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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.os;
18 
19 
20 /**
21  * Core timekeeping facilities.
22  *
23  * <p> Three different clocks are available, and they should not be confused:
24  *
25  * <ul>
26  *     <li> <p> {@link System#currentTimeMillis System.currentTimeMillis()}
27  *     is the standard "wall" clock (time and date) expressing milliseconds
28  *     since the epoch.  The wall clock can be set by the user or the phone
29  *     network (see {@link #setCurrentTimeMillis}), so the time may jump
30  *     backwards or forwards unpredictably.  This clock should only be used
31  *     when correspondence with real-world dates and times is important, such
32  *     as in a calendar or alarm clock application.  Interval or elapsed
33  *     time measurements should use a different clock.  If you are using
34  *     System.currentTimeMillis(), consider listening to the
35  *     {@link android.content.Intent#ACTION_TIME_TICK ACTION_TIME_TICK},
36  *     {@link android.content.Intent#ACTION_TIME_CHANGED ACTION_TIME_CHANGED}
37  *     and {@link android.content.Intent#ACTION_TIMEZONE_CHANGED
38  *     ACTION_TIMEZONE_CHANGED} {@link android.content.Intent Intent}
39  *     broadcasts to find out when the time changes.
40  *
41  *     <li> <p> {@link #uptimeMillis} is counted in milliseconds since the
42  *     system was booted.  This clock stops when the system enters deep
43  *     sleep (CPU off, display dark, device waiting for external input),
44  *     but is not affected by clock scaling, idle, or other power saving
45  *     mechanisms.  This is the basis for most interval timing
46  *     such as {@link Thread#sleep(long) Thread.sleep(millls)},
47  *     {@link Object#wait(long) Object.wait(millis)}, and
48  *     {@link System#nanoTime System.nanoTime()}.  This clock is guaranteed
49  *     to be monotonic, and is suitable for interval timing when the
50  *     interval does not span device sleep.  Most methods that accept a
51  *     timestamp value currently expect the {@link #uptimeMillis} clock.
52  *
53  *     <li> <p> {@link #elapsedRealtime} and {@link #elapsedRealtimeNanos}
54  *     return the time since the system was booted, and include deep sleep.
55  *     This clock is guaranteed to be monotonic, and continues to tick even
56  *     when the CPU is in power saving modes, so is the recommend basis
57  *     for general purpose interval timing.
58  *
59  * </ul>
60  *
61  * There are several mechanisms for controlling the timing of events:
62  *
63  * <ul>
64  *     <li> <p> Standard functions like {@link Thread#sleep(long)
65  *     Thread.sleep(millis)} and {@link Object#wait(long) Object.wait(millis)}
66  *     are always available.  These functions use the {@link #uptimeMillis}
67  *     clock; if the device enters sleep, the remainder of the time will be
68  *     postponed until the device wakes up.  These synchronous functions may
69  *     be interrupted with {@link Thread#interrupt Thread.interrupt()}, and
70  *     you must handle {@link InterruptedException}.
71  *
72  *     <li> <p> {@link #sleep SystemClock.sleep(millis)} is a utility function
73  *     very similar to {@link Thread#sleep(long) Thread.sleep(millis)}, but it
74  *     ignores {@link InterruptedException}.  Use this function for delays if
75  *     you do not use {@link Thread#interrupt Thread.interrupt()}, as it will
76  *     preserve the interrupted state of the thread.
77  *
78  *     <li> <p> The {@link android.os.Handler} class can schedule asynchronous
79  *     callbacks at an absolute or relative time.  Handler objects also use the
80  *     {@link #uptimeMillis} clock, and require an {@link android.os.Looper
81  *     event loop} (normally present in any GUI application).
82  *
83  *     <li> <p> The {@link android.app.AlarmManager} can trigger one-time or
84  *     recurring events which occur even when the device is in deep sleep
85  *     or your application is not running.  Events may be scheduled with your
86  *     choice of {@link java.lang.System#currentTimeMillis} (RTC) or
87  *     {@link #elapsedRealtime} (ELAPSED_REALTIME), and cause an
88  *     {@link android.content.Intent} broadcast when they occur.
89  * </ul>
90  */
91 public final class SystemClock {
92     /**
93      * This class is uninstantiable.
94      */
SystemClock()95     private SystemClock() {
96         // This space intentionally left blank.
97     }
98 
99     /**
100      * Waits a given number of milliseconds (of uptimeMillis) before returning.
101      * Similar to {@link java.lang.Thread#sleep(long)}, but does not throw
102      * {@link InterruptedException}; {@link Thread#interrupt()} events are
103      * deferred until the next interruptible operation.  Does not return until
104      * at least the specified number of milliseconds has elapsed.
105      *
106      * @param ms to sleep before returning, in milliseconds of uptime.
107      */
sleep(long ms)108     public static void sleep(long ms)
109     {
110         long start = uptimeMillis();
111         long duration = ms;
112         boolean interrupted = false;
113         do {
114             try {
115                 Thread.sleep(duration);
116             }
117             catch (InterruptedException e) {
118                 interrupted = true;
119             }
120             duration = start + ms - uptimeMillis();
121         } while (duration > 0);
122 
123         if (interrupted) {
124             // Important: we don't want to quietly eat an interrupt() event,
125             // so we make sure to re-interrupt the thread so that the next
126             // call to Thread.sleep() or Object.wait() will be interrupted.
127             Thread.currentThread().interrupt();
128         }
129     }
130 
131     /**
132      * Sets the current wall time, in milliseconds.  Requires the calling
133      * process to have appropriate permissions.
134      *
135      * @return if the clock was successfully set to the specified time.
136      */
setCurrentTimeMillis(long millis)137     native public static boolean setCurrentTimeMillis(long millis);
138 
139     /**
140      * Returns milliseconds since boot, not counting time spent in deep sleep.
141      * <b>Note:</b> This value may get reset occasionally (before it would
142      * otherwise wrap around).
143      *
144      * @return milliseconds of non-sleep uptime since boot.
145      */
uptimeMillis()146     native public static long uptimeMillis();
147 
148     /**
149      * Returns milliseconds since boot, including time spent in sleep.
150      *
151      * @return elapsed milliseconds since boot.
152      */
elapsedRealtime()153     native public static long elapsedRealtime();
154 
155     /**
156      * Returns nanoseconds since boot, including time spent in sleep.
157      *
158      * @return elapsed nanoseconds since boot.
159      */
elapsedRealtimeNanos()160     public static native long elapsedRealtimeNanos();
161 
162     /**
163      * Returns milliseconds running in the current thread.
164      *
165      * @return elapsed milliseconds in the thread
166      */
currentThreadTimeMillis()167     public static native long currentThreadTimeMillis();
168 
169     /**
170      * Returns microseconds running in the current thread.
171      *
172      * @return elapsed microseconds in the thread
173      *
174      * @hide
175      */
currentThreadTimeMicro()176     public static native long currentThreadTimeMicro();
177 
178     /**
179      * Returns current wall time in  microseconds.
180      *
181      * @return elapsed microseconds in wall time
182      *
183      * @hide
184      */
currentTimeMicro()185     public static native long currentTimeMicro();
186 }
187