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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include <stdlib.h>
29 
30 #include "v8.h"
31 
32 #include "api.h"
33 #include "bootstrapper.h"
34 #include "codegen.h"
35 #include "debug.h"
36 #include "isolate-inl.h"
37 #include "runtime-profiler.h"
38 #include "simulator.h"
39 #include "v8threads.h"
40 #include "vm-state-inl.h"
41 
42 namespace v8 {
43 namespace internal {
44 
45 
StackGuard()46 StackGuard::StackGuard()
47     : isolate_(NULL) {
48 }
49 
50 
set_interrupt_limits(const ExecutionAccess & lock)51 void StackGuard::set_interrupt_limits(const ExecutionAccess& lock) {
52   ASSERT(isolate_ != NULL);
53   // Ignore attempts to interrupt when interrupts are postponed.
54   if (should_postpone_interrupts(lock)) return;
55   thread_local_.jslimit_ = kInterruptLimit;
56   thread_local_.climit_ = kInterruptLimit;
57   isolate_->heap()->SetStackLimits();
58 }
59 
60 
reset_limits(const ExecutionAccess & lock)61 void StackGuard::reset_limits(const ExecutionAccess& lock) {
62   ASSERT(isolate_ != NULL);
63   thread_local_.jslimit_ = thread_local_.real_jslimit_;
64   thread_local_.climit_ = thread_local_.real_climit_;
65   isolate_->heap()->SetStackLimits();
66 }
67 
68 
Invoke(bool is_construct,Handle<JSFunction> function,Handle<Object> receiver,int argc,Handle<Object> args[],bool * has_pending_exception)69 static Handle<Object> Invoke(bool is_construct,
70                              Handle<JSFunction> function,
71                              Handle<Object> receiver,
72                              int argc,
73                              Handle<Object> args[],
74                              bool* has_pending_exception) {
75   Isolate* isolate = function->GetIsolate();
76 
77   // Entering JavaScript.
78   VMState state(isolate, JS);
79 
80   // Placeholder for return value.
81   MaybeObject* value = reinterpret_cast<Object*>(kZapValue);
82 
83   typedef Object* (*JSEntryFunction)(byte* entry,
84                                      Object* function,
85                                      Object* receiver,
86                                      int argc,
87                                      Object*** args);
88 
89   Handle<Code> code = is_construct
90       ? isolate->factory()->js_construct_entry_code()
91       : isolate->factory()->js_entry_code();
92 
93   // Convert calls on global objects to be calls on the global
94   // receiver instead to avoid having a 'this' pointer which refers
95   // directly to a global object.
96   if (receiver->IsGlobalObject()) {
97     Handle<GlobalObject> global = Handle<GlobalObject>::cast(receiver);
98     receiver = Handle<JSObject>(global->global_receiver());
99   }
100 
101   // Make sure that the global object of the context we're about to
102   // make the current one is indeed a global object.
103   ASSERT(function->context()->global()->IsGlobalObject());
104 
105   {
106     // Save and restore context around invocation and block the
107     // allocation of handles without explicit handle scopes.
108     SaveContext save(isolate);
109     NoHandleAllocation na;
110     JSEntryFunction stub_entry = FUNCTION_CAST<JSEntryFunction>(code->entry());
111 
112     // Call the function through the right JS entry stub.
113     byte* function_entry = function->code()->entry();
114     JSFunction* func = *function;
115     Object* recv = *receiver;
116     Object*** argv = reinterpret_cast<Object***>(args);
117     value =
118         CALL_GENERATED_CODE(stub_entry, function_entry, func, recv, argc, argv);
119   }
120 
121 #ifdef DEBUG
122   value->Verify();
123 #endif
124 
125   // Update the pending exception flag and return the value.
126   *has_pending_exception = value->IsException();
127   ASSERT(*has_pending_exception == Isolate::Current()->has_pending_exception());
128   if (*has_pending_exception) {
129     isolate->ReportPendingMessages();
130     if (isolate->pending_exception() == Failure::OutOfMemoryException()) {
131       if (!isolate->ignore_out_of_memory()) {
132         V8::FatalProcessOutOfMemory("JS", true);
133       }
134     }
135     return Handle<Object>();
136   } else {
137     isolate->clear_pending_message();
138   }
139 
140   return Handle<Object>(value->ToObjectUnchecked(), isolate);
141 }
142 
143 
Call(Handle<Object> callable,Handle<Object> receiver,int argc,Handle<Object> argv[],bool * pending_exception,bool convert_receiver)144 Handle<Object> Execution::Call(Handle<Object> callable,
145                                Handle<Object> receiver,
146                                int argc,
147                                Handle<Object> argv[],
148                                bool* pending_exception,
149                                bool convert_receiver) {
150   *pending_exception = false;
151 
152   if (!callable->IsJSFunction()) {
153     callable = TryGetFunctionDelegate(callable, pending_exception);
154     if (*pending_exception) return callable;
155   }
156   Handle<JSFunction> func = Handle<JSFunction>::cast(callable);
157 
158   // In non-strict mode, convert receiver.
159   if (convert_receiver && !receiver->IsJSReceiver() &&
160       !func->shared()->native() && func->shared()->is_classic_mode()) {
161     if (receiver->IsUndefined() || receiver->IsNull()) {
162       Object* global = func->context()->global()->global_receiver();
163       // Under some circumstances, 'global' can be the JSBuiltinsObject
164       // In that case, don't rewrite.
165       // (FWIW, the same holds for GetIsolate()->global()->global_receiver().)
166       if (!global->IsJSBuiltinsObject()) receiver = Handle<Object>(global);
167     } else {
168       receiver = ToObject(receiver, pending_exception);
169     }
170     if (*pending_exception) return callable;
171   }
172 
173   return Invoke(false, func, receiver, argc, argv, pending_exception);
174 }
175 
176 
New(Handle<JSFunction> func,int argc,Handle<Object> argv[],bool * pending_exception)177 Handle<Object> Execution::New(Handle<JSFunction> func,
178                               int argc,
179                               Handle<Object> argv[],
180                               bool* pending_exception) {
181   return Invoke(true, func, Isolate::Current()->global(), argc, argv,
182                 pending_exception);
183 }
184 
185 
TryCall(Handle<JSFunction> func,Handle<Object> receiver,int argc,Handle<Object> args[],bool * caught_exception)186 Handle<Object> Execution::TryCall(Handle<JSFunction> func,
187                                   Handle<Object> receiver,
188                                   int argc,
189                                   Handle<Object> args[],
190                                   bool* caught_exception) {
191   // Enter a try-block while executing the JavaScript code. To avoid
192   // duplicate error printing it must be non-verbose.  Also, to avoid
193   // creating message objects during stack overflow we shouldn't
194   // capture messages.
195   v8::TryCatch catcher;
196   catcher.SetVerbose(false);
197   catcher.SetCaptureMessage(false);
198   *caught_exception = false;
199 
200   Handle<Object> result = Invoke(false, func, receiver, argc, args,
201                                  caught_exception);
202 
203   if (*caught_exception) {
204     ASSERT(catcher.HasCaught());
205     Isolate* isolate = Isolate::Current();
206     ASSERT(isolate->has_pending_exception());
207     ASSERT(isolate->external_caught_exception());
208     if (isolate->pending_exception() ==
209         isolate->heap()->termination_exception()) {
210       result = isolate->factory()->termination_exception();
211     } else {
212       result = v8::Utils::OpenHandle(*catcher.Exception());
213     }
214     isolate->OptionalRescheduleException(true);
215   }
216 
217   ASSERT(!Isolate::Current()->has_pending_exception());
218   ASSERT(!Isolate::Current()->external_caught_exception());
219   return result;
220 }
221 
222 
GetFunctionDelegate(Handle<Object> object)223 Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) {
224   ASSERT(!object->IsJSFunction());
225   Isolate* isolate = Isolate::Current();
226   Factory* factory = isolate->factory();
227 
228   // If you return a function from here, it will be called when an
229   // attempt is made to call the given object as a function.
230 
231   // If object is a function proxy, get its handler. Iterate if necessary.
232   Object* fun = *object;
233   while (fun->IsJSFunctionProxy()) {
234     fun = JSFunctionProxy::cast(fun)->call_trap();
235   }
236   if (fun->IsJSFunction()) return Handle<Object>(fun);
237 
238   // Objects created through the API can have an instance-call handler
239   // that should be used when calling the object as a function.
240   if (fun->IsHeapObject() &&
241       HeapObject::cast(fun)->map()->has_instance_call_handler()) {
242     return Handle<JSFunction>(
243         isolate->global_context()->call_as_function_delegate());
244   }
245 
246   return factory->undefined_value();
247 }
248 
249 
TryGetFunctionDelegate(Handle<Object> object,bool * has_pending_exception)250 Handle<Object> Execution::TryGetFunctionDelegate(Handle<Object> object,
251                                                  bool* has_pending_exception) {
252   ASSERT(!object->IsJSFunction());
253   Isolate* isolate = Isolate::Current();
254 
255   // If object is a function proxy, get its handler. Iterate if necessary.
256   Object* fun = *object;
257   while (fun->IsJSFunctionProxy()) {
258     fun = JSFunctionProxy::cast(fun)->call_trap();
259   }
260   if (fun->IsJSFunction()) return Handle<Object>(fun);
261 
262   // Objects created through the API can have an instance-call handler
263   // that should be used when calling the object as a function.
264   if (fun->IsHeapObject() &&
265       HeapObject::cast(fun)->map()->has_instance_call_handler()) {
266     return Handle<JSFunction>(
267         isolate->global_context()->call_as_function_delegate());
268   }
269 
270   // If the Object doesn't have an instance-call handler we should
271   // throw a non-callable exception.
272   i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
273       "called_non_callable", i::HandleVector<i::Object>(&object, 1));
274   isolate->Throw(*error_obj);
275   *has_pending_exception = true;
276 
277   return isolate->factory()->undefined_value();
278 }
279 
280 
GetConstructorDelegate(Handle<Object> object)281 Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
282   ASSERT(!object->IsJSFunction());
283   Isolate* isolate = Isolate::Current();
284 
285   // If you return a function from here, it will be called when an
286   // attempt is made to call the given object as a constructor.
287 
288   // If object is a function proxies, get its handler. Iterate if necessary.
289   Object* fun = *object;
290   while (fun->IsJSFunctionProxy()) {
291     fun = JSFunctionProxy::cast(fun)->call_trap();
292   }
293   if (fun->IsJSFunction()) return Handle<Object>(fun);
294 
295   // Objects created through the API can have an instance-call handler
296   // that should be used when calling the object as a function.
297   if (fun->IsHeapObject() &&
298       HeapObject::cast(fun)->map()->has_instance_call_handler()) {
299     return Handle<JSFunction>(
300         isolate->global_context()->call_as_constructor_delegate());
301   }
302 
303   return isolate->factory()->undefined_value();
304 }
305 
306 
TryGetConstructorDelegate(Handle<Object> object,bool * has_pending_exception)307 Handle<Object> Execution::TryGetConstructorDelegate(
308     Handle<Object> object,
309     bool* has_pending_exception) {
310   ASSERT(!object->IsJSFunction());
311   Isolate* isolate = Isolate::Current();
312 
313   // If you return a function from here, it will be called when an
314   // attempt is made to call the given object as a constructor.
315 
316   // If object is a function proxies, get its handler. Iterate if necessary.
317   Object* fun = *object;
318   while (fun->IsJSFunctionProxy()) {
319     fun = JSFunctionProxy::cast(fun)->call_trap();
320   }
321   if (fun->IsJSFunction()) return Handle<Object>(fun);
322 
323   // Objects created through the API can have an instance-call handler
324   // that should be used when calling the object as a function.
325   if (fun->IsHeapObject() &&
326       HeapObject::cast(fun)->map()->has_instance_call_handler()) {
327     return Handle<JSFunction>(
328         isolate->global_context()->call_as_constructor_delegate());
329   }
330 
331   // If the Object doesn't have an instance-call handler we should
332   // throw a non-callable exception.
333   i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
334       "called_non_callable", i::HandleVector<i::Object>(&object, 1));
335   isolate->Throw(*error_obj);
336   *has_pending_exception = true;
337 
338   return isolate->factory()->undefined_value();
339 }
340 
341 
IsStackOverflow()342 bool StackGuard::IsStackOverflow() {
343   ExecutionAccess access(isolate_);
344   return (thread_local_.jslimit_ != kInterruptLimit &&
345           thread_local_.climit_ != kInterruptLimit);
346 }
347 
348 
EnableInterrupts()349 void StackGuard::EnableInterrupts() {
350   ExecutionAccess access(isolate_);
351   if (has_pending_interrupts(access)) {
352     set_interrupt_limits(access);
353   }
354 }
355 
356 
SetStackLimit(uintptr_t limit)357 void StackGuard::SetStackLimit(uintptr_t limit) {
358   ExecutionAccess access(isolate_);
359   // If the current limits are special (e.g. due to a pending interrupt) then
360   // leave them alone.
361   uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(isolate_, limit);
362   if (thread_local_.jslimit_ == thread_local_.real_jslimit_) {
363     thread_local_.jslimit_ = jslimit;
364   }
365   if (thread_local_.climit_ == thread_local_.real_climit_) {
366     thread_local_.climit_ = limit;
367   }
368   thread_local_.real_climit_ = limit;
369   thread_local_.real_jslimit_ = jslimit;
370 }
371 
372 
DisableInterrupts()373 void StackGuard::DisableInterrupts() {
374   ExecutionAccess access(isolate_);
375   reset_limits(access);
376 }
377 
378 
ShouldPostponeInterrupts()379 bool StackGuard::ShouldPostponeInterrupts() {
380   ExecutionAccess access(isolate_);
381   return should_postpone_interrupts(access);
382 }
383 
384 
IsInterrupted()385 bool StackGuard::IsInterrupted() {
386   ExecutionAccess access(isolate_);
387   return (thread_local_.interrupt_flags_ & INTERRUPT) != 0;
388 }
389 
390 
Interrupt()391 void StackGuard::Interrupt() {
392   ExecutionAccess access(isolate_);
393   thread_local_.interrupt_flags_ |= INTERRUPT;
394   set_interrupt_limits(access);
395 }
396 
397 
IsPreempted()398 bool StackGuard::IsPreempted() {
399   ExecutionAccess access(isolate_);
400   return thread_local_.interrupt_flags_ & PREEMPT;
401 }
402 
403 
Preempt()404 void StackGuard::Preempt() {
405   ExecutionAccess access(isolate_);
406   thread_local_.interrupt_flags_ |= PREEMPT;
407   set_interrupt_limits(access);
408 }
409 
410 
IsTerminateExecution()411 bool StackGuard::IsTerminateExecution() {
412   ExecutionAccess access(isolate_);
413   return (thread_local_.interrupt_flags_ & TERMINATE) != 0;
414 }
415 
416 
TerminateExecution()417 void StackGuard::TerminateExecution() {
418   ExecutionAccess access(isolate_);
419   thread_local_.interrupt_flags_ |= TERMINATE;
420   set_interrupt_limits(access);
421 }
422 
423 
IsRuntimeProfilerTick()424 bool StackGuard::IsRuntimeProfilerTick() {
425   ExecutionAccess access(isolate_);
426   return (thread_local_.interrupt_flags_ & RUNTIME_PROFILER_TICK) != 0;
427 }
428 
429 
RequestRuntimeProfilerTick()430 void StackGuard::RequestRuntimeProfilerTick() {
431   // Ignore calls if we're not optimizing or if we can't get the lock.
432   if (FLAG_opt && ExecutionAccess::TryLock(isolate_)) {
433     thread_local_.interrupt_flags_ |= RUNTIME_PROFILER_TICK;
434     if (thread_local_.postpone_interrupts_nesting_ == 0) {
435       thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
436       isolate_->heap()->SetStackLimits();
437     }
438     ExecutionAccess::Unlock(isolate_);
439   }
440 }
441 
442 
IsGCRequest()443 bool StackGuard::IsGCRequest() {
444   ExecutionAccess access(isolate_);
445   return (thread_local_.interrupt_flags_ & GC_REQUEST) != 0;
446 }
447 
448 
RequestGC()449 void StackGuard::RequestGC() {
450   ExecutionAccess access(isolate_);
451   thread_local_.interrupt_flags_ |= GC_REQUEST;
452   if (thread_local_.postpone_interrupts_nesting_ == 0) {
453     thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
454     isolate_->heap()->SetStackLimits();
455   }
456 }
457 
458 
459 #ifdef ENABLE_DEBUGGER_SUPPORT
IsDebugBreak()460 bool StackGuard::IsDebugBreak() {
461   ExecutionAccess access(isolate_);
462   return thread_local_.interrupt_flags_ & DEBUGBREAK;
463 }
464 
465 
DebugBreak()466 void StackGuard::DebugBreak() {
467   ExecutionAccess access(isolate_);
468   thread_local_.interrupt_flags_ |= DEBUGBREAK;
469   set_interrupt_limits(access);
470 }
471 
472 
IsDebugCommand()473 bool StackGuard::IsDebugCommand() {
474   ExecutionAccess access(isolate_);
475   return thread_local_.interrupt_flags_ & DEBUGCOMMAND;
476 }
477 
478 
DebugCommand()479 void StackGuard::DebugCommand() {
480   if (FLAG_debugger_auto_break) {
481     ExecutionAccess access(isolate_);
482     thread_local_.interrupt_flags_ |= DEBUGCOMMAND;
483     set_interrupt_limits(access);
484   }
485 }
486 #endif
487 
Continue(InterruptFlag after_what)488 void StackGuard::Continue(InterruptFlag after_what) {
489   ExecutionAccess access(isolate_);
490   thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what);
491   if (!should_postpone_interrupts(access) && !has_pending_interrupts(access)) {
492     reset_limits(access);
493   }
494 }
495 
496 
ArchiveStackGuard(char * to)497 char* StackGuard::ArchiveStackGuard(char* to) {
498   ExecutionAccess access(isolate_);
499   memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal));
500   ThreadLocal blank;
501 
502   // Set the stack limits using the old thread_local_.
503   // TODO(isolates): This was the old semantics of constructing a ThreadLocal
504   //                 (as the ctor called SetStackLimits, which looked at the
505   //                 current thread_local_ from StackGuard)-- but is this
506   //                 really what was intended?
507   isolate_->heap()->SetStackLimits();
508   thread_local_ = blank;
509 
510   return to + sizeof(ThreadLocal);
511 }
512 
513 
RestoreStackGuard(char * from)514 char* StackGuard::RestoreStackGuard(char* from) {
515   ExecutionAccess access(isolate_);
516   memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal));
517   isolate_->heap()->SetStackLimits();
518   return from + sizeof(ThreadLocal);
519 }
520 
521 
FreeThreadResources()522 void StackGuard::FreeThreadResources() {
523   Isolate::PerIsolateThreadData* per_thread =
524       isolate_->FindOrAllocatePerThreadDataForThisThread();
525   per_thread->set_stack_limit(thread_local_.real_climit_);
526 }
527 
528 
Clear()529 void StackGuard::ThreadLocal::Clear() {
530   real_jslimit_ = kIllegalLimit;
531   jslimit_ = kIllegalLimit;
532   real_climit_ = kIllegalLimit;
533   climit_ = kIllegalLimit;
534   nesting_ = 0;
535   postpone_interrupts_nesting_ = 0;
536   interrupt_flags_ = 0;
537 }
538 
539 
Initialize(Isolate * isolate)540 bool StackGuard::ThreadLocal::Initialize(Isolate* isolate) {
541   bool should_set_stack_limits = false;
542   if (real_climit_ == kIllegalLimit) {
543     // Takes the address of the limit variable in order to find out where
544     // the top of stack is right now.
545     const uintptr_t kLimitSize = FLAG_stack_size * KB;
546     uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize;
547     ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize);
548     real_jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
549     jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
550     real_climit_ = limit;
551     climit_ = limit;
552     should_set_stack_limits = true;
553   }
554   nesting_ = 0;
555   postpone_interrupts_nesting_ = 0;
556   interrupt_flags_ = 0;
557   return should_set_stack_limits;
558 }
559 
560 
ClearThread(const ExecutionAccess & lock)561 void StackGuard::ClearThread(const ExecutionAccess& lock) {
562   thread_local_.Clear();
563   isolate_->heap()->SetStackLimits();
564 }
565 
566 
InitThread(const ExecutionAccess & lock)567 void StackGuard::InitThread(const ExecutionAccess& lock) {
568   if (thread_local_.Initialize(isolate_)) isolate_->heap()->SetStackLimits();
569   Isolate::PerIsolateThreadData* per_thread =
570       isolate_->FindOrAllocatePerThreadDataForThisThread();
571   uintptr_t stored_limit = per_thread->stack_limit();
572   // You should hold the ExecutionAccess lock when you call this.
573   if (stored_limit != 0) {
574     SetStackLimit(stored_limit);
575   }
576 }
577 
578 
579 // --- C a l l s   t o   n a t i v e s ---
580 
581 #define RETURN_NATIVE_CALL(name, args, has_pending_exception)           \
582   do {                                                                  \
583     Isolate* isolate = Isolate::Current();                              \
584     Handle<Object> argv[] = args;                                       \
585     ASSERT(has_pending_exception != NULL);                              \
586     return Call(isolate->name##_fun(),                                  \
587                 isolate->js_builtins_object(),                          \
588                 ARRAY_SIZE(argv), argv,                                 \
589                 has_pending_exception);                                 \
590   } while (false)
591 
592 
ToBoolean(Handle<Object> obj)593 Handle<Object> Execution::ToBoolean(Handle<Object> obj) {
594   // See the similar code in runtime.js:ToBoolean.
595   if (obj->IsBoolean()) return obj;
596   bool result = true;
597   if (obj->IsString()) {
598     result = Handle<String>::cast(obj)->length() != 0;
599   } else if (obj->IsNull() || obj->IsUndefined()) {
600     result = false;
601   } else if (obj->IsNumber()) {
602     double value = obj->Number();
603     result = !((value == 0) || isnan(value));
604   }
605   return Handle<Object>(HEAP->ToBoolean(result));
606 }
607 
608 
ToNumber(Handle<Object> obj,bool * exc)609 Handle<Object> Execution::ToNumber(Handle<Object> obj, bool* exc) {
610   RETURN_NATIVE_CALL(to_number, { obj }, exc);
611 }
612 
613 
ToString(Handle<Object> obj,bool * exc)614 Handle<Object> Execution::ToString(Handle<Object> obj, bool* exc) {
615   RETURN_NATIVE_CALL(to_string, { obj }, exc);
616 }
617 
618 
ToDetailString(Handle<Object> obj,bool * exc)619 Handle<Object> Execution::ToDetailString(Handle<Object> obj, bool* exc) {
620   RETURN_NATIVE_CALL(to_detail_string, { obj }, exc);
621 }
622 
623 
ToObject(Handle<Object> obj,bool * exc)624 Handle<Object> Execution::ToObject(Handle<Object> obj, bool* exc) {
625   if (obj->IsSpecObject()) return obj;
626   RETURN_NATIVE_CALL(to_object, { obj }, exc);
627 }
628 
629 
ToInteger(Handle<Object> obj,bool * exc)630 Handle<Object> Execution::ToInteger(Handle<Object> obj, bool* exc) {
631   RETURN_NATIVE_CALL(to_integer, { obj }, exc);
632 }
633 
634 
ToUint32(Handle<Object> obj,bool * exc)635 Handle<Object> Execution::ToUint32(Handle<Object> obj, bool* exc) {
636   RETURN_NATIVE_CALL(to_uint32, { obj }, exc);
637 }
638 
639 
ToInt32(Handle<Object> obj,bool * exc)640 Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) {
641   RETURN_NATIVE_CALL(to_int32, { obj }, exc);
642 }
643 
644 
NewDate(double time,bool * exc)645 Handle<Object> Execution::NewDate(double time, bool* exc) {
646   Handle<Object> time_obj = FACTORY->NewNumber(time);
647   RETURN_NATIVE_CALL(create_date, { time_obj }, exc);
648 }
649 
650 
651 #undef RETURN_NATIVE_CALL
652 
653 
NewJSRegExp(Handle<String> pattern,Handle<String> flags,bool * exc)654 Handle<JSRegExp> Execution::NewJSRegExp(Handle<String> pattern,
655                                         Handle<String> flags,
656                                         bool* exc) {
657   Handle<JSFunction> function = Handle<JSFunction>(
658       pattern->GetIsolate()->global_context()->regexp_function());
659   Handle<Object> re_obj = RegExpImpl::CreateRegExpLiteral(
660       function, pattern, flags, exc);
661   if (*exc) return Handle<JSRegExp>();
662   return Handle<JSRegExp>::cast(re_obj);
663 }
664 
665 
CharAt(Handle<String> string,uint32_t index)666 Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
667   Isolate* isolate = string->GetIsolate();
668   Factory* factory = isolate->factory();
669 
670   int int_index = static_cast<int>(index);
671   if (int_index < 0 || int_index >= string->length()) {
672     return factory->undefined_value();
673   }
674 
675   Handle<Object> char_at =
676       GetProperty(isolate->js_builtins_object(),
677                   factory->char_at_symbol());
678   if (!char_at->IsJSFunction()) {
679     return factory->undefined_value();
680   }
681 
682   bool caught_exception;
683   Handle<Object> index_object = factory->NewNumberFromInt(int_index);
684   Handle<Object> index_arg[] = { index_object };
685   Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at),
686                                   string,
687                                   ARRAY_SIZE(index_arg),
688                                   index_arg,
689                                   &caught_exception);
690   if (caught_exception) {
691     return factory->undefined_value();
692   }
693   return result;
694 }
695 
696 
InstantiateFunction(Handle<FunctionTemplateInfo> data,bool * exc)697 Handle<JSFunction> Execution::InstantiateFunction(
698     Handle<FunctionTemplateInfo> data,
699     bool* exc) {
700   Isolate* isolate = data->GetIsolate();
701   // Fast case: see if the function has already been instantiated
702   int serial_number = Smi::cast(data->serial_number())->value();
703   Object* elm =
704       isolate->global_context()->function_cache()->
705           GetElementNoExceptionThrown(serial_number);
706   if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm));
707   // The function has not yet been instantiated in this context; do it.
708   Handle<Object> args[] = { data };
709   Handle<Object> result = Call(isolate->instantiate_fun(),
710                                isolate->js_builtins_object(),
711                                ARRAY_SIZE(args),
712                                args,
713                                exc);
714   if (*exc) return Handle<JSFunction>::null();
715   return Handle<JSFunction>::cast(result);
716 }
717 
718 
InstantiateObject(Handle<ObjectTemplateInfo> data,bool * exc)719 Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
720                                               bool* exc) {
721   Isolate* isolate = data->GetIsolate();
722   if (data->property_list()->IsUndefined() &&
723       !data->constructor()->IsUndefined()) {
724     // Initialization to make gcc happy.
725     Object* result = NULL;
726     {
727       HandleScope scope(isolate);
728       Handle<FunctionTemplateInfo> cons_template =
729           Handle<FunctionTemplateInfo>(
730               FunctionTemplateInfo::cast(data->constructor()));
731       Handle<JSFunction> cons = InstantiateFunction(cons_template, exc);
732       if (*exc) return Handle<JSObject>::null();
733       Handle<Object> value = New(cons, 0, NULL, exc);
734       if (*exc) return Handle<JSObject>::null();
735       result = *value;
736     }
737     ASSERT(!*exc);
738     return Handle<JSObject>(JSObject::cast(result));
739   } else {
740     Handle<Object> args[] = { data };
741     Handle<Object> result = Call(isolate->instantiate_fun(),
742                                  isolate->js_builtins_object(),
743                                  ARRAY_SIZE(args),
744                                  args,
745                                  exc);
746     if (*exc) return Handle<JSObject>::null();
747     return Handle<JSObject>::cast(result);
748   }
749 }
750 
751 
ConfigureInstance(Handle<Object> instance,Handle<Object> instance_template,bool * exc)752 void Execution::ConfigureInstance(Handle<Object> instance,
753                                   Handle<Object> instance_template,
754                                   bool* exc) {
755   Isolate* isolate = Isolate::Current();
756   Handle<Object> args[] = { instance, instance_template };
757   Execution::Call(isolate->configure_instance_fun(),
758                   isolate->js_builtins_object(),
759                   ARRAY_SIZE(args),
760                   args,
761                   exc);
762 }
763 
764 
GetStackTraceLine(Handle<Object> recv,Handle<JSFunction> fun,Handle<Object> pos,Handle<Object> is_global)765 Handle<String> Execution::GetStackTraceLine(Handle<Object> recv,
766                                             Handle<JSFunction> fun,
767                                             Handle<Object> pos,
768                                             Handle<Object> is_global) {
769   Isolate* isolate = fun->GetIsolate();
770   Handle<Object> args[] = { recv, fun, pos, is_global };
771   bool caught_exception;
772   Handle<Object> result = TryCall(isolate->get_stack_trace_line_fun(),
773                                   isolate->js_builtins_object(),
774                                   ARRAY_SIZE(args),
775                                   args,
776                                   &caught_exception);
777   if (caught_exception || !result->IsString()) {
778       return isolate->factory()->empty_symbol();
779   }
780 
781   return Handle<String>::cast(result);
782 }
783 
784 
RuntimePreempt()785 static Object* RuntimePreempt() {
786   Isolate* isolate = Isolate::Current();
787 
788   // Clear the preempt request flag.
789   isolate->stack_guard()->Continue(PREEMPT);
790 
791   ContextSwitcher::PreemptionReceived();
792 
793 #ifdef ENABLE_DEBUGGER_SUPPORT
794   if (isolate->debug()->InDebugger()) {
795     // If currently in the debugger don't do any actual preemption but record
796     // that preemption occoured while in the debugger.
797     isolate->debug()->PreemptionWhileInDebugger();
798   } else {
799     // Perform preemption.
800     v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
801     Thread::YieldCPU();
802   }
803 #else
804   { // NOLINT
805     // Perform preemption.
806     v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
807     Thread::YieldCPU();
808   }
809 #endif
810 
811   return isolate->heap()->undefined_value();
812 }
813 
814 
815 #ifdef ENABLE_DEBUGGER_SUPPORT
DebugBreakHelper()816 Object* Execution::DebugBreakHelper() {
817   Isolate* isolate = Isolate::Current();
818 
819   // Just continue if breaks are disabled.
820   if (isolate->debug()->disable_break()) {
821     return isolate->heap()->undefined_value();
822   }
823 
824   // Ignore debug break during bootstrapping.
825   if (isolate->bootstrapper()->IsActive()) {
826     return isolate->heap()->undefined_value();
827   }
828 
829   StackLimitCheck check(isolate);
830   if (check.HasOverflowed()) {
831     return isolate->heap()->undefined_value();
832   }
833 
834   {
835     JavaScriptFrameIterator it(isolate);
836     ASSERT(!it.done());
837     Object* fun = it.frame()->function();
838     if (fun && fun->IsJSFunction()) {
839       // Don't stop in builtin functions.
840       if (JSFunction::cast(fun)->IsBuiltin()) {
841         return isolate->heap()->undefined_value();
842       }
843       GlobalObject* global = JSFunction::cast(fun)->context()->global();
844       // Don't stop in debugger functions.
845       if (isolate->debug()->IsDebugGlobal(global)) {
846         return isolate->heap()->undefined_value();
847       }
848     }
849   }
850 
851   // Collect the break state before clearing the flags.
852   bool debug_command_only =
853       isolate->stack_guard()->IsDebugCommand() &&
854       !isolate->stack_guard()->IsDebugBreak();
855 
856   // Clear the debug break request flag.
857   isolate->stack_guard()->Continue(DEBUGBREAK);
858 
859   ProcessDebugMessages(debug_command_only);
860 
861   // Return to continue execution.
862   return isolate->heap()->undefined_value();
863 }
864 
ProcessDebugMessages(bool debug_command_only)865 void Execution::ProcessDebugMessages(bool debug_command_only) {
866   Isolate* isolate = Isolate::Current();
867   // Clear the debug command request flag.
868   isolate->stack_guard()->Continue(DEBUGCOMMAND);
869 
870   StackLimitCheck check(isolate);
871   if (check.HasOverflowed()) {
872     return;
873   }
874 
875   HandleScope scope(isolate);
876   // Enter the debugger. Just continue if we fail to enter the debugger.
877   EnterDebugger debugger;
878   if (debugger.FailedToEnter()) {
879     return;
880   }
881 
882   // Notify the debug event listeners. Indicate auto continue if the break was
883   // a debug command break.
884   isolate->debugger()->OnDebugBreak(isolate->factory()->undefined_value(),
885                                     debug_command_only);
886 }
887 
888 
889 #endif
890 
HandleStackGuardInterrupt(Isolate * isolate)891 MaybeObject* Execution::HandleStackGuardInterrupt(Isolate* isolate) {
892   StackGuard* stack_guard = isolate->stack_guard();
893   if (stack_guard->ShouldPostponeInterrupts()) {
894     return isolate->heap()->undefined_value();
895   }
896 
897   if (stack_guard->IsGCRequest()) {
898     isolate->heap()->CollectAllGarbage(Heap::kNoGCFlags,
899                                        "StackGuard GC request");
900     stack_guard->Continue(GC_REQUEST);
901   }
902 
903   isolate->counters()->stack_interrupts()->Increment();
904   // If FLAG_count_based_interrupts, every interrupt is a profiler interrupt.
905   if (FLAG_count_based_interrupts ||
906       stack_guard->IsRuntimeProfilerTick()) {
907     isolate->counters()->runtime_profiler_ticks()->Increment();
908     stack_guard->Continue(RUNTIME_PROFILER_TICK);
909     isolate->runtime_profiler()->OptimizeNow();
910   }
911 #ifdef ENABLE_DEBUGGER_SUPPORT
912   if (stack_guard->IsDebugBreak() || stack_guard->IsDebugCommand()) {
913     DebugBreakHelper();
914   }
915 #endif
916   if (stack_guard->IsPreempted()) RuntimePreempt();
917   if (stack_guard->IsTerminateExecution()) {
918     stack_guard->Continue(TERMINATE);
919     return isolate->TerminateExecution();
920   }
921   if (stack_guard->IsInterrupted()) {
922     stack_guard->Continue(INTERRUPT);
923     return isolate->StackOverflow();
924   }
925   return isolate->heap()->undefined_value();
926 }
927 
928 
929 } }  // namespace v8::internal
930