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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "V8ScriptProfileNode.h"
33 
34 #include "ScriptProfileNode.h"
35 #include "V8Binding.h"
36 #include "V8Proxy.h"
37 
38 #include <v8-profiler.h>
39 
40 namespace WebCore {
41 
childrenAccessorGetter(v8::Local<v8::String> name,const v8::AccessorInfo & info)42 v8::Handle<v8::Value> V8ScriptProfileNode::childrenAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
43 {
44     INC_STATS("DOM.ScriptProfileNode.childrenAccessorGetter");
45     ScriptProfileNode* imp = V8ScriptProfileNode::toNative(info.Holder());
46     const ProfileNodesList& children = imp->children();
47     v8::Handle<v8::Array> result = v8::Array::New(children.size());
48     int index = 0;
49     ProfileNodesList::const_iterator end = children.end();
50     for (ProfileNodesList::const_iterator iter = children.begin(); iter != end; ++iter)
51         result->Set(v8::Integer::New(index++), toV8(iter->get()));
52     return result;
53 }
54 
callUIDAccessorGetter(v8::Local<v8::String> name,const v8::AccessorInfo & info)55 v8::Handle<v8::Value> V8ScriptProfileNode::callUIDAccessorGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
56 {
57     INC_STATS("DOM.ScriptProfileNode.callUIDAccessorGetter");
58     ScriptProfileNode* imp = V8ScriptProfileNode::toNative(info.Holder());
59     return v8::Number::New(imp->callUID());
60 }
61 
toV8(ScriptProfileNode * impl)62 v8::Handle<v8::Value> toV8(ScriptProfileNode* impl)
63 {
64     if (!impl)
65         return v8::Null();
66     v8::Local<v8::Function> function = V8ScriptProfileNode::GetTemplate()->GetFunction();
67     if (function.IsEmpty()) {
68         // Return if allocation failed.
69         return v8::Local<v8::Object>();
70     }
71     v8::Local<v8::Object> instance = SafeAllocation::newInstance(function);
72     if (instance.IsEmpty()) {
73         // Avoid setting the wrapper if allocation failed.
74         return v8::Local<v8::Object>();
75     }
76     impl->ref();
77     V8DOMWrapper::setDOMWrapper(instance, &V8ScriptProfileNode::info, impl);
78     return instance;
79 }
80 
81 } // namespace WebCore
82