1 __ __ ____ ____ ____ 2 / \\/ \/ _ \/ _ )/ _ \ 3 \ / __/ _ \ __/ 4 \__\__/\____/\_____/__/ ____ ___ 5 / _/ / \ \ / _ \/ _/ 6 / \_/ / / \ \ __/ \__ 7 \____/____/\_____/_____/____/v0.2.0 8 9Description: 10============ 11 12WebP codec: library to encode and decode images in WebP format. This package 13contains the library that can be used in other programs to add WebP support, 14as well as the command line tools 'cwebp' and 'dwebp'. 15 16See http://developers.google.com/speed/webp 17 18Latest sources are available from http://www.webmproject.org/code/ 19 20It is released under the same license as the WebM project. 21See http://www.webmproject.org/license/software/ or the 22file "COPYING" file for details. An additional intellectual 23property rights grant can be found in the file PATENTS. 24 25Building: 26========= 27 28Windows build (without experimental features): 29---------------------------------------------- 30 31By running: 32 33 nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output 34 35the directory output\release-static\(x64|x86)\bin will contain the tools 36cwebp.exe and dwebp.exe. The directory output\release-static\(x64|x86)\lib will 37contain the libwebp static library. 38The target architecture (x86/x64) is detected by Makefile.vc from the Visual 39Studio compiler (cl.exe) available in the system path. 40 41Windows build (with experimental features): 42------------------------------------------- 43 44This release requires the zlib library. This library is not common under 45Windows nor can it be replaced with calls to the Windows API, so you will need 46to download it or build it yourself. 47 48You can either: 49(a) Link zlib dynamically (as a DLL). 50(b) Link zlib statically. 51 52Linking it dynamically is easier to do (as you can download a precompiled DLL), 53but a bit more cumbersome to use - you need to keep zlib1.dll in the same 54directory as the created EXEs. 55 56a. With dynamic zlib 57~~~~~~~~~~~~~~~~~~~~ 581. Download and unpack the archive from http://zlib.net/zlib125-dll.zip. 592. Compile libwebp with the command: 60 nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output \ 61 ZDLLDIR=C:\path\to\the\unpacked\archive EXPERIMENTAL=y 623. Copy C:\path\to\the\unpacked\archive\zlib1.dll to 63 output\release-static\x86\bin for binaries there to work. 64Note: only a 32-bit DLL is currently available for download, so for a 64-bit 65build, you will need to build the DLL yourself. 66 67b. With static zlib 68~~~~~~~~~~~~~~~~~~~ 69 701. Download and unpack the source code from http://zlib.net/zlib125.zip. 712. For a 32-bit build of zlib compatible with libwebp: 72 a. Edit zlib's win32\Makefile.msc, adding "-SAFESEH" to ASFLAGS. 73 b. Compile zlib with the command: 74 nmake /f win32/Makefile.msc LOC="-DASMV -DASMINF -MT" \ 75 OBJA="inffas32.obj match686.obj" 763. Compile libwebp with the command 77 nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output \ 78 ZLIBDIR=C:\path\to\the\unpacked\archive experimental 794. Use the binaries in output\release-static\x86\bin. 80Note: a 64-bit build of zlib requires different modifications of 81Makefile.msc. 82 83 84Unix build using makefile.unix: 85------------------------------- 86 87On platforms with GNU tools installed (gcc and make), running 88 89 make -f makefile.unix 90 91will build the binaries examples/cwebp and examples/dwebp, along 92with the static library src/libwebp.a. No system-wide installation 93is supplied, as this is a simple alternative to the full installation 94system based on the autoconf tools (see below). 95Please refer to the makefile.unix for additional details and customizations. 96 97Using autoconf tools: 98--------------------- 99When building from git sources, you will need to run autogen.sh to generate the 100configure script. 101 102./configure 103make 104make install 105 106should be all you need to have the following files 107 108/usr/local/include/webp/decode.h 109/usr/local/include/webp/encode.h 110/usr/local/include/webp/types.h 111/usr/local/lib/libwebp.* 112/usr/local/bin/cwebp 113/usr/local/bin/dwebp 114 115installed. 116 117Note: The encoding and decoding libraries are compiled separately 118(as src/dec/libwebpdecode.* and src/dec/libwebpencode.*). They 119can be installed independently using a minor modification in the 120corresponding Makefile.am configure files (see comments there). 121 122SWIG bindings: 123-------------- 124 125To generate language bindings from swig/libwebp.i swig-1.3 126(http://www.swig.org) is required. 2.0 may work, but has not been tested. 127 128Currently the following functions are mapped: 129Decode: 130 WebPGetDecoderVersion 131 WebPGetInfo 132 WebPDecodeRGBA 133 WebPDecodeARGB 134 WebPDecodeBGRA 135 WebPDecodeBGR 136 WebPDecodeRGB 137 138Encode: 139 WebPGetEncoderVersion 140 WebPEncodeRGBA 141 WebPEncodeBGRA 142 WebPEncodeRGB 143 WebPEncodeBGR 144 WebPEncodeLosslessRGBA 145 WebPEncodeLosslessBGRA 146 WebPEncodeLosslessRGB 147 WebPEncodeLosslessBGR 148 149Java bindings: 150 151To build the swig-generated JNI wrapper code at least JDK-1.5 (or equivalent) 152is necessary for enum support. The output is intended to be a shared object / 153DLL that can be loaded via System.loadLibrary("webp_jni"). 154 155Encoding tool: 156============== 157 158The examples/ directory contains tools for encoding (cwebp) and 159decoding (dwebp) images. 160 161The easiest use should look like: 162 cwebp input.png -q 80 -o output.webp 163which will convert the input file to a WebP file using a quality factor of 80 164on a 0->100 scale (0 being the lowest quality, 100 being the best. Default 165value is 75). 166You might want to try the -lossless flag too, which will compress the source 167(in RGBA format) without any loss. The -q quality parameter will in this case 168control the amount of processing time spent trying to make the output file as 169small as possible. 170 171A longer list of options is available using the -longhelp command line flag: 172 173> cwebp -longhelp 174Usage: 175 cwebp [-preset <...>] [options] in_file [-o out_file] 176 177If input size (-s) for an image is not specified, it is assumed to be a PNG, 178JPEG or TIFF file. 179options: 180 -h / -help ............ short help 181 -H / -longhelp ........ long help 182 -q <float> ............. quality factor (0:small..100:big) 183 -alpha_q <int> ......... Transparency-compression quality (0..100). 184 -preset <string> ....... Preset setting, one of: 185 default, photo, picture, 186 drawing, icon, text 187 -preset must come first, as it overwrites other parameters. 188 -m <int> ............... compression method (0=fast, 6=slowest) 189 -segments <int> ........ number of segments to use (1..4) 190 -size <int> ............ Target size (in bytes) 191 -psnr <float> .......... Target PSNR (in dB. typically: 42) 192 193 -s <int> <int> ......... Input size (width x height) for YUV 194 -sns <int> ............. Spatial Noise Shaping (0:off, 100:max) 195 -f <int> ............... filter strength (0=off..100) 196 -sharpness <int> ....... filter sharpness (0:most .. 7:least sharp) 197 -strong ................ use strong filter instead of simple. 198 -partition_limit <int> . limit quality to fit the 512k limit on 199 the first partition (0=no degradation ... 100=full) 200 -pass <int> ............ analysis pass number (1..10) 201 -crop <x> <y> <w> <h> .. crop picture with the given rectangle 202 -resize <w> <h> ........ resize picture (after any cropping) 203 -map <int> ............. print map of extra info. 204 -print_psnr ............ prints averaged PSNR distortion. 205 -print_ssim ............ prints averaged SSIM distortion. 206 -print_lsim ............ prints local-similarity distortion. 207 -d <file.pgm> .......... dump the compressed output (PGM file). 208 -alpha_method <int> .... Transparency-compression method (0..1) 209 -alpha_filter <string> . predictive filtering for alpha plane. 210 One of: none, fast (default) or best. 211 -alpha_cleanup ......... Clean RGB values in transparent area. 212 -noalpha ............... discard any transparency information. 213 -lossless .............. Encode image losslessly. 214 -hint <string> ......... Specify image characteristics hint. 215 One of: photo, picture or graph 216 217 -short ................. condense printed message 218 -quiet ................. don't print anything. 219 -version ............... print version number and exit. 220 -noasm ................. disable all assembly optimizations. 221 -v ..................... verbose, e.g. print encoding/decoding times 222 -progress .............. report encoding progress 223 224Experimental Options: 225 -af .................... auto-adjust filter strength. 226 -pre <int> ............. pre-processing filter 227 228 229The main options you might want to try in order to further tune the 230visual quality are: 231 -preset 232 -sns 233 -f 234 -m 235 236Namely: 237 * 'preset' will set up a default encoding configuration targeting a 238 particular type of input. It should appear first in the list of options, 239 so that subsequent options can take effect on top of this preset. 240 Default value is 'default'. 241 * 'sns' will progressively turn on (when going from 0 to 100) some additional 242 visual optimizations (like: segmentation map re-enforcement). This option 243 will balance the bit allocation differently. It tries to take bits from the 244 "easy" parts of the picture and use them in the "difficult" ones instead. 245 Usually, raising the sns value (at fixed -q value) leads to larger files, 246 but with better quality. 247 Typical value is around '75'. 248 * 'f' option directly links to the filtering strength used by the codec's 249 in-loop processing. The higher the value, the smoother the 250 highly-compressed area will look. This is particularly useful when aiming 251 at very small files. Typical values are around 20-30. Note that using the 252 option -strong will change the type of filtering. Use "-f 0" to turn 253 filtering off. 254 * 'm' controls the trade-off between encoding speed and quality. Default is 4. 255 You can try -m 5 or -m 6 to explore more (time-consuming) encoding 256 possibilities. A lower value will result in faster encoding at the expense 257 of quality. 258 259Decoding tool: 260============== 261 262There is a decoding sample in examples/dwebp.c which will take 263a .webp file and decode it to a PNG image file (amongst other formats). 264This is simply to demonstrate the use of the API. You can verify the 265file test.webp decodes to exactly the same as test_ref.ppm by using: 266 267 cd examples 268 ./dwebp test.webp -ppm -o test.ppm 269 diff test.ppm test_ref.ppm 270 271The full list of options is available using -h: 272 273> dwebp -h 274Usage: dwebp in_file [options] [-o out_file] 275 276Decodes the WebP image file to PNG format [Default] 277Use following options to convert into alternate image formats: 278 -pam ......... save the raw RGBA samples as a color PAM 279 -ppm ......... save the raw RGB samples as a color PPM 280 -pgm ......... save the raw YUV samples as a grayscale PGM 281 file with IMC4 layout. 282 Other options are: 283 -version .... print version number and exit. 284 -nofancy ..... don't use the fancy YUV420 upscaler. 285 -nofilter .... disable in-loop filtering. 286 -mt .......... use multi-threading 287 -crop <x> <y> <w> <h> ... crop output with the given rectangle 288 -scale <w> <h> .......... scale the output (*after* any cropping) 289 -alpha ....... only save the alpha plane. 290 -h ....... this help message. 291 -v ....... verbose (e.g. print encoding/decoding times) 292 -noasm ....... disable all assembly optimizations. 293 294Visualization tool: 295=================== 296 297There's a little self-serve visualization tool called 'vwebp' under the 298examples/ directory. It uses OpenGL to open a simple drawing window and show 299a decoded WebP file. It's not yet integrated in the automake or makefile.unix 300build system, but you can try to manually compile it using the recommendations 301at the top of the source file. 302 303Usage: 'vwebp my_picture.webp' 304 305 306Encoding API: 307============= 308 309The main encoding functions are available in the header src/webp/encode.h 310The ready-to-use ones are: 311size_t WebPEncodeRGB(const uint8_t* rgb, int width, int height, int stride, 312 float quality_factor, uint8_t** output); 313size_t WebPEncodeBGR(const uint8_t* bgr, int width, int height, int stride, 314 float quality_factor, uint8_t** output); 315size_t WebPEncodeRGBA(const uint8_t* rgba, int width, int height, int stride, 316 float quality_factor, uint8_t** output); 317size_t WebPEncodeBGRA(const uint8_t* bgra, int width, int height, int stride, 318 float quality_factor, uint8_t** output); 319 320They will convert raw RGB samples to a WebP data. The only control supplied 321is the quality factor. 322 323There are some variants for using the lossless format: 324 325size_t WebPEncodeLosslessRGB(const uint8_t* rgb, int width, int height, 326 int stride, uint8_t** output); 327size_t WebPEncodeLosslessBGR(const uint8_t* bgr, int width, int height, 328 int stride, uint8_t** output); 329size_t WebPEncodeLosslessRGBA(const uint8_t* rgba, int width, int height, 330 int stride, uint8_t** output); 331size_t WebPEncodeLosslessBGRA(const uint8_t* bgra, int width, int height, 332 int stride, uint8_t** output); 333 334Of course in this case, no quality factor is needed since the compression 335occurs without loss of the input values, at the expense of larger output sizes. 336 337Advanced encoding API: 338---------------------- 339 340A more advanced API is based on the WebPConfig and WebPPicture structures. 341 342WebPConfig contains the encoding settings and is not tied to a particular 343picture. 344WebPPicture contains input data, on which some WebPConfig will be used for 345compression. 346The encoding flow looks like: 347 348-------------------------------------- BEGIN PSEUDO EXAMPLE 349 350#include <webp/encode.h> 351 352 // Setup a config, starting form a preset and tuning some additional 353 // parameters 354 WebPConfig config; 355 if (!WebPConfigPreset(&config, WEBP_PRESET_PHOTO, quality_factor)) 356 return 0; // version error 357 } 358 // ... additional tuning 359 config.sns_strength = 90; 360 config.filter_sharpness = 6; 361 config_error = WebPValidateConfig(&config); // not mandatory, but useful 362 363 // Setup the input data 364 WebPPicture pic; 365 if (!WebPPictureInit(&pic)) { 366 return 0; // version error 367 } 368 pic.width = width; 369 pic.height = height; 370 // allocated picture of dimension width x height 371 if (!WebPPictureAllocate(&pic)) { 372 return 0; // memory error 373 } 374 // at this point, 'pic' has been initialized as a container, 375 // and can receive the Y/U/V samples. 376 // Alternatively, one could use ready-made import functions like 377 // WebPPictureImportRGB(), which will take care of memory allocation. 378 // In any case, past this point, one will have to call 379 // WebPPictureFree(&pic) to reclaim memory. 380 381 // Set up a byte-output write method. WebPMemoryWriter, for instance. 382 WebPMemoryWriter wrt; 383 pic.writer = MyFileWriter; 384 pic.custom_ptr = my_opaque_structure_to_make_MyFileWriter_work; 385 // initialize 'wrt' here... 386 387 // Compress! 388 int ok = WebPEncode(&config, &pic); // ok = 0 => error occurred! 389 WebPPictureFree(&pic); // must be called independently of the 'ok' result. 390 391 // output data should have been handled by the writer at that point. 392 393-------------------------------------- END PSEUDO EXAMPLE 394 395Decoding API: 396============= 397 398This is mainly just one function to call: 399 400#include "webp/decode.h" 401uint8_t* WebPDecodeRGB(const uint8_t* data, size_t data_size, 402 int* width, int* height); 403 404Please have a look at the file src/webp/decode.h for the details. 405There are variants for decoding in BGR/RGBA/ARGB/BGRA order, along with 406decoding to raw Y'CbCr samples. One can also decode the image directly into a 407pre-allocated buffer. 408 409To detect a WebP file and gather the picture's dimensions, the function: 410 int WebPGetInfo(const uint8_t* data, size_t data_size, 411 int* width, int* height); 412is supplied. No decoding is involved when using it. 413 414Incremental decoding API: 415========================= 416 417In the case when data is being progressively transmitted, pictures can still 418be incrementally decoded using a slightly more complicated API. Decoder state 419is stored into an instance of the WebPIDecoder object. This object can be 420created with the purpose of decoding either RGB or Y'CbCr samples. 421For instance: 422 423 WebPDecBuffer buffer; 424 WebPInitDecBuffer(&buffer); 425 buffer.colorspace = MODE_BGR; 426 ... 427 WebPIDecoder* idec = WebPINewDecoder(&buffer); 428 429As data is made progressively available, this incremental-decoder object 430can be used to decode the picture further. There are two (mutually exclusive) 431ways to pass freshly arrived data: 432 433either by appending the fresh bytes: 434 435 WebPIAppend(idec, fresh_data, size_of_fresh_data); 436 437or by just mentioning the new size of the transmitted data: 438 439 WebPIUpdate(idec, buffer, size_of_transmitted_buffer); 440 441Note that 'buffer' can be modified between each call to WebPIUpdate, in 442particular when the buffer is resized to accommodate larger data. 443 444These functions will return the decoding status: either VP8_STATUS_SUSPENDED if 445decoding is not finished yet or VP8_STATUS_OK when decoding is done. Any other 446status is an error condition. 447 448The 'idec' object must always be released (even upon an error condition) by 449calling: WebPDelete(idec). 450 451To retrieve partially decoded picture samples, one must use the corresponding 452method: WebPIDecGetRGB or WebPIDecGetYUVA. 453It will return the last displayable pixel row. 454 455Lastly, note that decoding can also be performed into a pre-allocated pixel 456buffer. This buffer must be passed when creating a WebPIDecoder, calling 457WebPINewRGB() or WebPINewYUVA(). 458 459Please have a look at the src/webp/decode.h header for further details. 460 461Advanced Decoding API: 462====================== 463 464WebP decoding supports an advanced API which provides on-the-fly cropping and 465rescaling, something of great usefulness on memory-constrained environments like 466mobile phones. Basically, the memory usage will scale with the output's size, 467not the input's, when one only needs a quick preview or a zoomed in portion of 468an otherwise too-large picture. Some CPU can be saved too, incidentally. 469 470-------------------------------------- BEGIN PSEUDO EXAMPLE 471 // A) Init a configuration object 472 WebPDecoderConfig config; 473 CHECK(WebPInitDecoderConfig(&config)); 474 475 // B) optional: retrieve the bitstream's features. 476 CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK); 477 478 // C) Adjust 'config' options, if needed 479 config.options.no_fancy_upsampling = 1; 480 config.options.use_scaling = 1; 481 config.options.scaled_width = scaledWidth(); 482 config.options.scaled_height = scaledHeight(); 483 // etc. 484 485 // D) Specify 'config' output options for specifying output colorspace. 486 // Optionally the external image decode buffer can also be specified. 487 config.output.colorspace = MODE_BGRA; 488 // Optionally, the config.output can be pointed to an external buffer as 489 // well for decoding the image. This externally supplied memory buffer 490 // should be big enough to store the decoded picture. 491 config.output.u.RGBA.rgba = (uint8_t*) memory_buffer; 492 config.output.u.RGBA.stride = scanline_stride; 493 config.output.u.RGBA.size = total_size_of_the_memory_buffer; 494 config.output.is_external_memory = 1; 495 496 // E) Decode the WebP image. There are two variants w.r.t decoding image. 497 // The first one (E.1) decodes the full image and the second one (E.2) is 498 // used to incrementally decode the image using small input buffers. 499 // Any one of these steps can be used to decode the WebP image. 500 501 // E.1) Decode full image. 502 CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK); 503 504 // E.2) Decode image incrementally. 505 WebPIDecoder* const idec = WebPIDecode(NULL, NULL, &config); 506 CHECK(idec != NULL); 507 while (bytes_remaining > 0) { 508 VP8StatusCode status = WebPIAppend(idec, input, bytes_read); 509 if (status == VP8_STATUS_OK || status == VP8_STATUS_SUSPENDED) { 510 bytes_remaining -= bytes_read; 511 } else { 512 break; 513 } 514 } 515 WebPIDelete(idec); 516 517 // F) Decoded image is now in config.output (and config.output.u.RGBA). 518 // It can be saved, displayed or otherwise processed. 519 520 // G) Reclaim memory allocated in config's object. It's safe to call 521 // this function even if the memory is external and wasn't allocated 522 // by WebPDecode(). 523 WebPFreeDecBuffer(&config.output); 524 525-------------------------------------- END PSEUDO EXAMPLE 526 527Bugs: 528===== 529 530Please report all bugs to our issue tracker: 531 http://code.google.com/p/webp/issues 532Patches welcome! See this page to get started: 533 http://www.webmproject.org/code/contribute/submitting-patches/ 534 535Discuss: 536======== 537 538Email: webp-discuss@webmproject.org 539Web: http://groups.google.com/a/webmproject.org/group/webp-discuss 540