1 /*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "SoundPool"
19 #include <utils/Log.h>
20
21 //#define USE_SHARED_MEM_BUFFER
22
23 // XXX needed for timing latency
24 #include <utils/Timers.h>
25
26 #include <media/AudioTrack.h>
27 #include <media/mediaplayer.h>
28
29 #include <system/audio.h>
30
31 #include <media/SoundPool.h>
32 #include "SoundPoolThread.h"
33
34 namespace android
35 {
36
37 int kDefaultBufferCount = 4;
38 uint32_t kMaxSampleRate = 48000;
39 uint32_t kDefaultSampleRate = 44100;
40 uint32_t kDefaultFrameCount = 1200;
41
SoundPool(int maxChannels,audio_stream_type_t streamType,int srcQuality)42 SoundPool::SoundPool(int maxChannels, audio_stream_type_t streamType, int srcQuality)
43 {
44 ALOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
45 maxChannels, streamType, srcQuality);
46
47 // check limits
48 mMaxChannels = maxChannels;
49 if (mMaxChannels < 1) {
50 mMaxChannels = 1;
51 }
52 else if (mMaxChannels > 32) {
53 mMaxChannels = 32;
54 }
55 ALOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
56
57 mQuit = false;
58 mDecodeThread = 0;
59 mStreamType = streamType;
60 mSrcQuality = srcQuality;
61 mAllocated = 0;
62 mNextSampleID = 0;
63 mNextChannelID = 0;
64
65 mCallback = 0;
66 mUserData = 0;
67
68 mChannelPool = new SoundChannel[mMaxChannels];
69 for (int i = 0; i < mMaxChannels; ++i) {
70 mChannelPool[i].init(this);
71 mChannels.push_back(&mChannelPool[i]);
72 }
73
74 // start decode thread
75 startThreads();
76 }
77
~SoundPool()78 SoundPool::~SoundPool()
79 {
80 ALOGV("SoundPool destructor");
81 mDecodeThread->quit();
82 quit();
83
84 Mutex::Autolock lock(&mLock);
85
86 mChannels.clear();
87 if (mChannelPool)
88 delete [] mChannelPool;
89 // clean up samples
90 ALOGV("clear samples");
91 mSamples.clear();
92
93 if (mDecodeThread)
94 delete mDecodeThread;
95 }
96
addToRestartList(SoundChannel * channel)97 void SoundPool::addToRestartList(SoundChannel* channel)
98 {
99 Mutex::Autolock lock(&mRestartLock);
100 if (!mQuit) {
101 mRestart.push_back(channel);
102 mCondition.signal();
103 }
104 }
105
addToStopList(SoundChannel * channel)106 void SoundPool::addToStopList(SoundChannel* channel)
107 {
108 Mutex::Autolock lock(&mRestartLock);
109 if (!mQuit) {
110 mStop.push_back(channel);
111 mCondition.signal();
112 }
113 }
114
beginThread(void * arg)115 int SoundPool::beginThread(void* arg)
116 {
117 SoundPool* p = (SoundPool*)arg;
118 return p->run();
119 }
120
run()121 int SoundPool::run()
122 {
123 mRestartLock.lock();
124 while (!mQuit) {
125 mCondition.wait(mRestartLock);
126 ALOGV("awake");
127 if (mQuit) break;
128
129 while (!mStop.empty()) {
130 SoundChannel* channel;
131 ALOGV("Getting channel from stop list");
132 List<SoundChannel* >::iterator iter = mStop.begin();
133 channel = *iter;
134 mStop.erase(iter);
135 mRestartLock.unlock();
136 if (channel != 0) {
137 Mutex::Autolock lock(&mLock);
138 channel->stop();
139 }
140 mRestartLock.lock();
141 if (mQuit) break;
142 }
143
144 while (!mRestart.empty()) {
145 SoundChannel* channel;
146 ALOGV("Getting channel from list");
147 List<SoundChannel*>::iterator iter = mRestart.begin();
148 channel = *iter;
149 mRestart.erase(iter);
150 mRestartLock.unlock();
151 if (channel != 0) {
152 Mutex::Autolock lock(&mLock);
153 channel->nextEvent();
154 }
155 mRestartLock.lock();
156 if (mQuit) break;
157 }
158 }
159
160 mStop.clear();
161 mRestart.clear();
162 mCondition.signal();
163 mRestartLock.unlock();
164 ALOGV("goodbye");
165 return 0;
166 }
167
quit()168 void SoundPool::quit()
169 {
170 mRestartLock.lock();
171 mQuit = true;
172 mCondition.signal();
173 mCondition.wait(mRestartLock);
174 ALOGV("return from quit");
175 mRestartLock.unlock();
176 }
177
startThreads()178 bool SoundPool::startThreads()
179 {
180 createThreadEtc(beginThread, this, "SoundPool");
181 if (mDecodeThread == NULL)
182 mDecodeThread = new SoundPoolThread(this);
183 return mDecodeThread != NULL;
184 }
185
findChannel(int channelID)186 SoundChannel* SoundPool::findChannel(int channelID)
187 {
188 for (int i = 0; i < mMaxChannels; ++i) {
189 if (mChannelPool[i].channelID() == channelID) {
190 return &mChannelPool[i];
191 }
192 }
193 return NULL;
194 }
195
findNextChannel(int channelID)196 SoundChannel* SoundPool::findNextChannel(int channelID)
197 {
198 for (int i = 0; i < mMaxChannels; ++i) {
199 if (mChannelPool[i].nextChannelID() == channelID) {
200 return &mChannelPool[i];
201 }
202 }
203 return NULL;
204 }
205
load(const char * path,int priority)206 int SoundPool::load(const char* path, int priority)
207 {
208 ALOGV("load: path=%s, priority=%d", path, priority);
209 Mutex::Autolock lock(&mLock);
210 sp<Sample> sample = new Sample(++mNextSampleID, path);
211 mSamples.add(sample->sampleID(), sample);
212 doLoad(sample);
213 return sample->sampleID();
214 }
215
load(int fd,int64_t offset,int64_t length,int priority)216 int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
217 {
218 ALOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
219 fd, offset, length, priority);
220 Mutex::Autolock lock(&mLock);
221 sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
222 mSamples.add(sample->sampleID(), sample);
223 doLoad(sample);
224 return sample->sampleID();
225 }
226
doLoad(sp<Sample> & sample)227 void SoundPool::doLoad(sp<Sample>& sample)
228 {
229 ALOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
230 sample->startLoad();
231 mDecodeThread->loadSample(sample->sampleID());
232 }
233
unload(int sampleID)234 bool SoundPool::unload(int sampleID)
235 {
236 ALOGV("unload: sampleID=%d", sampleID);
237 Mutex::Autolock lock(&mLock);
238 return mSamples.removeItem(sampleID);
239 }
240
play(int sampleID,float leftVolume,float rightVolume,int priority,int loop,float rate)241 int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
242 int priority, int loop, float rate)
243 {
244 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
245 sampleID, leftVolume, rightVolume, priority, loop, rate);
246 sp<Sample> sample;
247 SoundChannel* channel;
248 int channelID;
249
250 Mutex::Autolock lock(&mLock);
251
252 if (mQuit) {
253 return 0;
254 }
255 // is sample ready?
256 sample = findSample(sampleID);
257 if ((sample == 0) || (sample->state() != Sample::READY)) {
258 ALOGW(" sample %d not READY", sampleID);
259 return 0;
260 }
261
262 dump();
263
264 // allocate a channel
265 channel = allocateChannel_l(priority);
266
267 // no channel allocated - return 0
268 if (!channel) {
269 ALOGV("No channel allocated");
270 return 0;
271 }
272
273 channelID = ++mNextChannelID;
274
275 ALOGV("play channel %p state = %d", channel, channel->state());
276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
277 return channelID;
278 }
279
allocateChannel_l(int priority)280 SoundChannel* SoundPool::allocateChannel_l(int priority)
281 {
282 List<SoundChannel*>::iterator iter;
283 SoundChannel* channel = NULL;
284
285 // allocate a channel
286 if (!mChannels.empty()) {
287 iter = mChannels.begin();
288 if (priority >= (*iter)->priority()) {
289 channel = *iter;
290 mChannels.erase(iter);
291 ALOGV("Allocated active channel");
292 }
293 }
294
295 // update priority and put it back in the list
296 if (channel) {
297 channel->setPriority(priority);
298 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
299 if (priority < (*iter)->priority()) {
300 break;
301 }
302 }
303 mChannels.insert(iter, channel);
304 }
305 return channel;
306 }
307
308 // move a channel from its current position to the front of the list
moveToFront_l(SoundChannel * channel)309 void SoundPool::moveToFront_l(SoundChannel* channel)
310 {
311 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
312 if (*iter == channel) {
313 mChannels.erase(iter);
314 mChannels.push_front(channel);
315 break;
316 }
317 }
318 }
319
pause(int channelID)320 void SoundPool::pause(int channelID)
321 {
322 ALOGV("pause(%d)", channelID);
323 Mutex::Autolock lock(&mLock);
324 SoundChannel* channel = findChannel(channelID);
325 if (channel) {
326 channel->pause();
327 }
328 }
329
autoPause()330 void SoundPool::autoPause()
331 {
332 ALOGV("autoPause()");
333 Mutex::Autolock lock(&mLock);
334 for (int i = 0; i < mMaxChannels; ++i) {
335 SoundChannel* channel = &mChannelPool[i];
336 channel->autoPause();
337 }
338 }
339
resume(int channelID)340 void SoundPool::resume(int channelID)
341 {
342 ALOGV("resume(%d)", channelID);
343 Mutex::Autolock lock(&mLock);
344 SoundChannel* channel = findChannel(channelID);
345 if (channel) {
346 channel->resume();
347 }
348 }
349
autoResume()350 void SoundPool::autoResume()
351 {
352 ALOGV("autoResume()");
353 Mutex::Autolock lock(&mLock);
354 for (int i = 0; i < mMaxChannels; ++i) {
355 SoundChannel* channel = &mChannelPool[i];
356 channel->autoResume();
357 }
358 }
359
stop(int channelID)360 void SoundPool::stop(int channelID)
361 {
362 ALOGV("stop(%d)", channelID);
363 Mutex::Autolock lock(&mLock);
364 SoundChannel* channel = findChannel(channelID);
365 if (channel) {
366 channel->stop();
367 } else {
368 channel = findNextChannel(channelID);
369 if (channel)
370 channel->clearNextEvent();
371 }
372 }
373
setVolume(int channelID,float leftVolume,float rightVolume)374 void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
375 {
376 Mutex::Autolock lock(&mLock);
377 SoundChannel* channel = findChannel(channelID);
378 if (channel) {
379 channel->setVolume(leftVolume, rightVolume);
380 }
381 }
382
setPriority(int channelID,int priority)383 void SoundPool::setPriority(int channelID, int priority)
384 {
385 ALOGV("setPriority(%d, %d)", channelID, priority);
386 Mutex::Autolock lock(&mLock);
387 SoundChannel* channel = findChannel(channelID);
388 if (channel) {
389 channel->setPriority(priority);
390 }
391 }
392
setLoop(int channelID,int loop)393 void SoundPool::setLoop(int channelID, int loop)
394 {
395 ALOGV("setLoop(%d, %d)", channelID, loop);
396 Mutex::Autolock lock(&mLock);
397 SoundChannel* channel = findChannel(channelID);
398 if (channel) {
399 channel->setLoop(loop);
400 }
401 }
402
setRate(int channelID,float rate)403 void SoundPool::setRate(int channelID, float rate)
404 {
405 ALOGV("setRate(%d, %f)", channelID, rate);
406 Mutex::Autolock lock(&mLock);
407 SoundChannel* channel = findChannel(channelID);
408 if (channel) {
409 channel->setRate(rate);
410 }
411 }
412
413 // call with lock held
done_l(SoundChannel * channel)414 void SoundPool::done_l(SoundChannel* channel)
415 {
416 ALOGV("done_l(%d)", channel->channelID());
417 // if "stolen", play next event
418 if (channel->nextChannelID() != 0) {
419 ALOGV("add to restart list");
420 addToRestartList(channel);
421 }
422
423 // return to idle state
424 else {
425 ALOGV("move to front");
426 moveToFront_l(channel);
427 }
428 }
429
setCallback(SoundPoolCallback * callback,void * user)430 void SoundPool::setCallback(SoundPoolCallback* callback, void* user)
431 {
432 Mutex::Autolock lock(&mCallbackLock);
433 mCallback = callback;
434 mUserData = user;
435 }
436
notify(SoundPoolEvent event)437 void SoundPool::notify(SoundPoolEvent event)
438 {
439 Mutex::Autolock lock(&mCallbackLock);
440 if (mCallback != NULL) {
441 mCallback(event, this, mUserData);
442 }
443 }
444
dump()445 void SoundPool::dump()
446 {
447 for (int i = 0; i < mMaxChannels; ++i) {
448 mChannelPool[i].dump();
449 }
450 }
451
452
Sample(int sampleID,const char * url)453 Sample::Sample(int sampleID, const char* url)
454 {
455 init();
456 mSampleID = sampleID;
457 mUrl = strdup(url);
458 ALOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
459 }
460
Sample(int sampleID,int fd,int64_t offset,int64_t length)461 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
462 {
463 init();
464 mSampleID = sampleID;
465 mFd = dup(fd);
466 mOffset = offset;
467 mLength = length;
468 ALOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
469 }
470
init()471 void Sample::init()
472 {
473 mData = 0;
474 mSize = 0;
475 mRefCount = 0;
476 mSampleID = 0;
477 mState = UNLOADED;
478 mFd = -1;
479 mOffset = 0;
480 mLength = 0;
481 mUrl = 0;
482 }
483
~Sample()484 Sample::~Sample()
485 {
486 ALOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
487 if (mFd > 0) {
488 ALOGV("close(%d)", mFd);
489 ::close(mFd);
490 }
491 mData.clear();
492 delete mUrl;
493 }
494
doLoad()495 status_t Sample::doLoad()
496 {
497 uint32_t sampleRate;
498 int numChannels;
499 audio_format_t format;
500 sp<IMemory> p;
501 ALOGV("Start decode");
502 if (mUrl) {
503 p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
504 } else {
505 p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
506 ALOGV("close(%d)", mFd);
507 ::close(mFd);
508 mFd = -1;
509 }
510 if (p == 0) {
511 ALOGE("Unable to load sample: %s", mUrl);
512 return -1;
513 }
514 ALOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
515 p->pointer(), p->size(), sampleRate, numChannels);
516
517 if (sampleRate > kMaxSampleRate) {
518 ALOGE("Sample rate (%u) out of range", sampleRate);
519 return - 1;
520 }
521
522 if ((numChannels < 1) || (numChannels > 2)) {
523 ALOGE("Sample channel count (%d) out of range", numChannels);
524 return - 1;
525 }
526
527 //_dumpBuffer(p->pointer(), p->size());
528 uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
529 //_dumpBuffer(q, 10, 10, false);
530
531 mData = p;
532 mSize = p->size();
533 mSampleRate = sampleRate;
534 mNumChannels = numChannels;
535 mFormat = format;
536 mState = READY;
537 return 0;
538 }
539
540
init(SoundPool * soundPool)541 void SoundChannel::init(SoundPool* soundPool)
542 {
543 mSoundPool = soundPool;
544 }
545
546 // call with sound pool lock held
play(const sp<Sample> & sample,int nextChannelID,float leftVolume,float rightVolume,int priority,int loop,float rate)547 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
548 float rightVolume, int priority, int loop, float rate)
549 {
550 AudioTrack* oldTrack;
551 AudioTrack* newTrack;
552 status_t status;
553
554 { // scope for the lock
555 Mutex::Autolock lock(&mLock);
556
557 ALOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f,"
558 " priority=%d, loop=%d, rate=%f",
559 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume,
560 priority, loop, rate);
561
562 // if not idle, this voice is being stolen
563 if (mState != IDLE) {
564 ALOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
565 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
566 stop_l();
567 return;
568 }
569
570 // initialize track
571 int afFrameCount;
572 int afSampleRate;
573 audio_stream_type_t streamType = mSoundPool->streamType();
574 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
575 afFrameCount = kDefaultFrameCount;
576 }
577 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
578 afSampleRate = kDefaultSampleRate;
579 }
580 int numChannels = sample->numChannels();
581 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
582 uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate;
583 uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount;
584 uint32_t frameCount = 0;
585
586 if (loop) {
587 frameCount = sample->size()/numChannels/
588 ((sample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
589 }
590
591 #ifndef USE_SHARED_MEM_BUFFER
592 // Ensure minimum audio buffer size in case of short looped sample
593 if(frameCount < totalFrames) {
594 frameCount = totalFrames;
595 }
596 #endif
597
598 // mToggle toggles each time a track is started on a given channel.
599 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack
600 // as callback user data. This enables the detection of callbacks received from the old
601 // audio track while the new one is being started and avoids processing them with
602 // wrong audio audio buffer size (mAudioBufferSize)
603 unsigned long toggle = mToggle ^ 1;
604 void *userData = (void *)((unsigned long)this | toggle);
605 uint32_t channels = (numChannels == 2) ?
606 AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO;
607
608 // do not create a new audio track if current track is compatible with sample parameters
609 #ifdef USE_SHARED_MEM_BUFFER
610 newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
611 channels, sample->getIMemory(), AUDIO_OUTPUT_FLAG_NONE, callback, userData);
612 #else
613 newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
614 channels, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData,
615 bufferFrames);
616 #endif
617 oldTrack = mAudioTrack;
618 status = newTrack->initCheck();
619 if (status != NO_ERROR) {
620 ALOGE("Error creating AudioTrack");
621 goto exit;
622 }
623 ALOGV("setVolume %p", newTrack);
624 newTrack->setVolume(leftVolume, rightVolume);
625 newTrack->setLoop(0, frameCount, loop);
626
627 // From now on, AudioTrack callbacks received with previous toggle value will be ignored.
628 mToggle = toggle;
629 mAudioTrack = newTrack;
630 mPos = 0;
631 mSample = sample;
632 mChannelID = nextChannelID;
633 mPriority = priority;
634 mLoop = loop;
635 mLeftVolume = leftVolume;
636 mRightVolume = rightVolume;
637 mNumChannels = numChannels;
638 mRate = rate;
639 clearNextEvent();
640 mState = PLAYING;
641 mAudioTrack->start();
642 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
643 }
644
645 exit:
646 ALOGV("delete oldTrack %p", oldTrack);
647 delete oldTrack;
648 if (status != NO_ERROR) {
649 delete newTrack;
650 mAudioTrack = NULL;
651 }
652 }
653
nextEvent()654 void SoundChannel::nextEvent()
655 {
656 sp<Sample> sample;
657 int nextChannelID;
658 float leftVolume;
659 float rightVolume;
660 int priority;
661 int loop;
662 float rate;
663
664 // check for valid event
665 {
666 Mutex::Autolock lock(&mLock);
667 nextChannelID = mNextEvent.channelID();
668 if (nextChannelID == 0) {
669 ALOGV("stolen channel has no event");
670 return;
671 }
672
673 sample = mNextEvent.sample();
674 leftVolume = mNextEvent.leftVolume();
675 rightVolume = mNextEvent.rightVolume();
676 priority = mNextEvent.priority();
677 loop = mNextEvent.loop();
678 rate = mNextEvent.rate();
679 }
680
681 ALOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
682 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
683 }
684
callback(int event,void * user,void * info)685 void SoundChannel::callback(int event, void* user, void *info)
686 {
687 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
688
689 channel->process(event, info, (unsigned long)user & 1);
690 }
691
process(int event,void * info,unsigned long toggle)692 void SoundChannel::process(int event, void *info, unsigned long toggle)
693 {
694 //ALOGV("process(%d)", mChannelID);
695
696 Mutex::Autolock lock(&mLock);
697
698 AudioTrack::Buffer* b = NULL;
699 if (event == AudioTrack::EVENT_MORE_DATA) {
700 b = static_cast<AudioTrack::Buffer *>(info);
701 }
702
703 if (mToggle != toggle) {
704 ALOGV("process wrong toggle %p channel %d", this, mChannelID);
705 if (b != NULL) {
706 b->size = 0;
707 }
708 return;
709 }
710
711 sp<Sample> sample = mSample;
712
713 // ALOGV("SoundChannel::process event %d", event);
714
715 if (event == AudioTrack::EVENT_MORE_DATA) {
716
717 // check for stop state
718 if (b->size == 0) return;
719
720 if (mState == IDLE) {
721 b->size = 0;
722 return;
723 }
724
725 if (sample != 0) {
726 // fill buffer
727 uint8_t* q = (uint8_t*) b->i8;
728 size_t count = 0;
729
730 if (mPos < (int)sample->size()) {
731 uint8_t* p = sample->data() + mPos;
732 count = sample->size() - mPos;
733 if (count > b->size) {
734 count = b->size;
735 }
736 memcpy(q, p, count);
737 // ALOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
738 } else if (mPos < mAudioBufferSize) {
739 count = mAudioBufferSize - mPos;
740 if (count > b->size) {
741 count = b->size;
742 }
743 memset(q, 0, count);
744 // ALOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
745 }
746
747 mPos += count;
748 b->size = count;
749 //ALOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
750 }
751 } else if (event == AudioTrack::EVENT_UNDERRUN) {
752 ALOGV("process %p channel %d EVENT_UNDERRUN", this, mChannelID);
753 mSoundPool->addToStopList(this);
754 } else if (event == AudioTrack::EVENT_LOOP_END) {
755 ALOGV("End loop %p channel %d count %d", this, mChannelID, *(int *)info);
756 }
757 }
758
759
760 // call with lock held
doStop_l()761 bool SoundChannel::doStop_l()
762 {
763 if (mState != IDLE) {
764 setVolume_l(0, 0);
765 ALOGV("stop");
766 mAudioTrack->stop();
767 mSample.clear();
768 mState = IDLE;
769 mPriority = IDLE_PRIORITY;
770 return true;
771 }
772 return false;
773 }
774
775 // call with lock held and sound pool lock held
stop_l()776 void SoundChannel::stop_l()
777 {
778 if (doStop_l()) {
779 mSoundPool->done_l(this);
780 }
781 }
782
783 // call with sound pool lock held
stop()784 void SoundChannel::stop()
785 {
786 bool stopped;
787 {
788 Mutex::Autolock lock(&mLock);
789 stopped = doStop_l();
790 }
791
792 if (stopped) {
793 mSoundPool->done_l(this);
794 }
795 }
796
797 //FIXME: Pause is a little broken right now
pause()798 void SoundChannel::pause()
799 {
800 Mutex::Autolock lock(&mLock);
801 if (mState == PLAYING) {
802 ALOGV("pause track");
803 mState = PAUSED;
804 mAudioTrack->pause();
805 }
806 }
807
autoPause()808 void SoundChannel::autoPause()
809 {
810 Mutex::Autolock lock(&mLock);
811 if (mState == PLAYING) {
812 ALOGV("pause track");
813 mState = PAUSED;
814 mAutoPaused = true;
815 mAudioTrack->pause();
816 }
817 }
818
resume()819 void SoundChannel::resume()
820 {
821 Mutex::Autolock lock(&mLock);
822 if (mState == PAUSED) {
823 ALOGV("resume track");
824 mState = PLAYING;
825 mAutoPaused = false;
826 mAudioTrack->start();
827 }
828 }
829
autoResume()830 void SoundChannel::autoResume()
831 {
832 Mutex::Autolock lock(&mLock);
833 if (mAutoPaused && (mState == PAUSED)) {
834 ALOGV("resume track");
835 mState = PLAYING;
836 mAutoPaused = false;
837 mAudioTrack->start();
838 }
839 }
840
setRate(float rate)841 void SoundChannel::setRate(float rate)
842 {
843 Mutex::Autolock lock(&mLock);
844 if (mAudioTrack != NULL && mSample != 0) {
845 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
846 mAudioTrack->setSampleRate(sampleRate);
847 mRate = rate;
848 }
849 }
850
851 // call with lock held
setVolume_l(float leftVolume,float rightVolume)852 void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
853 {
854 mLeftVolume = leftVolume;
855 mRightVolume = rightVolume;
856 if (mAudioTrack != NULL)
857 mAudioTrack->setVolume(leftVolume, rightVolume);
858 }
859
setVolume(float leftVolume,float rightVolume)860 void SoundChannel::setVolume(float leftVolume, float rightVolume)
861 {
862 Mutex::Autolock lock(&mLock);
863 setVolume_l(leftVolume, rightVolume);
864 }
865
setLoop(int loop)866 void SoundChannel::setLoop(int loop)
867 {
868 Mutex::Autolock lock(&mLock);
869 if (mAudioTrack != NULL && mSample != 0) {
870 uint32_t loopEnd = mSample->size()/mNumChannels/
871 ((mSample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
872 mAudioTrack->setLoop(0, loopEnd, loop);
873 mLoop = loop;
874 }
875 }
876
~SoundChannel()877 SoundChannel::~SoundChannel()
878 {
879 ALOGV("SoundChannel destructor %p", this);
880 {
881 Mutex::Autolock lock(&mLock);
882 clearNextEvent();
883 doStop_l();
884 }
885 // do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack
886 // callback thread to exit which may need to execute process() and acquire the mLock.
887 delete mAudioTrack;
888 }
889
dump()890 void SoundChannel::dump()
891 {
892 ALOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
893 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
894 }
895
set(const sp<Sample> & sample,int channelID,float leftVolume,float rightVolume,int priority,int loop,float rate)896 void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
897 float rightVolume, int priority, int loop, float rate)
898 {
899 mSample = sample;
900 mChannelID = channelID;
901 mLeftVolume = leftVolume;
902 mRightVolume = rightVolume;
903 mPriority = priority;
904 mLoop = loop;
905 mRate =rate;
906 }
907
908 } // end namespace android
909