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1 /*
2  * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 #ifndef SVGUseElement_h
22 #define SVGUseElement_h
23 
24 #if ENABLE(SVG)
25 #include "SVGAnimatedBoolean.h"
26 #include "SVGAnimatedLength.h"
27 #include "SVGExternalResourcesRequired.h"
28 #include "SVGLangSpace.h"
29 #include "SVGStyledTransformableElement.h"
30 #include "SVGTests.h"
31 #include "SVGURIReference.h"
32 
33 namespace WebCore {
34 
35 class SVGElementInstance;
36 class SVGShadowTreeRootElement;
37 
38 class SVGUseElement : public SVGStyledTransformableElement,
39                       public SVGTests,
40                       public SVGLangSpace,
41                       public SVGExternalResourcesRequired,
42                       public SVGURIReference {
43 public:
44     static PassRefPtr<SVGUseElement> create(const QualifiedName&, Document*);
45 
46     SVGElementInstance* instanceRoot() const;
47     SVGElementInstance* animatedInstanceRoot() const;
48     SVGElementInstance* instanceForShadowTreeElement(Node*) const;
49     void invalidateShadowTree();
50 
51     RenderObject* rendererClipChild() const;
52 
53 private:
54     SVGUseElement(const QualifiedName&, Document*);
55 
isValid()56     virtual bool isValid() const { return SVGTests::isValid(); }
57 
58     virtual void insertedIntoDocument();
59     virtual void removedFromDocument();
60     virtual void buildPendingResource();
61 
62     virtual void parseMappedAttribute(Attribute*);
63     virtual void svgAttributeChanged(const QualifiedName&);
64     virtual void synchronizeProperty(const QualifiedName&);
65     virtual void fillAttributeToPropertyTypeMap();
66     virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
67 
68     virtual void recalcStyle(StyleChange = NoChange);
69     virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
70     virtual void attach();
71     virtual void detach();
72 
73     virtual void toClipPath(Path&) const;
74 
75     static void removeDisallowedElementsFromSubtree(Node* element);
76 
setUpdatesBlocked(bool blocked)77     void setUpdatesBlocked(bool blocked) { m_updatesBlocked = blocked; }
78 
79     friend class RenderSVGShadowTreeRootContainer;
isPendingResource()80     bool isPendingResource() const { return m_isPendingResource; }
81     void buildShadowAndInstanceTree(SVGShadowTreeRootElement*);
82     void detachInstance();
83 
84     virtual bool selfHasRelativeLengths() const;
85 
86     // Instance tree handling
87     void buildInstanceTree(SVGElement* target, SVGElementInstance* targetInstance, bool& foundCycle);
88     bool hasCycleUseReferencing(SVGUseElement*, SVGElementInstance* targetInstance, SVGElement*& newTarget);
89 
90     // Shadow tree handling
91     void buildShadowTree(SVGShadowTreeRootElement*, SVGElement* target, SVGElementInstance* targetInstance);
92 
93 #if ENABLE(SVG) && ENABLE(SVG_USE)
94     void expandUseElementsInShadowTree(Node* element);
95     void expandSymbolElementsInShadowTree(Node* element);
96 #endif
97 
98     // "Tree connector"
99     void associateInstancesWithShadowTreeElements(Node* target, SVGElementInstance* targetInstance);
100     SVGElementInstance* instanceForShadowTreeElement(Node* element, SVGElementInstance* instance) const;
101 
102     void transferUseAttributesToReplacedElement(SVGElement* from, SVGElement* to) const;
103     void transferEventListenersToShadowTree(SVGElementInstance* target);
104 
105     void updateContainerOffsets();
106     void updateContainerSizes();
107 
108     // Animated property declarations
109     DECLARE_ANIMATED_LENGTH(X, x)
110     DECLARE_ANIMATED_LENGTH(Y, y)
111     DECLARE_ANIMATED_LENGTH(Width, width)
112     DECLARE_ANIMATED_LENGTH(Height, height)
113 
114     // SVGURIReference
115     DECLARE_ANIMATED_STRING(Href, href)
116 
117     // SVGExternalResourcesRequired
118     DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
119 
120     bool m_updatesBlocked;
121     bool m_isPendingResource;
122     bool m_needsShadowTreeRecreation;
123     String m_resourceId;
124     RefPtr<SVGElementInstance> m_targetElementInstance;
125 };
126 
127 }
128 
129 #endif
130 #endif
131