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1page.title=Layouts
2parent.title=User Interface
3parent.link=index.html
4@jd:body
5
6<div id="qv-wrapper">
7<div id="qv">
8  <h2>In this document</h2>
9<ol>
10  <li><a href="#write">Write the XML</a></li>
11  <li><a href="#load">Load the XML Resource</a></li>
12  <li><a href="#attributes">Attributes</a>
13    <ol>
14      <li><a href="#id">ID</a></li>
15      <li><a href="#layout-params">Layout Parameters</a></li>
16    </ol>
17  </li>
18  <li><a href="#Position">Layout Position</a></li>
19  <li><a href="#SizePaddingMargins">Size, Padding and Margins</a></li>
20  <li><a href="#CommonLayouts">Common Layouts</a></li>
21  <li><a href="#AdapterViews">Building Layouts with an Adapter</a>
22    <ol>
23      <li><a href="#FillingTheLayout">Filling an adapter view with data</a></li>
24      <li><a href="#HandlingUserSelections">Handling click events</a></li>
25    </ol>
26  </li>
27</ol>
28
29  <h2>Key classes</h2>
30  <ol>
31    <li>{@link android.view.View}</li>
32    <li>{@link android.view.ViewGroup}</li>
33    <li>{@link android.view.ViewGroup.LayoutParams}</li>
34  </ol>
35
36  <h2>See also</h2>
37  <ol>
38    <li><a href="{@docRoot}training/basics/firstapp/building-ui.html">Building a Simple User
39Interface</a></li> </div>
40</div>
41
42<p>A layout defines the visual structure for a user interface, such as the UI for an <a
43href="{@docRoot}guide/components/activities.html">activity</a> or <a
44href="{@docRoot}guide/topics/appwidgets/index.html">app widget</a>.
45You can declare a layout in two ways:</p>
46<ul>
47<li><strong>Declare UI elements in XML</strong>. Android provides a straightforward XML
48vocabulary that corresponds to the View classes and subclasses, such as those for widgets and layouts.</li>
49<li><strong>Instantiate layout elements at runtime</strong>. Your
50application can create View and ViewGroup objects (and manipulate their properties) programmatically. </li>
51</ul>
52
53<p>The Android framework gives you the flexibility to use either or both of these methods for declaring and managing your application's UI. For example, you could declare your application's default layouts in XML, including the screen elements that will appear in them and their properties. You could then add code in your application that would modify the state of the screen objects, including those declared in XML, at run time. </p>
54
55<div class="sidebox-wrapper">
56<div class="sidebox">
57  <ul>
58  <li>The <a href="{@docRoot}tools/sdk/eclipse-adt.html">ADT
59  Plugin for Eclipse</a> offers a layout preview of your XML &mdash;
60  with the XML file opened, select the <strong>Layout</strong> tab.</li>
61  <li>You should also try the
62  <a href="{@docRoot}tools/debugging/debugging-ui.html#hierarchyViewer">Hierarchy Viewer</a> tool,
63  for debugging layouts &mdash; it reveals layout property values,
64  draws wireframes with padding/margin indicators, and full rendered views while
65  you debug on the emulator or device.</li>
66  <li>The <a href="{@docRoot}tools/debugging/debugging-ui.html#layoutopt">layoutopt</a> tool lets
67  you quickly analyze your layouts and hierarchies for inefficiencies or other problems.</li>
68</div>
69</div>
70
71<p>The advantage to declaring your UI in XML is that it enables you to better separate the presentation of your application from the code that controls its behavior. Your UI descriptions are external to your application code, which means that you can modify or adapt it without having to modify your source code and recompile. For example, you can create XML layouts for different screen orientations, different device screen sizes, and different languages. Additionally, declaring the layout in XML makes it easier to visualize the structure of your UI, so it's easier to debug problems. As such, this document focuses on teaching you how to declare your layout in XML. If you're
72interested in instantiating View objects at runtime, refer to the {@link android.view.ViewGroup} and
73{@link android.view.View} class references.</p>
74
75<p>In general, the XML vocabulary for declaring UI elements closely follows the structure and naming of the classes and methods, where element names correspond to class names and attribute names correspond to methods. In fact, the correspondence is often so direct that you can guess what XML attribute corresponds to a class method, or guess what class corresponds to a given xml element. However, note that not all vocabulary is identical. In some cases, there are slight naming differences. For
76example, the EditText element has a <code>text</code> attribute that corresponds to
77<code>EditText.setText()</code>. </p>
78
79<p class="note"><strong>Tip:</strong> Learn more about different layout types in <a href="{@docRoot}guide/topics/ui/layout-objects.html">Common
80Layout Objects</a>. There are also a collection of tutorials on building various layouts in the
81<a href="{@docRoot}resources/tutorials/views/index.html">Hello Views</a> tutorial guide.</p>
82
83<h2 id="write">Write the XML</h2>
84
85<p>Using Android's XML vocabulary, you can quickly design UI layouts and the screen elements they contain, in the same way you create web pages in HTML &mdash; with a series of nested elements. </p>
86
87<p>Each layout file must contain exactly one root element, which must be a View or ViewGroup object. Once you've defined the root element, you can add additional layout objects or widgets as child elements to gradually build a View hierarchy that defines your layout. For example, here's an XML layout that uses a vertical {@link android.widget.LinearLayout}
88to hold a {@link android.widget.TextView} and a {@link android.widget.Button}:</p>
89<pre>
90&lt;?xml version="1.0" encoding="utf-8"?>
91&lt;LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
92              android:layout_width="fill_parent"
93              android:layout_height="fill_parent"
94              android:orientation="vertical" >
95    &lt;TextView android:id="@+id/text"
96              android:layout_width="wrap_content"
97              android:layout_height="wrap_content"
98              android:text="Hello, I am a TextView" />
99    &lt;Button android:id="@+id/button"
100            android:layout_width="wrap_content"
101            android:layout_height="wrap_content"
102            android:text="Hello, I am a Button" />
103&lt;/LinearLayout>
104</pre>
105
106<p>After you've declared your layout in XML, save the file with the <code>.xml</code> extension,
107in your Android project's <code>res/layout/</code> directory, so it will properly compile. </p>
108
109<p>More information about the syntax for a layout XML file is available in the <a
110href="{@docRoot}guide/topics/resources/layout-resource.html">Layout Resources</a> document.</p>
111
112<h2 id="load">Load the XML Resource</h2>
113
114<p>When you compile your application, each XML layout file is compiled into a
115{@link android.view.View} resource. You should load the layout resource from your application code, in your
116{@link android.app.Activity#onCreate(android.os.Bundle) Activity.onCreate()} callback implementation.
117Do so by calling <code>{@link android.app.Activity#setContentView(int) setContentView()}</code>,
118passing it the reference to your layout resource in the form of:
119<code>R.layout.<em>layout_file_name</em></code>
120For example, if your XML layout is saved as <code>main_layout.xml</code>, you would load it
121for your Activity like so:</p>
122<pre>
123public void onCreate(Bundle savedInstanceState) {
124    super.onCreate(savedInstanceState);
125    setContentView(R.layout.main_layout);
126}
127</pre>
128
129<p>The <code>onCreate()</code> callback method in your Activity is called by the Android framework when
130your Activity is launched (see the discussion about lifecycles, in the
131<a href="{@docRoot}guide/components/activities.html#Lifecycle">Activities</a>
132document).</p>
133
134
135<h2 id="attributes">Attributes</h2>
136
137<p>Every View and ViewGroup object supports their own variety of XML attributes.
138Some attributes are specific to a View object (for example, TextView supports the <code>textSize</code>
139attribute), but these attributes are also inherited by any View objects that may extend this class.
140Some are common to all View objects, because they are inherited from the root View class (like
141the <code>id</code> attribute). And, other attributes are considered "layout parameters," which are
142attributes that describe certain layout orientations of the View object, as defined by that object's
143parent ViewGroup object.</p>
144
145<h3 id="id">ID</h3>
146
147<p>Any View object may have an integer ID associated with it, to uniquely identify the View within the tree.
148When the application is compiled, this ID is referenced as an integer, but the ID is typically
149assigned in the layout XML file as a string, in the <code>id</code> attribute.
150This is an XML attribute common to all View objects
151(defined by the {@link android.view.View} class) and you will use it very often.
152The syntax for an ID, inside an XML tag is:</p>
153<pre>android:id="&#64;+id/my_button"</pre>
154
155<p>The  at-symbol (&#64;) at the beginning of the string indicates that the XML parser should parse and expand the rest
156of the ID string and identify it as an ID resource. The plus-symbol (+) means that this is a new resource name that must
157be created and added to our resources (in the <code>R.java</code> file). There are a number of other ID resources that
158are offered by the Android framework. When referencing an Android resource ID, you do not need the plus-symbol,
159but must add the <code>android</code> package namespace, like so:</p>
160<pre>android:id="&#64;android:id/empty"</pre>
161<p>With the <code>android</code> package namespace in place, we're now referencing an ID from the <code>android.R</code>
162resources class, rather than the local resources class.</p>
163
164<p>In order to create views and reference them from the application, a common pattern is to:</p>
165<ol>
166  <li>Define a view/widget in the layout file and assign it a unique ID:
167<pre>
168&lt;Button android:id="&#64;+id/my_button"
169        android:layout_width="wrap_content"
170        android:layout_height="wrap_content"
171        android:text="&#64;string/my_button_text"/>
172</pre>
173  </li>
174  <li>Then create an instance of the view object and capture it from the layout
175(typically in the <code>{@link android.app.Activity#onCreate(Bundle) onCreate()}</code> method):
176<pre>
177Button myButton = (Button) findViewById(R.id.my_button);
178</pre>
179  </li>
180</ol>
181<p>Defining IDs for view objects is important when creating a {@link android.widget.RelativeLayout}.
182In a relative layout, sibling views can define their layout relative to another sibling view,
183which is referenced by the unique ID.</p>
184<p>An ID need not be unique throughout the entire tree, but it should be
185unique within the part of the tree you are searching (which may often be the entire tree, so it's best
186to be completely unique when possible).</p>
187
188
189<h3 id="layout-params">Layout Parameters</h3>
190
191<p>XML layout attributes named <code>layout_<em>something</em></code> define
192layout parameters for the View that are appropriate for the ViewGroup in which it resides.</p>
193
194<p>Every ViewGroup class implements a nested class that extends {@link
195android.view.ViewGroup.LayoutParams}. This subclass
196contains property types that define the size and position for each child view, as
197appropriate for the view group. As you can see in figure 1, the parent
198view group defines layout parameters for each child view (including the child view group).</p>
199
200<img src="{@docRoot}images/layoutparams.png" alt="" />
201<p class="img-caption"><strong>Figure 1.</strong> Visualization of a view hierarchy with layout
202parameters associated with each view.</p>
203
204<p>Note that every LayoutParams subclass has its own syntax for setting
205values. Each child element must define LayoutParams that are appropriate for its parent,
206though it may also define different LayoutParams for its own children. </p>
207
208<p>All view groups include a width and height (<code>layout_width</code> and
209<code>layout_height</code>), and each view is required to define them. Many
210LayoutParams also include optional margins and borders. <p>
211
212<p>You can specify width and height with exact measurements, though you probably
213won't want to do this often. More often, you will use one of these constants to
214set the width or height: </p>
215
216<ul>
217  <li><var>wrap_content</var> tells your view to size itself to the dimensions
218required by its content</li>
219  <li><var>fill_parent</var> (renamed <var>match_parent</var> in API Level 8)
220tells your view to become as big as its parent view group will allow.</li>
221</ul>
222
223<p>In general, specifying a layout width and height using absolute units such as
224pixels is not recommended. Instead, using relative measurements such as
225density-independent pixel units (<var>dp</var>), <var>wrap_content</var>, or
226<var>fill_parent</var>, is a better approach, because it helps ensure that
227your application will display properly across a variety of device screen sizes.
228The accepted measurement types are defined in the
229<a href="{@docRoot}guide/topics/resources/available-resources.html#dimension">
230Available Resources</a> document.</p>
231
232
233<h2 id="Position">Layout Position</h2>
234   <p>
235   The geometry of a view is that of a rectangle. A view has a location,
236   expressed as a pair of <em>left</em> and <em>top</em> coordinates, and
237   two dimensions, expressed as a width and a height. The unit for location
238   and dimensions is the pixel.
239   </p>
240
241   <p>
242   It is possible to retrieve the location of a view by invoking the methods
243   {@link android.view.View#getLeft()} and {@link android.view.View#getTop()}. The former returns the left, or X,
244   coordinate of the rectangle representing the view. The latter returns the
245   top, or Y, coordinate of the rectangle representing the view. These methods
246   both return the location of the view relative to its parent. For instance,
247   when getLeft() returns 20, that means the view is located 20 pixels to the
248   right of the left edge of its direct parent.
249   </p>
250
251   <p>
252   In addition, several convenience methods are offered to avoid unnecessary
253   computations, namely {@link android.view.View#getRight()} and {@link android.view.View#getBottom()}.
254   These methods return the coordinates of the right and bottom edges of the
255   rectangle representing the view. For instance, calling {@link android.view.View#getRight()}
256   is similar to the following computation: <code>getLeft() + getWidth()</code>.
257   </p>
258
259
260<h2 id="SizePaddingMargins">Size, Padding and Margins</h2>
261   <p>
262   The size of a view is expressed with a width and a height. A view actually
263   possess two pairs of width and height values.
264   </p>
265
266   <p>
267   The first pair is known as <em>measured width</em> and
268   <em>measured height</em>. These dimensions define how big a view wants to be
269   within its parent. The
270   measured dimensions can be obtained by calling {@link android.view.View#getMeasuredWidth()}
271   and {@link android.view.View#getMeasuredHeight()}.
272   </p>
273
274   <p>
275   The second pair is simply known as <em>width</em> and <em>height</em>, or
276   sometimes <em>drawing width</em> and <em>drawing height</em>. These
277   dimensions define the actual size of the view on screen, at drawing time and
278   after layout. These values may, but do not have to, be different from the
279   measured width and height. The width and height can be obtained by calling
280   {@link android.view.View#getWidth()} and {@link android.view.View#getHeight()}.
281   </p>
282
283   <p>
284   To measure its dimensions, a view takes into account its padding. The padding
285   is expressed in pixels for the left, top, right and bottom parts of the view.
286   Padding can be used to offset the content of the view by a specific amount of
287   pixels. For instance, a left padding of 2 will push the view's content by
288   2 pixels to the right of the left edge. Padding can be set using the
289   {@link android.view.View#setPadding(int, int, int, int)} method and queried by calling
290   {@link android.view.View#getPaddingLeft()}, {@link android.view.View#getPaddingTop()},
291   {@link android.view.View#getPaddingRight()} and {@link android.view.View#getPaddingBottom()}.
292   </p>
293
294   <p>
295   Even though a view can define a padding, it does not provide any support for
296   margins. However, view groups provide such a support. Refer to
297   {@link android.view.ViewGroup} and
298   {@link android.view.ViewGroup.MarginLayoutParams} for further information.
299   </p>
300
301   <p>For more information about dimensions, see
302   <a href="{@docRoot}guide/topics/resources/more-resources.html#Dimension">Dimension Values</a>.
303   </p>
304
305
306
307
308
309
310<style type="text/css">
311div.layout {
312  float:left;
313  width:200px;
314  margin:0 0 20px 20px;
315}
316div.layout.first {
317  margin-left:0;
318  clear:left;
319}
320</style>
321
322
323
324
325<h2 id="CommonLayouts">Common Layouts</h2>
326
327<p>Each subclass of the {@link android.view.ViewGroup} class provides a unique way to display
328the views you nest within it. Below are some of the more common layout types that are built
329into the Android platform.</p>
330
331<p class="note"><strong>Note:</strong> Although you can nest one or more layouts within another
332layout to acheive your UI design, you should strive to keep your layout hierarchy as shallow as
333possible. Your layout draws faster if it has fewer nested layouts (a wide view hierarchy is
334better than a deep view hierarchy).</p>
335
336<!--
337<h2 id="framelayout">FrameLayout</h2>
338<p>{@link android.widget.FrameLayout FrameLayout} is the simplest type of layout
339object. It's basically a blank space on your screen that you can
340later fill with a single object &mdash; for example, a picture that you'll swap in and out.
341All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
342specify a different location for a child view. Subsequent child views will simply be drawn over
343previous ones,
344partially or totally obscuring them (unless the newer object is transparent).
345</p>
346-->
347
348
349<div class="layout first">
350  <h4><a href="layout/linear.html">Linear Layout</a></h4>
351  <a href="layout/linear.html"><img src="{@docRoot}images/ui/linearlayout-small.png" alt="" /></a>
352  <p>A layout that organizes its children into a single horizontal or vertical row. It
353  creates a scrollbar if the length of the window exceeds the length of the screen.</p>
354</div>
355
356<div class="layout">
357  <h4><a href="layout/relative.html">Relative Layout</a></h4>
358  <a href="layout/relative.html"><img src="{@docRoot}images/ui/relativelayout-small.png" alt=""
359/></a>
360  <p>Enables you to specify the location of child objects relative to each other (child A to
361the left of child B) or to the parent (aligned to the top of the parent).</p>
362</div>
363
364<!--
365<div class="layout">
366  <h4><a href="layout/tabs.html">Tabs</a></h4>
367  <a href="layout/tabs.html"><img src="{@docRoot}images/ui/tabs-small.png" alt="" /></a>
368  <p>Provides a tab selection list that monitors clicks and enables the application to change
369the screen whenever a tab is clicked.</p>
370</div>
371
372<div class="layout first">
373  <h4><a href="layout/grid.html">Table Layout</a></h4>
374  <a href="layout/table.html"><img src="{@docRoot}images/ui/gridlayout-small.png" alt="" /></a>
375  <p>A tabular layout with an arbitrary number of rows and columns, each cell holding the
376widget of your choice. The rows resize to fit the largest column. The cell borders are not
377visible.</p>
378</div>
379-->
380
381<div class="layout">
382  <h4><a href="{@docRoot}guide/webapps/webview.html">Web View</a></h4>
383  <a href="{@docRoot}guide/webapps/webview.html"><img src="{@docRoot}images/ui/webview-small.png"
384alt="" /></a>
385  <p>Displays web pages.</p>
386</div>
387
388
389
390
391<h2 id="AdapterViews" style="clear:left">Building Layouts with an Adapter</h2>
392
393<p>When the content for your layout is dynamic or not pre-determined, you can use a layout that
394subclasses {@link android.widget.AdapterView} to populate the layout with views at runtime. A
395subclass of the {@link android.widget.AdapterView} class uses an {@link android.widget.Adapter} to
396bind data to its layout. The {@link android.widget.Adapter} behaves as a middle-man between the data
397source and the {@link android.widget.AdapterView} layout&mdash;the {@link android.widget.Adapter}
398retreives the data (from a source such as an array or a database query) and converts each entry
399into a view that can be added into the {@link android.widget.AdapterView} layout.</p>
400
401<p>Common layouts backed by an adapter include:</p>
402
403<div class="layout first">
404  <h4><a href="layout/listview.html">List View</a></h4>
405  <a href="layout/listview.html"><img src="{@docRoot}images/ui/listview-small.png" alt="" /></a>
406  <p>Displays a scrolling single column list.</p>
407</div>
408
409<div class="layout">
410  <h4><a href="layout/gridview.html">Grid View</a></h4>
411  <a href="layout/gridview.html"><img src="{@docRoot}images/ui/gridview-small.png" alt="" /></a>
412  <p>Displays a scrolling grid of columns and rows.</p>
413</div>
414
415
416
417<h3 id="FillingTheLayout" style="clear:left">Filling an adapter view with data</h3>
418
419<p>You can populate an {@link android.widget.AdapterView} such as {@link android.widget.ListView} or
420{@link android.widget.GridView} by binding the {@link android.widget.AdapterView} instance to an
421{@link android.widget.Adapter}, which retrieves data from an external source and creates a {@link
422android.view.View} that represents each data entry.</p>
423
424<p>Android provides several subclasses of {@link android.widget.Adapter} that are useful for
425retrieving different kinds of data and building views for an {@link android.widget.AdapterView}. The
426two most common adapters are:</p>
427
428<dl>
429  <dt>{@link android.widget.ArrayAdapter}</dt>
430    <dd>Use this adapter when your data source is an array. By default, {@link
431android.widget.ArrayAdapter} creates a view for each array item by calling {@link
432java.lang.Object#toString()} on each item and placing the contents in a {@link
433android.widget.TextView}.
434      <p>For example, if you have an array of strings you want to display in a {@link
435android.widget.ListView}, initialize a new {@link android.widget.ArrayAdapter} using a
436constructor to specify the layout for each string and the string array:</p>
437<pre>
438ArrayAdapter adapter = new ArrayAdapter&lt;String>(this,
439        android.R.layout.simple_list_item_1, myStringArray);
440</pre>
441<p>The arguments for this constructor are:</p>
442<ul>
443  <li>Your app {@link android.content.Context}</li>
444  <li>The layout that contains a {@link android.widget.TextView} for each string in the array</li>
445  <li>The string array</li>
446</ul>
447<p>Then simply call
448{@link android.widget.ListView#setAdapter setAdapter()} on your {@link android.widget.ListView}:</p>
449<pre>
450ListView listView = (ListView) findViewById(R.id.listview);
451listView.setAdapter(adapter);
452</pre>
453
454      <p>To customize the appearance of each item you can override the {@link
455java.lang.Object#toString()} method for the objects in your array. Or, to create a view for each
456item that's something other than a {@link android.widget.TextView} (for example, if you want an
457{@link android.widget.ImageView} for each array item), extend the {@link
458android.widget.ArrayAdapter} class and override {@link android.widget.ArrayAdapter#getView
459getView()} to return the type of view you want for each item.</p>
460
461</dd>
462
463  <dt>{@link android.widget.SimpleCursorAdapter}</dt>
464    <dd>Use this adapter when your data comes from a {@link android.database.Cursor}. When
465using {@link android.widget.SimpleCursorAdapter}, you must specify a layout to use for each
466row in the {@link android.database.Cursor} and which columns in the {@link android.database.Cursor}
467should be inserted into which views of the layout. For example, if you want to create a list of
468people's names and phone numbers, you can perform a query that returns a {@link
469android.database.Cursor} containing a row for each person and columns for the names and
470numbers. You then create a string array specifying which columns from the {@link
471android.database.Cursor} you want in the layout for each result and an integer array specifying the
472corresponding views that each column should be placed:</p>
473<pre>
474String[] fromColumns = {ContactsContract.Data.DISPLAY_NAME,
475                        ContactsContract.CommonDataKinds.Phone.NUMBER};
476int[] toViews = {R.id.display_name, R.id.phone_number};
477</pre>
478<p>When you instantiate the {@link android.widget.SimpleCursorAdapter}, pass the layout to use for
479each result, the {@link android.database.Cursor} containing the results, and these two arrays:</p>
480<pre>
481SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,
482        R.layout.person_name_and_number, cursor, fromColumns, toViews, 0);
483ListView listView = getListView();
484listView.setAdapter(adapter);
485</pre>
486<p>The {@link android.widget.SimpleCursorAdapter} then creates a view for each row in the
487{@link android.database.Cursor} using the provided layout by inserting each {@code
488fromColumns} item into the corresponding {@code toViews} view.</p>.</dd>
489</dl>
490
491
492<p>If, during the course of your application's life, you change the underlying data that is read by
493your adapter, you should call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will
494notify the attached view that the data has been changed and it should refresh itself.</p>
495
496
497
498<h3 id="HandlingUserSelections">Handling click events</h3>
499
500<p>You can respond to click events on each item in an {@link android.widget.AdapterView} by
501implementing the {@link android.widget.AdapterView.OnItemClickListener} interface. For example:</p>
502
503<pre>
504// Create a message handling object as an anonymous class.
505private OnItemClickListener mMessageClickedHandler = new OnItemClickListener() {
506    public void onItemClick(AdapterView parent, View v, int position, long id) {
507        // Do something in response to the click
508    }
509};
510
511listView.setOnItemClickListener(mMessageClickedHandler);
512</pre>
513
514
515
516