"SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_JoystickEventState - Enable/disable joystick event polling
"SYNOPSIS"
#include "SDL.h" int SDL_JoystickEventState(int state);
"DESCRIPTION"
This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
Note:
Joystick event handling is prefered
"RETURN VALUE"
If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.
"SEE ALSO"
SDL Joystick Functions, SDL_JoystickUpdate, SDL_JoyAxisEvent, SDL_JoyBallEvent, SDL_JoyButtonEvent, SDL_JoyHatEvent
created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59