"SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
"NAME"
SDL_WM_SetIcon - Sets the icon for the display window.
"SYNOPSIS"
#include "SDL.h" void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
"DESCRIPTION"
Sets the icon for the display window. Win32 icons must be 32x32.
This function must be called before the first call to SDL_SetVideoMode.
It takes an icon surface, and a mask in MSB format.
If mask is NULL, the entire icon surface will be used as the icon.
"EXAMPLE"
SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);
"SEE ALSO"
SDL_SetVideoMode, SDL_WM_SetCaption
created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02