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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SampleCode.h"
9 #include "SkView.h"
10 #include "SkCanvas.h"
11 #include "SkGradientShader.h"
12 #include "SkUnitMappers.h"
13 
makebm(SkBitmap * bm,SkBitmap::Config config,int w,int h)14 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
15     bm->setConfig(config, w, h);
16     bm->allocPixels();
17     bm->eraseColor(0);
18 
19     SkCanvas    canvas(*bm);
20     SkScalar s = SkIntToScalar(w < h ? w : h);
21     SkPoint     pts[] = { { 0, 0 }, { s, s } };
22     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
23     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
24     SkPaint     paint;
25 
26     SkUnitMapper*   um = NULL;
27 
28     um = new SkCosineMapper;
29 
30     SkAutoUnref au(um);
31 
32     paint.setDither(true);
33     paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
34                 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
35     canvas.drawPaint(paint);
36 }
37 
MakeBitmapShader(SkShader::TileMode tx,SkShader::TileMode ty,int w,int h)38 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
39                            int w, int h) {
40     static SkBitmap bmp;
41     if (bmp.isNull()) {
42         makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4);
43     }
44     return SkShader::CreateBitmapShader(bmp, tx, ty);
45 }
46 
47 ///////////////////////////////////////////////////////////////////////////////
48 
49 struct GradData {
50     int             fCount;
51     const SkColor*  fColors;
52     const SkScalar* fPos;
53 };
54 
55 static const SkColor gColors[] = {
56     SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
57 };
58 
59 static const GradData gGradData[] = {
60     { 2, gColors, NULL },
61     { 5, gColors, NULL },
62 };
63 
MakeLinear(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm,SkUnitMapper * mapper)64 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
65                             SkShader::TileMode tm, SkUnitMapper* mapper) {
66     return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
67                                           data.fCount, tm, mapper);
68 }
69 
MakeRadial(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm,SkUnitMapper * mapper)70 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
71                             SkShader::TileMode tm, SkUnitMapper* mapper) {
72     SkPoint center;
73     center.set(SkScalarAve(pts[0].fX, pts[1].fX),
74                SkScalarAve(pts[0].fY, pts[1].fY));
75     return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
76                                           data.fPos, data.fCount, tm, mapper);
77 }
78 
MakeSweep(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm,SkUnitMapper * mapper)79 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
80                            SkShader::TileMode tm, SkUnitMapper* mapper) {
81     SkPoint center;
82     center.set(SkScalarAve(pts[0].fX, pts[1].fX),
83                SkScalarAve(pts[0].fY, pts[1].fY));
84     return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
85                                          data.fPos, data.fCount, mapper);
86 }
87 
Make2Radial(const SkPoint pts[2],const GradData & data,SkShader::TileMode tm,SkUnitMapper * mapper)88 static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
89                            SkShader::TileMode tm, SkUnitMapper* mapper) {
90     SkPoint center0, center1;
91     center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
92                 SkScalarAve(pts[0].fY, pts[1].fY));
93     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
94                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
95     return SkGradientShader::CreateTwoPointRadial(
96                             center1, (pts[1].fX - pts[0].fX) / 7,
97                             center0, (pts[1].fX - pts[0].fX) / 2,
98                             data.fColors, data.fPos, data.fCount, tm, mapper);
99 }
100 
101 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
102                      SkShader::TileMode tm, SkUnitMapper* mapper);
103 static const GradMaker gGradMakers[] = {
104     MakeLinear, MakeRadial, MakeSweep, Make2Radial
105 };
106 
107 ///////////////////////////////////////////////////////////////////////////////
108 
109 class ShaderTextView : public SampleView {
110 public:
ShaderTextView()111 	ShaderTextView() {
112         this->setBGColor(0xFFDDDDDD);
113     }
114 
115 protected:
116     // overrides from SkEventSink
onQuery(SkEvent * evt)117     virtual bool onQuery(SkEvent* evt) {
118         if (SampleCode::TitleQ(*evt)) {
119             SampleCode::TitleR(evt, "Shader Text");
120             return true;
121         }
122         return this->INHERITED::onQuery(evt);
123     }
124 
onDrawContent(SkCanvas * canvas)125     virtual void onDrawContent(SkCanvas* canvas) {
126         const char text[] = "Shaded Text";
127         const int textLen = SK_ARRAY_COUNT(text) - 1;
128         static int pointSize = 36;
129 
130         int w = pointSize * textLen;
131         int h = pointSize;
132 
133         SkPoint pts[2] = {
134             { 0, 0 },
135             { SkIntToScalar(w), SkIntToScalar(h) }
136         };
137         SkScalar textBase = SkIntToScalar(h/2);
138 
139         SkShader::TileMode tileModes[] = {
140             SkShader::kClamp_TileMode,
141             SkShader::kRepeat_TileMode,
142             SkShader::kMirror_TileMode
143         };
144 
145         static const int gradCount = SK_ARRAY_COUNT(gGradData) *
146                                      SK_ARRAY_COUNT(gGradMakers);
147         static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
148                                     SK_ARRAY_COUNT(tileModes);
149         SkShader* shaders[gradCount + bmpCount];
150 
151         int shdIdx = 0;
152         for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
153             for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
154                 shaders[shdIdx++] = gGradMakers[m](pts,
155                                                    gGradData[d],
156                                                    SkShader::kClamp_TileMode,
157                                                    NULL);
158             }
159         }
160         for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
161             for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
162                 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx],
163                                                      tileModes[ty],
164                                                      w/8, h);
165             }
166         }
167 
168         SkPaint paint;
169         paint.setDither(true);
170         paint.setAntiAlias(true);
171         paint.setTextSize(SkIntToScalar(pointSize));
172 
173         canvas->save();
174         canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
175 
176         SkPath path;
177         path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
178                                     SkIntToScalar(300), SkIntToScalar(90)),
179                                     SkIntToScalar(225), SkIntToScalar(90),
180                                     false);
181         path.close();
182 
183         static const int testsPerCol = 8;
184         static const int rowHeight = 60;
185         static const int colWidth = 300;
186         canvas->save();
187         for (size_t s = 0; s < SK_ARRAY_COUNT(shaders); s++) {
188             canvas->save();
189             int i = 2*s;
190             canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
191                               SkIntToScalar((i % testsPerCol) * rowHeight));
192             paint.setShader(shaders[s])->unref();
193             canvas->drawText(text, textLen, 0, textBase, paint);
194             canvas->restore();
195             canvas->save();
196             ++i;
197             canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
198                               SkIntToScalar((i % testsPerCol) * rowHeight));
199             canvas->drawTextOnPath(text, textLen, path, NULL, paint);
200             canvas->restore();
201         }
202         canvas->restore();
203 
204         canvas->translate(0, SkIntToScalar(370));
205         this->inval(NULL);
206     }
207 
208 private:
209     typedef SampleView INHERITED;
210 };
211 
212 ///////////////////////////////////////////////////////////////////////////////
213 
MyFactory()214 static SkView* MyFactory() { return new ShaderTextView; }
215 static SkViewRegister reg(MyFactory);
216 
217