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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.
3  * Copyright (C) 2009 Google, Inc.
4  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #include "config.h"
23 
24 #if ENABLE(SVG) && ENABLE(SVG_FOREIGN_OBJECT)
25 #include "RenderSVGForeignObject.h"
26 
27 #include "GraphicsContext.h"
28 #include "RenderSVGResource.h"
29 #include "RenderView.h"
30 #include "SVGForeignObjectElement.h"
31 #include "SVGRenderSupport.h"
32 #include "SVGSVGElement.h"
33 #include "TransformState.h"
34 
35 namespace WebCore {
36 
RenderSVGForeignObject(SVGForeignObjectElement * node)37 RenderSVGForeignObject::RenderSVGForeignObject(SVGForeignObjectElement* node)
38     : RenderSVGBlock(node)
39     , m_needsTransformUpdate(true)
40 {
41 }
42 
~RenderSVGForeignObject()43 RenderSVGForeignObject::~RenderSVGForeignObject()
44 {
45 }
46 
paint(PaintInfo & paintInfo,int,int)47 void RenderSVGForeignObject::paint(PaintInfo& paintInfo, int, int)
48 {
49     if (paintInfo.context->paintingDisabled())
50         return;
51 
52     PaintInfo childPaintInfo(paintInfo);
53     childPaintInfo.context->save();
54     childPaintInfo.applyTransform(localTransform());
55 
56     if (SVGRenderSupport::isOverflowHidden(this))
57         childPaintInfo.context->clip(m_viewport);
58 
59     float opacity = style()->opacity();
60     if (opacity < 1.0f)
61         childPaintInfo.context->beginTransparencyLayer(opacity);
62 
63     RenderBlock::paint(childPaintInfo, 0, 0);
64 
65     if (opacity < 1.0f)
66         childPaintInfo.context->endTransparencyLayer();
67 
68     childPaintInfo.context->restore();
69 }
70 
clippedOverflowRectForRepaint(RenderBoxModelObject * repaintContainer)71 IntRect RenderSVGForeignObject::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
72 {
73     return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
74 }
75 
computeRectForRepaint(RenderBoxModelObject * repaintContainer,IntRect & repaintRect,bool fixed)76 void RenderSVGForeignObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
77 {
78     SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
79 }
80 
localToParentTransform() const81 const AffineTransform& RenderSVGForeignObject::localToParentTransform() const
82 {
83     m_localToParentTransform = localTransform();
84     m_localToParentTransform.translate(m_viewport.x(), m_viewport.y());
85     return m_localToParentTransform;
86 }
87 
computeLogicalWidth()88 void RenderSVGForeignObject::computeLogicalWidth()
89 {
90     // FIXME: Investigate in size rounding issues
91     setWidth(static_cast<int>(roundf(m_viewport.width())));
92 }
93 
computeLogicalHeight()94 void RenderSVGForeignObject::computeLogicalHeight()
95 {
96     // FIXME: Investigate in size rounding issues
97     setHeight(static_cast<int>(roundf(m_viewport.height())));
98 }
99 
layout()100 void RenderSVGForeignObject::layout()
101 {
102     ASSERT(needsLayout());
103     ASSERT(!view()->layoutStateEnabled()); // RenderSVGRoot disables layoutState for the SVG rendering tree.
104 
105     LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
106     SVGForeignObjectElement* foreign = static_cast<SVGForeignObjectElement*>(node());
107 
108     bool updateCachedBoundariesInParents = false;
109     if (m_needsTransformUpdate) {
110         m_localTransform = foreign->animatedLocalTransform();
111         m_needsTransformUpdate = false;
112         updateCachedBoundariesInParents = true;
113     }
114 
115     FloatRect oldViewport = m_viewport;
116 
117     // Cache viewport boundaries
118     FloatPoint viewportLocation(foreign->x().value(foreign), foreign->y().value(foreign));
119     m_viewport = FloatRect(viewportLocation, FloatSize(foreign->width().value(foreign), foreign->height().value(foreign)));
120     if (!updateCachedBoundariesInParents)
121         updateCachedBoundariesInParents = oldViewport != m_viewport;
122 
123     // Set box origin to the foreignObject x/y translation, so positioned objects in XHTML content get correct
124     // positions. A regular RenderBoxModelObject would pull this information from RenderStyle - in SVG those
125     // properties are ignored for non <svg> elements, so we mimic what happens when specifying them through CSS.
126 
127     // FIXME: Investigate in location rounding issues - only affects RenderSVGForeignObject & RenderSVGText
128     setLocation(roundedIntPoint(viewportLocation));
129 
130     bool layoutChanged = m_everHadLayout && selfNeedsLayout();
131     RenderBlock::layout();
132     ASSERT(!needsLayout());
133 
134     // If our bounds changed, notify the parents.
135     if (updateCachedBoundariesInParents)
136         RenderSVGBlock::setNeedsBoundariesUpdate();
137 
138     // Invalidate all resources of this client if our layout changed.
139     if (layoutChanged)
140         SVGResourcesCache::clientLayoutChanged(this);
141 
142     repainter.repaintAfterLayout();
143 }
144 
nodeAtFloatPoint(const HitTestRequest & request,HitTestResult & result,const FloatPoint & pointInParent,HitTestAction hitTestAction)145 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
146 {
147     FloatPoint localPoint = localTransform().inverse().mapPoint(pointInParent);
148 
149     // Early exit if local point is not contained in clipped viewport area
150     if (SVGRenderSupport::isOverflowHidden(this) && !m_viewport.contains(localPoint))
151         return false;
152 
153     IntPoint roundedLocalPoint = roundedIntPoint(localPoint);
154     return RenderBlock::nodeAtPoint(request, result, roundedLocalPoint.x(), roundedLocalPoint.y(), 0, 0, hitTestAction);
155 }
156 
nodeAtPoint(const HitTestRequest &,HitTestResult &,int,int,int,int,HitTestAction)157 bool RenderSVGForeignObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction)
158 {
159     ASSERT_NOT_REACHED();
160     return false;
161 }
162 
mapLocalToContainer(RenderBoxModelObject * repaintContainer,bool fixed,bool useTransforms,TransformState & transformState) const163 void RenderSVGForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const
164 {
165     // When crawling up the hierachy starting from foreignObject child content, useTransforms may not be set to true.
166     if (!useTransforms)
167         useTransforms = true;
168     SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
169 }
170 
171 }
172 
173 #endif
174