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1 /*
2  * Copyright (C) 2007-2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "ScheduledAction.h"
33 
34 #include "Document.h"
35 #include "ScriptExecutionContext.h"
36 #include "ScriptSourceCode.h"
37 
38 #include "V8Binding.h"
39 #include "V8Proxy.h"
40 #include "WorkerContext.h"
41 #include "WorkerContextExecutionProxy.h"
42 #include "WorkerThread.h"
43 
44 namespace WebCore {
45 
ScheduledAction(v8::Handle<v8::Context> context,v8::Handle<v8::Function> func,int argc,v8::Handle<v8::Value> argv[])46 ScheduledAction::ScheduledAction(v8::Handle<v8::Context> context, v8::Handle<v8::Function> func, int argc, v8::Handle<v8::Value> argv[])
47     : m_context(context)
48     , m_code(String(), KURL(), TextPosition1::belowRangePosition())
49 {
50     m_function = v8::Persistent<v8::Function>::New(func);
51 
52 #ifndef NDEBUG
53     V8GCController::registerGlobalHandle(SCHEDULED_ACTION, this, m_function);
54 #endif
55 
56     m_argc = argc;
57     if (argc > 0) {
58         m_argv = new v8::Persistent<v8::Value>[argc];
59         for (int i = 0; i < argc; i++) {
60             m_argv[i] = v8::Persistent<v8::Value>::New(argv[i]);
61 
62 #ifndef NDEBUG
63     V8GCController::registerGlobalHandle(SCHEDULED_ACTION, this, m_argv[i]);
64 #endif
65         }
66     } else
67         m_argv = 0;
68 }
69 
~ScheduledAction()70 ScheduledAction::~ScheduledAction()
71 {
72     if (m_function.IsEmpty())
73         return;
74 
75 #ifndef NDEBUG
76     V8GCController::unregisterGlobalHandle(this, m_function);
77 #endif
78     m_function.Dispose();
79 
80     for (int i = 0; i < m_argc; i++) {
81 #ifndef NDEBUG
82         V8GCController::unregisterGlobalHandle(this, m_argv[i]);
83 #endif
84         m_argv[i].Dispose();
85     }
86 
87     if (m_argc > 0)
88         delete[] m_argv;
89 }
90 
execute(ScriptExecutionContext * context)91 void ScheduledAction::execute(ScriptExecutionContext* context)
92 {
93     V8Proxy* proxy = V8Proxy::retrieve(context);
94     if (proxy)
95         execute(proxy);
96 #if ENABLE(WORKERS)
97     else if (context->isWorkerContext())
98         execute(static_cast<WorkerContext*>(context));
99 #endif
100     // It's possible that Javascript is disabled and that we have neither a V8Proxy
101     // nor a WorkerContext.  Do nothing in that case.
102 }
103 
execute(V8Proxy * proxy)104 void ScheduledAction::execute(V8Proxy* proxy)
105 {
106     ASSERT(proxy);
107 
108     v8::HandleScope handleScope;
109     v8::Handle<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context.get());
110     if (v8Context.IsEmpty())
111         return; // JS may not be enabled.
112 
113     v8::Context::Scope scope(v8Context);
114 
115     proxy->setTimerCallback(true);
116 
117     // FIXME: Need to implement timeouts for preempting a long-running script.
118     if (!m_function.IsEmpty() && m_function->IsFunction()) {
119         proxy->callFunction(v8::Persistent<v8::Function>::Cast(m_function), v8Context->Global(), m_argc, m_argv);
120         Document::updateStyleForAllDocuments();
121     } else
122         proxy->evaluate(m_code, 0);
123 
124     proxy->setTimerCallback(false);
125 }
126 
127 #if ENABLE(WORKERS)
execute(WorkerContext * workerContext)128 void ScheduledAction::execute(WorkerContext* workerContext)
129 {
130     // In a Worker, the execution should always happen on a worker thread.
131     ASSERT(workerContext->thread()->threadID() == currentThread());
132 
133     WorkerScriptController* scriptController = workerContext->script();
134 
135     if (!m_function.IsEmpty() && m_function->IsFunction()) {
136         v8::HandleScope handleScope;
137         v8::Handle<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context.get());
138         ASSERT(!v8Context.IsEmpty());
139         v8::Context::Scope scope(v8Context);
140         m_function->Call(v8Context->Global(), m_argc, m_argv);
141     } else
142         scriptController->evaluate(m_code);
143 }
144 #endif
145 
146 } // namespace WebCore
147