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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_PATH_CACHE_H
18 #define ANDROID_HWUI_PATH_CACHE_H
19 
20 #include <utils/Vector.h>
21 
22 #include "Debug.h"
23 #include "ShapeCache.h"
24 
25 #include "utils/Compare.h"
26 
27 namespace android {
28 namespace uirenderer {
29 
30 ///////////////////////////////////////////////////////////////////////////////
31 // Classes
32 ///////////////////////////////////////////////////////////////////////////////
33 
34 struct PathCacheEntry: public ShapeCacheEntry {
PathCacheEntryPathCacheEntry35     PathCacheEntry(SkPath* path, SkPaint* paint):
36             ShapeCacheEntry(ShapeCacheEntry::kShapePath, paint) {
37         this->path = path;
38     }
39 
PathCacheEntryPathCacheEntry40     PathCacheEntry(): ShapeCacheEntry() {
41         path = NULL;
42     }
43 
lessThanPathCacheEntry44     bool lessThan(const ShapeCacheEntry& r) const {
45         const PathCacheEntry& rhs = (const PathCacheEntry&) r;
46         LTE_INT(path) {
47             return false;
48         }
49         return false;
50     }
51 
52     SkPath* path;
53 
54 }; // PathCacheEntry
55 
56 /**
57  * A simple LRU path cache. The cache has a maximum size expressed in bytes.
58  * Any texture added to the cache causing the cache to grow beyond the maximum
59  * allowed size will also cause the oldest texture to be kicked out.
60  */
61 class PathCache: public ShapeCache<PathCacheEntry> {
62 public:
63     PathCache();
64 
65     /**
66      * Returns the texture associated with the specified path. If the texture
67      * cannot be found in the cache, a new texture is generated.
68      */
69     PathTexture* get(SkPath* path, SkPaint* paint);
70     /**
71      * Removes an entry.
72      */
73     void remove(SkPath* path);
74     /**
75      * Removes the specified path. This is meant to be called from threads
76      * that are not the EGL context thread.
77      */
78     void removeDeferred(SkPath* path);
79     /**
80      * Process deferred removals.
81      */
82     void clearGarbage();
83 
84 private:
85     Vector<SkPath*> mGarbage;
86     mutable Mutex mLock;
87 }; // class PathCache
88 
89 }; // namespace uirenderer
90 }; // namespace android
91 
92 #endif // ANDROID_HWUI_PATH_CACHE_H
93