1 /**
2 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 *
19 */
20
21 #include "config.h"
22
23 #if ENABLE(WML)
24 #include "WMLFormControlElement.h"
25
26 #include "RenderBox.h"
27 #include "RenderObject.h"
28 #include "RenderStyle.h"
29
30 namespace WebCore {
31
WMLFormControlElement(const QualifiedName & tagName,Document * document)32 WMLFormControlElement::WMLFormControlElement(const QualifiedName& tagName, Document* document)
33 : WMLElement(tagName, document)
34 , m_valueMatchesRenderer(false)
35 {
36 }
37
create(const QualifiedName & tagName,Document * document)38 PassRefPtr<WMLFormControlElement> WMLFormControlElement::create(const QualifiedName& tagName, Document* document)
39 {
40 return adoptRef(new WMLFormControlElement(tagName, document));
41 }
42
~WMLFormControlElement()43 WMLFormControlElement::~WMLFormControlElement()
44 {
45 }
46
supportsFocus() const47 bool WMLFormControlElement::supportsFocus() const
48 {
49 return true;
50 }
51
isFocusable() const52 bool WMLFormControlElement::isFocusable() const
53 {
54 if (!renderer() || !renderer()->isBox())
55 return false;
56
57 if (toRenderBox(renderer())->size().isEmpty())
58 return false;
59
60 return WMLElement::isFocusable();
61 }
62
63
attach()64 void WMLFormControlElement::attach()
65 {
66 ASSERT(!attached());
67 WMLElement::attach();
68
69 // The call to updateFromElement() needs to go after the call through
70 // to the base class's attach() because that can sometimes do a close
71 // on the renderer.
72 if (renderer())
73 renderer()->updateFromElement();
74 }
75
recalcStyle(StyleChange change)76 void WMLFormControlElement::recalcStyle(StyleChange change)
77 {
78 WMLElement::recalcStyle(change);
79
80 if (renderer())
81 renderer()->updateFromElement();
82 }
83
84 }
85
86 #endif
87