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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* DGA 2.0 based SDL video driver implementation.
25 */
26 
27 #include <stdio.h>
28 
29 #include <X11/Xlib.h>
30 #include "../Xext/extensions/xf86dga.h"
31 
32 #include "SDL_video.h"
33 #include "SDL_mouse.h"
34 #include "../SDL_sysvideo.h"
35 #include "../SDL_pixels_c.h"
36 #include "../../events/SDL_events_c.h"
37 #include "SDL_dgavideo.h"
38 #include "SDL_dgamouse_c.h"
39 #include "SDL_dgaevents_c.h"
40 
41 /* get function pointers... */
42 #include "../x11/SDL_x11dyn.h"
43 
44 /*#define DGA_DEBUG*/
45 
46 /* Initialization/Query functions */
47 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
48 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
49 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
50 static int DGA_SetColors(_THIS, int firstcolor, int ncolors,
51 			 SDL_Color *colors);
52 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);
53 static void DGA_VideoQuit(_THIS);
54 
55 /* Hardware surface functions */
56 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size);
57 static void DGA_FreeHWSurfaces(_THIS);
58 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);
59 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
60 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
61 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);
62 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
63 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);
64 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);
65 
66 /* DGA driver bootstrap functions */
67 
DGA_Available(void)68 static int DGA_Available(void)
69 {
70 	const char *display = NULL;
71 	Display *dpy = NULL;
72 	int available = 0;
73 
74 	/* The driver is available is available if the display is local
75 	   and the DGA 2.0+ extension is available, and we can map mem.
76 	*/
77 	if ( SDL_X11_LoadSymbols() ) {
78 		if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
79 		     (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
80 			dpy = XOpenDisplay(display);
81 			if ( dpy ) {
82 				int events, errors, major, minor;
83 
84 				if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) &&
85 				     SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) {
86 					int screen;
87 
88 					screen = DefaultScreen(dpy);
89 					if ( (major >= 2) &&
90 					     SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) {
91 						available = 1;
92 						SDL_NAME(XDGACloseFramebuffer)(dpy, screen);
93 					}
94 				}
95 				XCloseDisplay(dpy);
96 			}
97 		}
98 		SDL_X11_UnloadSymbols();
99 	}
100 	return(available);
101 }
102 
DGA_DeleteDevice(SDL_VideoDevice * device)103 static void DGA_DeleteDevice(SDL_VideoDevice *device)
104 {
105 	if (device != NULL) {
106 		SDL_free(device->hidden);
107 		SDL_free(device);
108 		SDL_X11_UnloadSymbols();
109 	}
110 }
111 
DGA_CreateDevice(int devindex)112 static SDL_VideoDevice *DGA_CreateDevice(int devindex)
113 {
114 	SDL_VideoDevice *device = NULL;
115 
116 	/* Initialize all variables that we clean on shutdown */
117 	if (SDL_X11_LoadSymbols()) {
118 		device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
119 		if ( device ) {
120 			SDL_memset(device, 0, (sizeof *device));
121 			device->hidden = (struct SDL_PrivateVideoData *)
122 					SDL_malloc((sizeof *device->hidden));
123 		}
124 		if ( (device == NULL) || (device->hidden == NULL) ) {
125 			SDL_OutOfMemory();
126 			if ( device ) {
127 				SDL_free(device);
128 			}
129 			SDL_X11_UnloadSymbols();
130 			return(0);
131 		}
132 		SDL_memset(device->hidden, 0, (sizeof *device->hidden));
133 
134 		/* Set the function pointers */
135 		device->VideoInit = DGA_VideoInit;
136 		device->ListModes = DGA_ListModes;
137 		device->SetVideoMode = DGA_SetVideoMode;
138 		device->SetColors = DGA_SetColors;
139 		device->UpdateRects = NULL;
140 		device->VideoQuit = DGA_VideoQuit;
141 		device->AllocHWSurface = DGA_AllocHWSurface;
142 		device->CheckHWBlit = DGA_CheckHWBlit;
143 		device->FillHWRect = DGA_FillHWRect;
144 		device->SetHWColorKey = NULL;
145 		device->SetHWAlpha = NULL;
146 		device->LockHWSurface = DGA_LockHWSurface;
147 		device->UnlockHWSurface = DGA_UnlockHWSurface;
148 		device->FlipHWSurface = DGA_FlipHWSurface;
149 		device->FreeHWSurface = DGA_FreeHWSurface;
150 		device->SetGammaRamp = DGA_SetGammaRamp;
151 		device->GetGammaRamp = NULL;
152 		device->SetCaption = NULL;
153 		device->SetIcon = NULL;
154 		device->IconifyWindow = NULL;
155 		device->GrabInput = NULL;
156 		device->GetWMInfo = NULL;
157 		device->InitOSKeymap = DGA_InitOSKeymap;
158 		device->PumpEvents = DGA_PumpEvents;
159 
160 		device->free = DGA_DeleteDevice;
161 	}
162 
163 	return device;
164 }
165 
166 VideoBootStrap DGA_bootstrap = {
167 	"dga", "XFree86 DGA 2.0",
168 	DGA_Available, DGA_CreateDevice
169 };
170 
DGA_AddMode(_THIS,int bpp,int w,int h)171 static int DGA_AddMode(_THIS, int bpp, int w, int h)
172 {
173 	SDL_Rect *mode;
174 	int index;
175 	int next_mode;
176 
177 	/* Check to see if we already have this mode */
178 	if ( bpp < 8 ) {  /* Not supported */
179 		return(0);
180 	}
181 	index = ((bpp+7)/8)-1;
182 	if ( SDL_nummodes[index] > 0 ) {
183 		mode = SDL_modelist[index][SDL_nummodes[index]-1];
184 		if ( (mode->w == w) && (mode->h == h) ) {
185 			return(0);
186 		}
187 	}
188 
189 	/* Set up the new video mode rectangle */
190 	mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
191 	if ( mode == NULL ) {
192 		SDL_OutOfMemory();
193 		return(-1);
194 	}
195 	mode->x = 0;
196 	mode->y = 0;
197 	mode->w = w;
198 	mode->h = h;
199 
200 	/* Allocate the new list of modes, and fill in the new mode */
201 	next_mode = SDL_nummodes[index];
202 	SDL_modelist[index] = (SDL_Rect **)
203 	       SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
204 	if ( SDL_modelist[index] == NULL ) {
205 		SDL_OutOfMemory();
206 		SDL_nummodes[index] = 0;
207 		SDL_free(mode);
208 		return(-1);
209 	}
210 	SDL_modelist[index][next_mode] = mode;
211 	SDL_modelist[index][next_mode+1] = NULL;
212 	SDL_nummodes[index]++;
213 
214 	return(0);
215 }
216 
217 /* This whole function is a hack. :) */
get_video_size(_THIS)218 static Uint32 get_video_size(_THIS)
219 {
220 	/* This is a non-exported function from libXxf86dga.a */
221 	extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen);
222 	FILE *proc;
223 	unsigned long mem;
224 	unsigned start, stop;
225 	char line[BUFSIZ];
226 	Uint32 size;
227 
228 	mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen);
229 	size = 0;
230 	proc = fopen("/proc/self/maps", "r");
231 	if ( proc ) {
232 		while ( fgets(line, sizeof(line)-1, proc) ) {
233 			SDL_sscanf(line, "%x-%x", &start, &stop);
234 			if ( start == mem ) {
235 				size = (Uint32)((stop-start)/1024);
236 				break;
237 			}
238 		}
239 		fclose(proc);
240 	}
241 	return(size);
242 }
243 
244 #ifdef DGA_DEBUG
PrintMode(SDL_NAME (XDGAMode)* mode)245 static void PrintMode(SDL_NAME(XDGAMode) *mode)
246 {
247 	printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n",
248 		mode->name,
249 		mode->viewportWidth, mode->viewportHeight,
250 		mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
251 		mode->verticalRefresh, mode->bytesPerScanline, mode->num);
252 	printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n",
253 		mode->redMask, mode->greenMask, mode->blueMask,
254 		mode->visualClass,
255 		mode->visualClass == TrueColor ? "truecolor" :
256 		mode->visualClass == DirectColor ? "directcolor" :
257 		mode->visualClass == PseudoColor ? "pseudocolor" : "unknown");
258 	printf("\tFlags: ");
259 	if ( mode->flags & XDGAConcurrentAccess )
260 		printf(" XDGAConcurrentAccess");
261 	if ( mode->flags & XDGASolidFillRect )
262 		printf(" XDGASolidFillRect");
263 	if ( mode->flags & XDGABlitRect )
264 		printf(" XDGABlitRect");
265 	if ( mode->flags & XDGABlitTransRect )
266 		printf(" XDGABlitTransRect");
267 	if ( mode->flags & XDGAPixmap )
268 		printf(" XDGAPixmap");
269 	if ( mode->flags & XDGAInterlaced )
270 		printf(" XDGAInterlaced");
271 	if ( mode->flags & XDGADoublescan )
272 		printf(" XDGADoublescan");
273 	if ( mode->viewportFlags & XDGAFlipRetrace )
274 		printf(" XDGAFlipRetrace");
275 	if ( mode->viewportFlags & XDGAFlipImmediate )
276 		printf(" XDGAFlipImmediate");
277 	printf("\n");
278 }
279 #endif /* DGA_DEBUG */
280 
cmpmodes(const void * va,const void * vb)281 static int cmpmodes(const void *va, const void *vb)
282 {
283     const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va;
284     const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb;
285 
286     if ( (a->viewportWidth == b->viewportWidth) &&
287          (b->viewportHeight == a->viewportHeight) ) {
288         /* Prefer 32 bpp over 24 bpp, 16 bpp over 15 bpp */
289         int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth;
290         int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth;
291         if ( a_bpp != b_bpp ) {
292             return b_bpp - a_bpp;
293         }
294         /* Prefer DirectColor visuals, for gamma support */
295         if ( a->visualClass == DirectColor && b->visualClass != DirectColor )
296             return -1;
297         if ( b->visualClass == DirectColor && a->visualClass != DirectColor )
298             return 1;
299         /* Maintain server refresh rate sorting */
300         return a->num - b->num;
301     } else if ( a->viewportWidth == b->viewportWidth ) {
302         return b->viewportHeight - a->viewportHeight;
303     } else {
304         return b->viewportWidth - a->viewportWidth;
305     }
306 }
UpdateHWInfo(_THIS,SDL_NAME (XDGAMode)* mode)307 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode)
308 {
309 	this->info.wm_available = 0;
310 	this->info.hw_available = 1;
311 	if ( mode->flags & XDGABlitRect ) {
312 		this->info.blit_hw = 1;
313 	} else {
314 		this->info.blit_hw = 0;
315 	}
316 	if ( mode->flags & XDGABlitTransRect ) {
317 		this->info.blit_hw_CC = 1;
318 	} else {
319 		this->info.blit_hw_CC = 0;
320 	}
321 	if ( mode->flags & XDGASolidFillRect ) {
322 		this->info.blit_fill = 1;
323 	} else {
324 		this->info.blit_fill = 0;
325 	}
326 	this->info.video_mem = get_video_size(this);
327 }
328 
DGA_VideoInit(_THIS,SDL_PixelFormat * vformat)329 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
330 {
331 	const char *env;
332 	const char *display;
333 	int event_base, error_base;
334 	int major_version, minor_version;
335 	Visual *visual;
336 	SDL_NAME(XDGAMode) *modes;
337 	int i, num_modes;
338 
339 	/* Open the X11 display */
340 	display = NULL;		/* Get it from DISPLAY environment variable */
341 
342 	DGA_Display = XOpenDisplay(display);
343 	if ( DGA_Display == NULL ) {
344 		SDL_SetError("Couldn't open X11 display");
345 		return(-1);
346 	}
347 
348 	/* Check for the DGA extension */
349 	if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) ||
350 	     ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) {
351 		SDL_SetError("DGA extension not available");
352 		XCloseDisplay(DGA_Display);
353 		return(-1);
354 	}
355 	if ( major_version < 2 ) {
356 		SDL_SetError("DGA driver requires DGA 2.0 or newer");
357 		XCloseDisplay(DGA_Display);
358 		return(-1);
359 	}
360 	DGA_event_base = event_base;
361 
362 	/* Determine the current screen size */
363 	this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen);
364 	this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen);
365 
366 	/* Determine the current screen depth */
367 	visual = DefaultVisual(DGA_Display, DGA_Screen);
368 	{
369 		XPixmapFormatValues *pix_format;
370 		int i, num_formats;
371 
372 		vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
373 		pix_format = XListPixmapFormats(DGA_Display, &num_formats);
374 		if ( pix_format == NULL ) {
375 			SDL_SetError("Couldn't determine screen formats");
376 			XCloseDisplay(DGA_Display);
377 			return(-1);
378 		}
379 		for ( i=0; i<num_formats; ++i ) {
380 			if ( vformat->BitsPerPixel == pix_format[i].depth )
381 				break;
382 		}
383 		if ( i != num_formats )
384 			vformat->BitsPerPixel = pix_format[i].bits_per_pixel;
385 		XFree((char *)pix_format);
386 	}
387 	if ( vformat->BitsPerPixel > 8 ) {
388 		vformat->Rmask = visual->red_mask;
389 		vformat->Gmask = visual->green_mask;
390 		vformat->Bmask = visual->blue_mask;
391 	}
392 
393 	/* Open access to the framebuffer */
394 	if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) {
395 		SDL_SetError("Unable to map the video memory");
396 		XCloseDisplay(DGA_Display);
397 		return(-1);
398 	}
399 
400 	/* Allow environment override of screensaver disable. */
401 	env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
402 	if ( env ) {
403 		allow_screensaver = SDL_atoi(env);
404 	} else {
405 #ifdef SDL_VIDEO_DISABLE_SCREENSAVER
406 		allow_screensaver = 0;
407 #else
408 		allow_screensaver = 1;
409 #endif
410 	}
411 
412 	/* Query for the list of available video modes */
413 	modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
414 	SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
415 	for ( i=0; i<num_modes; ++i ) {
416 		if ( ((modes[i].visualClass == PseudoColor) ||
417 		      (modes[i].visualClass == DirectColor) ||
418 		      (modes[i].visualClass == TrueColor)) &&
419 		     !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) {
420 #ifdef DGA_DEBUG
421 			PrintMode(&modes[i]);
422 #endif
423 			DGA_AddMode(this, modes[i].bitsPerPixel,
424 			            modes[i].viewportWidth,
425 			            modes[i].viewportHeight);
426 		}
427 	}
428 	UpdateHWInfo(this, modes);
429 	XFree(modes);
430 
431 	/* Create the hardware surface lock mutex */
432 	hw_lock = SDL_CreateMutex();
433 	if ( hw_lock == NULL ) {
434 		SDL_SetError("Unable to create lock mutex");
435 		DGA_VideoQuit(this);
436 		return(-1);
437 	}
438 
439 #ifdef LOCK_DGA_DISPLAY
440 	/* Create the event lock so we're thread-safe.. :-/ */
441 	event_lock = SDL_CreateMutex();
442 #endif /* LOCK_DGA_DISPLAY */
443 
444 	/* We're done! */
445 	return(0);
446 }
447 
DGA_ListModes(_THIS,SDL_PixelFormat * format,Uint32 flags)448 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
449 {
450 	return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
451 }
452 
453 /* Various screen update functions available */
454 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
455 
DGA_SetVideoMode(_THIS,SDL_Surface * current,int width,int height,int bpp,Uint32 flags)456 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current,
457 				int width, int height, int bpp, Uint32 flags)
458 {
459 	SDL_NAME(XDGAMode) *modes;
460 	int i, num_modes;
461 	SDL_NAME(XDGADevice) *mode;
462 	int screen_len;
463 	Uint8 *surfaces_mem;
464 	int surfaces_len;
465 
466 	/* Free any previous colormap */
467 	if ( DGA_colormap ) {
468 		XFreeColormap(DGA_Display, DGA_colormap);
469 		DGA_colormap = 0;
470 	}
471 
472 	/* Search for a matching video mode */
473 	modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
474 	SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
475 	for ( i=0; i<num_modes; ++i ) {
476 		int depth;
477 
478 		depth = modes[i].depth;
479 		if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */
480 			depth = modes[i].bitsPerPixel;
481 		}
482 		if ( (depth == bpp) &&
483 		     (modes[i].viewportWidth == width) &&
484 		     (modes[i].viewportHeight == height) &&
485 		     ((modes[i].visualClass == PseudoColor) ||
486 		      (modes[i].visualClass == DirectColor) ||
487 		      (modes[i].visualClass == TrueColor)) &&
488 		     !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) {
489 			break;
490 		}
491 	}
492 	if ( i == num_modes ) {
493 		SDL_SetError("No matching video mode found");
494 		return(NULL);
495 	}
496 #ifdef DGA_DEBUG
497 	PrintMode(&modes[i]);
498 #endif
499 
500 	/* Set the video mode */
501 	mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num);
502 	XFree(modes);
503 	if ( mode == NULL ) {
504 		SDL_SetError("Unable to switch to requested mode");
505 		return(NULL);
506 	}
507 	DGA_visualClass = mode->mode.visualClass;
508 	memory_base = (Uint8 *)mode->data;
509 	memory_pitch = mode->mode.bytesPerScanline;
510 
511 	/* Set up the new mode framebuffer */
512 	current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
513 	current->w = mode->mode.viewportWidth;
514 	current->h = mode->mode.viewportHeight;
515 	current->pitch = memory_pitch;
516 	current->pixels = memory_base;
517 	if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel,
518 	                                  mode->mode.redMask,
519 	                                  mode->mode.greenMask,
520 	                                  mode->mode.blueMask, 0) ) {
521 		return(NULL);
522 	}
523 	screen_len = current->h*current->pitch;
524 
525 	/* Create a colormap if necessary */
526 	if ( (DGA_visualClass == PseudoColor) ||
527              (DGA_visualClass == DirectColor) ) {
528 		DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
529 							mode, AllocAll);
530 		if ( DGA_visualClass == PseudoColor ) {
531 			current->flags |= SDL_HWPALETTE;
532 		} else {
533 	    		/* Initialize the colormap to the identity mapping */
534 	    		SDL_GetGammaRamp(0, 0, 0);
535 	    		this->screen = current;
536 	    		DGA_SetGammaRamp(this, this->gamma);
537 			this->screen = NULL;
538 		}
539 	} else {
540 		DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
541 							mode, AllocNone);
542 	}
543 	SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap);
544 
545 	/* Update the hardware capabilities */
546 	UpdateHWInfo(this, &mode->mode);
547 
548 	/* Set up the information for hardware surfaces */
549 	surfaces_mem = (Uint8 *)current->pixels + screen_len;
550 	surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len);
551 
552 	/* Update for double-buffering, if we can */
553 	SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace);
554 	if ( flags & SDL_DOUBLEBUF ) {
555 		if ( mode->mode.imageHeight >= (current->h*2) ) {
556 			current->flags |= SDL_DOUBLEBUF;
557 			flip_page = 0;
558 			flip_yoffset[0] = 0;
559 			flip_yoffset[1] = current->h;
560 			flip_address[0] = memory_base;
561 			flip_address[1] = memory_base+screen_len;
562 			surfaces_mem += screen_len;
563 			surfaces_len -= screen_len;
564 		}
565 	}
566 
567 	/* Allocate memory tracking for hardware surfaces */
568 	DGA_FreeHWSurfaces(this);
569 	if ( surfaces_len < 0 ) {
570 		surfaces_len = 0;
571 	}
572 	DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len);
573 
574 	/* Expose the back buffer as surface memory */
575 	if ( current->flags & SDL_DOUBLEBUF ) {
576 		this->screen = current;
577 		DGA_FlipHWSurface(this, current);
578 		this->screen = NULL;
579 	}
580 
581 	/* Set the update rectangle function */
582 	this->UpdateRects = DGA_DirectUpdate;
583 
584 	/* Enable mouse and keyboard support */
585 	{ long input_mask;
586 	  input_mask = (KeyPressMask | KeyReleaseMask);
587 	  input_mask |= (ButtonPressMask | ButtonReleaseMask);
588 	  input_mask |= PointerMotionMask;
589 	  SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask);
590 	}
591 
592 	/* We're done */
593 	return(current);
594 }
595 
596 #ifdef DGA_DEBUG
DGA_DumpHWSurfaces(_THIS)597 static void DGA_DumpHWSurfaces(_THIS)
598 {
599 	vidmem_bucket *bucket;
600 
601 	printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal);
602 	printf("\n");
603 	printf("         Base  Size\n");
604 	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
605 		printf("Bucket:  %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free");
606 		if ( bucket->prev ) {
607 			if ( bucket->base != bucket->prev->base+bucket->prev->size ) {
608 				printf("Warning, corrupt bucket list! (prev)\n");
609 			}
610 		} else {
611 			if ( bucket != &surfaces ) {
612 				printf("Warning, corrupt bucket list! (!prev)\n");
613 			}
614 		}
615 		if ( bucket->next ) {
616 			if ( bucket->next->base != bucket->base+bucket->size ) {
617 				printf("Warning, corrupt bucket list! (next)\n");
618 			}
619 		}
620 	}
621 	printf("\n");
622 }
623 #endif
624 
DGA_InitHWSurfaces(_THIS,SDL_Surface * screen,Uint8 * base,int size)625 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size)
626 {
627 	vidmem_bucket *bucket;
628 
629 	surfaces_memtotal = size;
630 	surfaces_memleft = size;
631 
632 	if ( surfaces_memleft > 0 ) {
633 		bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket));
634 		if ( bucket == NULL ) {
635 			SDL_OutOfMemory();
636 			return(-1);
637 		}
638 		bucket->prev = &surfaces;
639 		bucket->used = 0;
640 		bucket->dirty = 0;
641 		bucket->base = base;
642 		bucket->size = size;
643 		bucket->next = NULL;
644 	} else {
645 		bucket = NULL;
646 	}
647 
648 	surfaces.prev = NULL;
649 	surfaces.used = 1;
650 	surfaces.dirty = 0;
651 	surfaces.base = screen->pixels;
652 	surfaces.size = (unsigned int)((long)base - (long)surfaces.base);
653 	surfaces.next = bucket;
654 	screen->hwdata = (struct private_hwdata *)((char*)&surfaces);
655 	return(0);
656 }
DGA_FreeHWSurfaces(_THIS)657 static void DGA_FreeHWSurfaces(_THIS)
658 {
659 	vidmem_bucket *bucket, *freeable;
660 
661 	bucket = surfaces.next;
662 	while ( bucket ) {
663 		freeable = bucket;
664 		bucket = bucket->next;
665 		SDL_free(freeable);
666 	}
667 	surfaces.next = NULL;
668 }
669 
DGA_AddBusySurface(SDL_Surface * surface)670 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface)
671 {
672 	((vidmem_bucket *)surface->hwdata)->dirty = 1;
673 }
674 
DGA_IsSurfaceBusy(SDL_Surface * surface)675 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface)
676 {
677 	return ((vidmem_bucket *)surface->hwdata)->dirty;
678 }
679 
DGA_WaitBusySurfaces(_THIS)680 static __inline__ void DGA_WaitBusySurfaces(_THIS)
681 {
682 	vidmem_bucket *bucket;
683 
684 	/* Wait for graphic operations to complete */
685 	SDL_NAME(XDGASync)(DGA_Display, DGA_Screen);
686 
687 	/* Clear all surface dirty bits */
688 	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
689 		bucket->dirty = 0;
690 	}
691 }
692 
DGA_AllocHWSurface(_THIS,SDL_Surface * surface)693 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface)
694 {
695 	vidmem_bucket *bucket;
696 	int size;
697 	int extra;
698 	int retval = 0;
699 
700 /* Temporarily, we only allow surfaces the same width as display.
701    Some blitters require the pitch between two hardware surfaces
702    to be the same.  Others have interesting alignment restrictions.
703 */
704 if ( surface->pitch > SDL_VideoSurface->pitch ) {
705 	SDL_SetError("Surface requested wider than screen");
706 	return(-1);
707 }
708 surface->pitch = SDL_VideoSurface->pitch;
709 	size = surface->h * surface->pitch;
710 #ifdef DGA_DEBUG
711 	fprintf(stderr, "Allocating bucket of %d bytes\n", size);
712 #endif
713 	LOCK_DISPLAY();
714 
715 	/* Quick check for available mem */
716 	if ( size > surfaces_memleft ) {
717 		SDL_SetError("Not enough video memory");
718 		retval = -1;
719 		goto done;
720 	}
721 
722 	/* Search for an empty bucket big enough */
723 	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
724 		if ( ! bucket->used && (size <= bucket->size) ) {
725 			break;
726 		}
727 	}
728 	if ( bucket == NULL ) {
729 		SDL_SetError("Video memory too fragmented");
730 		retval = -1;
731 		goto done;
732 	}
733 
734 	/* Create a new bucket for left-over memory */
735 	extra = (bucket->size - size);
736 	if ( extra ) {
737 		vidmem_bucket *newbucket;
738 
739 #ifdef DGA_DEBUG
740 	fprintf(stderr, "Adding new free bucket of %d bytes\n", extra);
741 #endif
742 		newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket));
743 		if ( newbucket == NULL ) {
744 			SDL_OutOfMemory();
745 			retval = -1;
746 			goto done;
747 		}
748 		newbucket->prev = bucket;
749 		newbucket->used = 0;
750 		newbucket->base = bucket->base+size;
751 		newbucket->size = extra;
752 		newbucket->next = bucket->next;
753 		if ( bucket->next ) {
754 			bucket->next->prev = newbucket;
755 		}
756 		bucket->next = newbucket;
757 	}
758 
759 	/* Set the current bucket values and return it! */
760 	bucket->used = 1;
761 	bucket->size = size;
762 	bucket->dirty = 0;
763 #ifdef DGA_DEBUG
764 	fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base);
765 #endif
766 	surfaces_memleft -= size;
767 	surface->flags |= SDL_HWSURFACE;
768 	surface->pixels = bucket->base;
769 	surface->hwdata = (struct private_hwdata *)bucket;
770 done:
771 	UNLOCK_DISPLAY();
772 	return(retval);
773 }
DGA_FreeHWSurface(_THIS,SDL_Surface * surface)774 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface)
775 {
776 	vidmem_bucket *bucket, *freeable;
777 
778 	/* Wait for any pending operations involving this surface */
779 	if ( DGA_IsSurfaceBusy(surface) ) {
780 		LOCK_DISPLAY();
781 		DGA_WaitBusySurfaces(this);
782 		UNLOCK_DISPLAY();
783 	}
784 
785 	/* Look for the bucket in the current list */
786 	for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
787 		if ( bucket == (vidmem_bucket *)surface->hwdata ) {
788 			break;
789 		}
790 	}
791 	if ( bucket && bucket->used ) {
792 		/* Add the memory back to the total */
793 #ifdef DGA_DEBUG
794 	printf("Freeing bucket of %d bytes\n", bucket->size);
795 #endif
796 		surfaces_memleft += bucket->size;
797 
798 		/* Can we merge the space with surrounding buckets? */
799 		bucket->used = 0;
800 		if ( bucket->next && ! bucket->next->used ) {
801 #ifdef DGA_DEBUG
802 	printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size);
803 #endif
804 			freeable = bucket->next;
805 			bucket->size += bucket->next->size;
806 			bucket->next = bucket->next->next;
807 			if ( bucket->next ) {
808 				bucket->next->prev = bucket;
809 			}
810 			SDL_free(freeable);
811 		}
812 		if ( bucket->prev && ! bucket->prev->used ) {
813 #ifdef DGA_DEBUG
814 	printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size);
815 #endif
816 			freeable = bucket;
817 			bucket->prev->size += bucket->size;
818 			bucket->prev->next = bucket->next;
819 			if ( bucket->next ) {
820 				bucket->next->prev = bucket->prev;
821 			}
822 			SDL_free(freeable);
823 		}
824 	}
825 	surface->pixels = NULL;
826 	surface->hwdata = NULL;
827 }
828 
DGA_dst_to_xy(_THIS,SDL_Surface * dst,int * x,int * y)829 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
830 {
831 	*x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch;
832 	*y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch;
833 }
834 
DGA_FillHWRect(_THIS,SDL_Surface * dst,SDL_Rect * rect,Uint32 color)835 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
836 {
837 	int x, y;
838 	unsigned int w, h;
839 
840 	/* Don't fill the visible part of the screen, wait until flipped */
841 	LOCK_DISPLAY();
842 	if ( was_flipped && (dst == this->screen) ) {
843 		while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
844 			/* Keep waiting for the hardware ... */ ;
845 		was_flipped = 0;
846 	}
847 	DGA_dst_to_xy(this, dst, &x, &y);
848 	x += rect->x;
849 	y += rect->y;
850 	w = rect->w;
851 	h = rect->h;
852 #if 0
853   printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y);
854 #endif
855 	SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color);
856 	if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
857 		XFlush(DGA_Display);
858 	}
859 	DGA_AddBusySurface(dst);
860 	UNLOCK_DISPLAY();
861 	return(0);
862 }
863 
HWAccelBlit(SDL_Surface * src,SDL_Rect * srcrect,SDL_Surface * dst,SDL_Rect * dstrect)864 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
865                        SDL_Surface *dst, SDL_Rect *dstrect)
866 {
867 	SDL_VideoDevice *this;
868 	int srcx, srcy;
869 	int dstx, dsty;
870 	unsigned int w, h;
871 
872 	this = current_video;
873 	/* Don't blit to the visible part of the screen, wait until flipped */
874 	LOCK_DISPLAY();
875 	if ( was_flipped && (dst == this->screen) ) {
876 		while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
877 			/* Keep waiting for the hardware ... */ ;
878 		was_flipped = 0;
879 	}
880 	DGA_dst_to_xy(this, src, &srcx, &srcy);
881 	srcx += srcrect->x;
882 	srcy += srcrect->y;
883 	DGA_dst_to_xy(this, dst, &dstx, &dsty);
884 	dstx += dstrect->x;
885 	dsty += dstrect->y;
886 	w = srcrect->w;
887 	h = srcrect->h;
888 #if 0
889   printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty);
890 #endif
891 	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
892 		SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen,
893 			srcx, srcy, w, h, dstx, dsty, src->format->colorkey);
894 	} else {
895 		SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen,
896 			srcx, srcy, w, h, dstx, dsty);
897 	}
898 	if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
899 		XFlush(DGA_Display);
900 	}
901 	DGA_AddBusySurface(src);
902 	DGA_AddBusySurface(dst);
903 	UNLOCK_DISPLAY();
904 	return(0);
905 }
906 
DGA_CheckHWBlit(_THIS,SDL_Surface * src,SDL_Surface * dst)907 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
908 {
909 	int accelerated;
910 
911 	/* Set initial acceleration on */
912 	src->flags |= SDL_HWACCEL;
913 
914 	/* Set the surface attributes */
915 	if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
916 		if ( ! this->info.blit_hw_A ) {
917 			src->flags &= ~SDL_HWACCEL;
918 		}
919 	}
920 	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
921 		if ( ! this->info.blit_hw_CC ) {
922 			src->flags &= ~SDL_HWACCEL;
923 		}
924 	}
925 
926 	/* Check to see if final surface blit is accelerated */
927 	accelerated = !!(src->flags & SDL_HWACCEL);
928 	if ( accelerated ) {
929 		src->map->hw_blit = HWAccelBlit;
930 	}
931 	return(accelerated);
932 }
933 
DGA_WaitFlip(_THIS)934 static __inline__ void DGA_WaitFlip(_THIS)
935 {
936 	if ( was_flipped ) {
937 		while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
938 			/* Keep waiting for the hardware ... */ ;
939 		was_flipped = 0;
940 	}
941 }
942 
DGA_LockHWSurface(_THIS,SDL_Surface * surface)943 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface)
944 {
945 	if ( surface == this->screen ) {
946 		SDL_mutexP(hw_lock);
947 		LOCK_DISPLAY();
948 		if ( DGA_IsSurfaceBusy(surface) ) {
949 			DGA_WaitBusySurfaces(this);
950 		}
951 		DGA_WaitFlip(this);
952 		UNLOCK_DISPLAY();
953 	} else {
954 		if ( DGA_IsSurfaceBusy(surface) ) {
955 			LOCK_DISPLAY();
956 			DGA_WaitBusySurfaces(this);
957 			UNLOCK_DISPLAY();
958 		}
959 	}
960 	return(0);
961 }
DGA_UnlockHWSurface(_THIS,SDL_Surface * surface)962 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
963 {
964 	if ( surface == this->screen ) {
965 		SDL_mutexV(hw_lock);
966 	}
967 }
968 
DGA_FlipHWSurface(_THIS,SDL_Surface * surface)969 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface)
970 {
971 	/* Wait for vertical retrace and then flip display */
972 	LOCK_DISPLAY();
973 	if ( DGA_IsSurfaceBusy(this->screen) ) {
974 		DGA_WaitBusySurfaces(this);
975 	}
976 	DGA_WaitFlip(this);
977 	SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen,
978 	                0, flip_yoffset[flip_page], XDGAFlipRetrace);
979 	XFlush(DGA_Display);
980 	UNLOCK_DISPLAY();
981 	was_flipped = 1;
982 	flip_page = !flip_page;
983 
984 	surface->pixels = flip_address[flip_page];
985 	return(0);
986 }
987 
DGA_DirectUpdate(_THIS,int numrects,SDL_Rect * rects)988 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
989 {
990 	/* The application is already updating the visible video memory */
991 	return;
992 }
993 
DGA_SetColors(_THIS,int firstcolor,int ncolors,SDL_Color * colors)994 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
995 {
996         int i;
997 	XColor  *xcmap;
998 
999 	/* This happens on initialization */
1000 	if ( ! DGA_colormap ) {
1001 		return(0);
1002 	}
1003 	xcmap = SDL_stack_alloc(XColor, ncolors);
1004 	for ( i=0; i<ncolors; ++i ) {
1005 		xcmap[i].pixel = firstcolor + i;
1006 		xcmap[i].red   = (colors[i].r<<8)|colors[i].r;
1007 		xcmap[i].green = (colors[i].g<<8)|colors[i].g;
1008 		xcmap[i].blue  = (colors[i].b<<8)|colors[i].b;
1009 		xcmap[i].flags = (DoRed|DoGreen|DoBlue);
1010 	}
1011 	LOCK_DISPLAY();
1012 	XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
1013 	XSync(DGA_Display, False);
1014 	UNLOCK_DISPLAY();
1015 	SDL_stack_free(xcmap);
1016 
1017 	/* That was easy. :) */
1018 	return(1);
1019 }
1020 
DGA_SetGammaRamp(_THIS,Uint16 * ramp)1021 int DGA_SetGammaRamp(_THIS, Uint16 *ramp)
1022 {
1023 	int i, ncolors;
1024 	XColor xcmap[256];
1025 
1026 	/* See if actually setting the gamma is supported */
1027 	if ( DGA_visualClass != DirectColor ) {
1028 	    SDL_SetError("Gamma correction not supported on this visual");
1029 	    return(-1);
1030 	}
1031 
1032 	/* Calculate the appropriate palette for the given gamma ramp */
1033 	if ( this->screen->format->BitsPerPixel <= 16 ) {
1034 		ncolors = 64; /* Is this right? */
1035 	} else {
1036 		ncolors = 256;
1037 	}
1038 	for ( i=0; i<ncolors; ++i ) {
1039 		Uint8 c = (256 * i / ncolors);
1040 		xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
1041 		xcmap[i].red   = ramp[0*256+c];
1042 		xcmap[i].green = ramp[1*256+c];
1043 		xcmap[i].blue  = ramp[2*256+c];
1044 		xcmap[i].flags = (DoRed|DoGreen|DoBlue);
1045 	}
1046 	LOCK_DISPLAY();
1047 	XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
1048 	XSync(DGA_Display, False);
1049 	UNLOCK_DISPLAY();
1050 	return(0);
1051 }
1052 
DGA_VideoQuit(_THIS)1053 void DGA_VideoQuit(_THIS)
1054 {
1055 	int i, j;
1056 
1057 	if ( DGA_Display ) {
1058 		/* Free colormap, if necessary */
1059 		if ( DGA_colormap ) {
1060 			XFreeColormap(DGA_Display, DGA_colormap);
1061 			DGA_colormap = 0;
1062 		}
1063 
1064 		/* Unmap memory and reset video mode */
1065 		SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen);
1066 		if ( this->screen ) {
1067 			/* Tell SDL not to free the pixels */
1068 			DGA_FreeHWSurface(this, this->screen);
1069 		}
1070 		SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0);
1071 
1072 		/* Clear the lock mutex */
1073 		if ( hw_lock != NULL ) {
1074 			SDL_DestroyMutex(hw_lock);
1075 			hw_lock = NULL;
1076 		}
1077 #ifdef LOCK_DGA_DISPLAY
1078 		if ( event_lock != NULL ) {
1079 			SDL_DestroyMutex(event_lock);
1080 			event_lock = NULL;
1081 		}
1082 #endif /* LOCK_DGA_DISPLAY */
1083 
1084 		/* Clean up defined video modes */
1085 		for ( i=0; i<NUM_MODELISTS; ++i ) {
1086 			if ( SDL_modelist[i] != NULL ) {
1087 				for ( j=0; SDL_modelist[i][j]; ++j ) {
1088 					SDL_free(SDL_modelist[i][j]);
1089 				}
1090 				SDL_free(SDL_modelist[i]);
1091 				SDL_modelist[i] = NULL;
1092 			}
1093 		}
1094 
1095 		/* Clean up the memory bucket list */
1096 		DGA_FreeHWSurfaces(this);
1097 
1098 		/* Close up the display */
1099 		XCloseDisplay(DGA_Display);
1100 	}
1101 }
1102