1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "V8ScriptProfileNode.h"
33
34 #include "ScriptProfileNode.h"
35 #include "V8Binding.h"
36 #include "V8Proxy.h"
37
38 #include <v8-profiler.h>
39
40 namespace WebCore {
41
childrenAccessorGetter(v8::Local<v8::String> name,const v8::AccessorInfo & info)42 v8::Handle<v8::Value> V8ScriptProfileNode::childrenAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
43 {
44 INC_STATS("DOM.ScriptProfileNode.childrenAccessorGetter");
45 ScriptProfileNode* imp = V8ScriptProfileNode::toNative(info.Holder());
46 const ProfileNodesList& children = imp->children();
47 v8::Handle<v8::Array> result = v8::Array::New(children.size());
48 int index = 0;
49 ProfileNodesList::const_iterator end = children.end();
50 for (ProfileNodesList::const_iterator iter = children.begin(); iter != end; ++iter)
51 result->Set(v8::Integer::New(index++), toV8(iter->get()));
52 return result;
53 }
54
callUIDAccessorGetter(v8::Local<v8::String> name,const v8::AccessorInfo & info)55 v8::Handle<v8::Value> V8ScriptProfileNode::callUIDAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
56 {
57 INC_STATS("DOM.ScriptProfileNode.callUIDAccessorGetter");
58 ScriptProfileNode* imp = V8ScriptProfileNode::toNative(info.Holder());
59 return v8::Number::New(imp->callUID());
60 }
61
toV8(ScriptProfileNode * impl)62 v8::Handle<v8::Value> toV8(ScriptProfileNode* impl)
63 {
64 if (!impl)
65 return v8::Null();
66 v8::Local<v8::Function> function = V8ScriptProfileNode::GetTemplate()->GetFunction();
67 if (function.IsEmpty()) {
68 // Return if allocation failed.
69 return v8::Local<v8::Object>();
70 }
71 v8::Local<v8::Object> instance = SafeAllocation::newInstance(function);
72 if (instance.IsEmpty()) {
73 // Avoid setting the wrapper if allocation failed.
74 return v8::Local<v8::Object>();
75 }
76 impl->ref();
77 V8DOMWrapper::setDOMWrapper(instance, &V8ScriptProfileNode::info, impl);
78 return instance;
79 }
80
81 } // namespace WebCore
82