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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_ELEMENTS_H_
29 #define V8_ELEMENTS_H_
30 
31 #include "objects.h"
32 #include "heap.h"
33 #include "isolate.h"
34 
35 namespace v8 {
36 namespace internal {
37 
38 // Abstract base class for handles that can operate on objects with differing
39 // ElementsKinds.
40 class ElementsAccessor {
41  public:
ElementsAccessor(const char * name)42   explicit ElementsAccessor(const char* name) : name_(name) { }
~ElementsAccessor()43   virtual ~ElementsAccessor() { }
44 
45   virtual ElementsKind kind() const = 0;
name()46   const char* name() const { return name_; }
47 
48   // Returns true if a holder contains an element with the specified key
49   // without iterating up the prototype chain.  The caller can optionally pass
50   // in the backing store to use for the check, which must be compatible with
51   // the ElementsKind of the ElementsAccessor. If backing_store is NULL, the
52   // holder->elements() is used as the backing store.
53   virtual bool HasElement(Object* receiver,
54                           JSObject* holder,
55                           uint32_t key,
56                           FixedArrayBase* backing_store = NULL) = 0;
57 
58   // Returns the element with the specified key or undefined if there is no such
59   // element. This method doesn't iterate up the prototype chain.  The caller
60   // can optionally pass in the backing store to use for the check, which must
61   // be compatible with the ElementsKind of the ElementsAccessor. If
62   // backing_store is NULL, the holder->elements() is used as the backing store.
63   virtual MaybeObject* Get(Object* receiver,
64                            JSObject* holder,
65                            uint32_t key,
66                            FixedArrayBase* backing_store = NULL) = 0;
67 
68   // Modifies the length data property as specified for JSArrays and resizes the
69   // underlying backing store accordingly. The method honors the semantics of
70   // changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that
71   // have non-deletable elements can only be shrunk to the size of highest
72   // element that is non-deletable.
73   virtual MaybeObject* SetLength(JSArray* holder,
74                                  Object* new_length) = 0;
75 
76   // Modifies both the length and capacity of a JSArray, resizing the underlying
77   // backing store as necessary. This method does NOT honor the semantics of
78   // EcmaScript 5.1 15.4.5.2, arrays can be shrunk beyond non-deletable
79   // elements. This method should only be called for array expansion OR by
80   // runtime JavaScript code that use InternalArrays and don't care about
81   // EcmaScript 5.1 semantics.
82   virtual MaybeObject* SetCapacityAndLength(JSArray* array,
83                                             int capacity,
84                                             int length) = 0;
85 
86   // Deletes an element in an object, returning a new elements backing store.
87   virtual MaybeObject* Delete(JSObject* holder,
88                               uint32_t key,
89                               JSReceiver::DeleteMode mode) = 0;
90 
91   // If kCopyToEnd is specified as the copy_size to CopyElements, it copies all
92   // of elements from source after source_start to the destination array.
93   static const int kCopyToEnd = -1;
94   // If kCopyToEndAndInitializeToHole is specified as the copy_size to
95   // CopyElements, it copies all of elements from source after source_start to
96   // destination array, padding any remaining uninitialized elements in the
97   // destination array with the hole.
98   static const int kCopyToEndAndInitializeToHole = -2;
99 
100   // Copy elements from one backing store to another. Typically, callers specify
101   // the source JSObject or JSArray in source_holder. If the holder's backing
102   // store is available, it can be passed in source and source_holder is
103   // ignored.
104   virtual MaybeObject* CopyElements(JSObject* source_holder,
105                                     uint32_t source_start,
106                                     FixedArrayBase* destination,
107                                     ElementsKind destination_kind,
108                                     uint32_t destination_start,
109                                     int copy_size,
110                                     FixedArrayBase* source = NULL) = 0;
111 
112   MaybeObject* CopyElements(JSObject* from_holder,
113                             FixedArrayBase* to,
114                             ElementsKind to_kind,
115                             FixedArrayBase* from = NULL) {
116     return CopyElements(from_holder, 0, to, to_kind, 0,
117                         kCopyToEndAndInitializeToHole, from);
118   }
119 
120   virtual MaybeObject* AddElementsToFixedArray(Object* receiver,
121                                                JSObject* holder,
122                                                FixedArray* to,
123                                                FixedArrayBase* from = NULL) = 0;
124 
125   // Returns a shared ElementsAccessor for the specified ElementsKind.
ForKind(ElementsKind elements_kind)126   static ElementsAccessor* ForKind(ElementsKind elements_kind) {
127     ASSERT(elements_kind < kElementsKindCount);
128     return elements_accessors_[elements_kind];
129   }
130 
131   static ElementsAccessor* ForArray(FixedArrayBase* array);
132 
133   static void InitializeOncePerProcess();
134 
135  protected:
136   friend class NonStrictArgumentsElementsAccessor;
137 
138   virtual uint32_t GetCapacity(FixedArrayBase* backing_store) = 0;
139 
140   // Element handlers distinguish between indexes and keys when they manipulate
141   // elements.  Indexes refer to elements in terms of their location in the
142   // underlying storage's backing store representation, and are between 0 and
143   // GetCapacity.  Keys refer to elements in terms of the value that would be
144   // specified in JavaScript to access the element. In most implementations,
145   // keys are equivalent to indexes, and GetKeyForIndex returns the same value
146   // it is passed. In the NumberDictionary ElementsAccessor, GetKeyForIndex maps
147   // the index to a key using the KeyAt method on the NumberDictionary.
148   virtual uint32_t GetKeyForIndex(FixedArrayBase* backing_store,
149                                   uint32_t index) = 0;
150 
151  private:
152   static ElementsAccessor** elements_accessors_;
153   const char* name_;
154 
155   DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
156 };
157 
158 
159 void CopyObjectToObjectElements(FixedArray* from_obj,
160                                 ElementsKind from_kind,
161                                 uint32_t from_start,
162                                 FixedArray* to_obj,
163                                 ElementsKind to_kind,
164                                 uint32_t to_start,
165                                 int copy_size);
166 
167 
168 } }  // namespace v8::internal
169 
170 #endif  // V8_ELEMENTS_H_
171