• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1page.title=Developer Tools
2@jd:body
3
4
5<img src="{@docRoot}images/tools-home.png" style="float:right;" height="415" width="763" />
6
7<div style="position:relative;height:0">
8<div style="position:absolute;width:420px">
9  <p>The Android Developer Tools (ADT) plugin for Eclipse provides
10    a professional-grade development environment for building
11  Android apps. It's a full Java IDE with advanced features to help you build, test, debug,
12  and package your Android apps. </p>
13  <p>Free, open-source, and runs on most major OS platforms.<br>To get started,
14  <a href="{@docRoot}sdk/index.html">download the Android SDK.</a></p>
15</div>
16</div>
17
18<div style="margin-top:20px;"></div>
19
20<div class="col-7" style="margin-left:0">
21<h3>Full Java IDE</h3>
22
23  <ul>
24    <li>Android-specific refactoring, quick fixes, integrated navigation between Java and XML resources.</li>
25    <li>Enhanced XML editors for Android XML resources.</li>
26    <li>Static analysis tools to catch performance, usability, and correctness problems.</li>
27    <li>Build support for complex projects, command-line support for CI through Ant. Includes ProGuard and app-signing. </li>
28    <li>Template-based wizard to create standard Android projects and components.</li>
29  </ul>
30</div>
31
32
33<div class="col-6" style="margin-right:0">
34
35<h3>Graphical UI Builders</h3>
36  <ul>
37    <li>Build rich Android UI with drag and drop.
38    <li>Visualize your UI on tablets, phones, and other devices. Switch themes, locales, even platform versions instantly, without building.</li>
39    <li>Visual refactoring lets you extracts layout for inclusion, convert layouts, extract styles.</li>
40    <li>Editor support for working with custom UI components.</li>
41  </ul>
42
43</div>
44
45
46<div class="col-7" style="clear:both;margin-left:0;">
47
48<h3>On-device Developer Options</h3>
49<ul>
50  <li>Enable debugging over USB.</li>
51  <li>Quickly capture bug reports onto the device.</li>
52  <li>Show CPU usage on screen.</li>
53  <li>Draw debugging information on screen such as layout bounds,
54    updates on GPU views and hardware layers, and other information.</li>
55  <li>Plus many more options to simulate app stresses or enable debugging options.</li>
56</ul>
57<p>To access these settings, open the <em>Developer options</em> in the
58system Settings. On Android 4.2 and higher, the Developer options screen is
59hidden by default. To make it available, go to
60<b>Settings > About phone</b> and tap <b>Build number</b> seven times. Return to the previous
61screen to find Developer options.</p>
62
63</div>
64
65<div class="col-6" style="margin-right:0">
66  <img src="{@docRoot}images/tools/dev-options-inmilk.png" alt="" style="margin:-10px 0 0;">
67</div>
68
69
70<div class="col-7" style="clear:both;margin-left:0;">
71<h3>Develop on Hardware Devices</h3>
72
73  <ul>
74    <li>Use any commercial Android hardware device or multiple devices.</li>
75    <li>Deploy your app to connected devices directy from the IDE.</li>
76    <li>Live, on-device debugging, testing, and profiling.</li>
77  </ul>
78</div>
79
80<div class="col-6" style="margin-right:0">
81<h3>Develop on Virtual Devices</h3>
82  <ul>
83    <li>Emulate any device. Use custom screen sizes, keyboards, and other hardware components. </li>
84    <li>Advanced hardware emulation, including camera, sensors, multitouch, telephony.</li>
85    <li>Develop and test for broad device compatibility.</li>
86  </ul>
87
88</div>
89
90<div style="margin-top:20px;"></div>
91
92<div class="col-7" style="margin-left:0">
93<h3>Powerful Debugging</h3>
94
95  <ul>
96    <li>Full Java debugger with on-device debugging and Android-specific tools.</li>
97    <li>Built-in memory analysis, performance/CPU profiling, OpenGL ES tracing.</li>
98    <li>Graphical tools for debugging and optimizing UI, runtime inspecton of UI structure and performance.</li>
99    <li>Runtime graphical analysis of your app's network bandwidth usage.</li>
100  </ul>
101
102<h3>Testing</h3>
103
104  <ul>
105    <li>Fully instrumentated, scriptable test environment.</li>
106    <li>Integrated reports using standard test UI.</li>
107    <li>Create and run unit tests on hardware devices or emulator.</li>
108  </ul>
109
110<h3>Native Development</h3>
111
112  <ul>
113    <li>Support for compiling and packaging existing code written in C or C++.</li>
114    <li>Support for packaging multiple architectures in a single binary, for broad compatibility.</li>
115  </ul>
116</div>
117
118<div class="col-6" style="margin-right:0">
119  <img src="{@docRoot}images/debugging-tall.png" align="left" style="margin-top:10px">
120</div>
121
122
123