1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #include <stdlib.h>
29
30 #include "v8.h"
31
32 #include "api.h"
33 #include "bootstrapper.h"
34 #include "codegen.h"
35 #include "debug.h"
36 #include "isolate-inl.h"
37 #include "runtime-profiler.h"
38 #include "simulator.h"
39 #include "v8threads.h"
40 #include "vm-state-inl.h"
41
42 namespace v8 {
43 namespace internal {
44
45
StackGuard()46 StackGuard::StackGuard()
47 : isolate_(NULL) {
48 }
49
50
set_interrupt_limits(const ExecutionAccess & lock)51 void StackGuard::set_interrupt_limits(const ExecutionAccess& lock) {
52 ASSERT(isolate_ != NULL);
53 // Ignore attempts to interrupt when interrupts are postponed.
54 if (should_postpone_interrupts(lock)) return;
55 thread_local_.jslimit_ = kInterruptLimit;
56 thread_local_.climit_ = kInterruptLimit;
57 isolate_->heap()->SetStackLimits();
58 }
59
60
reset_limits(const ExecutionAccess & lock)61 void StackGuard::reset_limits(const ExecutionAccess& lock) {
62 ASSERT(isolate_ != NULL);
63 thread_local_.jslimit_ = thread_local_.real_jslimit_;
64 thread_local_.climit_ = thread_local_.real_climit_;
65 isolate_->heap()->SetStackLimits();
66 }
67
68
Invoke(bool is_construct,Handle<JSFunction> function,Handle<Object> receiver,int argc,Handle<Object> args[],bool * has_pending_exception)69 static Handle<Object> Invoke(bool is_construct,
70 Handle<JSFunction> function,
71 Handle<Object> receiver,
72 int argc,
73 Handle<Object> args[],
74 bool* has_pending_exception) {
75 Isolate* isolate = function->GetIsolate();
76
77 // Entering JavaScript.
78 VMState state(isolate, JS);
79
80 // Placeholder for return value.
81 MaybeObject* value = reinterpret_cast<Object*>(kZapValue);
82
83 typedef Object* (*JSEntryFunction)(byte* entry,
84 Object* function,
85 Object* receiver,
86 int argc,
87 Object*** args);
88
89 Handle<Code> code = is_construct
90 ? isolate->factory()->js_construct_entry_code()
91 : isolate->factory()->js_entry_code();
92
93 // Convert calls on global objects to be calls on the global
94 // receiver instead to avoid having a 'this' pointer which refers
95 // directly to a global object.
96 if (receiver->IsGlobalObject()) {
97 Handle<GlobalObject> global = Handle<GlobalObject>::cast(receiver);
98 receiver = Handle<JSObject>(global->global_receiver());
99 }
100
101 // Make sure that the global object of the context we're about to
102 // make the current one is indeed a global object.
103 ASSERT(function->context()->global()->IsGlobalObject());
104
105 {
106 // Save and restore context around invocation and block the
107 // allocation of handles without explicit handle scopes.
108 SaveContext save(isolate);
109 NoHandleAllocation na;
110 JSEntryFunction stub_entry = FUNCTION_CAST<JSEntryFunction>(code->entry());
111
112 // Call the function through the right JS entry stub.
113 byte* function_entry = function->code()->entry();
114 JSFunction* func = *function;
115 Object* recv = *receiver;
116 Object*** argv = reinterpret_cast<Object***>(args);
117 value =
118 CALL_GENERATED_CODE(stub_entry, function_entry, func, recv, argc, argv);
119 }
120
121 #ifdef DEBUG
122 value->Verify();
123 #endif
124
125 // Update the pending exception flag and return the value.
126 *has_pending_exception = value->IsException();
127 ASSERT(*has_pending_exception == Isolate::Current()->has_pending_exception());
128 if (*has_pending_exception) {
129 isolate->ReportPendingMessages();
130 if (isolate->pending_exception() == Failure::OutOfMemoryException()) {
131 if (!isolate->ignore_out_of_memory()) {
132 V8::FatalProcessOutOfMemory("JS", true);
133 }
134 }
135 return Handle<Object>();
136 } else {
137 isolate->clear_pending_message();
138 }
139
140 return Handle<Object>(value->ToObjectUnchecked(), isolate);
141 }
142
143
Call(Handle<Object> callable,Handle<Object> receiver,int argc,Handle<Object> argv[],bool * pending_exception,bool convert_receiver)144 Handle<Object> Execution::Call(Handle<Object> callable,
145 Handle<Object> receiver,
146 int argc,
147 Handle<Object> argv[],
148 bool* pending_exception,
149 bool convert_receiver) {
150 *pending_exception = false;
151
152 if (!callable->IsJSFunction()) {
153 callable = TryGetFunctionDelegate(callable, pending_exception);
154 if (*pending_exception) return callable;
155 }
156 Handle<JSFunction> func = Handle<JSFunction>::cast(callable);
157
158 // In non-strict mode, convert receiver.
159 if (convert_receiver && !receiver->IsJSReceiver() &&
160 !func->shared()->native() && func->shared()->is_classic_mode()) {
161 if (receiver->IsUndefined() || receiver->IsNull()) {
162 Object* global = func->context()->global()->global_receiver();
163 // Under some circumstances, 'global' can be the JSBuiltinsObject
164 // In that case, don't rewrite.
165 // (FWIW, the same holds for GetIsolate()->global()->global_receiver().)
166 if (!global->IsJSBuiltinsObject()) receiver = Handle<Object>(global);
167 } else {
168 receiver = ToObject(receiver, pending_exception);
169 }
170 if (*pending_exception) return callable;
171 }
172
173 return Invoke(false, func, receiver, argc, argv, pending_exception);
174 }
175
176
New(Handle<JSFunction> func,int argc,Handle<Object> argv[],bool * pending_exception)177 Handle<Object> Execution::New(Handle<JSFunction> func,
178 int argc,
179 Handle<Object> argv[],
180 bool* pending_exception) {
181 return Invoke(true, func, Isolate::Current()->global(), argc, argv,
182 pending_exception);
183 }
184
185
TryCall(Handle<JSFunction> func,Handle<Object> receiver,int argc,Handle<Object> args[],bool * caught_exception)186 Handle<Object> Execution::TryCall(Handle<JSFunction> func,
187 Handle<Object> receiver,
188 int argc,
189 Handle<Object> args[],
190 bool* caught_exception) {
191 // Enter a try-block while executing the JavaScript code. To avoid
192 // duplicate error printing it must be non-verbose. Also, to avoid
193 // creating message objects during stack overflow we shouldn't
194 // capture messages.
195 v8::TryCatch catcher;
196 catcher.SetVerbose(false);
197 catcher.SetCaptureMessage(false);
198 *caught_exception = false;
199
200 Handle<Object> result = Invoke(false, func, receiver, argc, args,
201 caught_exception);
202
203 if (*caught_exception) {
204 ASSERT(catcher.HasCaught());
205 Isolate* isolate = Isolate::Current();
206 ASSERT(isolate->has_pending_exception());
207 ASSERT(isolate->external_caught_exception());
208 if (isolate->pending_exception() ==
209 isolate->heap()->termination_exception()) {
210 result = isolate->factory()->termination_exception();
211 } else {
212 result = v8::Utils::OpenHandle(*catcher.Exception());
213 }
214 isolate->OptionalRescheduleException(true);
215 }
216
217 ASSERT(!Isolate::Current()->has_pending_exception());
218 ASSERT(!Isolate::Current()->external_caught_exception());
219 return result;
220 }
221
222
GetFunctionDelegate(Handle<Object> object)223 Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) {
224 ASSERT(!object->IsJSFunction());
225 Isolate* isolate = Isolate::Current();
226 Factory* factory = isolate->factory();
227
228 // If you return a function from here, it will be called when an
229 // attempt is made to call the given object as a function.
230
231 // If object is a function proxy, get its handler. Iterate if necessary.
232 Object* fun = *object;
233 while (fun->IsJSFunctionProxy()) {
234 fun = JSFunctionProxy::cast(fun)->call_trap();
235 }
236 if (fun->IsJSFunction()) return Handle<Object>(fun);
237
238 // Objects created through the API can have an instance-call handler
239 // that should be used when calling the object as a function.
240 if (fun->IsHeapObject() &&
241 HeapObject::cast(fun)->map()->has_instance_call_handler()) {
242 return Handle<JSFunction>(
243 isolate->global_context()->call_as_function_delegate());
244 }
245
246 return factory->undefined_value();
247 }
248
249
TryGetFunctionDelegate(Handle<Object> object,bool * has_pending_exception)250 Handle<Object> Execution::TryGetFunctionDelegate(Handle<Object> object,
251 bool* has_pending_exception) {
252 ASSERT(!object->IsJSFunction());
253 Isolate* isolate = Isolate::Current();
254
255 // If object is a function proxy, get its handler. Iterate if necessary.
256 Object* fun = *object;
257 while (fun->IsJSFunctionProxy()) {
258 fun = JSFunctionProxy::cast(fun)->call_trap();
259 }
260 if (fun->IsJSFunction()) return Handle<Object>(fun);
261
262 // Objects created through the API can have an instance-call handler
263 // that should be used when calling the object as a function.
264 if (fun->IsHeapObject() &&
265 HeapObject::cast(fun)->map()->has_instance_call_handler()) {
266 return Handle<JSFunction>(
267 isolate->global_context()->call_as_function_delegate());
268 }
269
270 // If the Object doesn't have an instance-call handler we should
271 // throw a non-callable exception.
272 i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
273 "called_non_callable", i::HandleVector<i::Object>(&object, 1));
274 isolate->Throw(*error_obj);
275 *has_pending_exception = true;
276
277 return isolate->factory()->undefined_value();
278 }
279
280
GetConstructorDelegate(Handle<Object> object)281 Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
282 ASSERT(!object->IsJSFunction());
283 Isolate* isolate = Isolate::Current();
284
285 // If you return a function from here, it will be called when an
286 // attempt is made to call the given object as a constructor.
287
288 // If object is a function proxies, get its handler. Iterate if necessary.
289 Object* fun = *object;
290 while (fun->IsJSFunctionProxy()) {
291 fun = JSFunctionProxy::cast(fun)->call_trap();
292 }
293 if (fun->IsJSFunction()) return Handle<Object>(fun);
294
295 // Objects created through the API can have an instance-call handler
296 // that should be used when calling the object as a function.
297 if (fun->IsHeapObject() &&
298 HeapObject::cast(fun)->map()->has_instance_call_handler()) {
299 return Handle<JSFunction>(
300 isolate->global_context()->call_as_constructor_delegate());
301 }
302
303 return isolate->factory()->undefined_value();
304 }
305
306
TryGetConstructorDelegate(Handle<Object> object,bool * has_pending_exception)307 Handle<Object> Execution::TryGetConstructorDelegate(
308 Handle<Object> object,
309 bool* has_pending_exception) {
310 ASSERT(!object->IsJSFunction());
311 Isolate* isolate = Isolate::Current();
312
313 // If you return a function from here, it will be called when an
314 // attempt is made to call the given object as a constructor.
315
316 // If object is a function proxies, get its handler. Iterate if necessary.
317 Object* fun = *object;
318 while (fun->IsJSFunctionProxy()) {
319 fun = JSFunctionProxy::cast(fun)->call_trap();
320 }
321 if (fun->IsJSFunction()) return Handle<Object>(fun);
322
323 // Objects created through the API can have an instance-call handler
324 // that should be used when calling the object as a function.
325 if (fun->IsHeapObject() &&
326 HeapObject::cast(fun)->map()->has_instance_call_handler()) {
327 return Handle<JSFunction>(
328 isolate->global_context()->call_as_constructor_delegate());
329 }
330
331 // If the Object doesn't have an instance-call handler we should
332 // throw a non-callable exception.
333 i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
334 "called_non_callable", i::HandleVector<i::Object>(&object, 1));
335 isolate->Throw(*error_obj);
336 *has_pending_exception = true;
337
338 return isolate->factory()->undefined_value();
339 }
340
341
IsStackOverflow()342 bool StackGuard::IsStackOverflow() {
343 ExecutionAccess access(isolate_);
344 return (thread_local_.jslimit_ != kInterruptLimit &&
345 thread_local_.climit_ != kInterruptLimit);
346 }
347
348
EnableInterrupts()349 void StackGuard::EnableInterrupts() {
350 ExecutionAccess access(isolate_);
351 if (has_pending_interrupts(access)) {
352 set_interrupt_limits(access);
353 }
354 }
355
356
SetStackLimit(uintptr_t limit)357 void StackGuard::SetStackLimit(uintptr_t limit) {
358 ExecutionAccess access(isolate_);
359 // If the current limits are special (e.g. due to a pending interrupt) then
360 // leave them alone.
361 uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(isolate_, limit);
362 if (thread_local_.jslimit_ == thread_local_.real_jslimit_) {
363 thread_local_.jslimit_ = jslimit;
364 }
365 if (thread_local_.climit_ == thread_local_.real_climit_) {
366 thread_local_.climit_ = limit;
367 }
368 thread_local_.real_climit_ = limit;
369 thread_local_.real_jslimit_ = jslimit;
370 }
371
372
DisableInterrupts()373 void StackGuard::DisableInterrupts() {
374 ExecutionAccess access(isolate_);
375 reset_limits(access);
376 }
377
378
ShouldPostponeInterrupts()379 bool StackGuard::ShouldPostponeInterrupts() {
380 ExecutionAccess access(isolate_);
381 return should_postpone_interrupts(access);
382 }
383
384
IsInterrupted()385 bool StackGuard::IsInterrupted() {
386 ExecutionAccess access(isolate_);
387 return (thread_local_.interrupt_flags_ & INTERRUPT) != 0;
388 }
389
390
Interrupt()391 void StackGuard::Interrupt() {
392 ExecutionAccess access(isolate_);
393 thread_local_.interrupt_flags_ |= INTERRUPT;
394 set_interrupt_limits(access);
395 }
396
397
IsPreempted()398 bool StackGuard::IsPreempted() {
399 ExecutionAccess access(isolate_);
400 return thread_local_.interrupt_flags_ & PREEMPT;
401 }
402
403
Preempt()404 void StackGuard::Preempt() {
405 ExecutionAccess access(isolate_);
406 thread_local_.interrupt_flags_ |= PREEMPT;
407 set_interrupt_limits(access);
408 }
409
410
IsTerminateExecution()411 bool StackGuard::IsTerminateExecution() {
412 ExecutionAccess access(isolate_);
413 return (thread_local_.interrupt_flags_ & TERMINATE) != 0;
414 }
415
416
TerminateExecution()417 void StackGuard::TerminateExecution() {
418 ExecutionAccess access(isolate_);
419 thread_local_.interrupt_flags_ |= TERMINATE;
420 set_interrupt_limits(access);
421 }
422
423
IsRuntimeProfilerTick()424 bool StackGuard::IsRuntimeProfilerTick() {
425 ExecutionAccess access(isolate_);
426 return (thread_local_.interrupt_flags_ & RUNTIME_PROFILER_TICK) != 0;
427 }
428
429
RequestRuntimeProfilerTick()430 void StackGuard::RequestRuntimeProfilerTick() {
431 // Ignore calls if we're not optimizing or if we can't get the lock.
432 if (FLAG_opt && ExecutionAccess::TryLock(isolate_)) {
433 thread_local_.interrupt_flags_ |= RUNTIME_PROFILER_TICK;
434 if (thread_local_.postpone_interrupts_nesting_ == 0) {
435 thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
436 isolate_->heap()->SetStackLimits();
437 }
438 ExecutionAccess::Unlock(isolate_);
439 }
440 }
441
442
IsGCRequest()443 bool StackGuard::IsGCRequest() {
444 ExecutionAccess access(isolate_);
445 return (thread_local_.interrupt_flags_ & GC_REQUEST) != 0;
446 }
447
448
RequestGC()449 void StackGuard::RequestGC() {
450 ExecutionAccess access(isolate_);
451 thread_local_.interrupt_flags_ |= GC_REQUEST;
452 if (thread_local_.postpone_interrupts_nesting_ == 0) {
453 thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
454 isolate_->heap()->SetStackLimits();
455 }
456 }
457
458
459 #ifdef ENABLE_DEBUGGER_SUPPORT
IsDebugBreak()460 bool StackGuard::IsDebugBreak() {
461 ExecutionAccess access(isolate_);
462 return thread_local_.interrupt_flags_ & DEBUGBREAK;
463 }
464
465
DebugBreak()466 void StackGuard::DebugBreak() {
467 ExecutionAccess access(isolate_);
468 thread_local_.interrupt_flags_ |= DEBUGBREAK;
469 set_interrupt_limits(access);
470 }
471
472
IsDebugCommand()473 bool StackGuard::IsDebugCommand() {
474 ExecutionAccess access(isolate_);
475 return thread_local_.interrupt_flags_ & DEBUGCOMMAND;
476 }
477
478
DebugCommand()479 void StackGuard::DebugCommand() {
480 if (FLAG_debugger_auto_break) {
481 ExecutionAccess access(isolate_);
482 thread_local_.interrupt_flags_ |= DEBUGCOMMAND;
483 set_interrupt_limits(access);
484 }
485 }
486 #endif
487
Continue(InterruptFlag after_what)488 void StackGuard::Continue(InterruptFlag after_what) {
489 ExecutionAccess access(isolate_);
490 thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what);
491 if (!should_postpone_interrupts(access) && !has_pending_interrupts(access)) {
492 reset_limits(access);
493 }
494 }
495
496
ArchiveStackGuard(char * to)497 char* StackGuard::ArchiveStackGuard(char* to) {
498 ExecutionAccess access(isolate_);
499 memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal));
500 ThreadLocal blank;
501
502 // Set the stack limits using the old thread_local_.
503 // TODO(isolates): This was the old semantics of constructing a ThreadLocal
504 // (as the ctor called SetStackLimits, which looked at the
505 // current thread_local_ from StackGuard)-- but is this
506 // really what was intended?
507 isolate_->heap()->SetStackLimits();
508 thread_local_ = blank;
509
510 return to + sizeof(ThreadLocal);
511 }
512
513
RestoreStackGuard(char * from)514 char* StackGuard::RestoreStackGuard(char* from) {
515 ExecutionAccess access(isolate_);
516 memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal));
517 isolate_->heap()->SetStackLimits();
518 return from + sizeof(ThreadLocal);
519 }
520
521
FreeThreadResources()522 void StackGuard::FreeThreadResources() {
523 Isolate::PerIsolateThreadData* per_thread =
524 isolate_->FindOrAllocatePerThreadDataForThisThread();
525 per_thread->set_stack_limit(thread_local_.real_climit_);
526 }
527
528
Clear()529 void StackGuard::ThreadLocal::Clear() {
530 real_jslimit_ = kIllegalLimit;
531 jslimit_ = kIllegalLimit;
532 real_climit_ = kIllegalLimit;
533 climit_ = kIllegalLimit;
534 nesting_ = 0;
535 postpone_interrupts_nesting_ = 0;
536 interrupt_flags_ = 0;
537 }
538
539
Initialize(Isolate * isolate)540 bool StackGuard::ThreadLocal::Initialize(Isolate* isolate) {
541 bool should_set_stack_limits = false;
542 if (real_climit_ == kIllegalLimit) {
543 // Takes the address of the limit variable in order to find out where
544 // the top of stack is right now.
545 const uintptr_t kLimitSize = FLAG_stack_size * KB;
546 uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize;
547 ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize);
548 real_jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
549 jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
550 real_climit_ = limit;
551 climit_ = limit;
552 should_set_stack_limits = true;
553 }
554 nesting_ = 0;
555 postpone_interrupts_nesting_ = 0;
556 interrupt_flags_ = 0;
557 return should_set_stack_limits;
558 }
559
560
ClearThread(const ExecutionAccess & lock)561 void StackGuard::ClearThread(const ExecutionAccess& lock) {
562 thread_local_.Clear();
563 isolate_->heap()->SetStackLimits();
564 }
565
566
InitThread(const ExecutionAccess & lock)567 void StackGuard::InitThread(const ExecutionAccess& lock) {
568 if (thread_local_.Initialize(isolate_)) isolate_->heap()->SetStackLimits();
569 Isolate::PerIsolateThreadData* per_thread =
570 isolate_->FindOrAllocatePerThreadDataForThisThread();
571 uintptr_t stored_limit = per_thread->stack_limit();
572 // You should hold the ExecutionAccess lock when you call this.
573 if (stored_limit != 0) {
574 SetStackLimit(stored_limit);
575 }
576 }
577
578
579 // --- C a l l s t o n a t i v e s ---
580
581 #define RETURN_NATIVE_CALL(name, args, has_pending_exception) \
582 do { \
583 Isolate* isolate = Isolate::Current(); \
584 Handle<Object> argv[] = args; \
585 ASSERT(has_pending_exception != NULL); \
586 return Call(isolate->name##_fun(), \
587 isolate->js_builtins_object(), \
588 ARRAY_SIZE(argv), argv, \
589 has_pending_exception); \
590 } while (false)
591
592
ToBoolean(Handle<Object> obj)593 Handle<Object> Execution::ToBoolean(Handle<Object> obj) {
594 // See the similar code in runtime.js:ToBoolean.
595 if (obj->IsBoolean()) return obj;
596 bool result = true;
597 if (obj->IsString()) {
598 result = Handle<String>::cast(obj)->length() != 0;
599 } else if (obj->IsNull() || obj->IsUndefined()) {
600 result = false;
601 } else if (obj->IsNumber()) {
602 double value = obj->Number();
603 result = !((value == 0) || isnan(value));
604 }
605 return Handle<Object>(HEAP->ToBoolean(result));
606 }
607
608
ToNumber(Handle<Object> obj,bool * exc)609 Handle<Object> Execution::ToNumber(Handle<Object> obj, bool* exc) {
610 RETURN_NATIVE_CALL(to_number, { obj }, exc);
611 }
612
613
ToString(Handle<Object> obj,bool * exc)614 Handle<Object> Execution::ToString(Handle<Object> obj, bool* exc) {
615 RETURN_NATIVE_CALL(to_string, { obj }, exc);
616 }
617
618
ToDetailString(Handle<Object> obj,bool * exc)619 Handle<Object> Execution::ToDetailString(Handle<Object> obj, bool* exc) {
620 RETURN_NATIVE_CALL(to_detail_string, { obj }, exc);
621 }
622
623
ToObject(Handle<Object> obj,bool * exc)624 Handle<Object> Execution::ToObject(Handle<Object> obj, bool* exc) {
625 if (obj->IsSpecObject()) return obj;
626 RETURN_NATIVE_CALL(to_object, { obj }, exc);
627 }
628
629
ToInteger(Handle<Object> obj,bool * exc)630 Handle<Object> Execution::ToInteger(Handle<Object> obj, bool* exc) {
631 RETURN_NATIVE_CALL(to_integer, { obj }, exc);
632 }
633
634
ToUint32(Handle<Object> obj,bool * exc)635 Handle<Object> Execution::ToUint32(Handle<Object> obj, bool* exc) {
636 RETURN_NATIVE_CALL(to_uint32, { obj }, exc);
637 }
638
639
ToInt32(Handle<Object> obj,bool * exc)640 Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) {
641 RETURN_NATIVE_CALL(to_int32, { obj }, exc);
642 }
643
644
NewDate(double time,bool * exc)645 Handle<Object> Execution::NewDate(double time, bool* exc) {
646 Handle<Object> time_obj = FACTORY->NewNumber(time);
647 RETURN_NATIVE_CALL(create_date, { time_obj }, exc);
648 }
649
650
651 #undef RETURN_NATIVE_CALL
652
653
NewJSRegExp(Handle<String> pattern,Handle<String> flags,bool * exc)654 Handle<JSRegExp> Execution::NewJSRegExp(Handle<String> pattern,
655 Handle<String> flags,
656 bool* exc) {
657 Handle<JSFunction> function = Handle<JSFunction>(
658 pattern->GetIsolate()->global_context()->regexp_function());
659 Handle<Object> re_obj = RegExpImpl::CreateRegExpLiteral(
660 function, pattern, flags, exc);
661 if (*exc) return Handle<JSRegExp>();
662 return Handle<JSRegExp>::cast(re_obj);
663 }
664
665
CharAt(Handle<String> string,uint32_t index)666 Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
667 Isolate* isolate = string->GetIsolate();
668 Factory* factory = isolate->factory();
669
670 int int_index = static_cast<int>(index);
671 if (int_index < 0 || int_index >= string->length()) {
672 return factory->undefined_value();
673 }
674
675 Handle<Object> char_at =
676 GetProperty(isolate->js_builtins_object(),
677 factory->char_at_symbol());
678 if (!char_at->IsJSFunction()) {
679 return factory->undefined_value();
680 }
681
682 bool caught_exception;
683 Handle<Object> index_object = factory->NewNumberFromInt(int_index);
684 Handle<Object> index_arg[] = { index_object };
685 Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at),
686 string,
687 ARRAY_SIZE(index_arg),
688 index_arg,
689 &caught_exception);
690 if (caught_exception) {
691 return factory->undefined_value();
692 }
693 return result;
694 }
695
696
InstantiateFunction(Handle<FunctionTemplateInfo> data,bool * exc)697 Handle<JSFunction> Execution::InstantiateFunction(
698 Handle<FunctionTemplateInfo> data,
699 bool* exc) {
700 Isolate* isolate = data->GetIsolate();
701 // Fast case: see if the function has already been instantiated
702 int serial_number = Smi::cast(data->serial_number())->value();
703 Object* elm =
704 isolate->global_context()->function_cache()->
705 GetElementNoExceptionThrown(serial_number);
706 if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm));
707 // The function has not yet been instantiated in this context; do it.
708 Handle<Object> args[] = { data };
709 Handle<Object> result = Call(isolate->instantiate_fun(),
710 isolate->js_builtins_object(),
711 ARRAY_SIZE(args),
712 args,
713 exc);
714 if (*exc) return Handle<JSFunction>::null();
715 return Handle<JSFunction>::cast(result);
716 }
717
718
InstantiateObject(Handle<ObjectTemplateInfo> data,bool * exc)719 Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
720 bool* exc) {
721 Isolate* isolate = data->GetIsolate();
722 if (data->property_list()->IsUndefined() &&
723 !data->constructor()->IsUndefined()) {
724 // Initialization to make gcc happy.
725 Object* result = NULL;
726 {
727 HandleScope scope(isolate);
728 Handle<FunctionTemplateInfo> cons_template =
729 Handle<FunctionTemplateInfo>(
730 FunctionTemplateInfo::cast(data->constructor()));
731 Handle<JSFunction> cons = InstantiateFunction(cons_template, exc);
732 if (*exc) return Handle<JSObject>::null();
733 Handle<Object> value = New(cons, 0, NULL, exc);
734 if (*exc) return Handle<JSObject>::null();
735 result = *value;
736 }
737 ASSERT(!*exc);
738 return Handle<JSObject>(JSObject::cast(result));
739 } else {
740 Handle<Object> args[] = { data };
741 Handle<Object> result = Call(isolate->instantiate_fun(),
742 isolate->js_builtins_object(),
743 ARRAY_SIZE(args),
744 args,
745 exc);
746 if (*exc) return Handle<JSObject>::null();
747 return Handle<JSObject>::cast(result);
748 }
749 }
750
751
ConfigureInstance(Handle<Object> instance,Handle<Object> instance_template,bool * exc)752 void Execution::ConfigureInstance(Handle<Object> instance,
753 Handle<Object> instance_template,
754 bool* exc) {
755 Isolate* isolate = Isolate::Current();
756 Handle<Object> args[] = { instance, instance_template };
757 Execution::Call(isolate->configure_instance_fun(),
758 isolate->js_builtins_object(),
759 ARRAY_SIZE(args),
760 args,
761 exc);
762 }
763
764
GetStackTraceLine(Handle<Object> recv,Handle<JSFunction> fun,Handle<Object> pos,Handle<Object> is_global)765 Handle<String> Execution::GetStackTraceLine(Handle<Object> recv,
766 Handle<JSFunction> fun,
767 Handle<Object> pos,
768 Handle<Object> is_global) {
769 Isolate* isolate = fun->GetIsolate();
770 Handle<Object> args[] = { recv, fun, pos, is_global };
771 bool caught_exception;
772 Handle<Object> result = TryCall(isolate->get_stack_trace_line_fun(),
773 isolate->js_builtins_object(),
774 ARRAY_SIZE(args),
775 args,
776 &caught_exception);
777 if (caught_exception || !result->IsString()) {
778 return isolate->factory()->empty_symbol();
779 }
780
781 return Handle<String>::cast(result);
782 }
783
784
RuntimePreempt()785 static Object* RuntimePreempt() {
786 Isolate* isolate = Isolate::Current();
787
788 // Clear the preempt request flag.
789 isolate->stack_guard()->Continue(PREEMPT);
790
791 ContextSwitcher::PreemptionReceived();
792
793 #ifdef ENABLE_DEBUGGER_SUPPORT
794 if (isolate->debug()->InDebugger()) {
795 // If currently in the debugger don't do any actual preemption but record
796 // that preemption occoured while in the debugger.
797 isolate->debug()->PreemptionWhileInDebugger();
798 } else {
799 // Perform preemption.
800 v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
801 Thread::YieldCPU();
802 }
803 #else
804 { // NOLINT
805 // Perform preemption.
806 v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
807 Thread::YieldCPU();
808 }
809 #endif
810
811 return isolate->heap()->undefined_value();
812 }
813
814
815 #ifdef ENABLE_DEBUGGER_SUPPORT
DebugBreakHelper()816 Object* Execution::DebugBreakHelper() {
817 Isolate* isolate = Isolate::Current();
818
819 // Just continue if breaks are disabled.
820 if (isolate->debug()->disable_break()) {
821 return isolate->heap()->undefined_value();
822 }
823
824 // Ignore debug break during bootstrapping.
825 if (isolate->bootstrapper()->IsActive()) {
826 return isolate->heap()->undefined_value();
827 }
828
829 StackLimitCheck check(isolate);
830 if (check.HasOverflowed()) {
831 return isolate->heap()->undefined_value();
832 }
833
834 {
835 JavaScriptFrameIterator it(isolate);
836 ASSERT(!it.done());
837 Object* fun = it.frame()->function();
838 if (fun && fun->IsJSFunction()) {
839 // Don't stop in builtin functions.
840 if (JSFunction::cast(fun)->IsBuiltin()) {
841 return isolate->heap()->undefined_value();
842 }
843 GlobalObject* global = JSFunction::cast(fun)->context()->global();
844 // Don't stop in debugger functions.
845 if (isolate->debug()->IsDebugGlobal(global)) {
846 return isolate->heap()->undefined_value();
847 }
848 }
849 }
850
851 // Collect the break state before clearing the flags.
852 bool debug_command_only =
853 isolate->stack_guard()->IsDebugCommand() &&
854 !isolate->stack_guard()->IsDebugBreak();
855
856 // Clear the debug break request flag.
857 isolate->stack_guard()->Continue(DEBUGBREAK);
858
859 ProcessDebugMessages(debug_command_only);
860
861 // Return to continue execution.
862 return isolate->heap()->undefined_value();
863 }
864
ProcessDebugMessages(bool debug_command_only)865 void Execution::ProcessDebugMessages(bool debug_command_only) {
866 Isolate* isolate = Isolate::Current();
867 // Clear the debug command request flag.
868 isolate->stack_guard()->Continue(DEBUGCOMMAND);
869
870 StackLimitCheck check(isolate);
871 if (check.HasOverflowed()) {
872 return;
873 }
874
875 HandleScope scope(isolate);
876 // Enter the debugger. Just continue if we fail to enter the debugger.
877 EnterDebugger debugger;
878 if (debugger.FailedToEnter()) {
879 return;
880 }
881
882 // Notify the debug event listeners. Indicate auto continue if the break was
883 // a debug command break.
884 isolate->debugger()->OnDebugBreak(isolate->factory()->undefined_value(),
885 debug_command_only);
886 }
887
888
889 #endif
890
HandleStackGuardInterrupt(Isolate * isolate)891 MaybeObject* Execution::HandleStackGuardInterrupt(Isolate* isolate) {
892 StackGuard* stack_guard = isolate->stack_guard();
893 if (stack_guard->ShouldPostponeInterrupts()) {
894 return isolate->heap()->undefined_value();
895 }
896
897 if (stack_guard->IsGCRequest()) {
898 isolate->heap()->CollectAllGarbage(Heap::kNoGCFlags,
899 "StackGuard GC request");
900 stack_guard->Continue(GC_REQUEST);
901 }
902
903 isolate->counters()->stack_interrupts()->Increment();
904 // If FLAG_count_based_interrupts, every interrupt is a profiler interrupt.
905 if (FLAG_count_based_interrupts ||
906 stack_guard->IsRuntimeProfilerTick()) {
907 isolate->counters()->runtime_profiler_ticks()->Increment();
908 stack_guard->Continue(RUNTIME_PROFILER_TICK);
909 isolate->runtime_profiler()->OptimizeNow();
910 }
911 #ifdef ENABLE_DEBUGGER_SUPPORT
912 if (stack_guard->IsDebugBreak() || stack_guard->IsDebugCommand()) {
913 DebugBreakHelper();
914 }
915 #endif
916 if (stack_guard->IsPreempted()) RuntimePreempt();
917 if (stack_guard->IsTerminateExecution()) {
918 stack_guard->Continue(TERMINATE);
919 return isolate->TerminateExecution();
920 }
921 if (stack_guard->IsInterrupted()) {
922 stack_guard->Continue(INTERRUPT);
923 return isolate->StackOverflow();
924 }
925 return isolate->heap()->undefined_value();
926 }
927
928
929 } } // namespace v8::internal
930