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1 // Copyright 2012 Google Inc. All Rights Reserved.
2 //
3 // This code is licensed under the same terms as WebM:
4 //  Software License Agreement:  http://www.webmproject.org/license/software/
5 //  Additional IP Rights Grant:  http://www.webmproject.org/license/additional/
6 // -----------------------------------------------------------------------------
7 //
8 // ARM NEON version of dsp functions and loop filtering.
9 //
10 // Authors: Somnath Banerjee (somnath@google.com)
11 //          Johann Koenig (johannkoenig@google.com)
12 
13 #include "./dsp.h"
14 
15 #if defined(WEBP_USE_NEON)
16 
17 #include "../dec/vp8i.h"
18 
19 #if defined(__cplusplus) || defined(c_plusplus)
20 extern "C" {
21 #endif
22 
23 #define QRegs "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",                  \
24               "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
25 
26 #define FLIP_SIGN_BIT2(a, b, s)                                                \
27   "veor     " #a "," #a "," #s "               \n"                             \
28   "veor     " #b "," #b "," #s "               \n"                             \
29 
30 #define FLIP_SIGN_BIT4(a, b, c, d, s)                                          \
31   FLIP_SIGN_BIT2(a, b, s)                                                      \
32   FLIP_SIGN_BIT2(c, d, s)                                                      \
33 
34 #define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask)                             \
35   "vabd.u8    q15," #p0 "," #q0 "         \n"  /* abs(p0 - q0) */              \
36   "vabd.u8    q14," #p1 "," #q1 "         \n"  /* abs(p1 - q1) */              \
37   "vqadd.u8   q15, q15, q15               \n"  /* abs(p0 - q0) * 2 */          \
38   "vshr.u8    q14, q14, #1                \n"  /* abs(p1 - q1) / 2 */          \
39   "vqadd.u8   q15, q15, q14     \n"  /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \
40   "vdup.8     q14, " #thresh "            \n"                                  \
41   "vcge.u8   " #mask ", q14, q15          \n"  /* mask <= thresh */
42 
43 #define GET_BASE_DELTA(p1, p0, q0, q1, o)                                      \
44   "vqsub.s8   q15," #q0 "," #p0 "         \n"  /* (q0 - p0) */                 \
45   "vqsub.s8  " #o "," #p1 "," #q1 "       \n"  /* (p1 - q1) */                 \
46   "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 1 * (p0 - q0) */ \
47   "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 2 * (p0 - q0) */ \
48   "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 3 * (p0 - q0) */
49 
50 #define DO_SIMPLE_FILTER(p0, q0, fl)                                           \
51   "vmov.i8    q15, #0x03                  \n"                                  \
52   "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 3 */      \
53   "vshr.s8    q15, q15, #3                \n"  /* filter1 >> 3 */              \
54   "vqadd.s8  " #p0 "," #p0 ", q15         \n"  /* p0 += filter1 */             \
55                                                                                \
56   "vmov.i8    q15, #0x04                  \n"                                  \
57   "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 4 */      \
58   "vshr.s8    q15, q15, #3                \n"  /* filter2 >> 3 */              \
59   "vqsub.s8  " #q0 "," #q0 ", q15         \n"  /* q0 -= filter2 */
60 
61 // Applies filter on 2 pixels (p0 and q0)
62 #define DO_FILTER2(p1, p0, q0, q1, thresh)                                     \
63   NEEDS_FILTER(p1, p0, q0, q1, thresh, q9)     /* filter mask in q9 */         \
64   "vmov.i8    q10, #0x80                  \n"  /* sign bit */                  \
65   FLIP_SIGN_BIT4(p1, p0, q0, q1, q10)          /* convert to signed value */   \
66   GET_BASE_DELTA(p1, p0, q0, q1, q11)          /* get filter level  */         \
67   "vand       q9, q9, q11                 \n"  /* apply filter mask */         \
68   DO_SIMPLE_FILTER(p0, q0, q9)                 /* apply filter */              \
69   FLIP_SIGN_BIT2(p0, q0, q10)
70 
71 // Load/Store vertical edge
72 #define LOAD8x4(c1, c2, c3, c4, b1, b2, stride)                                \
73   "vld4.8   {" #c1"[0], " #c2"[0], " #c3"[0], " #c4"[0]}," #b1 "," #stride"\n" \
74   "vld4.8   {" #c1"[1], " #c2"[1], " #c3"[1], " #c4"[1]}," #b2 "," #stride"\n" \
75   "vld4.8   {" #c1"[2], " #c2"[2], " #c3"[2], " #c4"[2]}," #b1 "," #stride"\n" \
76   "vld4.8   {" #c1"[3], " #c2"[3], " #c3"[3], " #c4"[3]}," #b2 "," #stride"\n" \
77   "vld4.8   {" #c1"[4], " #c2"[4], " #c3"[4], " #c4"[4]}," #b1 "," #stride"\n" \
78   "vld4.8   {" #c1"[5], " #c2"[5], " #c3"[5], " #c4"[5]}," #b2 "," #stride"\n" \
79   "vld4.8   {" #c1"[6], " #c2"[6], " #c3"[6], " #c4"[6]}," #b1 "," #stride"\n" \
80   "vld4.8   {" #c1"[7], " #c2"[7], " #c3"[7], " #c4"[7]}," #b2 "," #stride"\n"
81 
82 #define STORE8x2(c1, c2, p,stride)                                             \
83   "vst2.8   {" #c1"[0], " #c2"[0]}," #p "," #stride " \n"                      \
84   "vst2.8   {" #c1"[1], " #c2"[1]}," #p "," #stride " \n"                      \
85   "vst2.8   {" #c1"[2], " #c2"[2]}," #p "," #stride " \n"                      \
86   "vst2.8   {" #c1"[3], " #c2"[3]}," #p "," #stride " \n"                      \
87   "vst2.8   {" #c1"[4], " #c2"[4]}," #p "," #stride " \n"                      \
88   "vst2.8   {" #c1"[5], " #c2"[5]}," #p "," #stride " \n"                      \
89   "vst2.8   {" #c1"[6], " #c2"[6]}," #p "," #stride " \n"                      \
90   "vst2.8   {" #c1"[7], " #c2"[7]}," #p "," #stride " \n"
91 
92 //-----------------------------------------------------------------------------
93 // Simple In-loop filtering (Paragraph 15.2)
94 
SimpleVFilter16NEON(uint8_t * p,int stride,int thresh)95 static void SimpleVFilter16NEON(uint8_t* p, int stride, int thresh) {
96   __asm__ volatile (
97     "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride
98 
99     "vld1.u8    {q1}, [%[p]], %[stride]        \n"  // p1
100     "vld1.u8    {q2}, [%[p]], %[stride]        \n"  // p0
101     "vld1.u8    {q3}, [%[p]], %[stride]        \n"  // q0
102     "vld1.u8    {q4}, [%[p]]                   \n"  // q1
103 
104     DO_FILTER2(q1, q2, q3, q4, %[thresh])
105 
106     "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride
107 
108     "vst1.u8    {q2}, [%[p]], %[stride]        \n"  // store op0
109     "vst1.u8    {q3}, [%[p]]                   \n"  // store oq0
110     : [p] "+r"(p)
111     : [stride] "r"(stride), [thresh] "r"(thresh)
112     : "memory", QRegs
113   );
114 }
115 
SimpleHFilter16NEON(uint8_t * p,int stride,int thresh)116 static void SimpleHFilter16NEON(uint8_t* p, int stride, int thresh) {
117   __asm__ volatile (
118     "sub        r4, %[p], #2                   \n"  // base1 = p - 2
119     "lsl        r6, %[stride], #1              \n"  // r6 = 2 * stride
120     "add        r5, r4, %[stride]              \n"  // base2 = base1 + stride
121 
122     LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6)
123     LOAD8x4(d6, d7, d8, d9, [r4], [r5], r6)
124     "vswp       d3, d6                         \n"  // p1:q1 p0:q3
125     "vswp       d5, d8                         \n"  // q0:q2 q1:q4
126     "vswp       q2, q3                         \n"  // p1:q1 p0:q2 q0:q3 q1:q4
127 
128     DO_FILTER2(q1, q2, q3, q4, %[thresh])
129 
130     "sub        %[p], %[p], #1                 \n"  // p - 1
131 
132     "vswp        d5, d6                        \n"
133     STORE8x2(d4, d5, [%[p]], %[stride])
134     STORE8x2(d6, d7, [%[p]], %[stride])
135 
136     : [p] "+r"(p)
137     : [stride] "r"(stride), [thresh] "r"(thresh)
138     : "memory", "r4", "r5", "r6", QRegs
139   );
140 }
141 
SimpleVFilter16iNEON(uint8_t * p,int stride,int thresh)142 static void SimpleVFilter16iNEON(uint8_t* p, int stride, int thresh) {
143   int k;
144   for (k = 3; k > 0; --k) {
145     p += 4 * stride;
146     SimpleVFilter16NEON(p, stride, thresh);
147   }
148 }
149 
SimpleHFilter16iNEON(uint8_t * p,int stride,int thresh)150 static void SimpleHFilter16iNEON(uint8_t* p, int stride, int thresh) {
151   int k;
152   for (k = 3; k > 0; --k) {
153     p += 4;
154     SimpleHFilter16NEON(p, stride, thresh);
155   }
156 }
157 
TransformOneNEON(const int16_t * in,uint8_t * dst)158 static void TransformOneNEON(const int16_t *in, uint8_t *dst) {
159   const int kBPS = BPS;
160   const int16_t constants[] = {20091, 17734, 0, 0};
161   /* kC1, kC2. Padded because vld1.16 loads 8 bytes
162    * Technically these are unsigned but vqdmulh is only available in signed.
163    * vqdmulh returns high half (effectively >> 16) but also doubles the value,
164    * changing the >> 16 to >> 15 and requiring an additional >> 1.
165    * We use this to our advantage with kC2. The canonical value is 35468.
166    * However, the high bit is set so treating it as signed will give incorrect
167    * results. We avoid this by down shifting by 1 here to clear the highest bit.
168    * Combined with the doubling effect of vqdmulh we get >> 16.
169    * This can not be applied to kC1 because the lowest bit is set. Down shifting
170    * the constant would reduce precision.
171    */
172 
173   /* libwebp uses a trick to avoid some extra addition that libvpx does.
174    * Instead of:
175    * temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16);
176    * libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the
177    * same issue with kC1 and vqdmulh that we work around by down shifting kC2
178    */
179 
180   /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */
181   __asm__ volatile (
182     "vld1.16         {q1, q2}, [%[in]]           \n"
183     "vld1.16         {d0}, [%[constants]]        \n"
184 
185     /* d2: in[0]
186      * d3: in[8]
187      * d4: in[4]
188      * d5: in[12]
189      */
190     "vswp            d3, d4                      \n"
191 
192     /* q8 = {in[4], in[12]} * kC1 * 2 >> 16
193      * q9 = {in[4], in[12]} * kC2 >> 16
194      */
195     "vqdmulh.s16     q8, q2, d0[0]               \n"
196     "vqdmulh.s16     q9, q2, d0[1]               \n"
197 
198     /* d22 = a = in[0] + in[8]
199      * d23 = b = in[0] - in[8]
200      */
201     "vqadd.s16       d22, d2, d3                 \n"
202     "vqsub.s16       d23, d2, d3                 \n"
203 
204     /* The multiplication should be x * kC1 >> 16
205      * However, with vqdmulh we get x * kC1 * 2 >> 16
206      * (multiply, double, return high half)
207      * We avoided this in kC2 by pre-shifting the constant.
208      * q8 = in[4]/[12] * kC1 >> 16
209      */
210     "vshr.s16        q8, q8, #1                  \n"
211 
212     /* Add {in[4], in[12]} back after the multiplication. This is handled by
213      * adding 1 << 16 to kC1 in the libwebp C code.
214      */
215     "vqadd.s16       q8, q2, q8                  \n"
216 
217     /* d20 = c = in[4]*kC2 - in[12]*kC1
218      * d21 = d = in[4]*kC1 + in[12]*kC2
219      */
220     "vqsub.s16       d20, d18, d17               \n"
221     "vqadd.s16       d21, d19, d16               \n"
222 
223     /* d2 = tmp[0] = a + d
224      * d3 = tmp[1] = b + c
225      * d4 = tmp[2] = b - c
226      * d5 = tmp[3] = a - d
227      */
228     "vqadd.s16       d2, d22, d21                \n"
229     "vqadd.s16       d3, d23, d20                \n"
230     "vqsub.s16       d4, d23, d20                \n"
231     "vqsub.s16       d5, d22, d21                \n"
232 
233     "vzip.16         q1, q2                      \n"
234     "vzip.16         q1, q2                      \n"
235 
236     "vswp            d3, d4                      \n"
237 
238     /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16
239      * q9 = {tmp[4], tmp[12]} * kC2 >> 16
240      */
241     "vqdmulh.s16     q8, q2, d0[0]               \n"
242     "vqdmulh.s16     q9, q2, d0[1]               \n"
243 
244     /* d22 = a = tmp[0] + tmp[8]
245      * d23 = b = tmp[0] - tmp[8]
246      */
247     "vqadd.s16       d22, d2, d3                 \n"
248     "vqsub.s16       d23, d2, d3                 \n"
249 
250     /* See long winded explanations prior */
251     "vshr.s16        q8, q8, #1                  \n"
252     "vqadd.s16       q8, q2, q8                  \n"
253 
254     /* d20 = c = in[4]*kC2 - in[12]*kC1
255      * d21 = d = in[4]*kC1 + in[12]*kC2
256      */
257     "vqsub.s16       d20, d18, d17               \n"
258     "vqadd.s16       d21, d19, d16               \n"
259 
260     /* d2 = tmp[0] = a + d
261      * d3 = tmp[1] = b + c
262      * d4 = tmp[2] = b - c
263      * d5 = tmp[3] = a - d
264      */
265     "vqadd.s16       d2, d22, d21                \n"
266     "vqadd.s16       d3, d23, d20                \n"
267     "vqsub.s16       d4, d23, d20                \n"
268     "vqsub.s16       d5, d22, d21                \n"
269 
270     "vld1.32         d6[0], [%[dst]], %[kBPS]    \n"
271     "vld1.32         d6[1], [%[dst]], %[kBPS]    \n"
272     "vld1.32         d7[0], [%[dst]], %[kBPS]    \n"
273     "vld1.32         d7[1], [%[dst]], %[kBPS]    \n"
274 
275     "sub         %[dst], %[dst], %[kBPS], lsl #2 \n"
276 
277     /* (val) + 4 >> 3 */
278     "vrshr.s16       d2, d2, #3                  \n"
279     "vrshr.s16       d3, d3, #3                  \n"
280     "vrshr.s16       d4, d4, #3                  \n"
281     "vrshr.s16       d5, d5, #3                  \n"
282 
283     "vzip.16         q1, q2                      \n"
284     "vzip.16         q1, q2                      \n"
285 
286     /* Must accumulate before saturating */
287     "vmovl.u8        q8, d6                      \n"
288     "vmovl.u8        q9, d7                      \n"
289 
290     "vqadd.s16       q1, q1, q8                  \n"
291     "vqadd.s16       q2, q2, q9                  \n"
292 
293     "vqmovun.s16     d0, q1                      \n"
294     "vqmovun.s16     d1, q2                      \n"
295 
296     "vst1.32         d0[0], [%[dst]], %[kBPS]    \n"
297     "vst1.32         d0[1], [%[dst]], %[kBPS]    \n"
298     "vst1.32         d1[0], [%[dst]], %[kBPS]    \n"
299     "vst1.32         d1[1], [%[dst]]             \n"
300 
301     : [in] "+r"(in), [dst] "+r"(dst)  /* modified registers */
302     : [kBPS] "r"(kBPS), [constants] "r"(constants)  /* constants */
303     : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11"  /* clobbered */
304   );
305 }
306 
TransformTwoNEON(const int16_t * in,uint8_t * dst,int do_two)307 static void TransformTwoNEON(const int16_t* in, uint8_t* dst, int do_two) {
308   TransformOneNEON(in, dst);
309   if (do_two) {
310     TransformOneNEON(in + 16, dst + 4);
311   }
312 }
313 
314 extern void VP8DspInitNEON(void);
315 
VP8DspInitNEON(void)316 void VP8DspInitNEON(void) {
317   VP8Transform = TransformTwoNEON;
318 
319   VP8SimpleVFilter16 = SimpleVFilter16NEON;
320   VP8SimpleHFilter16 = SimpleHFilter16NEON;
321   VP8SimpleVFilter16i = SimpleVFilter16iNEON;
322   VP8SimpleHFilter16i = SimpleHFilter16iNEON;
323 }
324 
325 #if defined(__cplusplus) || defined(c_plusplus)
326 }    // extern "C"
327 #endif
328 
329 #endif   // WEBP_USE_NEON
330