CSRegs[i];
1251 bool Spilled = false;
1252 if (MF.getRegInfo().isPhysRegOrOverlapUsed(Reg)) {
1253 Spilled = true;
1254 CanEliminateFrame = false;
1255 }
1256
1257 if (!ARM::GPRRegClass.contains(Reg))
1258 continue;
1259
1260 if (Spilled) {
1261 NumGPRSpills++;
1262
1263 if (!STI.isTargetIOS()) {
1264 if (Reg == ARM::LR)
1265 LRSpilled = true;
1266 CS1Spilled = true;
1267 continue;
1268 }
1269
1270 // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
1271 switch (Reg) {
1272 case ARM::LR:
1273 LRSpilled = true;
1274 // Fallthrough
1275 case ARM::R4: case ARM::R5:
1276 case ARM::R6: case ARM::R7:
1277 CS1Spilled = true;
1278 break;
1279 default:
1280 break;
1281 }
1282 } else {
1283 if (!STI.isTargetIOS()) {
1284 UnspilledCS1GPRs.push_back(Reg);
1285 continue;
1286 }
1287
1288 switch (Reg) {
1289 case ARM::R4: case ARM::R5:
1290 case ARM::R6: case ARM::R7:
1291 case ARM::LR:
1292 UnspilledCS1GPRs.push_back(Reg);
1293 break;
1294 default:
1295 UnspilledCS2GPRs.push_back(Reg);
1296 break;
1297 }
1298 }
1299 }
1300
1301 bool ForceLRSpill = false;
1302 if (!LRSpilled && AFI->isThumb1OnlyFunction()) {
1303 unsigned FnSize = GetFunctionSizeInBytes(MF, TII);
1304 // Force LR to be spilled if the Thumb function size is > 2048. This enables
1305 // use of BL to implement far jump. If it turns out that it's not needed
1306 // then the branch fix up path will undo it.
1307 if (FnSize >= (1 << 11)) {
1308 CanEliminateFrame = false;
1309 ForceLRSpill = true;
1310 }
1311 }
1312
1313 // If any of the stack slot references may be out of range of an immediate
1314 // offset, make sure a register (or a spill slot) is available for the
1315 // register scavenger. Note that if we're indexing off the frame pointer, the
1316 // effective stack size is 4 bytes larger since the FP points to the stack
1317 // slot of the previous FP. Also, if we have variable sized objects in the
1318 // function, stack slot references will often be negative, and some of
1319 // our instructions are positive-offset only, so conservatively consider
1320 // that case to want a spill slot (or register) as well. Similarly, if
1321 // the function adjusts the stack pointer during execution and the
1322 // adjustments aren't already part of our stack size estimate, our offset
1323 // calculations may be off, so be conservative.
1324 // FIXME: We could add logic to be more precise about negative offsets
1325 // and which instructions will need a scratch register for them. Is it
1326 // worth the effort and added fragility?
1327 bool BigStack =
1328 (RS &&
1329 (estimateStackSize(MF) + ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
1330 estimateRSStackSizeLimit(MF, this)))
1331 || MFI->hasVarSizedObjects()
1332 || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
1333
1334 bool ExtraCSSpill = false;
1335 if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) {
1336 AFI->setHasStackFrame(true);
1337
1338 // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled.
1339 // Spill LR as well so we can fold BX_RET to the registers restore (LDM).
1340 if (!LRSpilled && CS1Spilled) {
1341 MF.getRegInfo().setPhysRegUsed(ARM::LR);
1342 NumGPRSpills++;
1343 UnspilledCS1GPRs.erase(std::find(UnspilledCS1GPRs.begin(),
1344 UnspilledCS1GPRs.end(), (unsigned)ARM::LR));
1345 ForceLRSpill = false;
1346 ExtraCSSpill = true;
1347 }
1348
1349 if (hasFP(MF)) {
1350 MF.getRegInfo().setPhysRegUsed(FramePtr);
1351 NumGPRSpills++;
1352 }
1353
1354 // If stack and double are 8-byte aligned and we are spilling an odd number
1355 // of GPRs, spill one extra callee save GPR so we won't have to pad between
1356 // the integer and double callee save areas.
1357 unsigned TargetAlign = getStackAlignment();
1358 if (TargetAlign == 8 && (NumGPRSpills & 1)) {
1359 if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
1360 for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
1361 unsigned Reg = UnspilledCS1GPRs[i];
1362 // Don't spill high register if the function is thumb1
1363 if (!AFI->isThumb1OnlyFunction() ||
1364 isARMLowRegister(Reg) || Reg == ARM::LR) {
1365 MF.getRegInfo().setPhysRegUsed(Reg);
1366 if (!RegInfo->isReservedReg(MF, Reg))
1367 ExtraCSSpill = true;
1368 break;
1369 }
1370 }
1371 } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) {
1372 unsigned Reg = UnspilledCS2GPRs.front();
1373 MF.getRegInfo().setPhysRegUsed(Reg);
1374 if (!RegInfo->isReservedReg(MF, Reg))
1375 ExtraCSSpill = true;
1376 }
1377 }
1378
1379 // Estimate if we might need to scavenge a register at some point in order
1380 // to materialize a stack offset. If so, either spill one additional
1381 // callee-saved register or reserve a special spill slot to facilitate
1382 // register scavenging. Thumb1 needs a spill slot for stack pointer
1383 // adjustments also, even when the frame itself is small.
1384 if (BigStack && !ExtraCSSpill) {
1385 // If any non-reserved CS register isn't spilled, just spill one or two
1386 // extra. That should take care of it!
1387 unsigned NumExtras = TargetAlign / 4;
1388 SmallVector<unsigned, 2> Extras;
1389 while (NumExtras && !UnspilledCS1GPRs.empty()) {
1390 unsigned Reg = UnspilledCS1GPRs.back();
1391 UnspilledCS1GPRs.pop_back();
1392 if (!RegInfo->isReservedReg(MF, Reg) &&
1393 (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) ||
1394 Reg == ARM::LR)) {
1395 Extras.push_back(Reg);
1396 NumExtras--;
1397 }
1398 }
1399 // For non-Thumb1 functions, also check for hi-reg CS registers
1400 if (!AFI->isThumb1OnlyFunction()) {
1401 while (NumExtras && !UnspilledCS2GPRs.empty()) {
1402 unsigned Reg = UnspilledCS2GPRs.back();
1403 UnspilledCS2GPRs.pop_back();
1404 if (!RegInfo->isReservedReg(MF, Reg)) {
1405 Extras.push_back(Reg);
1406 NumExtras--;
1407 }
1408 }
1409 }
1410 if (Extras.size() && NumExtras == 0) {
1411 for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
1412 MF.getRegInfo().setPhysRegUsed(Extras[i]);
1413 }
1414 } else if (!AFI->isThumb1OnlyFunction()) {
1415 // note: Thumb1 functions spill to R12, not the stack. Reserve a slot
1416 // closest to SP or frame pointer.
1417 const TargetRegisterClass *RC = &ARM::GPRRegClass;
1418 RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
1419 RC->getAlignment(),
1420 false));
1421 }
1422 }
1423 }
1424
1425 if (ForceLRSpill) {
1426 MF.getRegInfo().setPhysRegUsed(ARM::LR);
1427 AFI->setLRIsSpilledForFarJump(true);
1428 }
1429 }
1430