1 /*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "InputReader"
18
19 //#define LOG_NDEBUG 0
20
21 // Log debug messages for each raw event received from the EventHub.
22 #define DEBUG_RAW_EVENTS 0
23
24 // Log debug messages about touch screen filtering hacks.
25 #define DEBUG_HACKS 0
26
27 // Log debug messages about virtual key processing.
28 #define DEBUG_VIRTUAL_KEYS 0
29
30 // Log debug messages about pointers.
31 #define DEBUG_POINTERS 0
32
33 // Log debug messages about pointer assignment calculations.
34 #define DEBUG_POINTER_ASSIGNMENT 0
35
36 // Log debug messages about gesture detection.
37 #define DEBUG_GESTURES 0
38
39 // Log debug messages about the vibrator.
40 #define DEBUG_VIBRATOR 0
41
42 #include "InputReader.h"
43
44 #include <cutils/log.h>
45 #include <androidfw/Keyboard.h>
46 #include <androidfw/VirtualKeyMap.h>
47
48 #include <stddef.h>
49 #include <stdlib.h>
50 #include <unistd.h>
51 #include <errno.h>
52 #include <limits.h>
53 #include <math.h>
54
55 #define INDENT " "
56 #define INDENT2 " "
57 #define INDENT3 " "
58 #define INDENT4 " "
59 #define INDENT5 " "
60
61 namespace android {
62
63 // --- Constants ---
64
65 // Maximum number of slots supported when using the slot-based Multitouch Protocol B.
66 static const size_t MAX_SLOTS = 32;
67
68 // --- Static Functions ---
69
70 template<typename T>
abs(const T & value)71 inline static T abs(const T& value) {
72 return value < 0 ? - value : value;
73 }
74
75 template<typename T>
min(const T & a,const T & b)76 inline static T min(const T& a, const T& b) {
77 return a < b ? a : b;
78 }
79
80 template<typename T>
swap(T & a,T & b)81 inline static void swap(T& a, T& b) {
82 T temp = a;
83 a = b;
84 b = temp;
85 }
86
avg(float x,float y)87 inline static float avg(float x, float y) {
88 return (x + y) / 2;
89 }
90
distance(float x1,float y1,float x2,float y2)91 inline static float distance(float x1, float y1, float x2, float y2) {
92 return hypotf(x1 - x2, y1 - y2);
93 }
94
signExtendNybble(int32_t value)95 inline static int32_t signExtendNybble(int32_t value) {
96 return value >= 8 ? value - 16 : value;
97 }
98
toString(bool value)99 static inline const char* toString(bool value) {
100 return value ? "true" : "false";
101 }
102
rotateValueUsingRotationMap(int32_t value,int32_t orientation,const int32_t map[][4],size_t mapSize)103 static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
104 const int32_t map[][4], size_t mapSize) {
105 if (orientation != DISPLAY_ORIENTATION_0) {
106 for (size_t i = 0; i < mapSize; i++) {
107 if (value == map[i][0]) {
108 return map[i][orientation];
109 }
110 }
111 }
112 return value;
113 }
114
115 static const int32_t keyCodeRotationMap[][4] = {
116 // key codes enumerated counter-clockwise with the original (unrotated) key first
117 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation
118 { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT },
119 { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN },
120 { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT },
121 { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP },
122 };
123 static const size_t keyCodeRotationMapSize =
124 sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
125
rotateKeyCode(int32_t keyCode,int32_t orientation)126 static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
127 return rotateValueUsingRotationMap(keyCode, orientation,
128 keyCodeRotationMap, keyCodeRotationMapSize);
129 }
130
rotateDelta(int32_t orientation,float * deltaX,float * deltaY)131 static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
132 float temp;
133 switch (orientation) {
134 case DISPLAY_ORIENTATION_90:
135 temp = *deltaX;
136 *deltaX = *deltaY;
137 *deltaY = -temp;
138 break;
139
140 case DISPLAY_ORIENTATION_180:
141 *deltaX = -*deltaX;
142 *deltaY = -*deltaY;
143 break;
144
145 case DISPLAY_ORIENTATION_270:
146 temp = *deltaX;
147 *deltaX = -*deltaY;
148 *deltaY = temp;
149 break;
150 }
151 }
152
sourcesMatchMask(uint32_t sources,uint32_t sourceMask)153 static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
154 return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
155 }
156
157 // Returns true if the pointer should be reported as being down given the specified
158 // button states. This determines whether the event is reported as a touch event.
isPointerDown(int32_t buttonState)159 static bool isPointerDown(int32_t buttonState) {
160 return buttonState &
161 (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY
162 | AMOTION_EVENT_BUTTON_TERTIARY);
163 }
164
calculateCommonVector(float a,float b)165 static float calculateCommonVector(float a, float b) {
166 if (a > 0 && b > 0) {
167 return a < b ? a : b;
168 } else if (a < 0 && b < 0) {
169 return a > b ? a : b;
170 } else {
171 return 0;
172 }
173 }
174
synthesizeButtonKey(InputReaderContext * context,int32_t action,nsecs_t when,int32_t deviceId,uint32_t source,uint32_t policyFlags,int32_t lastButtonState,int32_t currentButtonState,int32_t buttonState,int32_t keyCode)175 static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
176 nsecs_t when, int32_t deviceId, uint32_t source,
177 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
178 int32_t buttonState, int32_t keyCode) {
179 if (
180 (action == AKEY_EVENT_ACTION_DOWN
181 && !(lastButtonState & buttonState)
182 && (currentButtonState & buttonState))
183 || (action == AKEY_EVENT_ACTION_UP
184 && (lastButtonState & buttonState)
185 && !(currentButtonState & buttonState))) {
186 NotifyKeyArgs args(when, deviceId, source, policyFlags,
187 action, 0, keyCode, 0, context->getGlobalMetaState(), when);
188 context->getListener()->notifyKey(&args);
189 }
190 }
191
synthesizeButtonKeys(InputReaderContext * context,int32_t action,nsecs_t when,int32_t deviceId,uint32_t source,uint32_t policyFlags,int32_t lastButtonState,int32_t currentButtonState)192 static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
193 nsecs_t when, int32_t deviceId, uint32_t source,
194 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
195 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
196 lastButtonState, currentButtonState,
197 AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK);
198 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
199 lastButtonState, currentButtonState,
200 AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD);
201 }
202
203
204 // --- InputReaderConfiguration ---
205
getDisplayInfo(bool external,DisplayViewport * outViewport) const206 bool InputReaderConfiguration::getDisplayInfo(bool external, DisplayViewport* outViewport) const {
207 const DisplayViewport& viewport = external ? mExternalDisplay : mInternalDisplay;
208 if (viewport.displayId >= 0) {
209 *outViewport = viewport;
210 return true;
211 }
212 return false;
213 }
214
setDisplayInfo(bool external,const DisplayViewport & viewport)215 void InputReaderConfiguration::setDisplayInfo(bool external, const DisplayViewport& viewport) {
216 DisplayViewport& v = external ? mExternalDisplay : mInternalDisplay;
217 v = viewport;
218 }
219
220
221 // --- InputReader ---
222
InputReader(const sp<EventHubInterface> & eventHub,const sp<InputReaderPolicyInterface> & policy,const sp<InputListenerInterface> & listener)223 InputReader::InputReader(const sp<EventHubInterface>& eventHub,
224 const sp<InputReaderPolicyInterface>& policy,
225 const sp<InputListenerInterface>& listener) :
226 mContext(this), mEventHub(eventHub), mPolicy(policy),
227 mGlobalMetaState(0), mGeneration(1),
228 mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
229 mConfigurationChangesToRefresh(0) {
230 mQueuedListener = new QueuedInputListener(listener);
231
232 { // acquire lock
233 AutoMutex _l(mLock);
234
235 refreshConfigurationLocked(0);
236 updateGlobalMetaStateLocked();
237 } // release lock
238 }
239
~InputReader()240 InputReader::~InputReader() {
241 for (size_t i = 0; i < mDevices.size(); i++) {
242 delete mDevices.valueAt(i);
243 }
244 }
245
loopOnce()246 void InputReader::loopOnce() {
247 int32_t oldGeneration;
248 int32_t timeoutMillis;
249 bool inputDevicesChanged = false;
250 Vector<InputDeviceInfo> inputDevices;
251 { // acquire lock
252 AutoMutex _l(mLock);
253
254 oldGeneration = mGeneration;
255 timeoutMillis = -1;
256
257 uint32_t changes = mConfigurationChangesToRefresh;
258 if (changes) {
259 mConfigurationChangesToRefresh = 0;
260 timeoutMillis = 0;
261 refreshConfigurationLocked(changes);
262 } else if (mNextTimeout != LLONG_MAX) {
263 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
264 timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
265 }
266 } // release lock
267
268 size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
269
270 { // acquire lock
271 AutoMutex _l(mLock);
272 mReaderIsAliveCondition.broadcast();
273
274 if (count) {
275 processEventsLocked(mEventBuffer, count);
276 }
277
278 if (mNextTimeout != LLONG_MAX) {
279 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
280 if (now >= mNextTimeout) {
281 #if DEBUG_RAW_EVENTS
282 ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
283 #endif
284 mNextTimeout = LLONG_MAX;
285 timeoutExpiredLocked(now);
286 }
287 }
288
289 if (oldGeneration != mGeneration) {
290 inputDevicesChanged = true;
291 getInputDevicesLocked(inputDevices);
292 }
293 } // release lock
294
295 // Send out a message that the describes the changed input devices.
296 if (inputDevicesChanged) {
297 mPolicy->notifyInputDevicesChanged(inputDevices);
298 }
299
300 // Flush queued events out to the listener.
301 // This must happen outside of the lock because the listener could potentially call
302 // back into the InputReader's methods, such as getScanCodeState, or become blocked
303 // on another thread similarly waiting to acquire the InputReader lock thereby
304 // resulting in a deadlock. This situation is actually quite plausible because the
305 // listener is actually the input dispatcher, which calls into the window manager,
306 // which occasionally calls into the input reader.
307 mQueuedListener->flush();
308 }
309
processEventsLocked(const RawEvent * rawEvents,size_t count)310 void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
311 for (const RawEvent* rawEvent = rawEvents; count;) {
312 int32_t type = rawEvent->type;
313 size_t batchSize = 1;
314 if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
315 int32_t deviceId = rawEvent->deviceId;
316 while (batchSize < count) {
317 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT
318 || rawEvent[batchSize].deviceId != deviceId) {
319 break;
320 }
321 batchSize += 1;
322 }
323 #if DEBUG_RAW_EVENTS
324 ALOGD("BatchSize: %d Count: %d", batchSize, count);
325 #endif
326 processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
327 } else {
328 switch (rawEvent->type) {
329 case EventHubInterface::DEVICE_ADDED:
330 addDeviceLocked(rawEvent->when, rawEvent->deviceId);
331 break;
332 case EventHubInterface::DEVICE_REMOVED:
333 removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
334 break;
335 case EventHubInterface::FINISHED_DEVICE_SCAN:
336 handleConfigurationChangedLocked(rawEvent->when);
337 break;
338 default:
339 ALOG_ASSERT(false); // can't happen
340 break;
341 }
342 }
343 count -= batchSize;
344 rawEvent += batchSize;
345 }
346 }
347
addDeviceLocked(nsecs_t when,int32_t deviceId)348 void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
349 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
350 if (deviceIndex >= 0) {
351 ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
352 return;
353 }
354
355 InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
356 uint32_t classes = mEventHub->getDeviceClasses(deviceId);
357
358 InputDevice* device = createDeviceLocked(deviceId, identifier, classes);
359 device->configure(when, &mConfig, 0);
360 device->reset(when);
361
362 if (device->isIgnored()) {
363 ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
364 identifier.name.string());
365 } else {
366 ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId,
367 identifier.name.string(), device->getSources());
368 }
369
370 mDevices.add(deviceId, device);
371 bumpGenerationLocked();
372 }
373
removeDeviceLocked(nsecs_t when,int32_t deviceId)374 void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
375 InputDevice* device = NULL;
376 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
377 if (deviceIndex < 0) {
378 ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
379 return;
380 }
381
382 device = mDevices.valueAt(deviceIndex);
383 mDevices.removeItemsAt(deviceIndex, 1);
384 bumpGenerationLocked();
385
386 if (device->isIgnored()) {
387 ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
388 device->getId(), device->getName().string());
389 } else {
390 ALOGI("Device removed: id=%d, name='%s', sources=0x%08x",
391 device->getId(), device->getName().string(), device->getSources());
392 }
393
394 device->reset(when);
395 delete device;
396 }
397
createDeviceLocked(int32_t deviceId,const InputDeviceIdentifier & identifier,uint32_t classes)398 InputDevice* InputReader::createDeviceLocked(int32_t deviceId,
399 const InputDeviceIdentifier& identifier, uint32_t classes) {
400 InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
401 identifier, classes);
402
403 // External devices.
404 if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
405 device->setExternal(true);
406 }
407
408 // Switch-like devices.
409 if (classes & INPUT_DEVICE_CLASS_SWITCH) {
410 device->addMapper(new SwitchInputMapper(device));
411 }
412
413 // Vibrator-like devices.
414 if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
415 device->addMapper(new VibratorInputMapper(device));
416 }
417
418 // Keyboard-like devices.
419 uint32_t keyboardSource = 0;
420 int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
421 if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
422 keyboardSource |= AINPUT_SOURCE_KEYBOARD;
423 }
424 if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
425 keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
426 }
427 if (classes & INPUT_DEVICE_CLASS_DPAD) {
428 keyboardSource |= AINPUT_SOURCE_DPAD;
429 }
430 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
431 keyboardSource |= AINPUT_SOURCE_GAMEPAD;
432 }
433
434 if (keyboardSource != 0) {
435 device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
436 }
437
438 // Cursor-like devices.
439 if (classes & INPUT_DEVICE_CLASS_CURSOR) {
440 device->addMapper(new CursorInputMapper(device));
441 }
442
443 // Touchscreens and touchpad devices.
444 if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
445 device->addMapper(new MultiTouchInputMapper(device));
446 } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
447 device->addMapper(new SingleTouchInputMapper(device));
448 }
449
450 // Joystick-like devices.
451 if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
452 device->addMapper(new JoystickInputMapper(device));
453 }
454
455 return device;
456 }
457
processEventsForDeviceLocked(int32_t deviceId,const RawEvent * rawEvents,size_t count)458 void InputReader::processEventsForDeviceLocked(int32_t deviceId,
459 const RawEvent* rawEvents, size_t count) {
460 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
461 if (deviceIndex < 0) {
462 ALOGW("Discarding event for unknown deviceId %d.", deviceId);
463 return;
464 }
465
466 InputDevice* device = mDevices.valueAt(deviceIndex);
467 if (device->isIgnored()) {
468 //ALOGD("Discarding event for ignored deviceId %d.", deviceId);
469 return;
470 }
471
472 device->process(rawEvents, count);
473 }
474
timeoutExpiredLocked(nsecs_t when)475 void InputReader::timeoutExpiredLocked(nsecs_t when) {
476 for (size_t i = 0; i < mDevices.size(); i++) {
477 InputDevice* device = mDevices.valueAt(i);
478 if (!device->isIgnored()) {
479 device->timeoutExpired(when);
480 }
481 }
482 }
483
handleConfigurationChangedLocked(nsecs_t when)484 void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
485 // Reset global meta state because it depends on the list of all configured devices.
486 updateGlobalMetaStateLocked();
487
488 // Enqueue configuration changed.
489 NotifyConfigurationChangedArgs args(when);
490 mQueuedListener->notifyConfigurationChanged(&args);
491 }
492
refreshConfigurationLocked(uint32_t changes)493 void InputReader::refreshConfigurationLocked(uint32_t changes) {
494 mPolicy->getReaderConfiguration(&mConfig);
495 mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
496
497 if (changes) {
498 ALOGI("Reconfiguring input devices. changes=0x%08x", changes);
499 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
500
501 if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
502 mEventHub->requestReopenDevices();
503 } else {
504 for (size_t i = 0; i < mDevices.size(); i++) {
505 InputDevice* device = mDevices.valueAt(i);
506 device->configure(now, &mConfig, changes);
507 }
508 }
509 }
510 }
511
updateGlobalMetaStateLocked()512 void InputReader::updateGlobalMetaStateLocked() {
513 mGlobalMetaState = 0;
514
515 for (size_t i = 0; i < mDevices.size(); i++) {
516 InputDevice* device = mDevices.valueAt(i);
517 mGlobalMetaState |= device->getMetaState();
518 }
519 }
520
getGlobalMetaStateLocked()521 int32_t InputReader::getGlobalMetaStateLocked() {
522 return mGlobalMetaState;
523 }
524
disableVirtualKeysUntilLocked(nsecs_t time)525 void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
526 mDisableVirtualKeysTimeout = time;
527 }
528
shouldDropVirtualKeyLocked(nsecs_t now,InputDevice * device,int32_t keyCode,int32_t scanCode)529 bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
530 InputDevice* device, int32_t keyCode, int32_t scanCode) {
531 if (now < mDisableVirtualKeysTimeout) {
532 ALOGI("Dropping virtual key from device %s because virtual keys are "
533 "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d",
534 device->getName().string(),
535 (mDisableVirtualKeysTimeout - now) * 0.000001,
536 keyCode, scanCode);
537 return true;
538 } else {
539 return false;
540 }
541 }
542
fadePointerLocked()543 void InputReader::fadePointerLocked() {
544 for (size_t i = 0; i < mDevices.size(); i++) {
545 InputDevice* device = mDevices.valueAt(i);
546 device->fadePointer();
547 }
548 }
549
requestTimeoutAtTimeLocked(nsecs_t when)550 void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
551 if (when < mNextTimeout) {
552 mNextTimeout = when;
553 mEventHub->wake();
554 }
555 }
556
bumpGenerationLocked()557 int32_t InputReader::bumpGenerationLocked() {
558 return ++mGeneration;
559 }
560
getInputDevices(Vector<InputDeviceInfo> & outInputDevices)561 void InputReader::getInputDevices(Vector<InputDeviceInfo>& outInputDevices) {
562 AutoMutex _l(mLock);
563 getInputDevicesLocked(outInputDevices);
564 }
565
getInputDevicesLocked(Vector<InputDeviceInfo> & outInputDevices)566 void InputReader::getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices) {
567 outInputDevices.clear();
568
569 size_t numDevices = mDevices.size();
570 for (size_t i = 0; i < numDevices; i++) {
571 InputDevice* device = mDevices.valueAt(i);
572 if (!device->isIgnored()) {
573 outInputDevices.push();
574 device->getDeviceInfo(&outInputDevices.editTop());
575 }
576 }
577 }
578
getKeyCodeState(int32_t deviceId,uint32_t sourceMask,int32_t keyCode)579 int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
580 int32_t keyCode) {
581 AutoMutex _l(mLock);
582
583 return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
584 }
585
getScanCodeState(int32_t deviceId,uint32_t sourceMask,int32_t scanCode)586 int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
587 int32_t scanCode) {
588 AutoMutex _l(mLock);
589
590 return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
591 }
592
getSwitchState(int32_t deviceId,uint32_t sourceMask,int32_t switchCode)593 int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
594 AutoMutex _l(mLock);
595
596 return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
597 }
598
getStateLocked(int32_t deviceId,uint32_t sourceMask,int32_t code,GetStateFunc getStateFunc)599 int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
600 GetStateFunc getStateFunc) {
601 int32_t result = AKEY_STATE_UNKNOWN;
602 if (deviceId >= 0) {
603 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
604 if (deviceIndex >= 0) {
605 InputDevice* device = mDevices.valueAt(deviceIndex);
606 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
607 result = (device->*getStateFunc)(sourceMask, code);
608 }
609 }
610 } else {
611 size_t numDevices = mDevices.size();
612 for (size_t i = 0; i < numDevices; i++) {
613 InputDevice* device = mDevices.valueAt(i);
614 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
615 // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
616 // value. Otherwise, return AKEY_STATE_UP as long as one device reports it.
617 int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
618 if (currentResult >= AKEY_STATE_DOWN) {
619 return currentResult;
620 } else if (currentResult == AKEY_STATE_UP) {
621 result = currentResult;
622 }
623 }
624 }
625 }
626 return result;
627 }
628
hasKeys(int32_t deviceId,uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)629 bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
630 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
631 AutoMutex _l(mLock);
632
633 memset(outFlags, 0, numCodes);
634 return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
635 }
636
markSupportedKeyCodesLocked(int32_t deviceId,uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)637 bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
638 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
639 bool result = false;
640 if (deviceId >= 0) {
641 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
642 if (deviceIndex >= 0) {
643 InputDevice* device = mDevices.valueAt(deviceIndex);
644 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
645 result = device->markSupportedKeyCodes(sourceMask,
646 numCodes, keyCodes, outFlags);
647 }
648 }
649 } else {
650 size_t numDevices = mDevices.size();
651 for (size_t i = 0; i < numDevices; i++) {
652 InputDevice* device = mDevices.valueAt(i);
653 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
654 result |= device->markSupportedKeyCodes(sourceMask,
655 numCodes, keyCodes, outFlags);
656 }
657 }
658 }
659 return result;
660 }
661
requestRefreshConfiguration(uint32_t changes)662 void InputReader::requestRefreshConfiguration(uint32_t changes) {
663 AutoMutex _l(mLock);
664
665 if (changes) {
666 bool needWake = !mConfigurationChangesToRefresh;
667 mConfigurationChangesToRefresh |= changes;
668
669 if (needWake) {
670 mEventHub->wake();
671 }
672 }
673 }
674
vibrate(int32_t deviceId,const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)675 void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
676 ssize_t repeat, int32_t token) {
677 AutoMutex _l(mLock);
678
679 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
680 if (deviceIndex >= 0) {
681 InputDevice* device = mDevices.valueAt(deviceIndex);
682 device->vibrate(pattern, patternSize, repeat, token);
683 }
684 }
685
cancelVibrate(int32_t deviceId,int32_t token)686 void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
687 AutoMutex _l(mLock);
688
689 ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
690 if (deviceIndex >= 0) {
691 InputDevice* device = mDevices.valueAt(deviceIndex);
692 device->cancelVibrate(token);
693 }
694 }
695
dump(String8 & dump)696 void InputReader::dump(String8& dump) {
697 AutoMutex _l(mLock);
698
699 mEventHub->dump(dump);
700 dump.append("\n");
701
702 dump.append("Input Reader State:\n");
703
704 for (size_t i = 0; i < mDevices.size(); i++) {
705 mDevices.valueAt(i)->dump(dump);
706 }
707
708 dump.append(INDENT "Configuration:\n");
709 dump.append(INDENT2 "ExcludedDeviceNames: [");
710 for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
711 if (i != 0) {
712 dump.append(", ");
713 }
714 dump.append(mConfig.excludedDeviceNames.itemAt(i).string());
715 }
716 dump.append("]\n");
717 dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
718 mConfig.virtualKeyQuietTime * 0.000001f);
719
720 dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
721 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
722 mConfig.pointerVelocityControlParameters.scale,
723 mConfig.pointerVelocityControlParameters.lowThreshold,
724 mConfig.pointerVelocityControlParameters.highThreshold,
725 mConfig.pointerVelocityControlParameters.acceleration);
726
727 dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
728 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
729 mConfig.wheelVelocityControlParameters.scale,
730 mConfig.wheelVelocityControlParameters.lowThreshold,
731 mConfig.wheelVelocityControlParameters.highThreshold,
732 mConfig.wheelVelocityControlParameters.acceleration);
733
734 dump.appendFormat(INDENT2 "PointerGesture:\n");
735 dump.appendFormat(INDENT3 "Enabled: %s\n",
736 toString(mConfig.pointerGesturesEnabled));
737 dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
738 mConfig.pointerGestureQuietInterval * 0.000001f);
739 dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
740 mConfig.pointerGestureDragMinSwitchSpeed);
741 dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n",
742 mConfig.pointerGestureTapInterval * 0.000001f);
743 dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n",
744 mConfig.pointerGestureTapDragInterval * 0.000001f);
745 dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n",
746 mConfig.pointerGestureTapSlop);
747 dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
748 mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
749 dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
750 mConfig.pointerGestureMultitouchMinDistance);
751 dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
752 mConfig.pointerGestureSwipeTransitionAngleCosine);
753 dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
754 mConfig.pointerGestureSwipeMaxWidthRatio);
755 dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n",
756 mConfig.pointerGestureMovementSpeedRatio);
757 dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n",
758 mConfig.pointerGestureZoomSpeedRatio);
759 }
760
monitor()761 void InputReader::monitor() {
762 // Acquire and release the lock to ensure that the reader has not deadlocked.
763 mLock.lock();
764 mEventHub->wake();
765 mReaderIsAliveCondition.wait(mLock);
766 mLock.unlock();
767
768 // Check the EventHub
769 mEventHub->monitor();
770 }
771
772
773 // --- InputReader::ContextImpl ---
774
ContextImpl(InputReader * reader)775 InputReader::ContextImpl::ContextImpl(InputReader* reader) :
776 mReader(reader) {
777 }
778
updateGlobalMetaState()779 void InputReader::ContextImpl::updateGlobalMetaState() {
780 // lock is already held by the input loop
781 mReader->updateGlobalMetaStateLocked();
782 }
783
getGlobalMetaState()784 int32_t InputReader::ContextImpl::getGlobalMetaState() {
785 // lock is already held by the input loop
786 return mReader->getGlobalMetaStateLocked();
787 }
788
disableVirtualKeysUntil(nsecs_t time)789 void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
790 // lock is already held by the input loop
791 mReader->disableVirtualKeysUntilLocked(time);
792 }
793
shouldDropVirtualKey(nsecs_t now,InputDevice * device,int32_t keyCode,int32_t scanCode)794 bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
795 InputDevice* device, int32_t keyCode, int32_t scanCode) {
796 // lock is already held by the input loop
797 return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
798 }
799
fadePointer()800 void InputReader::ContextImpl::fadePointer() {
801 // lock is already held by the input loop
802 mReader->fadePointerLocked();
803 }
804
requestTimeoutAtTime(nsecs_t when)805 void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
806 // lock is already held by the input loop
807 mReader->requestTimeoutAtTimeLocked(when);
808 }
809
bumpGeneration()810 int32_t InputReader::ContextImpl::bumpGeneration() {
811 // lock is already held by the input loop
812 return mReader->bumpGenerationLocked();
813 }
814
getPolicy()815 InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
816 return mReader->mPolicy.get();
817 }
818
getListener()819 InputListenerInterface* InputReader::ContextImpl::getListener() {
820 return mReader->mQueuedListener.get();
821 }
822
getEventHub()823 EventHubInterface* InputReader::ContextImpl::getEventHub() {
824 return mReader->mEventHub.get();
825 }
826
827
828 // --- InputReaderThread ---
829
InputReaderThread(const sp<InputReaderInterface> & reader)830 InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
831 Thread(/*canCallJava*/ true), mReader(reader) {
832 }
833
~InputReaderThread()834 InputReaderThread::~InputReaderThread() {
835 }
836
threadLoop()837 bool InputReaderThread::threadLoop() {
838 mReader->loopOnce();
839 return true;
840 }
841
842
843 // --- InputDevice ---
844
InputDevice(InputReaderContext * context,int32_t id,int32_t generation,const InputDeviceIdentifier & identifier,uint32_t classes)845 InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
846 const InputDeviceIdentifier& identifier, uint32_t classes) :
847 mContext(context), mId(id), mGeneration(generation),
848 mIdentifier(identifier), mClasses(classes),
849 mSources(0), mIsExternal(false), mDropUntilNextSync(false) {
850 }
851
~InputDevice()852 InputDevice::~InputDevice() {
853 size_t numMappers = mMappers.size();
854 for (size_t i = 0; i < numMappers; i++) {
855 delete mMappers[i];
856 }
857 mMappers.clear();
858 }
859
dump(String8 & dump)860 void InputDevice::dump(String8& dump) {
861 InputDeviceInfo deviceInfo;
862 getDeviceInfo(& deviceInfo);
863
864 dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(),
865 deviceInfo.getDisplayName().string());
866 dump.appendFormat(INDENT2 "Generation: %d\n", mGeneration);
867 dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
868 dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
869 dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
870
871 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
872 if (!ranges.isEmpty()) {
873 dump.append(INDENT2 "Motion Ranges:\n");
874 for (size_t i = 0; i < ranges.size(); i++) {
875 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
876 const char* label = getAxisLabel(range.axis);
877 char name[32];
878 if (label) {
879 strncpy(name, label, sizeof(name));
880 name[sizeof(name) - 1] = '\0';
881 } else {
882 snprintf(name, sizeof(name), "%d", range.axis);
883 }
884 dump.appendFormat(INDENT3 "%s: source=0x%08x, "
885 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n",
886 name, range.source, range.min, range.max, range.flat, range.fuzz);
887 }
888 }
889
890 size_t numMappers = mMappers.size();
891 for (size_t i = 0; i < numMappers; i++) {
892 InputMapper* mapper = mMappers[i];
893 mapper->dump(dump);
894 }
895 }
896
addMapper(InputMapper * mapper)897 void InputDevice::addMapper(InputMapper* mapper) {
898 mMappers.add(mapper);
899 }
900
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)901 void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) {
902 mSources = 0;
903
904 if (!isIgnored()) {
905 if (!changes) { // first time only
906 mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
907 }
908
909 if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
910 if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
911 sp<KeyCharacterMap> keyboardLayout =
912 mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier.descriptor);
913 if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
914 bumpGeneration();
915 }
916 }
917 }
918
919 if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
920 if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
921 String8 alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
922 if (mAlias != alias) {
923 mAlias = alias;
924 bumpGeneration();
925 }
926 }
927 }
928
929 size_t numMappers = mMappers.size();
930 for (size_t i = 0; i < numMappers; i++) {
931 InputMapper* mapper = mMappers[i];
932 mapper->configure(when, config, changes);
933 mSources |= mapper->getSources();
934 }
935 }
936 }
937
reset(nsecs_t when)938 void InputDevice::reset(nsecs_t when) {
939 size_t numMappers = mMappers.size();
940 for (size_t i = 0; i < numMappers; i++) {
941 InputMapper* mapper = mMappers[i];
942 mapper->reset(when);
943 }
944
945 mContext->updateGlobalMetaState();
946
947 notifyReset(when);
948 }
949
process(const RawEvent * rawEvents,size_t count)950 void InputDevice::process(const RawEvent* rawEvents, size_t count) {
951 // Process all of the events in order for each mapper.
952 // We cannot simply ask each mapper to process them in bulk because mappers may
953 // have side-effects that must be interleaved. For example, joystick movement events and
954 // gamepad button presses are handled by different mappers but they should be dispatched
955 // in the order received.
956 size_t numMappers = mMappers.size();
957 for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) {
958 #if DEBUG_RAW_EVENTS
959 ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%lld",
960 rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value,
961 rawEvent->when);
962 #endif
963
964 if (mDropUntilNextSync) {
965 if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
966 mDropUntilNextSync = false;
967 #if DEBUG_RAW_EVENTS
968 ALOGD("Recovered from input event buffer overrun.");
969 #endif
970 } else {
971 #if DEBUG_RAW_EVENTS
972 ALOGD("Dropped input event while waiting for next input sync.");
973 #endif
974 }
975 } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
976 ALOGI("Detected input event buffer overrun for device %s.", getName().string());
977 mDropUntilNextSync = true;
978 reset(rawEvent->when);
979 } else {
980 for (size_t i = 0; i < numMappers; i++) {
981 InputMapper* mapper = mMappers[i];
982 mapper->process(rawEvent);
983 }
984 }
985 }
986 }
987
timeoutExpired(nsecs_t when)988 void InputDevice::timeoutExpired(nsecs_t when) {
989 size_t numMappers = mMappers.size();
990 for (size_t i = 0; i < numMappers; i++) {
991 InputMapper* mapper = mMappers[i];
992 mapper->timeoutExpired(when);
993 }
994 }
995
getDeviceInfo(InputDeviceInfo * outDeviceInfo)996 void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
997 outDeviceInfo->initialize(mId, mGeneration, mIdentifier, mAlias, mIsExternal);
998
999 size_t numMappers = mMappers.size();
1000 for (size_t i = 0; i < numMappers; i++) {
1001 InputMapper* mapper = mMappers[i];
1002 mapper->populateDeviceInfo(outDeviceInfo);
1003 }
1004 }
1005
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)1006 int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
1007 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
1008 }
1009
getScanCodeState(uint32_t sourceMask,int32_t scanCode)1010 int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
1011 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
1012 }
1013
getSwitchState(uint32_t sourceMask,int32_t switchCode)1014 int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1015 return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
1016 }
1017
getState(uint32_t sourceMask,int32_t code,GetStateFunc getStateFunc)1018 int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
1019 int32_t result = AKEY_STATE_UNKNOWN;
1020 size_t numMappers = mMappers.size();
1021 for (size_t i = 0; i < numMappers; i++) {
1022 InputMapper* mapper = mMappers[i];
1023 if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
1024 // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
1025 // value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
1026 int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
1027 if (currentResult >= AKEY_STATE_DOWN) {
1028 return currentResult;
1029 } else if (currentResult == AKEY_STATE_UP) {
1030 result = currentResult;
1031 }
1032 }
1033 }
1034 return result;
1035 }
1036
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)1037 bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1038 const int32_t* keyCodes, uint8_t* outFlags) {
1039 bool result = false;
1040 size_t numMappers = mMappers.size();
1041 for (size_t i = 0; i < numMappers; i++) {
1042 InputMapper* mapper = mMappers[i];
1043 if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
1044 result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
1045 }
1046 }
1047 return result;
1048 }
1049
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1050 void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1051 int32_t token) {
1052 size_t numMappers = mMappers.size();
1053 for (size_t i = 0; i < numMappers; i++) {
1054 InputMapper* mapper = mMappers[i];
1055 mapper->vibrate(pattern, patternSize, repeat, token);
1056 }
1057 }
1058
cancelVibrate(int32_t token)1059 void InputDevice::cancelVibrate(int32_t token) {
1060 size_t numMappers = mMappers.size();
1061 for (size_t i = 0; i < numMappers; i++) {
1062 InputMapper* mapper = mMappers[i];
1063 mapper->cancelVibrate(token);
1064 }
1065 }
1066
getMetaState()1067 int32_t InputDevice::getMetaState() {
1068 int32_t result = 0;
1069 size_t numMappers = mMappers.size();
1070 for (size_t i = 0; i < numMappers; i++) {
1071 InputMapper* mapper = mMappers[i];
1072 result |= mapper->getMetaState();
1073 }
1074 return result;
1075 }
1076
fadePointer()1077 void InputDevice::fadePointer() {
1078 size_t numMappers = mMappers.size();
1079 for (size_t i = 0; i < numMappers; i++) {
1080 InputMapper* mapper = mMappers[i];
1081 mapper->fadePointer();
1082 }
1083 }
1084
bumpGeneration()1085 void InputDevice::bumpGeneration() {
1086 mGeneration = mContext->bumpGeneration();
1087 }
1088
notifyReset(nsecs_t when)1089 void InputDevice::notifyReset(nsecs_t when) {
1090 NotifyDeviceResetArgs args(when, mId);
1091 mContext->getListener()->notifyDeviceReset(&args);
1092 }
1093
1094
1095 // --- CursorButtonAccumulator ---
1096
CursorButtonAccumulator()1097 CursorButtonAccumulator::CursorButtonAccumulator() {
1098 clearButtons();
1099 }
1100
reset(InputDevice * device)1101 void CursorButtonAccumulator::reset(InputDevice* device) {
1102 mBtnLeft = device->isKeyPressed(BTN_LEFT);
1103 mBtnRight = device->isKeyPressed(BTN_RIGHT);
1104 mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
1105 mBtnBack = device->isKeyPressed(BTN_BACK);
1106 mBtnSide = device->isKeyPressed(BTN_SIDE);
1107 mBtnForward = device->isKeyPressed(BTN_FORWARD);
1108 mBtnExtra = device->isKeyPressed(BTN_EXTRA);
1109 mBtnTask = device->isKeyPressed(BTN_TASK);
1110 }
1111
clearButtons()1112 void CursorButtonAccumulator::clearButtons() {
1113 mBtnLeft = 0;
1114 mBtnRight = 0;
1115 mBtnMiddle = 0;
1116 mBtnBack = 0;
1117 mBtnSide = 0;
1118 mBtnForward = 0;
1119 mBtnExtra = 0;
1120 mBtnTask = 0;
1121 }
1122
process(const RawEvent * rawEvent)1123 void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
1124 if (rawEvent->type == EV_KEY) {
1125 switch (rawEvent->code) {
1126 case BTN_LEFT:
1127 mBtnLeft = rawEvent->value;
1128 break;
1129 case BTN_RIGHT:
1130 mBtnRight = rawEvent->value;
1131 break;
1132 case BTN_MIDDLE:
1133 mBtnMiddle = rawEvent->value;
1134 break;
1135 case BTN_BACK:
1136 mBtnBack = rawEvent->value;
1137 break;
1138 case BTN_SIDE:
1139 mBtnSide = rawEvent->value;
1140 break;
1141 case BTN_FORWARD:
1142 mBtnForward = rawEvent->value;
1143 break;
1144 case BTN_EXTRA:
1145 mBtnExtra = rawEvent->value;
1146 break;
1147 case BTN_TASK:
1148 mBtnTask = rawEvent->value;
1149 break;
1150 }
1151 }
1152 }
1153
getButtonState() const1154 uint32_t CursorButtonAccumulator::getButtonState() const {
1155 uint32_t result = 0;
1156 if (mBtnLeft) {
1157 result |= AMOTION_EVENT_BUTTON_PRIMARY;
1158 }
1159 if (mBtnRight) {
1160 result |= AMOTION_EVENT_BUTTON_SECONDARY;
1161 }
1162 if (mBtnMiddle) {
1163 result |= AMOTION_EVENT_BUTTON_TERTIARY;
1164 }
1165 if (mBtnBack || mBtnSide) {
1166 result |= AMOTION_EVENT_BUTTON_BACK;
1167 }
1168 if (mBtnForward || mBtnExtra) {
1169 result |= AMOTION_EVENT_BUTTON_FORWARD;
1170 }
1171 return result;
1172 }
1173
1174
1175 // --- CursorMotionAccumulator ---
1176
CursorMotionAccumulator()1177 CursorMotionAccumulator::CursorMotionAccumulator() {
1178 clearRelativeAxes();
1179 }
1180
reset(InputDevice * device)1181 void CursorMotionAccumulator::reset(InputDevice* device) {
1182 clearRelativeAxes();
1183 }
1184
clearRelativeAxes()1185 void CursorMotionAccumulator::clearRelativeAxes() {
1186 mRelX = 0;
1187 mRelY = 0;
1188 }
1189
process(const RawEvent * rawEvent)1190 void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
1191 if (rawEvent->type == EV_REL) {
1192 switch (rawEvent->code) {
1193 case REL_X:
1194 mRelX = rawEvent->value;
1195 break;
1196 case REL_Y:
1197 mRelY = rawEvent->value;
1198 break;
1199 }
1200 }
1201 }
1202
finishSync()1203 void CursorMotionAccumulator::finishSync() {
1204 clearRelativeAxes();
1205 }
1206
1207
1208 // --- CursorScrollAccumulator ---
1209
CursorScrollAccumulator()1210 CursorScrollAccumulator::CursorScrollAccumulator() :
1211 mHaveRelWheel(false), mHaveRelHWheel(false) {
1212 clearRelativeAxes();
1213 }
1214
configure(InputDevice * device)1215 void CursorScrollAccumulator::configure(InputDevice* device) {
1216 mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
1217 mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
1218 }
1219
reset(InputDevice * device)1220 void CursorScrollAccumulator::reset(InputDevice* device) {
1221 clearRelativeAxes();
1222 }
1223
clearRelativeAxes()1224 void CursorScrollAccumulator::clearRelativeAxes() {
1225 mRelWheel = 0;
1226 mRelHWheel = 0;
1227 }
1228
process(const RawEvent * rawEvent)1229 void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
1230 if (rawEvent->type == EV_REL) {
1231 switch (rawEvent->code) {
1232 case REL_WHEEL:
1233 mRelWheel = rawEvent->value;
1234 break;
1235 case REL_HWHEEL:
1236 mRelHWheel = rawEvent->value;
1237 break;
1238 }
1239 }
1240 }
1241
finishSync()1242 void CursorScrollAccumulator::finishSync() {
1243 clearRelativeAxes();
1244 }
1245
1246
1247 // --- TouchButtonAccumulator ---
1248
TouchButtonAccumulator()1249 TouchButtonAccumulator::TouchButtonAccumulator() :
1250 mHaveBtnTouch(false), mHaveStylus(false) {
1251 clearButtons();
1252 }
1253
configure(InputDevice * device)1254 void TouchButtonAccumulator::configure(InputDevice* device) {
1255 mHaveBtnTouch = device->hasKey(BTN_TOUCH);
1256 mHaveStylus = device->hasKey(BTN_TOOL_PEN)
1257 || device->hasKey(BTN_TOOL_RUBBER)
1258 || device->hasKey(BTN_TOOL_BRUSH)
1259 || device->hasKey(BTN_TOOL_PENCIL)
1260 || device->hasKey(BTN_TOOL_AIRBRUSH);
1261 }
1262
reset(InputDevice * device)1263 void TouchButtonAccumulator::reset(InputDevice* device) {
1264 mBtnTouch = device->isKeyPressed(BTN_TOUCH);
1265 mBtnStylus = device->isKeyPressed(BTN_STYLUS);
1266 mBtnStylus2 = device->isKeyPressed(BTN_STYLUS);
1267 mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
1268 mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
1269 mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
1270 mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
1271 mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
1272 mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
1273 mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
1274 mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
1275 mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
1276 mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
1277 mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
1278 }
1279
clearButtons()1280 void TouchButtonAccumulator::clearButtons() {
1281 mBtnTouch = 0;
1282 mBtnStylus = 0;
1283 mBtnStylus2 = 0;
1284 mBtnToolFinger = 0;
1285 mBtnToolPen = 0;
1286 mBtnToolRubber = 0;
1287 mBtnToolBrush = 0;
1288 mBtnToolPencil = 0;
1289 mBtnToolAirbrush = 0;
1290 mBtnToolMouse = 0;
1291 mBtnToolLens = 0;
1292 mBtnToolDoubleTap = 0;
1293 mBtnToolTripleTap = 0;
1294 mBtnToolQuadTap = 0;
1295 }
1296
process(const RawEvent * rawEvent)1297 void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
1298 if (rawEvent->type == EV_KEY) {
1299 switch (rawEvent->code) {
1300 case BTN_TOUCH:
1301 mBtnTouch = rawEvent->value;
1302 break;
1303 case BTN_STYLUS:
1304 mBtnStylus = rawEvent->value;
1305 break;
1306 case BTN_STYLUS2:
1307 mBtnStylus2 = rawEvent->value;
1308 break;
1309 case BTN_TOOL_FINGER:
1310 mBtnToolFinger = rawEvent->value;
1311 break;
1312 case BTN_TOOL_PEN:
1313 mBtnToolPen = rawEvent->value;
1314 break;
1315 case BTN_TOOL_RUBBER:
1316 mBtnToolRubber = rawEvent->value;
1317 break;
1318 case BTN_TOOL_BRUSH:
1319 mBtnToolBrush = rawEvent->value;
1320 break;
1321 case BTN_TOOL_PENCIL:
1322 mBtnToolPencil = rawEvent->value;
1323 break;
1324 case BTN_TOOL_AIRBRUSH:
1325 mBtnToolAirbrush = rawEvent->value;
1326 break;
1327 case BTN_TOOL_MOUSE:
1328 mBtnToolMouse = rawEvent->value;
1329 break;
1330 case BTN_TOOL_LENS:
1331 mBtnToolLens = rawEvent->value;
1332 break;
1333 case BTN_TOOL_DOUBLETAP:
1334 mBtnToolDoubleTap = rawEvent->value;
1335 break;
1336 case BTN_TOOL_TRIPLETAP:
1337 mBtnToolTripleTap = rawEvent->value;
1338 break;
1339 case BTN_TOOL_QUADTAP:
1340 mBtnToolQuadTap = rawEvent->value;
1341 break;
1342 }
1343 }
1344 }
1345
getButtonState() const1346 uint32_t TouchButtonAccumulator::getButtonState() const {
1347 uint32_t result = 0;
1348 if (mBtnStylus) {
1349 result |= AMOTION_EVENT_BUTTON_SECONDARY;
1350 }
1351 if (mBtnStylus2) {
1352 result |= AMOTION_EVENT_BUTTON_TERTIARY;
1353 }
1354 return result;
1355 }
1356
getToolType() const1357 int32_t TouchButtonAccumulator::getToolType() const {
1358 if (mBtnToolMouse || mBtnToolLens) {
1359 return AMOTION_EVENT_TOOL_TYPE_MOUSE;
1360 }
1361 if (mBtnToolRubber) {
1362 return AMOTION_EVENT_TOOL_TYPE_ERASER;
1363 }
1364 if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
1365 return AMOTION_EVENT_TOOL_TYPE_STYLUS;
1366 }
1367 if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
1368 return AMOTION_EVENT_TOOL_TYPE_FINGER;
1369 }
1370 return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1371 }
1372
isToolActive() const1373 bool TouchButtonAccumulator::isToolActive() const {
1374 return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber
1375 || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush
1376 || mBtnToolMouse || mBtnToolLens
1377 || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
1378 }
1379
isHovering() const1380 bool TouchButtonAccumulator::isHovering() const {
1381 return mHaveBtnTouch && !mBtnTouch;
1382 }
1383
hasStylus() const1384 bool TouchButtonAccumulator::hasStylus() const {
1385 return mHaveStylus;
1386 }
1387
1388
1389 // --- RawPointerAxes ---
1390
RawPointerAxes()1391 RawPointerAxes::RawPointerAxes() {
1392 clear();
1393 }
1394
clear()1395 void RawPointerAxes::clear() {
1396 x.clear();
1397 y.clear();
1398 pressure.clear();
1399 touchMajor.clear();
1400 touchMinor.clear();
1401 toolMajor.clear();
1402 toolMinor.clear();
1403 orientation.clear();
1404 distance.clear();
1405 tiltX.clear();
1406 tiltY.clear();
1407 trackingId.clear();
1408 slot.clear();
1409 }
1410
1411
1412 // --- RawPointerData ---
1413
RawPointerData()1414 RawPointerData::RawPointerData() {
1415 clear();
1416 }
1417
clear()1418 void RawPointerData::clear() {
1419 pointerCount = 0;
1420 clearIdBits();
1421 }
1422
copyFrom(const RawPointerData & other)1423 void RawPointerData::copyFrom(const RawPointerData& other) {
1424 pointerCount = other.pointerCount;
1425 hoveringIdBits = other.hoveringIdBits;
1426 touchingIdBits = other.touchingIdBits;
1427
1428 for (uint32_t i = 0; i < pointerCount; i++) {
1429 pointers[i] = other.pointers[i];
1430
1431 int id = pointers[i].id;
1432 idToIndex[id] = other.idToIndex[id];
1433 }
1434 }
1435
getCentroidOfTouchingPointers(float * outX,float * outY) const1436 void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
1437 float x = 0, y = 0;
1438 uint32_t count = touchingIdBits.count();
1439 if (count) {
1440 for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
1441 uint32_t id = idBits.clearFirstMarkedBit();
1442 const Pointer& pointer = pointerForId(id);
1443 x += pointer.x;
1444 y += pointer.y;
1445 }
1446 x /= count;
1447 y /= count;
1448 }
1449 *outX = x;
1450 *outY = y;
1451 }
1452
1453
1454 // --- CookedPointerData ---
1455
CookedPointerData()1456 CookedPointerData::CookedPointerData() {
1457 clear();
1458 }
1459
clear()1460 void CookedPointerData::clear() {
1461 pointerCount = 0;
1462 hoveringIdBits.clear();
1463 touchingIdBits.clear();
1464 }
1465
copyFrom(const CookedPointerData & other)1466 void CookedPointerData::copyFrom(const CookedPointerData& other) {
1467 pointerCount = other.pointerCount;
1468 hoveringIdBits = other.hoveringIdBits;
1469 touchingIdBits = other.touchingIdBits;
1470
1471 for (uint32_t i = 0; i < pointerCount; i++) {
1472 pointerProperties[i].copyFrom(other.pointerProperties[i]);
1473 pointerCoords[i].copyFrom(other.pointerCoords[i]);
1474
1475 int id = pointerProperties[i].id;
1476 idToIndex[id] = other.idToIndex[id];
1477 }
1478 }
1479
1480
1481 // --- SingleTouchMotionAccumulator ---
1482
SingleTouchMotionAccumulator()1483 SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
1484 clearAbsoluteAxes();
1485 }
1486
reset(InputDevice * device)1487 void SingleTouchMotionAccumulator::reset(InputDevice* device) {
1488 mAbsX = device->getAbsoluteAxisValue(ABS_X);
1489 mAbsY = device->getAbsoluteAxisValue(ABS_Y);
1490 mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
1491 mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
1492 mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
1493 mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
1494 mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
1495 }
1496
clearAbsoluteAxes()1497 void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
1498 mAbsX = 0;
1499 mAbsY = 0;
1500 mAbsPressure = 0;
1501 mAbsToolWidth = 0;
1502 mAbsDistance = 0;
1503 mAbsTiltX = 0;
1504 mAbsTiltY = 0;
1505 }
1506
process(const RawEvent * rawEvent)1507 void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
1508 if (rawEvent->type == EV_ABS) {
1509 switch (rawEvent->code) {
1510 case ABS_X:
1511 mAbsX = rawEvent->value;
1512 break;
1513 case ABS_Y:
1514 mAbsY = rawEvent->value;
1515 break;
1516 case ABS_PRESSURE:
1517 mAbsPressure = rawEvent->value;
1518 break;
1519 case ABS_TOOL_WIDTH:
1520 mAbsToolWidth = rawEvent->value;
1521 break;
1522 case ABS_DISTANCE:
1523 mAbsDistance = rawEvent->value;
1524 break;
1525 case ABS_TILT_X:
1526 mAbsTiltX = rawEvent->value;
1527 break;
1528 case ABS_TILT_Y:
1529 mAbsTiltY = rawEvent->value;
1530 break;
1531 }
1532 }
1533 }
1534
1535
1536 // --- MultiTouchMotionAccumulator ---
1537
MultiTouchMotionAccumulator()1538 MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() :
1539 mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false),
1540 mHaveStylus(false) {
1541 }
1542
~MultiTouchMotionAccumulator()1543 MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
1544 delete[] mSlots;
1545 }
1546
configure(InputDevice * device,size_t slotCount,bool usingSlotsProtocol)1547 void MultiTouchMotionAccumulator::configure(InputDevice* device,
1548 size_t slotCount, bool usingSlotsProtocol) {
1549 mSlotCount = slotCount;
1550 mUsingSlotsProtocol = usingSlotsProtocol;
1551 mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
1552
1553 delete[] mSlots;
1554 mSlots = new Slot[slotCount];
1555 }
1556
reset(InputDevice * device)1557 void MultiTouchMotionAccumulator::reset(InputDevice* device) {
1558 // Unfortunately there is no way to read the initial contents of the slots.
1559 // So when we reset the accumulator, we must assume they are all zeroes.
1560 if (mUsingSlotsProtocol) {
1561 // Query the driver for the current slot index and use it as the initial slot
1562 // before we start reading events from the device. It is possible that the
1563 // current slot index will not be the same as it was when the first event was
1564 // written into the evdev buffer, which means the input mapper could start
1565 // out of sync with the initial state of the events in the evdev buffer.
1566 // In the extremely unlikely case that this happens, the data from
1567 // two slots will be confused until the next ABS_MT_SLOT event is received.
1568 // This can cause the touch point to "jump", but at least there will be
1569 // no stuck touches.
1570 int32_t initialSlot;
1571 status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(),
1572 ABS_MT_SLOT, &initialSlot);
1573 if (status) {
1574 ALOGD("Could not retrieve current multitouch slot index. status=%d", status);
1575 initialSlot = -1;
1576 }
1577 clearSlots(initialSlot);
1578 } else {
1579 clearSlots(-1);
1580 }
1581 }
1582
clearSlots(int32_t initialSlot)1583 void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
1584 if (mSlots) {
1585 for (size_t i = 0; i < mSlotCount; i++) {
1586 mSlots[i].clear();
1587 }
1588 }
1589 mCurrentSlot = initialSlot;
1590 }
1591
process(const RawEvent * rawEvent)1592 void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
1593 if (rawEvent->type == EV_ABS) {
1594 bool newSlot = false;
1595 if (mUsingSlotsProtocol) {
1596 if (rawEvent->code == ABS_MT_SLOT) {
1597 mCurrentSlot = rawEvent->value;
1598 newSlot = true;
1599 }
1600 } else if (mCurrentSlot < 0) {
1601 mCurrentSlot = 0;
1602 }
1603
1604 if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
1605 #if DEBUG_POINTERS
1606 if (newSlot) {
1607 ALOGW("MultiTouch device emitted invalid slot index %d but it "
1608 "should be between 0 and %d; ignoring this slot.",
1609 mCurrentSlot, mSlotCount - 1);
1610 }
1611 #endif
1612 } else {
1613 Slot* slot = &mSlots[mCurrentSlot];
1614
1615 switch (rawEvent->code) {
1616 case ABS_MT_POSITION_X:
1617 slot->mInUse = true;
1618 slot->mAbsMTPositionX = rawEvent->value;
1619 break;
1620 case ABS_MT_POSITION_Y:
1621 slot->mInUse = true;
1622 slot->mAbsMTPositionY = rawEvent->value;
1623 break;
1624 case ABS_MT_TOUCH_MAJOR:
1625 slot->mInUse = true;
1626 slot->mAbsMTTouchMajor = rawEvent->value;
1627 break;
1628 case ABS_MT_TOUCH_MINOR:
1629 slot->mInUse = true;
1630 slot->mAbsMTTouchMinor = rawEvent->value;
1631 slot->mHaveAbsMTTouchMinor = true;
1632 break;
1633 case ABS_MT_WIDTH_MAJOR:
1634 slot->mInUse = true;
1635 slot->mAbsMTWidthMajor = rawEvent->value;
1636 break;
1637 case ABS_MT_WIDTH_MINOR:
1638 slot->mInUse = true;
1639 slot->mAbsMTWidthMinor = rawEvent->value;
1640 slot->mHaveAbsMTWidthMinor = true;
1641 break;
1642 case ABS_MT_ORIENTATION:
1643 slot->mInUse = true;
1644 slot->mAbsMTOrientation = rawEvent->value;
1645 break;
1646 case ABS_MT_TRACKING_ID:
1647 if (mUsingSlotsProtocol && rawEvent->value < 0) {
1648 // The slot is no longer in use but it retains its previous contents,
1649 // which may be reused for subsequent touches.
1650 slot->mInUse = false;
1651 } else {
1652 slot->mInUse = true;
1653 slot->mAbsMTTrackingId = rawEvent->value;
1654 }
1655 break;
1656 case ABS_MT_PRESSURE:
1657 slot->mInUse = true;
1658 slot->mAbsMTPressure = rawEvent->value;
1659 break;
1660 case ABS_MT_DISTANCE:
1661 slot->mInUse = true;
1662 slot->mAbsMTDistance = rawEvent->value;
1663 break;
1664 case ABS_MT_TOOL_TYPE:
1665 slot->mInUse = true;
1666 slot->mAbsMTToolType = rawEvent->value;
1667 slot->mHaveAbsMTToolType = true;
1668 break;
1669 }
1670 }
1671 } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
1672 // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
1673 mCurrentSlot += 1;
1674 }
1675 }
1676
finishSync()1677 void MultiTouchMotionAccumulator::finishSync() {
1678 if (!mUsingSlotsProtocol) {
1679 clearSlots(-1);
1680 }
1681 }
1682
hasStylus() const1683 bool MultiTouchMotionAccumulator::hasStylus() const {
1684 return mHaveStylus;
1685 }
1686
1687
1688 // --- MultiTouchMotionAccumulator::Slot ---
1689
Slot()1690 MultiTouchMotionAccumulator::Slot::Slot() {
1691 clear();
1692 }
1693
clear()1694 void MultiTouchMotionAccumulator::Slot::clear() {
1695 mInUse = false;
1696 mHaveAbsMTTouchMinor = false;
1697 mHaveAbsMTWidthMinor = false;
1698 mHaveAbsMTToolType = false;
1699 mAbsMTPositionX = 0;
1700 mAbsMTPositionY = 0;
1701 mAbsMTTouchMajor = 0;
1702 mAbsMTTouchMinor = 0;
1703 mAbsMTWidthMajor = 0;
1704 mAbsMTWidthMinor = 0;
1705 mAbsMTOrientation = 0;
1706 mAbsMTTrackingId = -1;
1707 mAbsMTPressure = 0;
1708 mAbsMTDistance = 0;
1709 mAbsMTToolType = 0;
1710 }
1711
getToolType() const1712 int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
1713 if (mHaveAbsMTToolType) {
1714 switch (mAbsMTToolType) {
1715 case MT_TOOL_FINGER:
1716 return AMOTION_EVENT_TOOL_TYPE_FINGER;
1717 case MT_TOOL_PEN:
1718 return AMOTION_EVENT_TOOL_TYPE_STYLUS;
1719 }
1720 }
1721 return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1722 }
1723
1724
1725 // --- InputMapper ---
1726
InputMapper(InputDevice * device)1727 InputMapper::InputMapper(InputDevice* device) :
1728 mDevice(device), mContext(device->getContext()) {
1729 }
1730
~InputMapper()1731 InputMapper::~InputMapper() {
1732 }
1733
populateDeviceInfo(InputDeviceInfo * info)1734 void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
1735 info->addSource(getSources());
1736 }
1737
dump(String8 & dump)1738 void InputMapper::dump(String8& dump) {
1739 }
1740
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)1741 void InputMapper::configure(nsecs_t when,
1742 const InputReaderConfiguration* config, uint32_t changes) {
1743 }
1744
reset(nsecs_t when)1745 void InputMapper::reset(nsecs_t when) {
1746 }
1747
timeoutExpired(nsecs_t when)1748 void InputMapper::timeoutExpired(nsecs_t when) {
1749 }
1750
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)1751 int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
1752 return AKEY_STATE_UNKNOWN;
1753 }
1754
getScanCodeState(uint32_t sourceMask,int32_t scanCode)1755 int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
1756 return AKEY_STATE_UNKNOWN;
1757 }
1758
getSwitchState(uint32_t sourceMask,int32_t switchCode)1759 int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1760 return AKEY_STATE_UNKNOWN;
1761 }
1762
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)1763 bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1764 const int32_t* keyCodes, uint8_t* outFlags) {
1765 return false;
1766 }
1767
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1768 void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1769 int32_t token) {
1770 }
1771
cancelVibrate(int32_t token)1772 void InputMapper::cancelVibrate(int32_t token) {
1773 }
1774
getMetaState()1775 int32_t InputMapper::getMetaState() {
1776 return 0;
1777 }
1778
fadePointer()1779 void InputMapper::fadePointer() {
1780 }
1781
getAbsoluteAxisInfo(int32_t axis,RawAbsoluteAxisInfo * axisInfo)1782 status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
1783 return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
1784 }
1785
bumpGeneration()1786 void InputMapper::bumpGeneration() {
1787 mDevice->bumpGeneration();
1788 }
1789
dumpRawAbsoluteAxisInfo(String8 & dump,const RawAbsoluteAxisInfo & axis,const char * name)1790 void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump,
1791 const RawAbsoluteAxisInfo& axis, const char* name) {
1792 if (axis.valid) {
1793 dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n",
1794 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
1795 } else {
1796 dump.appendFormat(INDENT4 "%s: unknown range\n", name);
1797 }
1798 }
1799
1800
1801 // --- SwitchInputMapper ---
1802
SwitchInputMapper(InputDevice * device)1803 SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
1804 InputMapper(device), mUpdatedSwitchValues(0), mUpdatedSwitchMask(0) {
1805 }
1806
~SwitchInputMapper()1807 SwitchInputMapper::~SwitchInputMapper() {
1808 }
1809
getSources()1810 uint32_t SwitchInputMapper::getSources() {
1811 return AINPUT_SOURCE_SWITCH;
1812 }
1813
process(const RawEvent * rawEvent)1814 void SwitchInputMapper::process(const RawEvent* rawEvent) {
1815 switch (rawEvent->type) {
1816 case EV_SW:
1817 processSwitch(rawEvent->code, rawEvent->value);
1818 break;
1819
1820 case EV_SYN:
1821 if (rawEvent->code == SYN_REPORT) {
1822 sync(rawEvent->when);
1823 }
1824 }
1825 }
1826
processSwitch(int32_t switchCode,int32_t switchValue)1827 void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
1828 if (switchCode >= 0 && switchCode < 32) {
1829 if (switchValue) {
1830 mUpdatedSwitchValues |= 1 << switchCode;
1831 }
1832 mUpdatedSwitchMask |= 1 << switchCode;
1833 }
1834 }
1835
sync(nsecs_t when)1836 void SwitchInputMapper::sync(nsecs_t when) {
1837 if (mUpdatedSwitchMask) {
1838 NotifySwitchArgs args(when, 0, mUpdatedSwitchValues, mUpdatedSwitchMask);
1839 getListener()->notifySwitch(&args);
1840
1841 mUpdatedSwitchValues = 0;
1842 mUpdatedSwitchMask = 0;
1843 }
1844 }
1845
getSwitchState(uint32_t sourceMask,int32_t switchCode)1846 int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1847 return getEventHub()->getSwitchState(getDeviceId(), switchCode);
1848 }
1849
1850
1851 // --- VibratorInputMapper ---
1852
VibratorInputMapper(InputDevice * device)1853 VibratorInputMapper::VibratorInputMapper(InputDevice* device) :
1854 InputMapper(device), mVibrating(false) {
1855 }
1856
~VibratorInputMapper()1857 VibratorInputMapper::~VibratorInputMapper() {
1858 }
1859
getSources()1860 uint32_t VibratorInputMapper::getSources() {
1861 return 0;
1862 }
1863
populateDeviceInfo(InputDeviceInfo * info)1864 void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
1865 InputMapper::populateDeviceInfo(info);
1866
1867 info->setVibrator(true);
1868 }
1869
process(const RawEvent * rawEvent)1870 void VibratorInputMapper::process(const RawEvent* rawEvent) {
1871 // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
1872 }
1873
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1874 void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1875 int32_t token) {
1876 #if DEBUG_VIBRATOR
1877 String8 patternStr;
1878 for (size_t i = 0; i < patternSize; i++) {
1879 if (i != 0) {
1880 patternStr.append(", ");
1881 }
1882 patternStr.appendFormat("%lld", pattern[i]);
1883 }
1884 ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%ld, token=%d",
1885 getDeviceId(), patternStr.string(), repeat, token);
1886 #endif
1887
1888 mVibrating = true;
1889 memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
1890 mPatternSize = patternSize;
1891 mRepeat = repeat;
1892 mToken = token;
1893 mIndex = -1;
1894
1895 nextStep();
1896 }
1897
cancelVibrate(int32_t token)1898 void VibratorInputMapper::cancelVibrate(int32_t token) {
1899 #if DEBUG_VIBRATOR
1900 ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
1901 #endif
1902
1903 if (mVibrating && mToken == token) {
1904 stopVibrating();
1905 }
1906 }
1907
timeoutExpired(nsecs_t when)1908 void VibratorInputMapper::timeoutExpired(nsecs_t when) {
1909 if (mVibrating) {
1910 if (when >= mNextStepTime) {
1911 nextStep();
1912 } else {
1913 getContext()->requestTimeoutAtTime(mNextStepTime);
1914 }
1915 }
1916 }
1917
nextStep()1918 void VibratorInputMapper::nextStep() {
1919 mIndex += 1;
1920 if (size_t(mIndex) >= mPatternSize) {
1921 if (mRepeat < 0) {
1922 // We are done.
1923 stopVibrating();
1924 return;
1925 }
1926 mIndex = mRepeat;
1927 }
1928
1929 bool vibratorOn = mIndex & 1;
1930 nsecs_t duration = mPattern[mIndex];
1931 if (vibratorOn) {
1932 #if DEBUG_VIBRATOR
1933 ALOGD("nextStep: sending vibrate deviceId=%d, duration=%lld",
1934 getDeviceId(), duration);
1935 #endif
1936 getEventHub()->vibrate(getDeviceId(), duration);
1937 } else {
1938 #if DEBUG_VIBRATOR
1939 ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
1940 #endif
1941 getEventHub()->cancelVibrate(getDeviceId());
1942 }
1943 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
1944 mNextStepTime = now + duration;
1945 getContext()->requestTimeoutAtTime(mNextStepTime);
1946 #if DEBUG_VIBRATOR
1947 ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
1948 #endif
1949 }
1950
stopVibrating()1951 void VibratorInputMapper::stopVibrating() {
1952 mVibrating = false;
1953 #if DEBUG_VIBRATOR
1954 ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
1955 #endif
1956 getEventHub()->cancelVibrate(getDeviceId());
1957 }
1958
dump(String8 & dump)1959 void VibratorInputMapper::dump(String8& dump) {
1960 dump.append(INDENT2 "Vibrator Input Mapper:\n");
1961 dump.appendFormat(INDENT3 "Vibrating: %s\n", toString(mVibrating));
1962 }
1963
1964
1965 // --- KeyboardInputMapper ---
1966
KeyboardInputMapper(InputDevice * device,uint32_t source,int32_t keyboardType)1967 KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
1968 uint32_t source, int32_t keyboardType) :
1969 InputMapper(device), mSource(source),
1970 mKeyboardType(keyboardType) {
1971 }
1972
~KeyboardInputMapper()1973 KeyboardInputMapper::~KeyboardInputMapper() {
1974 }
1975
getSources()1976 uint32_t KeyboardInputMapper::getSources() {
1977 return mSource;
1978 }
1979
populateDeviceInfo(InputDeviceInfo * info)1980 void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
1981 InputMapper::populateDeviceInfo(info);
1982
1983 info->setKeyboardType(mKeyboardType);
1984 info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
1985 }
1986
dump(String8 & dump)1987 void KeyboardInputMapper::dump(String8& dump) {
1988 dump.append(INDENT2 "Keyboard Input Mapper:\n");
1989 dumpParameters(dump);
1990 dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
1991 dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
1992 dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mKeyDowns.size());
1993 dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
1994 dump.appendFormat(INDENT3 "DownTime: %lld\n", mDownTime);
1995 }
1996
1997
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)1998 void KeyboardInputMapper::configure(nsecs_t when,
1999 const InputReaderConfiguration* config, uint32_t changes) {
2000 InputMapper::configure(when, config, changes);
2001
2002 if (!changes) { // first time only
2003 // Configure basic parameters.
2004 configureParameters();
2005 }
2006
2007 if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
2008 if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2009 DisplayViewport v;
2010 if (config->getDisplayInfo(false /*external*/, &v)) {
2011 mOrientation = v.orientation;
2012 } else {
2013 mOrientation = DISPLAY_ORIENTATION_0;
2014 }
2015 } else {
2016 mOrientation = DISPLAY_ORIENTATION_0;
2017 }
2018 }
2019 }
2020
configureParameters()2021 void KeyboardInputMapper::configureParameters() {
2022 mParameters.orientationAware = false;
2023 getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"),
2024 mParameters.orientationAware);
2025
2026 mParameters.hasAssociatedDisplay = false;
2027 if (mParameters.orientationAware) {
2028 mParameters.hasAssociatedDisplay = true;
2029 }
2030 }
2031
dumpParameters(String8 & dump)2032 void KeyboardInputMapper::dumpParameters(String8& dump) {
2033 dump.append(INDENT3 "Parameters:\n");
2034 dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
2035 toString(mParameters.hasAssociatedDisplay));
2036 dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2037 toString(mParameters.orientationAware));
2038 }
2039
reset(nsecs_t when)2040 void KeyboardInputMapper::reset(nsecs_t when) {
2041 mMetaState = AMETA_NONE;
2042 mDownTime = 0;
2043 mKeyDowns.clear();
2044 mCurrentHidUsage = 0;
2045
2046 resetLedState();
2047
2048 InputMapper::reset(when);
2049 }
2050
process(const RawEvent * rawEvent)2051 void KeyboardInputMapper::process(const RawEvent* rawEvent) {
2052 switch (rawEvent->type) {
2053 case EV_KEY: {
2054 int32_t scanCode = rawEvent->code;
2055 int32_t usageCode = mCurrentHidUsage;
2056 mCurrentHidUsage = 0;
2057
2058 if (isKeyboardOrGamepadKey(scanCode)) {
2059 int32_t keyCode;
2060 uint32_t flags;
2061 if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, &keyCode, &flags)) {
2062 keyCode = AKEYCODE_UNKNOWN;
2063 flags = 0;
2064 }
2065 processKey(rawEvent->when, rawEvent->value != 0, keyCode, scanCode, flags);
2066 }
2067 break;
2068 }
2069 case EV_MSC: {
2070 if (rawEvent->code == MSC_SCAN) {
2071 mCurrentHidUsage = rawEvent->value;
2072 }
2073 break;
2074 }
2075 case EV_SYN: {
2076 if (rawEvent->code == SYN_REPORT) {
2077 mCurrentHidUsage = 0;
2078 }
2079 }
2080 }
2081 }
2082
isKeyboardOrGamepadKey(int32_t scanCode)2083 bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
2084 return scanCode < BTN_MOUSE
2085 || scanCode >= KEY_OK
2086 || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE)
2087 || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
2088 }
2089
processKey(nsecs_t when,bool down,int32_t keyCode,int32_t scanCode,uint32_t policyFlags)2090 void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
2091 int32_t scanCode, uint32_t policyFlags) {
2092
2093 if (down) {
2094 // Rotate key codes according to orientation if needed.
2095 if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2096 keyCode = rotateKeyCode(keyCode, mOrientation);
2097 }
2098
2099 // Add key down.
2100 ssize_t keyDownIndex = findKeyDown(scanCode);
2101 if (keyDownIndex >= 0) {
2102 // key repeat, be sure to use same keycode as before in case of rotation
2103 keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
2104 } else {
2105 // key down
2106 if ((policyFlags & POLICY_FLAG_VIRTUAL)
2107 && mContext->shouldDropVirtualKey(when,
2108 getDevice(), keyCode, scanCode)) {
2109 return;
2110 }
2111
2112 mKeyDowns.push();
2113 KeyDown& keyDown = mKeyDowns.editTop();
2114 keyDown.keyCode = keyCode;
2115 keyDown.scanCode = scanCode;
2116 }
2117
2118 mDownTime = when;
2119 } else {
2120 // Remove key down.
2121 ssize_t keyDownIndex = findKeyDown(scanCode);
2122 if (keyDownIndex >= 0) {
2123 // key up, be sure to use same keycode as before in case of rotation
2124 keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
2125 mKeyDowns.removeAt(size_t(keyDownIndex));
2126 } else {
2127 // key was not actually down
2128 ALOGI("Dropping key up from device %s because the key was not down. "
2129 "keyCode=%d, scanCode=%d",
2130 getDeviceName().string(), keyCode, scanCode);
2131 return;
2132 }
2133 }
2134
2135 bool metaStateChanged = false;
2136 int32_t oldMetaState = mMetaState;
2137 int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState);
2138 if (oldMetaState != newMetaState) {
2139 mMetaState = newMetaState;
2140 metaStateChanged = true;
2141 updateLedState(false);
2142 }
2143
2144 nsecs_t downTime = mDownTime;
2145
2146 // Key down on external an keyboard should wake the device.
2147 // We don't do this for internal keyboards to prevent them from waking up in your pocket.
2148 // For internal keyboards, the key layout file should specify the policy flags for
2149 // each wake key individually.
2150 // TODO: Use the input device configuration to control this behavior more finely.
2151 if (down && getDevice()->isExternal()
2152 && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) {
2153 policyFlags |= POLICY_FLAG_WAKE_DROPPED;
2154 }
2155
2156 if (metaStateChanged) {
2157 getContext()->updateGlobalMetaState();
2158 }
2159
2160 if (down && !isMetaKey(keyCode)) {
2161 getContext()->fadePointer();
2162 }
2163
2164 NotifyKeyArgs args(when, getDeviceId(), mSource, policyFlags,
2165 down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
2166 AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
2167 getListener()->notifyKey(&args);
2168 }
2169
findKeyDown(int32_t scanCode)2170 ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
2171 size_t n = mKeyDowns.size();
2172 for (size_t i = 0; i < n; i++) {
2173 if (mKeyDowns[i].scanCode == scanCode) {
2174 return i;
2175 }
2176 }
2177 return -1;
2178 }
2179
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)2180 int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
2181 return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
2182 }
2183
getScanCodeState(uint32_t sourceMask,int32_t scanCode)2184 int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
2185 return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
2186 }
2187
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)2188 bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
2189 const int32_t* keyCodes, uint8_t* outFlags) {
2190 return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
2191 }
2192
getMetaState()2193 int32_t KeyboardInputMapper::getMetaState() {
2194 return mMetaState;
2195 }
2196
resetLedState()2197 void KeyboardInputMapper::resetLedState() {
2198 initializeLedState(mCapsLockLedState, LED_CAPSL);
2199 initializeLedState(mNumLockLedState, LED_NUML);
2200 initializeLedState(mScrollLockLedState, LED_SCROLLL);
2201
2202 updateLedState(true);
2203 }
2204
initializeLedState(LedState & ledState,int32_t led)2205 void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
2206 ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
2207 ledState.on = false;
2208 }
2209
updateLedState(bool reset)2210 void KeyboardInputMapper::updateLedState(bool reset) {
2211 updateLedStateForModifier(mCapsLockLedState, LED_CAPSL,
2212 AMETA_CAPS_LOCK_ON, reset);
2213 updateLedStateForModifier(mNumLockLedState, LED_NUML,
2214 AMETA_NUM_LOCK_ON, reset);
2215 updateLedStateForModifier(mScrollLockLedState, LED_SCROLLL,
2216 AMETA_SCROLL_LOCK_ON, reset);
2217 }
2218
updateLedStateForModifier(LedState & ledState,int32_t led,int32_t modifier,bool reset)2219 void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
2220 int32_t led, int32_t modifier, bool reset) {
2221 if (ledState.avail) {
2222 bool desiredState = (mMetaState & modifier) != 0;
2223 if (reset || ledState.on != desiredState) {
2224 getEventHub()->setLedState(getDeviceId(), led, desiredState);
2225 ledState.on = desiredState;
2226 }
2227 }
2228 }
2229
2230
2231 // --- CursorInputMapper ---
2232
CursorInputMapper(InputDevice * device)2233 CursorInputMapper::CursorInputMapper(InputDevice* device) :
2234 InputMapper(device) {
2235 }
2236
~CursorInputMapper()2237 CursorInputMapper::~CursorInputMapper() {
2238 }
2239
getSources()2240 uint32_t CursorInputMapper::getSources() {
2241 return mSource;
2242 }
2243
populateDeviceInfo(InputDeviceInfo * info)2244 void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2245 InputMapper::populateDeviceInfo(info);
2246
2247 if (mParameters.mode == Parameters::MODE_POINTER) {
2248 float minX, minY, maxX, maxY;
2249 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
2250 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f);
2251 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f);
2252 }
2253 } else {
2254 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale);
2255 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale);
2256 }
2257 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f);
2258
2259 if (mCursorScrollAccumulator.haveRelativeVWheel()) {
2260 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f);
2261 }
2262 if (mCursorScrollAccumulator.haveRelativeHWheel()) {
2263 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f);
2264 }
2265 }
2266
dump(String8 & dump)2267 void CursorInputMapper::dump(String8& dump) {
2268 dump.append(INDENT2 "Cursor Input Mapper:\n");
2269 dumpParameters(dump);
2270 dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
2271 dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
2272 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
2273 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
2274 dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
2275 toString(mCursorScrollAccumulator.haveRelativeVWheel()));
2276 dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
2277 toString(mCursorScrollAccumulator.haveRelativeHWheel()));
2278 dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
2279 dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
2280 dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
2281 dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
2282 dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
2283 dump.appendFormat(INDENT3 "DownTime: %lld\n", mDownTime);
2284 }
2285
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2286 void CursorInputMapper::configure(nsecs_t when,
2287 const InputReaderConfiguration* config, uint32_t changes) {
2288 InputMapper::configure(when, config, changes);
2289
2290 if (!changes) { // first time only
2291 mCursorScrollAccumulator.configure(getDevice());
2292
2293 // Configure basic parameters.
2294 configureParameters();
2295
2296 // Configure device mode.
2297 switch (mParameters.mode) {
2298 case Parameters::MODE_POINTER:
2299 mSource = AINPUT_SOURCE_MOUSE;
2300 mXPrecision = 1.0f;
2301 mYPrecision = 1.0f;
2302 mXScale = 1.0f;
2303 mYScale = 1.0f;
2304 mPointerController = getPolicy()->obtainPointerController(getDeviceId());
2305 break;
2306 case Parameters::MODE_NAVIGATION:
2307 mSource = AINPUT_SOURCE_TRACKBALL;
2308 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
2309 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
2310 mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
2311 mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
2312 break;
2313 }
2314
2315 mVWheelScale = 1.0f;
2316 mHWheelScale = 1.0f;
2317 }
2318
2319 if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
2320 mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
2321 mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
2322 mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
2323 }
2324
2325 if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
2326 if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2327 DisplayViewport v;
2328 if (config->getDisplayInfo(false /*external*/, &v)) {
2329 mOrientation = v.orientation;
2330 } else {
2331 mOrientation = DISPLAY_ORIENTATION_0;
2332 }
2333 } else {
2334 mOrientation = DISPLAY_ORIENTATION_0;
2335 }
2336 bumpGeneration();
2337 }
2338 }
2339
configureParameters()2340 void CursorInputMapper::configureParameters() {
2341 mParameters.mode = Parameters::MODE_POINTER;
2342 String8 cursorModeString;
2343 if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
2344 if (cursorModeString == "navigation") {
2345 mParameters.mode = Parameters::MODE_NAVIGATION;
2346 } else if (cursorModeString != "pointer" && cursorModeString != "default") {
2347 ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
2348 }
2349 }
2350
2351 mParameters.orientationAware = false;
2352 getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
2353 mParameters.orientationAware);
2354
2355 mParameters.hasAssociatedDisplay = false;
2356 if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
2357 mParameters.hasAssociatedDisplay = true;
2358 }
2359 }
2360
dumpParameters(String8 & dump)2361 void CursorInputMapper::dumpParameters(String8& dump) {
2362 dump.append(INDENT3 "Parameters:\n");
2363 dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
2364 toString(mParameters.hasAssociatedDisplay));
2365
2366 switch (mParameters.mode) {
2367 case Parameters::MODE_POINTER:
2368 dump.append(INDENT4 "Mode: pointer\n");
2369 break;
2370 case Parameters::MODE_NAVIGATION:
2371 dump.append(INDENT4 "Mode: navigation\n");
2372 break;
2373 default:
2374 ALOG_ASSERT(false);
2375 }
2376
2377 dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2378 toString(mParameters.orientationAware));
2379 }
2380
reset(nsecs_t when)2381 void CursorInputMapper::reset(nsecs_t when) {
2382 mButtonState = 0;
2383 mDownTime = 0;
2384
2385 mPointerVelocityControl.reset();
2386 mWheelXVelocityControl.reset();
2387 mWheelYVelocityControl.reset();
2388
2389 mCursorButtonAccumulator.reset(getDevice());
2390 mCursorMotionAccumulator.reset(getDevice());
2391 mCursorScrollAccumulator.reset(getDevice());
2392
2393 InputMapper::reset(when);
2394 }
2395
process(const RawEvent * rawEvent)2396 void CursorInputMapper::process(const RawEvent* rawEvent) {
2397 mCursorButtonAccumulator.process(rawEvent);
2398 mCursorMotionAccumulator.process(rawEvent);
2399 mCursorScrollAccumulator.process(rawEvent);
2400
2401 if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
2402 sync(rawEvent->when);
2403 }
2404 }
2405
sync(nsecs_t when)2406 void CursorInputMapper::sync(nsecs_t when) {
2407 int32_t lastButtonState = mButtonState;
2408 int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
2409 mButtonState = currentButtonState;
2410
2411 bool wasDown = isPointerDown(lastButtonState);
2412 bool down = isPointerDown(currentButtonState);
2413 bool downChanged;
2414 if (!wasDown && down) {
2415 mDownTime = when;
2416 downChanged = true;
2417 } else if (wasDown && !down) {
2418 downChanged = true;
2419 } else {
2420 downChanged = false;
2421 }
2422 nsecs_t downTime = mDownTime;
2423 bool buttonsChanged = currentButtonState != lastButtonState;
2424 bool buttonsPressed = currentButtonState & ~lastButtonState;
2425
2426 float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
2427 float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
2428 bool moved = deltaX != 0 || deltaY != 0;
2429
2430 // Rotate delta according to orientation if needed.
2431 if (mParameters.orientationAware && mParameters.hasAssociatedDisplay
2432 && (deltaX != 0.0f || deltaY != 0.0f)) {
2433 rotateDelta(mOrientation, &deltaX, &deltaY);
2434 }
2435
2436 // Move the pointer.
2437 PointerProperties pointerProperties;
2438 pointerProperties.clear();
2439 pointerProperties.id = 0;
2440 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
2441
2442 PointerCoords pointerCoords;
2443 pointerCoords.clear();
2444
2445 float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
2446 float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
2447 bool scrolled = vscroll != 0 || hscroll != 0;
2448
2449 mWheelYVelocityControl.move(when, NULL, &vscroll);
2450 mWheelXVelocityControl.move(when, &hscroll, NULL);
2451
2452 mPointerVelocityControl.move(when, &deltaX, &deltaY);
2453
2454 int32_t displayId;
2455 if (mPointerController != NULL) {
2456 if (moved || scrolled || buttonsChanged) {
2457 mPointerController->setPresentation(
2458 PointerControllerInterface::PRESENTATION_POINTER);
2459
2460 if (moved) {
2461 mPointerController->move(deltaX, deltaY);
2462 }
2463
2464 if (buttonsChanged) {
2465 mPointerController->setButtonState(currentButtonState);
2466 }
2467
2468 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
2469 }
2470
2471 float x, y;
2472 mPointerController->getPosition(&x, &y);
2473 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
2474 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
2475 displayId = ADISPLAY_ID_DEFAULT;
2476 } else {
2477 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
2478 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
2479 displayId = ADISPLAY_ID_NONE;
2480 }
2481
2482 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
2483
2484 // Moving an external trackball or mouse should wake the device.
2485 // We don't do this for internal cursor devices to prevent them from waking up
2486 // the device in your pocket.
2487 // TODO: Use the input device configuration to control this behavior more finely.
2488 uint32_t policyFlags = 0;
2489 if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
2490 policyFlags |= POLICY_FLAG_WAKE_DROPPED;
2491 }
2492
2493 // Synthesize key down from buttons if needed.
2494 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
2495 policyFlags, lastButtonState, currentButtonState);
2496
2497 // Send motion event.
2498 if (downChanged || moved || scrolled || buttonsChanged) {
2499 int32_t metaState = mContext->getGlobalMetaState();
2500 int32_t motionEventAction;
2501 if (downChanged) {
2502 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
2503 } else if (down || mPointerController == NULL) {
2504 motionEventAction = AMOTION_EVENT_ACTION_MOVE;
2505 } else {
2506 motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
2507 }
2508
2509 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
2510 motionEventAction, 0, metaState, currentButtonState, 0,
2511 displayId, 1, &pointerProperties, &pointerCoords,
2512 mXPrecision, mYPrecision, downTime);
2513 getListener()->notifyMotion(&args);
2514
2515 // Send hover move after UP to tell the application that the mouse is hovering now.
2516 if (motionEventAction == AMOTION_EVENT_ACTION_UP
2517 && mPointerController != NULL) {
2518 NotifyMotionArgs hoverArgs(when, getDeviceId(), mSource, policyFlags,
2519 AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
2520 metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2521 displayId, 1, &pointerProperties, &pointerCoords,
2522 mXPrecision, mYPrecision, downTime);
2523 getListener()->notifyMotion(&hoverArgs);
2524 }
2525
2526 // Send scroll events.
2527 if (scrolled) {
2528 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
2529 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
2530
2531 NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
2532 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState,
2533 AMOTION_EVENT_EDGE_FLAG_NONE,
2534 displayId, 1, &pointerProperties, &pointerCoords,
2535 mXPrecision, mYPrecision, downTime);
2536 getListener()->notifyMotion(&scrollArgs);
2537 }
2538 }
2539
2540 // Synthesize key up from buttons if needed.
2541 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
2542 policyFlags, lastButtonState, currentButtonState);
2543
2544 mCursorMotionAccumulator.finishSync();
2545 mCursorScrollAccumulator.finishSync();
2546 }
2547
getScanCodeState(uint32_t sourceMask,int32_t scanCode)2548 int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
2549 if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
2550 return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
2551 } else {
2552 return AKEY_STATE_UNKNOWN;
2553 }
2554 }
2555
fadePointer()2556 void CursorInputMapper::fadePointer() {
2557 if (mPointerController != NULL) {
2558 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
2559 }
2560 }
2561
2562
2563 // --- TouchInputMapper ---
2564
TouchInputMapper(InputDevice * device)2565 TouchInputMapper::TouchInputMapper(InputDevice* device) :
2566 InputMapper(device),
2567 mSource(0), mDeviceMode(DEVICE_MODE_DISABLED),
2568 mSurfaceWidth(-1), mSurfaceHeight(-1), mSurfaceLeft(0), mSurfaceTop(0),
2569 mSurfaceOrientation(DISPLAY_ORIENTATION_0) {
2570 }
2571
~TouchInputMapper()2572 TouchInputMapper::~TouchInputMapper() {
2573 }
2574
getSources()2575 uint32_t TouchInputMapper::getSources() {
2576 return mSource;
2577 }
2578
populateDeviceInfo(InputDeviceInfo * info)2579 void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2580 InputMapper::populateDeviceInfo(info);
2581
2582 if (mDeviceMode != DEVICE_MODE_DISABLED) {
2583 info->addMotionRange(mOrientedRanges.x);
2584 info->addMotionRange(mOrientedRanges.y);
2585 info->addMotionRange(mOrientedRanges.pressure);
2586
2587 if (mOrientedRanges.haveSize) {
2588 info->addMotionRange(mOrientedRanges.size);
2589 }
2590
2591 if (mOrientedRanges.haveTouchSize) {
2592 info->addMotionRange(mOrientedRanges.touchMajor);
2593 info->addMotionRange(mOrientedRanges.touchMinor);
2594 }
2595
2596 if (mOrientedRanges.haveToolSize) {
2597 info->addMotionRange(mOrientedRanges.toolMajor);
2598 info->addMotionRange(mOrientedRanges.toolMinor);
2599 }
2600
2601 if (mOrientedRanges.haveOrientation) {
2602 info->addMotionRange(mOrientedRanges.orientation);
2603 }
2604
2605 if (mOrientedRanges.haveDistance) {
2606 info->addMotionRange(mOrientedRanges.distance);
2607 }
2608
2609 if (mOrientedRanges.haveTilt) {
2610 info->addMotionRange(mOrientedRanges.tilt);
2611 }
2612
2613 if (mCursorScrollAccumulator.haveRelativeVWheel()) {
2614 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f);
2615 }
2616 if (mCursorScrollAccumulator.haveRelativeHWheel()) {
2617 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f);
2618 }
2619 }
2620 }
2621
dump(String8 & dump)2622 void TouchInputMapper::dump(String8& dump) {
2623 dump.append(INDENT2 "Touch Input Mapper:\n");
2624 dumpParameters(dump);
2625 dumpVirtualKeys(dump);
2626 dumpRawPointerAxes(dump);
2627 dumpCalibration(dump);
2628 dumpSurface(dump);
2629
2630 dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
2631 dump.appendFormat(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
2632 dump.appendFormat(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
2633 dump.appendFormat(INDENT4 "XScale: %0.3f\n", mXScale);
2634 dump.appendFormat(INDENT4 "YScale: %0.3f\n", mYScale);
2635 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
2636 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
2637 dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
2638 dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
2639 dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
2640 dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
2641 dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
2642 dump.appendFormat(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
2643 dump.appendFormat(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
2644 dump.appendFormat(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
2645 dump.appendFormat(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
2646 dump.appendFormat(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
2647
2648 dump.appendFormat(INDENT3 "Last Button State: 0x%08x\n", mLastButtonState);
2649
2650 dump.appendFormat(INDENT3 "Last Raw Touch: pointerCount=%d\n",
2651 mLastRawPointerData.pointerCount);
2652 for (uint32_t i = 0; i < mLastRawPointerData.pointerCount; i++) {
2653 const RawPointerData::Pointer& pointer = mLastRawPointerData.pointers[i];
2654 dump.appendFormat(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
2655 "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
2656 "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
2657 "toolType=%d, isHovering=%s\n", i,
2658 pointer.id, pointer.x, pointer.y, pointer.pressure,
2659 pointer.touchMajor, pointer.touchMinor,
2660 pointer.toolMajor, pointer.toolMinor,
2661 pointer.orientation, pointer.tiltX, pointer.tiltY, pointer.distance,
2662 pointer.toolType, toString(pointer.isHovering));
2663 }
2664
2665 dump.appendFormat(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
2666 mLastCookedPointerData.pointerCount);
2667 for (uint32_t i = 0; i < mLastCookedPointerData.pointerCount; i++) {
2668 const PointerProperties& pointerProperties = mLastCookedPointerData.pointerProperties[i];
2669 const PointerCoords& pointerCoords = mLastCookedPointerData.pointerCoords[i];
2670 dump.appendFormat(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
2671 "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
2672 "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
2673 "toolType=%d, isHovering=%s\n", i,
2674 pointerProperties.id,
2675 pointerCoords.getX(),
2676 pointerCoords.getY(),
2677 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
2678 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
2679 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
2680 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
2681 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
2682 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
2683 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
2684 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
2685 pointerProperties.toolType,
2686 toString(mLastCookedPointerData.isHovering(i)));
2687 }
2688
2689 if (mDeviceMode == DEVICE_MODE_POINTER) {
2690 dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
2691 dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
2692 mPointerXMovementScale);
2693 dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
2694 mPointerYMovementScale);
2695 dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
2696 mPointerXZoomScale);
2697 dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
2698 mPointerYZoomScale);
2699 dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
2700 mPointerGestureMaxSwipeWidth);
2701 }
2702 }
2703
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2704 void TouchInputMapper::configure(nsecs_t when,
2705 const InputReaderConfiguration* config, uint32_t changes) {
2706 InputMapper::configure(when, config, changes);
2707
2708 mConfig = *config;
2709
2710 if (!changes) { // first time only
2711 // Configure basic parameters.
2712 configureParameters();
2713
2714 // Configure common accumulators.
2715 mCursorScrollAccumulator.configure(getDevice());
2716 mTouchButtonAccumulator.configure(getDevice());
2717
2718 // Configure absolute axis information.
2719 configureRawPointerAxes();
2720
2721 // Prepare input device calibration.
2722 parseCalibration();
2723 resolveCalibration();
2724 }
2725
2726 if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
2727 // Update pointer speed.
2728 mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
2729 mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
2730 mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
2731 }
2732
2733 bool resetNeeded = false;
2734 if (!changes || (changes & (InputReaderConfiguration::CHANGE_DISPLAY_INFO
2735 | InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT
2736 | InputReaderConfiguration::CHANGE_SHOW_TOUCHES))) {
2737 // Configure device sources, surface dimensions, orientation and
2738 // scaling factors.
2739 configureSurface(when, &resetNeeded);
2740 }
2741
2742 if (changes && resetNeeded) {
2743 // Send reset, unless this is the first time the device has been configured,
2744 // in which case the reader will call reset itself after all mappers are ready.
2745 getDevice()->notifyReset(when);
2746 }
2747 }
2748
configureParameters()2749 void TouchInputMapper::configureParameters() {
2750 // Use the pointer presentation mode for devices that do not support distinct
2751 // multitouch. The spot-based presentation relies on being able to accurately
2752 // locate two or more fingers on the touch pad.
2753 mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
2754 ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS;
2755
2756 String8 gestureModeString;
2757 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
2758 gestureModeString)) {
2759 if (gestureModeString == "pointer") {
2760 mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER;
2761 } else if (gestureModeString == "spots") {
2762 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS;
2763 } else if (gestureModeString != "default") {
2764 ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
2765 }
2766 }
2767
2768 if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
2769 // The device is a touch screen.
2770 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
2771 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
2772 // The device is a pointing device like a track pad.
2773 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
2774 } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X)
2775 || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
2776 // The device is a cursor device with a touch pad attached.
2777 // By default don't use the touch pad to move the pointer.
2778 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
2779 } else {
2780 // The device is a touch pad of unknown purpose.
2781 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
2782 }
2783
2784 String8 deviceTypeString;
2785 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
2786 deviceTypeString)) {
2787 if (deviceTypeString == "touchScreen") {
2788 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
2789 } else if (deviceTypeString == "touchPad") {
2790 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
2791 } else if (deviceTypeString == "pointer") {
2792 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
2793 } else if (deviceTypeString != "default") {
2794 ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
2795 }
2796 }
2797
2798 mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
2799 getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
2800 mParameters.orientationAware);
2801
2802 mParameters.hasAssociatedDisplay = false;
2803 mParameters.associatedDisplayIsExternal = false;
2804 if (mParameters.orientationAware
2805 || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
2806 || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
2807 mParameters.hasAssociatedDisplay = true;
2808 mParameters.associatedDisplayIsExternal =
2809 mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
2810 && getDevice()->isExternal();
2811 }
2812 }
2813
dumpParameters(String8 & dump)2814 void TouchInputMapper::dumpParameters(String8& dump) {
2815 dump.append(INDENT3 "Parameters:\n");
2816
2817 switch (mParameters.gestureMode) {
2818 case Parameters::GESTURE_MODE_POINTER:
2819 dump.append(INDENT4 "GestureMode: pointer\n");
2820 break;
2821 case Parameters::GESTURE_MODE_SPOTS:
2822 dump.append(INDENT4 "GestureMode: spots\n");
2823 break;
2824 default:
2825 assert(false);
2826 }
2827
2828 switch (mParameters.deviceType) {
2829 case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
2830 dump.append(INDENT4 "DeviceType: touchScreen\n");
2831 break;
2832 case Parameters::DEVICE_TYPE_TOUCH_PAD:
2833 dump.append(INDENT4 "DeviceType: touchPad\n");
2834 break;
2835 case Parameters::DEVICE_TYPE_POINTER:
2836 dump.append(INDENT4 "DeviceType: pointer\n");
2837 break;
2838 default:
2839 ALOG_ASSERT(false);
2840 }
2841
2842 dump.appendFormat(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s\n",
2843 toString(mParameters.hasAssociatedDisplay),
2844 toString(mParameters.associatedDisplayIsExternal));
2845 dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2846 toString(mParameters.orientationAware));
2847 }
2848
configureRawPointerAxes()2849 void TouchInputMapper::configureRawPointerAxes() {
2850 mRawPointerAxes.clear();
2851 }
2852
dumpRawPointerAxes(String8 & dump)2853 void TouchInputMapper::dumpRawPointerAxes(String8& dump) {
2854 dump.append(INDENT3 "Raw Touch Axes:\n");
2855 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
2856 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
2857 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
2858 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
2859 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
2860 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
2861 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
2862 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
2863 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
2864 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
2865 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
2866 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
2867 dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
2868 }
2869
configureSurface(nsecs_t when,bool * outResetNeeded)2870 void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
2871 int32_t oldDeviceMode = mDeviceMode;
2872
2873 // Determine device mode.
2874 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER
2875 && mConfig.pointerGesturesEnabled) {
2876 mSource = AINPUT_SOURCE_MOUSE;
2877 mDeviceMode = DEVICE_MODE_POINTER;
2878 if (hasStylus()) {
2879 mSource |= AINPUT_SOURCE_STYLUS;
2880 }
2881 } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
2882 && mParameters.hasAssociatedDisplay) {
2883 mSource = AINPUT_SOURCE_TOUCHSCREEN;
2884 mDeviceMode = DEVICE_MODE_DIRECT;
2885 if (hasStylus()) {
2886 mSource |= AINPUT_SOURCE_STYLUS;
2887 }
2888 } else {
2889 mSource = AINPUT_SOURCE_TOUCHPAD;
2890 mDeviceMode = DEVICE_MODE_UNSCALED;
2891 }
2892
2893 // Ensure we have valid X and Y axes.
2894 if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
2895 ALOGW(INDENT "Touch device '%s' did not report support for X or Y axis! "
2896 "The device will be inoperable.", getDeviceName().string());
2897 mDeviceMode = DEVICE_MODE_DISABLED;
2898 return;
2899 }
2900
2901 // Raw width and height in the natural orientation.
2902 int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
2903 int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
2904
2905 // Get associated display dimensions.
2906 bool viewportChanged = false;
2907 DisplayViewport newViewport;
2908 if (mParameters.hasAssociatedDisplay) {
2909 if (!mConfig.getDisplayInfo(mParameters.associatedDisplayIsExternal, &newViewport)) {
2910 ALOGI(INDENT "Touch device '%s' could not query the properties of its associated "
2911 "display. The device will be inoperable until the display size "
2912 "becomes available.",
2913 getDeviceName().string());
2914 mDeviceMode = DEVICE_MODE_DISABLED;
2915 return;
2916 }
2917 } else {
2918 newViewport.setNonDisplayViewport(rawWidth, rawHeight);
2919 }
2920 if (mViewport != newViewport) {
2921 mViewport = newViewport;
2922 viewportChanged = true;
2923
2924 if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
2925 // Convert rotated viewport to natural surface coordinates.
2926 int32_t naturalLogicalWidth, naturalLogicalHeight;
2927 int32_t naturalPhysicalWidth, naturalPhysicalHeight;
2928 int32_t naturalPhysicalLeft, naturalPhysicalTop;
2929 int32_t naturalDeviceWidth, naturalDeviceHeight;
2930 switch (mViewport.orientation) {
2931 case DISPLAY_ORIENTATION_90:
2932 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
2933 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
2934 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
2935 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
2936 naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
2937 naturalPhysicalTop = mViewport.physicalLeft;
2938 naturalDeviceWidth = mViewport.deviceHeight;
2939 naturalDeviceHeight = mViewport.deviceWidth;
2940 break;
2941 case DISPLAY_ORIENTATION_180:
2942 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
2943 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
2944 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
2945 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
2946 naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
2947 naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
2948 naturalDeviceWidth = mViewport.deviceWidth;
2949 naturalDeviceHeight = mViewport.deviceHeight;
2950 break;
2951 case DISPLAY_ORIENTATION_270:
2952 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
2953 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
2954 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
2955 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
2956 naturalPhysicalLeft = mViewport.physicalTop;
2957 naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
2958 naturalDeviceWidth = mViewport.deviceHeight;
2959 naturalDeviceHeight = mViewport.deviceWidth;
2960 break;
2961 case DISPLAY_ORIENTATION_0:
2962 default:
2963 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
2964 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
2965 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
2966 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
2967 naturalPhysicalLeft = mViewport.physicalLeft;
2968 naturalPhysicalTop = mViewport.physicalTop;
2969 naturalDeviceWidth = mViewport.deviceWidth;
2970 naturalDeviceHeight = mViewport.deviceHeight;
2971 break;
2972 }
2973
2974 mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
2975 mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
2976 mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
2977 mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
2978
2979 mSurfaceOrientation = mParameters.orientationAware ?
2980 mViewport.orientation : DISPLAY_ORIENTATION_0;
2981 } else {
2982 mSurfaceWidth = rawWidth;
2983 mSurfaceHeight = rawHeight;
2984 mSurfaceLeft = 0;
2985 mSurfaceTop = 0;
2986 mSurfaceOrientation = DISPLAY_ORIENTATION_0;
2987 }
2988 }
2989
2990 // If moving between pointer modes, need to reset some state.
2991 bool deviceModeChanged;
2992 if (mDeviceMode != oldDeviceMode) {
2993 deviceModeChanged = true;
2994 mOrientedRanges.clear();
2995 }
2996
2997 // Create pointer controller if needed.
2998 if (mDeviceMode == DEVICE_MODE_POINTER ||
2999 (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
3000 if (mPointerController == NULL) {
3001 mPointerController = getPolicy()->obtainPointerController(getDeviceId());
3002 }
3003 } else {
3004 mPointerController.clear();
3005 }
3006
3007 if (viewportChanged || deviceModeChanged) {
3008 ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
3009 "display id %d",
3010 getDeviceId(), getDeviceName().string(), mSurfaceWidth, mSurfaceHeight,
3011 mSurfaceOrientation, mDeviceMode, mViewport.displayId);
3012
3013 // Configure X and Y factors.
3014 mXScale = float(mSurfaceWidth) / rawWidth;
3015 mYScale = float(mSurfaceHeight) / rawHeight;
3016 mXTranslate = -mSurfaceLeft;
3017 mYTranslate = -mSurfaceTop;
3018 mXPrecision = 1.0f / mXScale;
3019 mYPrecision = 1.0f / mYScale;
3020
3021 mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
3022 mOrientedRanges.x.source = mSource;
3023 mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
3024 mOrientedRanges.y.source = mSource;
3025
3026 configureVirtualKeys();
3027
3028 // Scale factor for terms that are not oriented in a particular axis.
3029 // If the pixels are square then xScale == yScale otherwise we fake it
3030 // by choosing an average.
3031 mGeometricScale = avg(mXScale, mYScale);
3032
3033 // Size of diagonal axis.
3034 float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
3035
3036 // Size factors.
3037 if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
3038 if (mRawPointerAxes.touchMajor.valid
3039 && mRawPointerAxes.touchMajor.maxValue != 0) {
3040 mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
3041 } else if (mRawPointerAxes.toolMajor.valid
3042 && mRawPointerAxes.toolMajor.maxValue != 0) {
3043 mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
3044 } else {
3045 mSizeScale = 0.0f;
3046 }
3047
3048 mOrientedRanges.haveTouchSize = true;
3049 mOrientedRanges.haveToolSize = true;
3050 mOrientedRanges.haveSize = true;
3051
3052 mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
3053 mOrientedRanges.touchMajor.source = mSource;
3054 mOrientedRanges.touchMajor.min = 0;
3055 mOrientedRanges.touchMajor.max = diagonalSize;
3056 mOrientedRanges.touchMajor.flat = 0;
3057 mOrientedRanges.touchMajor.fuzz = 0;
3058
3059 mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
3060 mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
3061
3062 mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
3063 mOrientedRanges.toolMajor.source = mSource;
3064 mOrientedRanges.toolMajor.min = 0;
3065 mOrientedRanges.toolMajor.max = diagonalSize;
3066 mOrientedRanges.toolMajor.flat = 0;
3067 mOrientedRanges.toolMajor.fuzz = 0;
3068
3069 mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
3070 mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
3071
3072 mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
3073 mOrientedRanges.size.source = mSource;
3074 mOrientedRanges.size.min = 0;
3075 mOrientedRanges.size.max = 1.0;
3076 mOrientedRanges.size.flat = 0;
3077 mOrientedRanges.size.fuzz = 0;
3078 } else {
3079 mSizeScale = 0.0f;
3080 }
3081
3082 // Pressure factors.
3083 mPressureScale = 0;
3084 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
3085 || mCalibration.pressureCalibration
3086 == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
3087 if (mCalibration.havePressureScale) {
3088 mPressureScale = mCalibration.pressureScale;
3089 } else if (mRawPointerAxes.pressure.valid
3090 && mRawPointerAxes.pressure.maxValue != 0) {
3091 mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
3092 }
3093 }
3094
3095 mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
3096 mOrientedRanges.pressure.source = mSource;
3097 mOrientedRanges.pressure.min = 0;
3098 mOrientedRanges.pressure.max = 1.0;
3099 mOrientedRanges.pressure.flat = 0;
3100 mOrientedRanges.pressure.fuzz = 0;
3101
3102 // Tilt
3103 mTiltXCenter = 0;
3104 mTiltXScale = 0;
3105 mTiltYCenter = 0;
3106 mTiltYScale = 0;
3107 mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
3108 if (mHaveTilt) {
3109 mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
3110 mRawPointerAxes.tiltX.maxValue);
3111 mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
3112 mRawPointerAxes.tiltY.maxValue);
3113 mTiltXScale = M_PI / 180;
3114 mTiltYScale = M_PI / 180;
3115
3116 mOrientedRanges.haveTilt = true;
3117
3118 mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
3119 mOrientedRanges.tilt.source = mSource;
3120 mOrientedRanges.tilt.min = 0;
3121 mOrientedRanges.tilt.max = M_PI_2;
3122 mOrientedRanges.tilt.flat = 0;
3123 mOrientedRanges.tilt.fuzz = 0;
3124 }
3125
3126 // Orientation
3127 mOrientationScale = 0;
3128 if (mHaveTilt) {
3129 mOrientedRanges.haveOrientation = true;
3130
3131 mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
3132 mOrientedRanges.orientation.source = mSource;
3133 mOrientedRanges.orientation.min = -M_PI;
3134 mOrientedRanges.orientation.max = M_PI;
3135 mOrientedRanges.orientation.flat = 0;
3136 mOrientedRanges.orientation.fuzz = 0;
3137 } else if (mCalibration.orientationCalibration !=
3138 Calibration::ORIENTATION_CALIBRATION_NONE) {
3139 if (mCalibration.orientationCalibration
3140 == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
3141 if (mRawPointerAxes.orientation.valid) {
3142 if (mRawPointerAxes.orientation.maxValue > 0) {
3143 mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
3144 } else if (mRawPointerAxes.orientation.minValue < 0) {
3145 mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
3146 } else {
3147 mOrientationScale = 0;
3148 }
3149 }
3150 }
3151
3152 mOrientedRanges.haveOrientation = true;
3153
3154 mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
3155 mOrientedRanges.orientation.source = mSource;
3156 mOrientedRanges.orientation.min = -M_PI_2;
3157 mOrientedRanges.orientation.max = M_PI_2;
3158 mOrientedRanges.orientation.flat = 0;
3159 mOrientedRanges.orientation.fuzz = 0;
3160 }
3161
3162 // Distance
3163 mDistanceScale = 0;
3164 if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
3165 if (mCalibration.distanceCalibration
3166 == Calibration::DISTANCE_CALIBRATION_SCALED) {
3167 if (mCalibration.haveDistanceScale) {
3168 mDistanceScale = mCalibration.distanceScale;
3169 } else {
3170 mDistanceScale = 1.0f;
3171 }
3172 }
3173
3174 mOrientedRanges.haveDistance = true;
3175
3176 mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
3177 mOrientedRanges.distance.source = mSource;
3178 mOrientedRanges.distance.min =
3179 mRawPointerAxes.distance.minValue * mDistanceScale;
3180 mOrientedRanges.distance.max =
3181 mRawPointerAxes.distance.maxValue * mDistanceScale;
3182 mOrientedRanges.distance.flat = 0;
3183 mOrientedRanges.distance.fuzz =
3184 mRawPointerAxes.distance.fuzz * mDistanceScale;
3185 }
3186
3187 // Compute oriented precision, scales and ranges.
3188 // Note that the maximum value reported is an inclusive maximum value so it is one
3189 // unit less than the total width or height of surface.
3190 switch (mSurfaceOrientation) {
3191 case DISPLAY_ORIENTATION_90:
3192 case DISPLAY_ORIENTATION_270:
3193 mOrientedXPrecision = mYPrecision;
3194 mOrientedYPrecision = mXPrecision;
3195
3196 mOrientedRanges.x.min = mYTranslate;
3197 mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
3198 mOrientedRanges.x.flat = 0;
3199 mOrientedRanges.x.fuzz = mYScale;
3200
3201 mOrientedRanges.y.min = mXTranslate;
3202 mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
3203 mOrientedRanges.y.flat = 0;
3204 mOrientedRanges.y.fuzz = mXScale;
3205 break;
3206
3207 default:
3208 mOrientedXPrecision = mXPrecision;
3209 mOrientedYPrecision = mYPrecision;
3210
3211 mOrientedRanges.x.min = mXTranslate;
3212 mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
3213 mOrientedRanges.x.flat = 0;
3214 mOrientedRanges.x.fuzz = mXScale;
3215
3216 mOrientedRanges.y.min = mYTranslate;
3217 mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
3218 mOrientedRanges.y.flat = 0;
3219 mOrientedRanges.y.fuzz = mYScale;
3220 break;
3221 }
3222
3223 // Compute pointer gesture detection parameters.
3224 if (mDeviceMode == DEVICE_MODE_POINTER) {
3225 float rawDiagonal = hypotf(rawWidth, rawHeight);
3226 float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
3227
3228 // Scale movements such that one whole swipe of the touch pad covers a
3229 // given area relative to the diagonal size of the display when no acceleration
3230 // is applied.
3231 // Assume that the touch pad has a square aspect ratio such that movements in
3232 // X and Y of the same number of raw units cover the same physical distance.
3233 mPointerXMovementScale = mConfig.pointerGestureMovementSpeedRatio
3234 * displayDiagonal / rawDiagonal;
3235 mPointerYMovementScale = mPointerXMovementScale;
3236
3237 // Scale zooms to cover a smaller range of the display than movements do.
3238 // This value determines the area around the pointer that is affected by freeform
3239 // pointer gestures.
3240 mPointerXZoomScale = mConfig.pointerGestureZoomSpeedRatio
3241 * displayDiagonal / rawDiagonal;
3242 mPointerYZoomScale = mPointerXZoomScale;
3243
3244 // Max width between pointers to detect a swipe gesture is more than some fraction
3245 // of the diagonal axis of the touch pad. Touches that are wider than this are
3246 // translated into freeform gestures.
3247 mPointerGestureMaxSwipeWidth =
3248 mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
3249 }
3250
3251 // Abort current pointer usages because the state has changed.
3252 abortPointerUsage(when, 0 /*policyFlags*/);
3253
3254 // Inform the dispatcher about the changes.
3255 *outResetNeeded = true;
3256 bumpGeneration();
3257 }
3258 }
3259
dumpSurface(String8 & dump)3260 void TouchInputMapper::dumpSurface(String8& dump) {
3261 dump.appendFormat(INDENT3 "Viewport: displayId=%d, orientation=%d, "
3262 "logicalFrame=[%d, %d, %d, %d], "
3263 "physicalFrame=[%d, %d, %d, %d], "
3264 "deviceSize=[%d, %d]\n",
3265 mViewport.displayId, mViewport.orientation,
3266 mViewport.logicalLeft, mViewport.logicalTop,
3267 mViewport.logicalRight, mViewport.logicalBottom,
3268 mViewport.physicalLeft, mViewport.physicalTop,
3269 mViewport.physicalRight, mViewport.physicalBottom,
3270 mViewport.deviceWidth, mViewport.deviceHeight);
3271
3272 dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
3273 dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
3274 dump.appendFormat(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
3275 dump.appendFormat(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
3276 dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
3277 }
3278
configureVirtualKeys()3279 void TouchInputMapper::configureVirtualKeys() {
3280 Vector<VirtualKeyDefinition> virtualKeyDefinitions;
3281 getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
3282
3283 mVirtualKeys.clear();
3284
3285 if (virtualKeyDefinitions.size() == 0) {
3286 return;
3287 }
3288
3289 mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
3290
3291 int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
3292 int32_t touchScreenTop = mRawPointerAxes.y.minValue;
3293 int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3294 int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3295
3296 for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
3297 const VirtualKeyDefinition& virtualKeyDefinition =
3298 virtualKeyDefinitions[i];
3299
3300 mVirtualKeys.add();
3301 VirtualKey& virtualKey = mVirtualKeys.editTop();
3302
3303 virtualKey.scanCode = virtualKeyDefinition.scanCode;
3304 int32_t keyCode;
3305 uint32_t flags;
3306 if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, &keyCode, &flags)) {
3307 ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
3308 virtualKey.scanCode);
3309 mVirtualKeys.pop(); // drop the key
3310 continue;
3311 }
3312
3313 virtualKey.keyCode = keyCode;
3314 virtualKey.flags = flags;
3315
3316 // convert the key definition's display coordinates into touch coordinates for a hit box
3317 int32_t halfWidth = virtualKeyDefinition.width / 2;
3318 int32_t halfHeight = virtualKeyDefinition.height / 2;
3319
3320 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
3321 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
3322 virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
3323 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
3324 virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
3325 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
3326 virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
3327 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
3328 }
3329 }
3330
dumpVirtualKeys(String8 & dump)3331 void TouchInputMapper::dumpVirtualKeys(String8& dump) {
3332 if (!mVirtualKeys.isEmpty()) {
3333 dump.append(INDENT3 "Virtual Keys:\n");
3334
3335 for (size_t i = 0; i < mVirtualKeys.size(); i++) {
3336 const VirtualKey& virtualKey = mVirtualKeys.itemAt(i);
3337 dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, "
3338 "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
3339 i, virtualKey.scanCode, virtualKey.keyCode,
3340 virtualKey.hitLeft, virtualKey.hitRight,
3341 virtualKey.hitTop, virtualKey.hitBottom);
3342 }
3343 }
3344 }
3345
parseCalibration()3346 void TouchInputMapper::parseCalibration() {
3347 const PropertyMap& in = getDevice()->getConfiguration();
3348 Calibration& out = mCalibration;
3349
3350 // Size
3351 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
3352 String8 sizeCalibrationString;
3353 if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
3354 if (sizeCalibrationString == "none") {
3355 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
3356 } else if (sizeCalibrationString == "geometric") {
3357 out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
3358 } else if (sizeCalibrationString == "diameter") {
3359 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
3360 } else if (sizeCalibrationString == "box") {
3361 out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
3362 } else if (sizeCalibrationString == "area") {
3363 out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
3364 } else if (sizeCalibrationString != "default") {
3365 ALOGW("Invalid value for touch.size.calibration: '%s'",
3366 sizeCalibrationString.string());
3367 }
3368 }
3369
3370 out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"),
3371 out.sizeScale);
3372 out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"),
3373 out.sizeBias);
3374 out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"),
3375 out.sizeIsSummed);
3376
3377 // Pressure
3378 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
3379 String8 pressureCalibrationString;
3380 if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
3381 if (pressureCalibrationString == "none") {
3382 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
3383 } else if (pressureCalibrationString == "physical") {
3384 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
3385 } else if (pressureCalibrationString == "amplitude") {
3386 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
3387 } else if (pressureCalibrationString != "default") {
3388 ALOGW("Invalid value for touch.pressure.calibration: '%s'",
3389 pressureCalibrationString.string());
3390 }
3391 }
3392
3393 out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
3394 out.pressureScale);
3395
3396 // Orientation
3397 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
3398 String8 orientationCalibrationString;
3399 if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
3400 if (orientationCalibrationString == "none") {
3401 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
3402 } else if (orientationCalibrationString == "interpolated") {
3403 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
3404 } else if (orientationCalibrationString == "vector") {
3405 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
3406 } else if (orientationCalibrationString != "default") {
3407 ALOGW("Invalid value for touch.orientation.calibration: '%s'",
3408 orientationCalibrationString.string());
3409 }
3410 }
3411
3412 // Distance
3413 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
3414 String8 distanceCalibrationString;
3415 if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
3416 if (distanceCalibrationString == "none") {
3417 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
3418 } else if (distanceCalibrationString == "scaled") {
3419 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
3420 } else if (distanceCalibrationString != "default") {
3421 ALOGW("Invalid value for touch.distance.calibration: '%s'",
3422 distanceCalibrationString.string());
3423 }
3424 }
3425
3426 out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"),
3427 out.distanceScale);
3428 }
3429
resolveCalibration()3430 void TouchInputMapper::resolveCalibration() {
3431 // Size
3432 if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
3433 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
3434 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
3435 }
3436 } else {
3437 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
3438 }
3439
3440 // Pressure
3441 if (mRawPointerAxes.pressure.valid) {
3442 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
3443 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
3444 }
3445 } else {
3446 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
3447 }
3448
3449 // Orientation
3450 if (mRawPointerAxes.orientation.valid) {
3451 if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
3452 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
3453 }
3454 } else {
3455 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
3456 }
3457
3458 // Distance
3459 if (mRawPointerAxes.distance.valid) {
3460 if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
3461 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
3462 }
3463 } else {
3464 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
3465 }
3466 }
3467
dumpCalibration(String8 & dump)3468 void TouchInputMapper::dumpCalibration(String8& dump) {
3469 dump.append(INDENT3 "Calibration:\n");
3470
3471 // Size
3472 switch (mCalibration.sizeCalibration) {
3473 case Calibration::SIZE_CALIBRATION_NONE:
3474 dump.append(INDENT4 "touch.size.calibration: none\n");
3475 break;
3476 case Calibration::SIZE_CALIBRATION_GEOMETRIC:
3477 dump.append(INDENT4 "touch.size.calibration: geometric\n");
3478 break;
3479 case Calibration::SIZE_CALIBRATION_DIAMETER:
3480 dump.append(INDENT4 "touch.size.calibration: diameter\n");
3481 break;
3482 case Calibration::SIZE_CALIBRATION_BOX:
3483 dump.append(INDENT4 "touch.size.calibration: box\n");
3484 break;
3485 case Calibration::SIZE_CALIBRATION_AREA:
3486 dump.append(INDENT4 "touch.size.calibration: area\n");
3487 break;
3488 default:
3489 ALOG_ASSERT(false);
3490 }
3491
3492 if (mCalibration.haveSizeScale) {
3493 dump.appendFormat(INDENT4 "touch.size.scale: %0.3f\n",
3494 mCalibration.sizeScale);
3495 }
3496
3497 if (mCalibration.haveSizeBias) {
3498 dump.appendFormat(INDENT4 "touch.size.bias: %0.3f\n",
3499 mCalibration.sizeBias);
3500 }
3501
3502 if (mCalibration.haveSizeIsSummed) {
3503 dump.appendFormat(INDENT4 "touch.size.isSummed: %s\n",
3504 toString(mCalibration.sizeIsSummed));
3505 }
3506
3507 // Pressure
3508 switch (mCalibration.pressureCalibration) {
3509 case Calibration::PRESSURE_CALIBRATION_NONE:
3510 dump.append(INDENT4 "touch.pressure.calibration: none\n");
3511 break;
3512 case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
3513 dump.append(INDENT4 "touch.pressure.calibration: physical\n");
3514 break;
3515 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
3516 dump.append(INDENT4 "touch.pressure.calibration: amplitude\n");
3517 break;
3518 default:
3519 ALOG_ASSERT(false);
3520 }
3521
3522 if (mCalibration.havePressureScale) {
3523 dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n",
3524 mCalibration.pressureScale);
3525 }
3526
3527 // Orientation
3528 switch (mCalibration.orientationCalibration) {
3529 case Calibration::ORIENTATION_CALIBRATION_NONE:
3530 dump.append(INDENT4 "touch.orientation.calibration: none\n");
3531 break;
3532 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
3533 dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
3534 break;
3535 case Calibration::ORIENTATION_CALIBRATION_VECTOR:
3536 dump.append(INDENT4 "touch.orientation.calibration: vector\n");
3537 break;
3538 default:
3539 ALOG_ASSERT(false);
3540 }
3541
3542 // Distance
3543 switch (mCalibration.distanceCalibration) {
3544 case Calibration::DISTANCE_CALIBRATION_NONE:
3545 dump.append(INDENT4 "touch.distance.calibration: none\n");
3546 break;
3547 case Calibration::DISTANCE_CALIBRATION_SCALED:
3548 dump.append(INDENT4 "touch.distance.calibration: scaled\n");
3549 break;
3550 default:
3551 ALOG_ASSERT(false);
3552 }
3553
3554 if (mCalibration.haveDistanceScale) {
3555 dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n",
3556 mCalibration.distanceScale);
3557 }
3558 }
3559
reset(nsecs_t when)3560 void TouchInputMapper::reset(nsecs_t when) {
3561 mCursorButtonAccumulator.reset(getDevice());
3562 mCursorScrollAccumulator.reset(getDevice());
3563 mTouchButtonAccumulator.reset(getDevice());
3564
3565 mPointerVelocityControl.reset();
3566 mWheelXVelocityControl.reset();
3567 mWheelYVelocityControl.reset();
3568
3569 mCurrentRawPointerData.clear();
3570 mLastRawPointerData.clear();
3571 mCurrentCookedPointerData.clear();
3572 mLastCookedPointerData.clear();
3573 mCurrentButtonState = 0;
3574 mLastButtonState = 0;
3575 mCurrentRawVScroll = 0;
3576 mCurrentRawHScroll = 0;
3577 mCurrentFingerIdBits.clear();
3578 mLastFingerIdBits.clear();
3579 mCurrentStylusIdBits.clear();
3580 mLastStylusIdBits.clear();
3581 mCurrentMouseIdBits.clear();
3582 mLastMouseIdBits.clear();
3583 mPointerUsage = POINTER_USAGE_NONE;
3584 mSentHoverEnter = false;
3585 mDownTime = 0;
3586
3587 mCurrentVirtualKey.down = false;
3588
3589 mPointerGesture.reset();
3590 mPointerSimple.reset();
3591
3592 if (mPointerController != NULL) {
3593 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
3594 mPointerController->clearSpots();
3595 }
3596
3597 InputMapper::reset(when);
3598 }
3599
process(const RawEvent * rawEvent)3600 void TouchInputMapper::process(const RawEvent* rawEvent) {
3601 mCursorButtonAccumulator.process(rawEvent);
3602 mCursorScrollAccumulator.process(rawEvent);
3603 mTouchButtonAccumulator.process(rawEvent);
3604
3605 if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
3606 sync(rawEvent->when);
3607 }
3608 }
3609
sync(nsecs_t when)3610 void TouchInputMapper::sync(nsecs_t when) {
3611 // Sync button state.
3612 mCurrentButtonState = mTouchButtonAccumulator.getButtonState()
3613 | mCursorButtonAccumulator.getButtonState();
3614
3615 // Sync scroll state.
3616 mCurrentRawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
3617 mCurrentRawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
3618 mCursorScrollAccumulator.finishSync();
3619
3620 // Sync touch state.
3621 bool havePointerIds = true;
3622 mCurrentRawPointerData.clear();
3623 syncTouch(when, &havePointerIds);
3624
3625 #if DEBUG_RAW_EVENTS
3626 if (!havePointerIds) {
3627 ALOGD("syncTouch: pointerCount %d -> %d, no pointer ids",
3628 mLastRawPointerData.pointerCount,
3629 mCurrentRawPointerData.pointerCount);
3630 } else {
3631 ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
3632 "hovering ids 0x%08x -> 0x%08x",
3633 mLastRawPointerData.pointerCount,
3634 mCurrentRawPointerData.pointerCount,
3635 mLastRawPointerData.touchingIdBits.value,
3636 mCurrentRawPointerData.touchingIdBits.value,
3637 mLastRawPointerData.hoveringIdBits.value,
3638 mCurrentRawPointerData.hoveringIdBits.value);
3639 }
3640 #endif
3641
3642 // Reset state that we will compute below.
3643 mCurrentFingerIdBits.clear();
3644 mCurrentStylusIdBits.clear();
3645 mCurrentMouseIdBits.clear();
3646 mCurrentCookedPointerData.clear();
3647
3648 if (mDeviceMode == DEVICE_MODE_DISABLED) {
3649 // Drop all input if the device is disabled.
3650 mCurrentRawPointerData.clear();
3651 mCurrentButtonState = 0;
3652 } else {
3653 // Preprocess pointer data.
3654 if (!havePointerIds) {
3655 assignPointerIds();
3656 }
3657
3658 // Handle policy on initial down or hover events.
3659 uint32_t policyFlags = 0;
3660 bool initialDown = mLastRawPointerData.pointerCount == 0
3661 && mCurrentRawPointerData.pointerCount != 0;
3662 bool buttonsPressed = mCurrentButtonState & ~mLastButtonState;
3663 if (initialDown || buttonsPressed) {
3664 // If this is a touch screen, hide the pointer on an initial down.
3665 if (mDeviceMode == DEVICE_MODE_DIRECT) {
3666 getContext()->fadePointer();
3667 }
3668
3669 // Initial downs on external touch devices should wake the device.
3670 // We don't do this for internal touch screens to prevent them from waking
3671 // up in your pocket.
3672 // TODO: Use the input device configuration to control this behavior more finely.
3673 if (getDevice()->isExternal()) {
3674 policyFlags |= POLICY_FLAG_WAKE_DROPPED;
3675 }
3676 }
3677
3678 // Synthesize key down from raw buttons if needed.
3679 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
3680 policyFlags, mLastButtonState, mCurrentButtonState);
3681
3682 // Consume raw off-screen touches before cooking pointer data.
3683 // If touches are consumed, subsequent code will not receive any pointer data.
3684 if (consumeRawTouches(when, policyFlags)) {
3685 mCurrentRawPointerData.clear();
3686 }
3687
3688 // Cook pointer data. This call populates the mCurrentCookedPointerData structure
3689 // with cooked pointer data that has the same ids and indices as the raw data.
3690 // The following code can use either the raw or cooked data, as needed.
3691 cookPointerData();
3692
3693 // Dispatch the touches either directly or by translation through a pointer on screen.
3694 if (mDeviceMode == DEVICE_MODE_POINTER) {
3695 for (BitSet32 idBits(mCurrentRawPointerData.touchingIdBits); !idBits.isEmpty(); ) {
3696 uint32_t id = idBits.clearFirstMarkedBit();
3697 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
3698 if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
3699 || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
3700 mCurrentStylusIdBits.markBit(id);
3701 } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
3702 || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
3703 mCurrentFingerIdBits.markBit(id);
3704 } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
3705 mCurrentMouseIdBits.markBit(id);
3706 }
3707 }
3708 for (BitSet32 idBits(mCurrentRawPointerData.hoveringIdBits); !idBits.isEmpty(); ) {
3709 uint32_t id = idBits.clearFirstMarkedBit();
3710 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
3711 if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
3712 || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
3713 mCurrentStylusIdBits.markBit(id);
3714 }
3715 }
3716
3717 // Stylus takes precedence over all tools, then mouse, then finger.
3718 PointerUsage pointerUsage = mPointerUsage;
3719 if (!mCurrentStylusIdBits.isEmpty()) {
3720 mCurrentMouseIdBits.clear();
3721 mCurrentFingerIdBits.clear();
3722 pointerUsage = POINTER_USAGE_STYLUS;
3723 } else if (!mCurrentMouseIdBits.isEmpty()) {
3724 mCurrentFingerIdBits.clear();
3725 pointerUsage = POINTER_USAGE_MOUSE;
3726 } else if (!mCurrentFingerIdBits.isEmpty() || isPointerDown(mCurrentButtonState)) {
3727 pointerUsage = POINTER_USAGE_GESTURES;
3728 }
3729
3730 dispatchPointerUsage(when, policyFlags, pointerUsage);
3731 } else {
3732 if (mDeviceMode == DEVICE_MODE_DIRECT
3733 && mConfig.showTouches && mPointerController != NULL) {
3734 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
3735 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
3736
3737 mPointerController->setButtonState(mCurrentButtonState);
3738 mPointerController->setSpots(mCurrentCookedPointerData.pointerCoords,
3739 mCurrentCookedPointerData.idToIndex,
3740 mCurrentCookedPointerData.touchingIdBits);
3741 }
3742
3743 dispatchHoverExit(when, policyFlags);
3744 dispatchTouches(when, policyFlags);
3745 dispatchHoverEnterAndMove(when, policyFlags);
3746 }
3747
3748 // Synthesize key up from raw buttons if needed.
3749 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
3750 policyFlags, mLastButtonState, mCurrentButtonState);
3751 }
3752
3753 // Copy current touch to last touch in preparation for the next cycle.
3754 mLastRawPointerData.copyFrom(mCurrentRawPointerData);
3755 mLastCookedPointerData.copyFrom(mCurrentCookedPointerData);
3756 mLastButtonState = mCurrentButtonState;
3757 mLastFingerIdBits = mCurrentFingerIdBits;
3758 mLastStylusIdBits = mCurrentStylusIdBits;
3759 mLastMouseIdBits = mCurrentMouseIdBits;
3760
3761 // Clear some transient state.
3762 mCurrentRawVScroll = 0;
3763 mCurrentRawHScroll = 0;
3764 }
3765
timeoutExpired(nsecs_t when)3766 void TouchInputMapper::timeoutExpired(nsecs_t when) {
3767 if (mDeviceMode == DEVICE_MODE_POINTER) {
3768 if (mPointerUsage == POINTER_USAGE_GESTURES) {
3769 dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
3770 }
3771 }
3772 }
3773
consumeRawTouches(nsecs_t when,uint32_t policyFlags)3774 bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
3775 // Check for release of a virtual key.
3776 if (mCurrentVirtualKey.down) {
3777 if (mCurrentRawPointerData.touchingIdBits.isEmpty()) {
3778 // Pointer went up while virtual key was down.
3779 mCurrentVirtualKey.down = false;
3780 if (!mCurrentVirtualKey.ignored) {
3781 #if DEBUG_VIRTUAL_KEYS
3782 ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
3783 mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
3784 #endif
3785 dispatchVirtualKey(when, policyFlags,
3786 AKEY_EVENT_ACTION_UP,
3787 AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
3788 }
3789 return true;
3790 }
3791
3792 if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
3793 uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
3794 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
3795 const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
3796 if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
3797 // Pointer is still within the space of the virtual key.
3798 return true;
3799 }
3800 }
3801
3802 // Pointer left virtual key area or another pointer also went down.
3803 // Send key cancellation but do not consume the touch yet.
3804 // This is useful when the user swipes through from the virtual key area
3805 // into the main display surface.
3806 mCurrentVirtualKey.down = false;
3807 if (!mCurrentVirtualKey.ignored) {
3808 #if DEBUG_VIRTUAL_KEYS
3809 ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
3810 mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
3811 #endif
3812 dispatchVirtualKey(when, policyFlags,
3813 AKEY_EVENT_ACTION_UP,
3814 AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
3815 | AKEY_EVENT_FLAG_CANCELED);
3816 }
3817 }
3818
3819 if (mLastRawPointerData.touchingIdBits.isEmpty()
3820 && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
3821 // Pointer just went down. Check for virtual key press or off-screen touches.
3822 uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
3823 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
3824 if (!isPointInsideSurface(pointer.x, pointer.y)) {
3825 // If exactly one pointer went down, check for virtual key hit.
3826 // Otherwise we will drop the entire stroke.
3827 if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
3828 const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
3829 if (virtualKey) {
3830 mCurrentVirtualKey.down = true;
3831 mCurrentVirtualKey.downTime = when;
3832 mCurrentVirtualKey.keyCode = virtualKey->keyCode;
3833 mCurrentVirtualKey.scanCode = virtualKey->scanCode;
3834 mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
3835 when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
3836
3837 if (!mCurrentVirtualKey.ignored) {
3838 #if DEBUG_VIRTUAL_KEYS
3839 ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
3840 mCurrentVirtualKey.keyCode,
3841 mCurrentVirtualKey.scanCode);
3842 #endif
3843 dispatchVirtualKey(when, policyFlags,
3844 AKEY_EVENT_ACTION_DOWN,
3845 AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
3846 }
3847 }
3848 }
3849 return true;
3850 }
3851 }
3852
3853 // Disable all virtual key touches that happen within a short time interval of the
3854 // most recent touch within the screen area. The idea is to filter out stray
3855 // virtual key presses when interacting with the touch screen.
3856 //
3857 // Problems we're trying to solve:
3858 //
3859 // 1. While scrolling a list or dragging the window shade, the user swipes down into a
3860 // virtual key area that is implemented by a separate touch panel and accidentally
3861 // triggers a virtual key.
3862 //
3863 // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
3864 // area and accidentally triggers a virtual key. This often happens when virtual keys
3865 // are layed out below the screen near to where the on screen keyboard's space bar
3866 // is displayed.
3867 if (mConfig.virtualKeyQuietTime > 0 && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
3868 mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
3869 }
3870 return false;
3871 }
3872
dispatchVirtualKey(nsecs_t when,uint32_t policyFlags,int32_t keyEventAction,int32_t keyEventFlags)3873 void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
3874 int32_t keyEventAction, int32_t keyEventFlags) {
3875 int32_t keyCode = mCurrentVirtualKey.keyCode;
3876 int32_t scanCode = mCurrentVirtualKey.scanCode;
3877 nsecs_t downTime = mCurrentVirtualKey.downTime;
3878 int32_t metaState = mContext->getGlobalMetaState();
3879 policyFlags |= POLICY_FLAG_VIRTUAL;
3880
3881 NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
3882 keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
3883 getListener()->notifyKey(&args);
3884 }
3885
dispatchTouches(nsecs_t when,uint32_t policyFlags)3886 void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
3887 BitSet32 currentIdBits = mCurrentCookedPointerData.touchingIdBits;
3888 BitSet32 lastIdBits = mLastCookedPointerData.touchingIdBits;
3889 int32_t metaState = getContext()->getGlobalMetaState();
3890 int32_t buttonState = mCurrentButtonState;
3891
3892 if (currentIdBits == lastIdBits) {
3893 if (!currentIdBits.isEmpty()) {
3894 // No pointer id changes so this is a move event.
3895 // The listener takes care of batching moves so we don't have to deal with that here.
3896 dispatchMotion(when, policyFlags, mSource,
3897 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState,
3898 AMOTION_EVENT_EDGE_FLAG_NONE,
3899 mCurrentCookedPointerData.pointerProperties,
3900 mCurrentCookedPointerData.pointerCoords,
3901 mCurrentCookedPointerData.idToIndex,
3902 currentIdBits, -1,
3903 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
3904 }
3905 } else {
3906 // There may be pointers going up and pointers going down and pointers moving
3907 // all at the same time.
3908 BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
3909 BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
3910 BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
3911 BitSet32 dispatchedIdBits(lastIdBits.value);
3912
3913 // Update last coordinates of pointers that have moved so that we observe the new
3914 // pointer positions at the same time as other pointers that have just gone up.
3915 bool moveNeeded = updateMovedPointers(
3916 mCurrentCookedPointerData.pointerProperties,
3917 mCurrentCookedPointerData.pointerCoords,
3918 mCurrentCookedPointerData.idToIndex,
3919 mLastCookedPointerData.pointerProperties,
3920 mLastCookedPointerData.pointerCoords,
3921 mLastCookedPointerData.idToIndex,
3922 moveIdBits);
3923 if (buttonState != mLastButtonState) {
3924 moveNeeded = true;
3925 }
3926
3927 // Dispatch pointer up events.
3928 while (!upIdBits.isEmpty()) {
3929 uint32_t upId = upIdBits.clearFirstMarkedBit();
3930
3931 dispatchMotion(when, policyFlags, mSource,
3932 AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0,
3933 mLastCookedPointerData.pointerProperties,
3934 mLastCookedPointerData.pointerCoords,
3935 mLastCookedPointerData.idToIndex,
3936 dispatchedIdBits, upId,
3937 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
3938 dispatchedIdBits.clearBit(upId);
3939 }
3940
3941 // Dispatch move events if any of the remaining pointers moved from their old locations.
3942 // Although applications receive new locations as part of individual pointer up
3943 // events, they do not generally handle them except when presented in a move event.
3944 if (moveNeeded) {
3945 ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
3946 dispatchMotion(when, policyFlags, mSource,
3947 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0,
3948 mCurrentCookedPointerData.pointerProperties,
3949 mCurrentCookedPointerData.pointerCoords,
3950 mCurrentCookedPointerData.idToIndex,
3951 dispatchedIdBits, -1,
3952 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
3953 }
3954
3955 // Dispatch pointer down events using the new pointer locations.
3956 while (!downIdBits.isEmpty()) {
3957 uint32_t downId = downIdBits.clearFirstMarkedBit();
3958 dispatchedIdBits.markBit(downId);
3959
3960 if (dispatchedIdBits.count() == 1) {
3961 // First pointer is going down. Set down time.
3962 mDownTime = when;
3963 }
3964
3965 dispatchMotion(when, policyFlags, mSource,
3966 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
3967 mCurrentCookedPointerData.pointerProperties,
3968 mCurrentCookedPointerData.pointerCoords,
3969 mCurrentCookedPointerData.idToIndex,
3970 dispatchedIdBits, downId,
3971 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
3972 }
3973 }
3974 }
3975
dispatchHoverExit(nsecs_t when,uint32_t policyFlags)3976 void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
3977 if (mSentHoverEnter &&
3978 (mCurrentCookedPointerData.hoveringIdBits.isEmpty()
3979 || !mCurrentCookedPointerData.touchingIdBits.isEmpty())) {
3980 int32_t metaState = getContext()->getGlobalMetaState();
3981 dispatchMotion(when, policyFlags, mSource,
3982 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
3983 mLastCookedPointerData.pointerProperties,
3984 mLastCookedPointerData.pointerCoords,
3985 mLastCookedPointerData.idToIndex,
3986 mLastCookedPointerData.hoveringIdBits, -1,
3987 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
3988 mSentHoverEnter = false;
3989 }
3990 }
3991
dispatchHoverEnterAndMove(nsecs_t when,uint32_t policyFlags)3992 void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
3993 if (mCurrentCookedPointerData.touchingIdBits.isEmpty()
3994 && !mCurrentCookedPointerData.hoveringIdBits.isEmpty()) {
3995 int32_t metaState = getContext()->getGlobalMetaState();
3996 if (!mSentHoverEnter) {
3997 dispatchMotion(when, policyFlags, mSource,
3998 AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
3999 mCurrentCookedPointerData.pointerProperties,
4000 mCurrentCookedPointerData.pointerCoords,
4001 mCurrentCookedPointerData.idToIndex,
4002 mCurrentCookedPointerData.hoveringIdBits, -1,
4003 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4004 mSentHoverEnter = true;
4005 }
4006
4007 dispatchMotion(when, policyFlags, mSource,
4008 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
4009 mCurrentCookedPointerData.pointerProperties,
4010 mCurrentCookedPointerData.pointerCoords,
4011 mCurrentCookedPointerData.idToIndex,
4012 mCurrentCookedPointerData.hoveringIdBits, -1,
4013 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4014 }
4015 }
4016
cookPointerData()4017 void TouchInputMapper::cookPointerData() {
4018 uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
4019
4020 mCurrentCookedPointerData.clear();
4021 mCurrentCookedPointerData.pointerCount = currentPointerCount;
4022 mCurrentCookedPointerData.hoveringIdBits = mCurrentRawPointerData.hoveringIdBits;
4023 mCurrentCookedPointerData.touchingIdBits = mCurrentRawPointerData.touchingIdBits;
4024
4025 // Walk through the the active pointers and map device coordinates onto
4026 // surface coordinates and adjust for display orientation.
4027 for (uint32_t i = 0; i < currentPointerCount; i++) {
4028 const RawPointerData::Pointer& in = mCurrentRawPointerData.pointers[i];
4029
4030 // Size
4031 float touchMajor, touchMinor, toolMajor, toolMinor, size;
4032 switch (mCalibration.sizeCalibration) {
4033 case Calibration::SIZE_CALIBRATION_GEOMETRIC:
4034 case Calibration::SIZE_CALIBRATION_DIAMETER:
4035 case Calibration::SIZE_CALIBRATION_BOX:
4036 case Calibration::SIZE_CALIBRATION_AREA:
4037 if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
4038 touchMajor = in.touchMajor;
4039 touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
4040 toolMajor = in.toolMajor;
4041 toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
4042 size = mRawPointerAxes.touchMinor.valid
4043 ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
4044 } else if (mRawPointerAxes.touchMajor.valid) {
4045 toolMajor = touchMajor = in.touchMajor;
4046 toolMinor = touchMinor = mRawPointerAxes.touchMinor.valid
4047 ? in.touchMinor : in.touchMajor;
4048 size = mRawPointerAxes.touchMinor.valid
4049 ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
4050 } else if (mRawPointerAxes.toolMajor.valid) {
4051 touchMajor = toolMajor = in.toolMajor;
4052 touchMinor = toolMinor = mRawPointerAxes.toolMinor.valid
4053 ? in.toolMinor : in.toolMajor;
4054 size = mRawPointerAxes.toolMinor.valid
4055 ? avg(in.toolMajor, in.toolMinor) : in.toolMajor;
4056 } else {
4057 ALOG_ASSERT(false, "No touch or tool axes. "
4058 "Size calibration should have been resolved to NONE.");
4059 touchMajor = 0;
4060 touchMinor = 0;
4061 toolMajor = 0;
4062 toolMinor = 0;
4063 size = 0;
4064 }
4065
4066 if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
4067 uint32_t touchingCount = mCurrentRawPointerData.touchingIdBits.count();
4068 if (touchingCount > 1) {
4069 touchMajor /= touchingCount;
4070 touchMinor /= touchingCount;
4071 toolMajor /= touchingCount;
4072 toolMinor /= touchingCount;
4073 size /= touchingCount;
4074 }
4075 }
4076
4077 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
4078 touchMajor *= mGeometricScale;
4079 touchMinor *= mGeometricScale;
4080 toolMajor *= mGeometricScale;
4081 toolMinor *= mGeometricScale;
4082 } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
4083 touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
4084 touchMinor = touchMajor;
4085 toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
4086 toolMinor = toolMajor;
4087 } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
4088 touchMinor = touchMajor;
4089 toolMinor = toolMajor;
4090 }
4091
4092 mCalibration.applySizeScaleAndBias(&touchMajor);
4093 mCalibration.applySizeScaleAndBias(&touchMinor);
4094 mCalibration.applySizeScaleAndBias(&toolMajor);
4095 mCalibration.applySizeScaleAndBias(&toolMinor);
4096 size *= mSizeScale;
4097 break;
4098 default:
4099 touchMajor = 0;
4100 touchMinor = 0;
4101 toolMajor = 0;
4102 toolMinor = 0;
4103 size = 0;
4104 break;
4105 }
4106
4107 // Pressure
4108 float pressure;
4109 switch (mCalibration.pressureCalibration) {
4110 case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
4111 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
4112 pressure = in.pressure * mPressureScale;
4113 break;
4114 default:
4115 pressure = in.isHovering ? 0 : 1;
4116 break;
4117 }
4118
4119 // Tilt and Orientation
4120 float tilt;
4121 float orientation;
4122 if (mHaveTilt) {
4123 float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
4124 float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
4125 orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
4126 tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
4127 } else {
4128 tilt = 0;
4129
4130 switch (mCalibration.orientationCalibration) {
4131 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
4132 orientation = in.orientation * mOrientationScale;
4133 break;
4134 case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
4135 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
4136 int32_t c2 = signExtendNybble(in.orientation & 0x0f);
4137 if (c1 != 0 || c2 != 0) {
4138 orientation = atan2f(c1, c2) * 0.5f;
4139 float confidence = hypotf(c1, c2);
4140 float scale = 1.0f + confidence / 16.0f;
4141 touchMajor *= scale;
4142 touchMinor /= scale;
4143 toolMajor *= scale;
4144 toolMinor /= scale;
4145 } else {
4146 orientation = 0;
4147 }
4148 break;
4149 }
4150 default:
4151 orientation = 0;
4152 }
4153 }
4154
4155 // Distance
4156 float distance;
4157 switch (mCalibration.distanceCalibration) {
4158 case Calibration::DISTANCE_CALIBRATION_SCALED:
4159 distance = in.distance * mDistanceScale;
4160 break;
4161 default:
4162 distance = 0;
4163 }
4164
4165 // X and Y
4166 // Adjust coords for surface orientation.
4167 float x, y;
4168 switch (mSurfaceOrientation) {
4169 case DISPLAY_ORIENTATION_90:
4170 x = float(in.y - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4171 y = float(mRawPointerAxes.x.maxValue - in.x) * mXScale + mXTranslate;
4172 orientation -= M_PI_2;
4173 if (orientation < - M_PI_2) {
4174 orientation += M_PI;
4175 }
4176 break;
4177 case DISPLAY_ORIENTATION_180:
4178 x = float(mRawPointerAxes.x.maxValue - in.x) * mXScale + mXTranslate;
4179 y = float(mRawPointerAxes.y.maxValue - in.y) * mYScale + mYTranslate;
4180 break;
4181 case DISPLAY_ORIENTATION_270:
4182 x = float(mRawPointerAxes.y.maxValue - in.y) * mYScale + mYTranslate;
4183 y = float(in.x - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4184 orientation += M_PI_2;
4185 if (orientation > M_PI_2) {
4186 orientation -= M_PI;
4187 }
4188 break;
4189 default:
4190 x = float(in.x - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4191 y = float(in.y - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4192 break;
4193 }
4194
4195 // Write output coords.
4196 PointerCoords& out = mCurrentCookedPointerData.pointerCoords[i];
4197 out.clear();
4198 out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
4199 out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4200 out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
4201 out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
4202 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
4203 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
4204 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
4205 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
4206 out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
4207 out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
4208 out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
4209
4210 // Write output properties.
4211 PointerProperties& properties = mCurrentCookedPointerData.pointerProperties[i];
4212 uint32_t id = in.id;
4213 properties.clear();
4214 properties.id = id;
4215 properties.toolType = in.toolType;
4216
4217 // Write id index.
4218 mCurrentCookedPointerData.idToIndex[id] = i;
4219 }
4220 }
4221
dispatchPointerUsage(nsecs_t when,uint32_t policyFlags,PointerUsage pointerUsage)4222 void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
4223 PointerUsage pointerUsage) {
4224 if (pointerUsage != mPointerUsage) {
4225 abortPointerUsage(when, policyFlags);
4226 mPointerUsage = pointerUsage;
4227 }
4228
4229 switch (mPointerUsage) {
4230 case POINTER_USAGE_GESTURES:
4231 dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
4232 break;
4233 case POINTER_USAGE_STYLUS:
4234 dispatchPointerStylus(when, policyFlags);
4235 break;
4236 case POINTER_USAGE_MOUSE:
4237 dispatchPointerMouse(when, policyFlags);
4238 break;
4239 default:
4240 break;
4241 }
4242 }
4243
abortPointerUsage(nsecs_t when,uint32_t policyFlags)4244 void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
4245 switch (mPointerUsage) {
4246 case POINTER_USAGE_GESTURES:
4247 abortPointerGestures(when, policyFlags);
4248 break;
4249 case POINTER_USAGE_STYLUS:
4250 abortPointerStylus(when, policyFlags);
4251 break;
4252 case POINTER_USAGE_MOUSE:
4253 abortPointerMouse(when, policyFlags);
4254 break;
4255 default:
4256 break;
4257 }
4258
4259 mPointerUsage = POINTER_USAGE_NONE;
4260 }
4261
dispatchPointerGestures(nsecs_t when,uint32_t policyFlags,bool isTimeout)4262 void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
4263 bool isTimeout) {
4264 // Update current gesture coordinates.
4265 bool cancelPreviousGesture, finishPreviousGesture;
4266 bool sendEvents = preparePointerGestures(when,
4267 &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
4268 if (!sendEvents) {
4269 return;
4270 }
4271 if (finishPreviousGesture) {
4272 cancelPreviousGesture = false;
4273 }
4274
4275 // Update the pointer presentation and spots.
4276 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
4277 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
4278 if (finishPreviousGesture || cancelPreviousGesture) {
4279 mPointerController->clearSpots();
4280 }
4281 mPointerController->setSpots(mPointerGesture.currentGestureCoords,
4282 mPointerGesture.currentGestureIdToIndex,
4283 mPointerGesture.currentGestureIdBits);
4284 } else {
4285 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
4286 }
4287
4288 // Show or hide the pointer if needed.
4289 switch (mPointerGesture.currentGestureMode) {
4290 case PointerGesture::NEUTRAL:
4291 case PointerGesture::QUIET:
4292 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
4293 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE
4294 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) {
4295 // Remind the user of where the pointer is after finishing a gesture with spots.
4296 mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
4297 }
4298 break;
4299 case PointerGesture::TAP:
4300 case PointerGesture::TAP_DRAG:
4301 case PointerGesture::BUTTON_CLICK_OR_DRAG:
4302 case PointerGesture::HOVER:
4303 case PointerGesture::PRESS:
4304 // Unfade the pointer when the current gesture manipulates the
4305 // area directly under the pointer.
4306 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
4307 break;
4308 case PointerGesture::SWIPE:
4309 case PointerGesture::FREEFORM:
4310 // Fade the pointer when the current gesture manipulates a different
4311 // area and there are spots to guide the user experience.
4312 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
4313 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
4314 } else {
4315 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
4316 }
4317 break;
4318 }
4319
4320 // Send events!
4321 int32_t metaState = getContext()->getGlobalMetaState();
4322 int32_t buttonState = mCurrentButtonState;
4323
4324 // Update last coordinates of pointers that have moved so that we observe the new
4325 // pointer positions at the same time as other pointers that have just gone up.
4326 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP
4327 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG
4328 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
4329 || mPointerGesture.currentGestureMode == PointerGesture::PRESS
4330 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE
4331 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
4332 bool moveNeeded = false;
4333 if (down && !cancelPreviousGesture && !finishPreviousGesture
4334 && !mPointerGesture.lastGestureIdBits.isEmpty()
4335 && !mPointerGesture.currentGestureIdBits.isEmpty()) {
4336 BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value
4337 & mPointerGesture.lastGestureIdBits.value);
4338 moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
4339 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4340 mPointerGesture.lastGestureProperties,
4341 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4342 movedGestureIdBits);
4343 if (buttonState != mLastButtonState) {
4344 moveNeeded = true;
4345 }
4346 }
4347
4348 // Send motion events for all pointers that went up or were canceled.
4349 BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
4350 if (!dispatchedGestureIdBits.isEmpty()) {
4351 if (cancelPreviousGesture) {
4352 dispatchMotion(when, policyFlags, mSource,
4353 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState,
4354 AMOTION_EVENT_EDGE_FLAG_NONE,
4355 mPointerGesture.lastGestureProperties,
4356 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4357 dispatchedGestureIdBits, -1,
4358 0, 0, mPointerGesture.downTime);
4359
4360 dispatchedGestureIdBits.clear();
4361 } else {
4362 BitSet32 upGestureIdBits;
4363 if (finishPreviousGesture) {
4364 upGestureIdBits = dispatchedGestureIdBits;
4365 } else {
4366 upGestureIdBits.value = dispatchedGestureIdBits.value
4367 & ~mPointerGesture.currentGestureIdBits.value;
4368 }
4369 while (!upGestureIdBits.isEmpty()) {
4370 uint32_t id = upGestureIdBits.clearFirstMarkedBit();
4371
4372 dispatchMotion(when, policyFlags, mSource,
4373 AMOTION_EVENT_ACTION_POINTER_UP, 0,
4374 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4375 mPointerGesture.lastGestureProperties,
4376 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4377 dispatchedGestureIdBits, id,
4378 0, 0, mPointerGesture.downTime);
4379
4380 dispatchedGestureIdBits.clearBit(id);
4381 }
4382 }
4383 }
4384
4385 // Send motion events for all pointers that moved.
4386 if (moveNeeded) {
4387 dispatchMotion(when, policyFlags, mSource,
4388 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4389 mPointerGesture.currentGestureProperties,
4390 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4391 dispatchedGestureIdBits, -1,
4392 0, 0, mPointerGesture.downTime);
4393 }
4394
4395 // Send motion events for all pointers that went down.
4396 if (down) {
4397 BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
4398 & ~dispatchedGestureIdBits.value);
4399 while (!downGestureIdBits.isEmpty()) {
4400 uint32_t id = downGestureIdBits.clearFirstMarkedBit();
4401 dispatchedGestureIdBits.markBit(id);
4402
4403 if (dispatchedGestureIdBits.count() == 1) {
4404 mPointerGesture.downTime = when;
4405 }
4406
4407 dispatchMotion(when, policyFlags, mSource,
4408 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
4409 mPointerGesture.currentGestureProperties,
4410 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4411 dispatchedGestureIdBits, id,
4412 0, 0, mPointerGesture.downTime);
4413 }
4414 }
4415
4416 // Send motion events for hover.
4417 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
4418 dispatchMotion(when, policyFlags, mSource,
4419 AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
4420 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4421 mPointerGesture.currentGestureProperties,
4422 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4423 mPointerGesture.currentGestureIdBits, -1,
4424 0, 0, mPointerGesture.downTime);
4425 } else if (dispatchedGestureIdBits.isEmpty()
4426 && !mPointerGesture.lastGestureIdBits.isEmpty()) {
4427 // Synthesize a hover move event after all pointers go up to indicate that
4428 // the pointer is hovering again even if the user is not currently touching
4429 // the touch pad. This ensures that a view will receive a fresh hover enter
4430 // event after a tap.
4431 float x, y;
4432 mPointerController->getPosition(&x, &y);
4433
4434 PointerProperties pointerProperties;
4435 pointerProperties.clear();
4436 pointerProperties.id = 0;
4437 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
4438
4439 PointerCoords pointerCoords;
4440 pointerCoords.clear();
4441 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
4442 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4443
4444 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
4445 AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
4446 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4447 mViewport.displayId, 1, &pointerProperties, &pointerCoords,
4448 0, 0, mPointerGesture.downTime);
4449 getListener()->notifyMotion(&args);
4450 }
4451
4452 // Update state.
4453 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
4454 if (!down) {
4455 mPointerGesture.lastGestureIdBits.clear();
4456 } else {
4457 mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
4458 for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
4459 uint32_t id = idBits.clearFirstMarkedBit();
4460 uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
4461 mPointerGesture.lastGestureProperties[index].copyFrom(
4462 mPointerGesture.currentGestureProperties[index]);
4463 mPointerGesture.lastGestureCoords[index].copyFrom(
4464 mPointerGesture.currentGestureCoords[index]);
4465 mPointerGesture.lastGestureIdToIndex[id] = index;
4466 }
4467 }
4468 }
4469
abortPointerGestures(nsecs_t when,uint32_t policyFlags)4470 void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
4471 // Cancel previously dispatches pointers.
4472 if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
4473 int32_t metaState = getContext()->getGlobalMetaState();
4474 int32_t buttonState = mCurrentButtonState;
4475 dispatchMotion(when, policyFlags, mSource,
4476 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState,
4477 AMOTION_EVENT_EDGE_FLAG_NONE,
4478 mPointerGesture.lastGestureProperties,
4479 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4480 mPointerGesture.lastGestureIdBits, -1,
4481 0, 0, mPointerGesture.downTime);
4482 }
4483
4484 // Reset the current pointer gesture.
4485 mPointerGesture.reset();
4486 mPointerVelocityControl.reset();
4487
4488 // Remove any current spots.
4489 if (mPointerController != NULL) {
4490 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
4491 mPointerController->clearSpots();
4492 }
4493 }
4494
preparePointerGestures(nsecs_t when,bool * outCancelPreviousGesture,bool * outFinishPreviousGesture,bool isTimeout)4495 bool TouchInputMapper::preparePointerGestures(nsecs_t when,
4496 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) {
4497 *outCancelPreviousGesture = false;
4498 *outFinishPreviousGesture = false;
4499
4500 // Handle TAP timeout.
4501 if (isTimeout) {
4502 #if DEBUG_GESTURES
4503 ALOGD("Gestures: Processing timeout");
4504 #endif
4505
4506 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
4507 if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
4508 // The tap/drag timeout has not yet expired.
4509 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
4510 + mConfig.pointerGestureTapDragInterval);
4511 } else {
4512 // The tap is finished.
4513 #if DEBUG_GESTURES
4514 ALOGD("Gestures: TAP finished");
4515 #endif
4516 *outFinishPreviousGesture = true;
4517
4518 mPointerGesture.activeGestureId = -1;
4519 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
4520 mPointerGesture.currentGestureIdBits.clear();
4521
4522 mPointerVelocityControl.reset();
4523 return true;
4524 }
4525 }
4526
4527 // We did not handle this timeout.
4528 return false;
4529 }
4530
4531 const uint32_t currentFingerCount = mCurrentFingerIdBits.count();
4532 const uint32_t lastFingerCount = mLastFingerIdBits.count();
4533
4534 // Update the velocity tracker.
4535 {
4536 VelocityTracker::Position positions[MAX_POINTERS];
4537 uint32_t count = 0;
4538 for (BitSet32 idBits(mCurrentFingerIdBits); !idBits.isEmpty(); count++) {
4539 uint32_t id = idBits.clearFirstMarkedBit();
4540 const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
4541 positions[count].x = pointer.x * mPointerXMovementScale;
4542 positions[count].y = pointer.y * mPointerYMovementScale;
4543 }
4544 mPointerGesture.velocityTracker.addMovement(when,
4545 mCurrentFingerIdBits, positions);
4546 }
4547
4548 // Pick a new active touch id if needed.
4549 // Choose an arbitrary pointer that just went down, if there is one.
4550 // Otherwise choose an arbitrary remaining pointer.
4551 // This guarantees we always have an active touch id when there is at least one pointer.
4552 // We keep the same active touch id for as long as possible.
4553 bool activeTouchChanged = false;
4554 int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
4555 int32_t activeTouchId = lastActiveTouchId;
4556 if (activeTouchId < 0) {
4557 if (!mCurrentFingerIdBits.isEmpty()) {
4558 activeTouchChanged = true;
4559 activeTouchId = mPointerGesture.activeTouchId =
4560 mCurrentFingerIdBits.firstMarkedBit();
4561 mPointerGesture.firstTouchTime = when;
4562 }
4563 } else if (!mCurrentFingerIdBits.hasBit(activeTouchId)) {
4564 activeTouchChanged = true;
4565 if (!mCurrentFingerIdBits.isEmpty()) {
4566 activeTouchId = mPointerGesture.activeTouchId =
4567 mCurrentFingerIdBits.firstMarkedBit();
4568 } else {
4569 activeTouchId = mPointerGesture.activeTouchId = -1;
4570 }
4571 }
4572
4573 // Determine whether we are in quiet time.
4574 bool isQuietTime = false;
4575 if (activeTouchId < 0) {
4576 mPointerGesture.resetQuietTime();
4577 } else {
4578 isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
4579 if (!isQuietTime) {
4580 if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
4581 || mPointerGesture.lastGestureMode == PointerGesture::SWIPE
4582 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
4583 && currentFingerCount < 2) {
4584 // Enter quiet time when exiting swipe or freeform state.
4585 // This is to prevent accidentally entering the hover state and flinging the
4586 // pointer when finishing a swipe and there is still one pointer left onscreen.
4587 isQuietTime = true;
4588 } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
4589 && currentFingerCount >= 2
4590 && !isPointerDown(mCurrentButtonState)) {
4591 // Enter quiet time when releasing the button and there are still two or more
4592 // fingers down. This may indicate that one finger was used to press the button
4593 // but it has not gone up yet.
4594 isQuietTime = true;
4595 }
4596 if (isQuietTime) {
4597 mPointerGesture.quietTime = when;
4598 }
4599 }
4600 }
4601
4602 // Switch states based on button and pointer state.
4603 if (isQuietTime) {
4604 // Case 1: Quiet time. (QUIET)
4605 #if DEBUG_GESTURES
4606 ALOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
4607 + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
4608 #endif
4609 if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
4610 *outFinishPreviousGesture = true;
4611 }
4612
4613 mPointerGesture.activeGestureId = -1;
4614 mPointerGesture.currentGestureMode = PointerGesture::QUIET;
4615 mPointerGesture.currentGestureIdBits.clear();
4616
4617 mPointerVelocityControl.reset();
4618 } else if (isPointerDown(mCurrentButtonState)) {
4619 // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
4620 // The pointer follows the active touch point.
4621 // Emit DOWN, MOVE, UP events at the pointer location.
4622 //
4623 // Only the active touch matters; other fingers are ignored. This policy helps
4624 // to handle the case where the user places a second finger on the touch pad
4625 // to apply the necessary force to depress an integrated button below the surface.
4626 // We don't want the second finger to be delivered to applications.
4627 //
4628 // For this to work well, we need to make sure to track the pointer that is really
4629 // active. If the user first puts one finger down to click then adds another
4630 // finger to drag then the active pointer should switch to the finger that is
4631 // being dragged.
4632 #if DEBUG_GESTURES
4633 ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
4634 "currentFingerCount=%d", activeTouchId, currentFingerCount);
4635 #endif
4636 // Reset state when just starting.
4637 if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
4638 *outFinishPreviousGesture = true;
4639 mPointerGesture.activeGestureId = 0;
4640 }
4641
4642 // Switch pointers if needed.
4643 // Find the fastest pointer and follow it.
4644 if (activeTouchId >= 0 && currentFingerCount > 1) {
4645 int32_t bestId = -1;
4646 float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
4647 for (BitSet32 idBits(mCurrentFingerIdBits); !idBits.isEmpty(); ) {
4648 uint32_t id = idBits.clearFirstMarkedBit();
4649 float vx, vy;
4650 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
4651 float speed = hypotf(vx, vy);
4652 if (speed > bestSpeed) {
4653 bestId = id;
4654 bestSpeed = speed;
4655 }
4656 }
4657 }
4658 if (bestId >= 0 && bestId != activeTouchId) {
4659 mPointerGesture.activeTouchId = activeTouchId = bestId;
4660 activeTouchChanged = true;
4661 #if DEBUG_GESTURES
4662 ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
4663 "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
4664 #endif
4665 }
4666 }
4667
4668 if (activeTouchId >= 0 && mLastFingerIdBits.hasBit(activeTouchId)) {
4669 const RawPointerData::Pointer& currentPointer =
4670 mCurrentRawPointerData.pointerForId(activeTouchId);
4671 const RawPointerData::Pointer& lastPointer =
4672 mLastRawPointerData.pointerForId(activeTouchId);
4673 float deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
4674 float deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
4675
4676 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
4677 mPointerVelocityControl.move(when, &deltaX, &deltaY);
4678
4679 // Move the pointer using a relative motion.
4680 // When using spots, the click will occur at the position of the anchor
4681 // spot and all other spots will move there.
4682 mPointerController->move(deltaX, deltaY);
4683 } else {
4684 mPointerVelocityControl.reset();
4685 }
4686
4687 float x, y;
4688 mPointerController->getPosition(&x, &y);
4689
4690 mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
4691 mPointerGesture.currentGestureIdBits.clear();
4692 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
4693 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
4694 mPointerGesture.currentGestureProperties[0].clear();
4695 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
4696 mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
4697 mPointerGesture.currentGestureCoords[0].clear();
4698 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
4699 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4700 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
4701 } else if (currentFingerCount == 0) {
4702 // Case 3. No fingers down and button is not pressed. (NEUTRAL)
4703 if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
4704 *outFinishPreviousGesture = true;
4705 }
4706
4707 // Watch for taps coming out of HOVER or TAP_DRAG mode.
4708 // Checking for taps after TAP_DRAG allows us to detect double-taps.
4709 bool tapped = false;
4710 if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
4711 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
4712 && lastFingerCount == 1) {
4713 if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
4714 float x, y;
4715 mPointerController->getPosition(&x, &y);
4716 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
4717 && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
4718 #if DEBUG_GESTURES
4719 ALOGD("Gestures: TAP");
4720 #endif
4721
4722 mPointerGesture.tapUpTime = when;
4723 getContext()->requestTimeoutAtTime(when
4724 + mConfig.pointerGestureTapDragInterval);
4725
4726 mPointerGesture.activeGestureId = 0;
4727 mPointerGesture.currentGestureMode = PointerGesture::TAP;
4728 mPointerGesture.currentGestureIdBits.clear();
4729 mPointerGesture.currentGestureIdBits.markBit(
4730 mPointerGesture.activeGestureId);
4731 mPointerGesture.currentGestureIdToIndex[
4732 mPointerGesture.activeGestureId] = 0;
4733 mPointerGesture.currentGestureProperties[0].clear();
4734 mPointerGesture.currentGestureProperties[0].id =
4735 mPointerGesture.activeGestureId;
4736 mPointerGesture.currentGestureProperties[0].toolType =
4737 AMOTION_EVENT_TOOL_TYPE_FINGER;
4738 mPointerGesture.currentGestureCoords[0].clear();
4739 mPointerGesture.currentGestureCoords[0].setAxisValue(
4740 AMOTION_EVENT_AXIS_X, mPointerGesture.tapX);
4741 mPointerGesture.currentGestureCoords[0].setAxisValue(
4742 AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY);
4743 mPointerGesture.currentGestureCoords[0].setAxisValue(
4744 AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
4745
4746 tapped = true;
4747 } else {
4748 #if DEBUG_GESTURES
4749 ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f",
4750 x - mPointerGesture.tapX,
4751 y - mPointerGesture.tapY);
4752 #endif
4753 }
4754 } else {
4755 #if DEBUG_GESTURES
4756 ALOGD("Gestures: Not a TAP, %0.3fms since down",
4757 (when - mPointerGesture.tapDownTime) * 0.000001f);
4758 #endif
4759 }
4760 }
4761
4762 mPointerVelocityControl.reset();
4763
4764 if (!tapped) {
4765 #if DEBUG_GESTURES
4766 ALOGD("Gestures: NEUTRAL");
4767 #endif
4768 mPointerGesture.activeGestureId = -1;
4769 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
4770 mPointerGesture.currentGestureIdBits.clear();
4771 }
4772 } else if (currentFingerCount == 1) {
4773 // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
4774 // The pointer follows the active touch point.
4775 // When in HOVER, emit HOVER_MOVE events at the pointer location.
4776 // When in TAP_DRAG, emit MOVE events at the pointer location.
4777 ALOG_ASSERT(activeTouchId >= 0);
4778
4779 mPointerGesture.currentGestureMode = PointerGesture::HOVER;
4780 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
4781 if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
4782 float x, y;
4783 mPointerController->getPosition(&x, &y);
4784 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
4785 && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
4786 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
4787 } else {
4788 #if DEBUG_GESTURES
4789 ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
4790 x - mPointerGesture.tapX,
4791 y - mPointerGesture.tapY);
4792 #endif
4793 }
4794 } else {
4795 #if DEBUG_GESTURES
4796 ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
4797 (when - mPointerGesture.tapUpTime) * 0.000001f);
4798 #endif
4799 }
4800 } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
4801 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
4802 }
4803
4804 if (mLastFingerIdBits.hasBit(activeTouchId)) {
4805 const RawPointerData::Pointer& currentPointer =
4806 mCurrentRawPointerData.pointerForId(activeTouchId);
4807 const RawPointerData::Pointer& lastPointer =
4808 mLastRawPointerData.pointerForId(activeTouchId);
4809 float deltaX = (currentPointer.x - lastPointer.x)
4810 * mPointerXMovementScale;
4811 float deltaY = (currentPointer.y - lastPointer.y)
4812 * mPointerYMovementScale;
4813
4814 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
4815 mPointerVelocityControl.move(when, &deltaX, &deltaY);
4816
4817 // Move the pointer using a relative motion.
4818 // When using spots, the hover or drag will occur at the position of the anchor spot.
4819 mPointerController->move(deltaX, deltaY);
4820 } else {
4821 mPointerVelocityControl.reset();
4822 }
4823
4824 bool down;
4825 if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
4826 #if DEBUG_GESTURES
4827 ALOGD("Gestures: TAP_DRAG");
4828 #endif
4829 down = true;
4830 } else {
4831 #if DEBUG_GESTURES
4832 ALOGD("Gestures: HOVER");
4833 #endif
4834 if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
4835 *outFinishPreviousGesture = true;
4836 }
4837 mPointerGesture.activeGestureId = 0;
4838 down = false;
4839 }
4840
4841 float x, y;
4842 mPointerController->getPosition(&x, &y);
4843
4844 mPointerGesture.currentGestureIdBits.clear();
4845 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
4846 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
4847 mPointerGesture.currentGestureProperties[0].clear();
4848 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
4849 mPointerGesture.currentGestureProperties[0].toolType =
4850 AMOTION_EVENT_TOOL_TYPE_FINGER;
4851 mPointerGesture.currentGestureCoords[0].clear();
4852 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
4853 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4854 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
4855 down ? 1.0f : 0.0f);
4856
4857 if (lastFingerCount == 0 && currentFingerCount != 0) {
4858 mPointerGesture.resetTap();
4859 mPointerGesture.tapDownTime = when;
4860 mPointerGesture.tapX = x;
4861 mPointerGesture.tapY = y;
4862 }
4863 } else {
4864 // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
4865 // We need to provide feedback for each finger that goes down so we cannot wait
4866 // for the fingers to move before deciding what to do.
4867 //
4868 // The ambiguous case is deciding what to do when there are two fingers down but they
4869 // have not moved enough to determine whether they are part of a drag or part of a
4870 // freeform gesture, or just a press or long-press at the pointer location.
4871 //
4872 // When there are two fingers we start with the PRESS hypothesis and we generate a
4873 // down at the pointer location.
4874 //
4875 // When the two fingers move enough or when additional fingers are added, we make
4876 // a decision to transition into SWIPE or FREEFORM mode accordingly.
4877 ALOG_ASSERT(activeTouchId >= 0);
4878
4879 bool settled = when >= mPointerGesture.firstTouchTime
4880 + mConfig.pointerGestureMultitouchSettleInterval;
4881 if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
4882 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
4883 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
4884 *outFinishPreviousGesture = true;
4885 } else if (!settled && currentFingerCount > lastFingerCount) {
4886 // Additional pointers have gone down but not yet settled.
4887 // Reset the gesture.
4888 #if DEBUG_GESTURES
4889 ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
4890 "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
4891 + mConfig.pointerGestureMultitouchSettleInterval - when)
4892 * 0.000001f);
4893 #endif
4894 *outCancelPreviousGesture = true;
4895 } else {
4896 // Continue previous gesture.
4897 mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
4898 }
4899
4900 if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
4901 mPointerGesture.currentGestureMode = PointerGesture::PRESS;
4902 mPointerGesture.activeGestureId = 0;
4903 mPointerGesture.referenceIdBits.clear();
4904 mPointerVelocityControl.reset();
4905
4906 // Use the centroid and pointer location as the reference points for the gesture.
4907 #if DEBUG_GESTURES
4908 ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
4909 "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
4910 + mConfig.pointerGestureMultitouchSettleInterval - when)
4911 * 0.000001f);
4912 #endif
4913 mCurrentRawPointerData.getCentroidOfTouchingPointers(
4914 &mPointerGesture.referenceTouchX,
4915 &mPointerGesture.referenceTouchY);
4916 mPointerController->getPosition(&mPointerGesture.referenceGestureX,
4917 &mPointerGesture.referenceGestureY);
4918 }
4919
4920 // Clear the reference deltas for fingers not yet included in the reference calculation.
4921 for (BitSet32 idBits(mCurrentFingerIdBits.value
4922 & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
4923 uint32_t id = idBits.clearFirstMarkedBit();
4924 mPointerGesture.referenceDeltas[id].dx = 0;
4925 mPointerGesture.referenceDeltas[id].dy = 0;
4926 }
4927 mPointerGesture.referenceIdBits = mCurrentFingerIdBits;
4928
4929 // Add delta for all fingers and calculate a common movement delta.
4930 float commonDeltaX = 0, commonDeltaY = 0;
4931 BitSet32 commonIdBits(mLastFingerIdBits.value
4932 & mCurrentFingerIdBits.value);
4933 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
4934 bool first = (idBits == commonIdBits);
4935 uint32_t id = idBits.clearFirstMarkedBit();
4936 const RawPointerData::Pointer& cpd = mCurrentRawPointerData.pointerForId(id);
4937 const RawPointerData::Pointer& lpd = mLastRawPointerData.pointerForId(id);
4938 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
4939 delta.dx += cpd.x - lpd.x;
4940 delta.dy += cpd.y - lpd.y;
4941
4942 if (first) {
4943 commonDeltaX = delta.dx;
4944 commonDeltaY = delta.dy;
4945 } else {
4946 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
4947 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
4948 }
4949 }
4950
4951 // Consider transitions from PRESS to SWIPE or MULTITOUCH.
4952 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
4953 float dist[MAX_POINTER_ID + 1];
4954 int32_t distOverThreshold = 0;
4955 for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
4956 uint32_t id = idBits.clearFirstMarkedBit();
4957 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
4958 dist[id] = hypotf(delta.dx * mPointerXZoomScale,
4959 delta.dy * mPointerYZoomScale);
4960 if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
4961 distOverThreshold += 1;
4962 }
4963 }
4964
4965 // Only transition when at least two pointers have moved further than
4966 // the minimum distance threshold.
4967 if (distOverThreshold >= 2) {
4968 if (currentFingerCount > 2) {
4969 // There are more than two pointers, switch to FREEFORM.
4970 #if DEBUG_GESTURES
4971 ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
4972 currentFingerCount);
4973 #endif
4974 *outCancelPreviousGesture = true;
4975 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
4976 } else {
4977 // There are exactly two pointers.
4978 BitSet32 idBits(mCurrentFingerIdBits);
4979 uint32_t id1 = idBits.clearFirstMarkedBit();
4980 uint32_t id2 = idBits.firstMarkedBit();
4981 const RawPointerData::Pointer& p1 = mCurrentRawPointerData.pointerForId(id1);
4982 const RawPointerData::Pointer& p2 = mCurrentRawPointerData.pointerForId(id2);
4983 float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
4984 if (mutualDistance > mPointerGestureMaxSwipeWidth) {
4985 // There are two pointers but they are too far apart for a SWIPE,
4986 // switch to FREEFORM.
4987 #if DEBUG_GESTURES
4988 ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
4989 mutualDistance, mPointerGestureMaxSwipeWidth);
4990 #endif
4991 *outCancelPreviousGesture = true;
4992 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
4993 } else {
4994 // There are two pointers. Wait for both pointers to start moving
4995 // before deciding whether this is a SWIPE or FREEFORM gesture.
4996 float dist1 = dist[id1];
4997 float dist2 = dist[id2];
4998 if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
4999 && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
5000 // Calculate the dot product of the displacement vectors.
5001 // When the vectors are oriented in approximately the same direction,
5002 // the angle betweeen them is near zero and the cosine of the angle
5003 // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
5004 PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
5005 PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
5006 float dx1 = delta1.dx * mPointerXZoomScale;
5007 float dy1 = delta1.dy * mPointerYZoomScale;
5008 float dx2 = delta2.dx * mPointerXZoomScale;
5009 float dy2 = delta2.dy * mPointerYZoomScale;
5010 float dot = dx1 * dx2 + dy1 * dy2;
5011 float cosine = dot / (dist1 * dist2); // denominator always > 0
5012 if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
5013 // Pointers are moving in the same direction. Switch to SWIPE.
5014 #if DEBUG_GESTURES
5015 ALOGD("Gestures: PRESS transitioned to SWIPE, "
5016 "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
5017 "cosine %0.3f >= %0.3f",
5018 dist1, mConfig.pointerGestureMultitouchMinDistance,
5019 dist2, mConfig.pointerGestureMultitouchMinDistance,
5020 cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
5021 #endif
5022 mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
5023 } else {
5024 // Pointers are moving in different directions. Switch to FREEFORM.
5025 #if DEBUG_GESTURES
5026 ALOGD("Gestures: PRESS transitioned to FREEFORM, "
5027 "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
5028 "cosine %0.3f < %0.3f",
5029 dist1, mConfig.pointerGestureMultitouchMinDistance,
5030 dist2, mConfig.pointerGestureMultitouchMinDistance,
5031 cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
5032 #endif
5033 *outCancelPreviousGesture = true;
5034 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5035 }
5036 }
5037 }
5038 }
5039 }
5040 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
5041 // Switch from SWIPE to FREEFORM if additional pointers go down.
5042 // Cancel previous gesture.
5043 if (currentFingerCount > 2) {
5044 #if DEBUG_GESTURES
5045 ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
5046 currentFingerCount);
5047 #endif
5048 *outCancelPreviousGesture = true;
5049 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5050 }
5051 }
5052
5053 // Move the reference points based on the overall group motion of the fingers
5054 // except in PRESS mode while waiting for a transition to occur.
5055 if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
5056 && (commonDeltaX || commonDeltaY)) {
5057 for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
5058 uint32_t id = idBits.clearFirstMarkedBit();
5059 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5060 delta.dx = 0;
5061 delta.dy = 0;
5062 }
5063
5064 mPointerGesture.referenceTouchX += commonDeltaX;
5065 mPointerGesture.referenceTouchY += commonDeltaY;
5066
5067 commonDeltaX *= mPointerXMovementScale;
5068 commonDeltaY *= mPointerYMovementScale;
5069
5070 rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
5071 mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
5072
5073 mPointerGesture.referenceGestureX += commonDeltaX;
5074 mPointerGesture.referenceGestureY += commonDeltaY;
5075 }
5076
5077 // Report gestures.
5078 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS
5079 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
5080 // PRESS or SWIPE mode.
5081 #if DEBUG_GESTURES
5082 ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
5083 "activeGestureId=%d, currentTouchPointerCount=%d",
5084 activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
5085 #endif
5086 ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
5087
5088 mPointerGesture.currentGestureIdBits.clear();
5089 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5090 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5091 mPointerGesture.currentGestureProperties[0].clear();
5092 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5093 mPointerGesture.currentGestureProperties[0].toolType =
5094 AMOTION_EVENT_TOOL_TYPE_FINGER;
5095 mPointerGesture.currentGestureCoords[0].clear();
5096 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
5097 mPointerGesture.referenceGestureX);
5098 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
5099 mPointerGesture.referenceGestureY);
5100 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5101 } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
5102 // FREEFORM mode.
5103 #if DEBUG_GESTURES
5104 ALOGD("Gestures: FREEFORM activeTouchId=%d,"
5105 "activeGestureId=%d, currentTouchPointerCount=%d",
5106 activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
5107 #endif
5108 ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
5109
5110 mPointerGesture.currentGestureIdBits.clear();
5111
5112 BitSet32 mappedTouchIdBits;
5113 BitSet32 usedGestureIdBits;
5114 if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
5115 // Initially, assign the active gesture id to the active touch point
5116 // if there is one. No other touch id bits are mapped yet.
5117 if (!*outCancelPreviousGesture) {
5118 mappedTouchIdBits.markBit(activeTouchId);
5119 usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
5120 mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
5121 mPointerGesture.activeGestureId;
5122 } else {
5123 mPointerGesture.activeGestureId = -1;
5124 }
5125 } else {
5126 // Otherwise, assume we mapped all touches from the previous frame.
5127 // Reuse all mappings that are still applicable.
5128 mappedTouchIdBits.value = mLastFingerIdBits.value
5129 & mCurrentFingerIdBits.value;
5130 usedGestureIdBits = mPointerGesture.lastGestureIdBits;
5131
5132 // Check whether we need to choose a new active gesture id because the
5133 // current went went up.
5134 for (BitSet32 upTouchIdBits(mLastFingerIdBits.value
5135 & ~mCurrentFingerIdBits.value);
5136 !upTouchIdBits.isEmpty(); ) {
5137 uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
5138 uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
5139 if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
5140 mPointerGesture.activeGestureId = -1;
5141 break;
5142 }
5143 }
5144 }
5145
5146 #if DEBUG_GESTURES
5147 ALOGD("Gestures: FREEFORM follow up "
5148 "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
5149 "activeGestureId=%d",
5150 mappedTouchIdBits.value, usedGestureIdBits.value,
5151 mPointerGesture.activeGestureId);
5152 #endif
5153
5154 BitSet32 idBits(mCurrentFingerIdBits);
5155 for (uint32_t i = 0; i < currentFingerCount; i++) {
5156 uint32_t touchId = idBits.clearFirstMarkedBit();
5157 uint32_t gestureId;
5158 if (!mappedTouchIdBits.hasBit(touchId)) {
5159 gestureId = usedGestureIdBits.markFirstUnmarkedBit();
5160 mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
5161 #if DEBUG_GESTURES
5162 ALOGD("Gestures: FREEFORM "
5163 "new mapping for touch id %d -> gesture id %d",
5164 touchId, gestureId);
5165 #endif
5166 } else {
5167 gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
5168 #if DEBUG_GESTURES
5169 ALOGD("Gestures: FREEFORM "
5170 "existing mapping for touch id %d -> gesture id %d",
5171 touchId, gestureId);
5172 #endif
5173 }
5174 mPointerGesture.currentGestureIdBits.markBit(gestureId);
5175 mPointerGesture.currentGestureIdToIndex[gestureId] = i;
5176
5177 const RawPointerData::Pointer& pointer =
5178 mCurrentRawPointerData.pointerForId(touchId);
5179 float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
5180 * mPointerXZoomScale;
5181 float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
5182 * mPointerYZoomScale;
5183 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5184
5185 mPointerGesture.currentGestureProperties[i].clear();
5186 mPointerGesture.currentGestureProperties[i].id = gestureId;
5187 mPointerGesture.currentGestureProperties[i].toolType =
5188 AMOTION_EVENT_TOOL_TYPE_FINGER;
5189 mPointerGesture.currentGestureCoords[i].clear();
5190 mPointerGesture.currentGestureCoords[i].setAxisValue(
5191 AMOTION_EVENT_AXIS_X, mPointerGesture.referenceGestureX + deltaX);
5192 mPointerGesture.currentGestureCoords[i].setAxisValue(
5193 AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
5194 mPointerGesture.currentGestureCoords[i].setAxisValue(
5195 AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5196 }
5197
5198 if (mPointerGesture.activeGestureId < 0) {
5199 mPointerGesture.activeGestureId =
5200 mPointerGesture.currentGestureIdBits.firstMarkedBit();
5201 #if DEBUG_GESTURES
5202 ALOGD("Gestures: FREEFORM new "
5203 "activeGestureId=%d", mPointerGesture.activeGestureId);
5204 #endif
5205 }
5206 }
5207 }
5208
5209 mPointerController->setButtonState(mCurrentButtonState);
5210
5211 #if DEBUG_GESTURES
5212 ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
5213 "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
5214 "lastGestureMode=%d, lastGestureIdBits=0x%08x",
5215 toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
5216 mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
5217 mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
5218 for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
5219 uint32_t id = idBits.clearFirstMarkedBit();
5220 uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
5221 const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
5222 const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
5223 ALOGD(" currentGesture[%d]: index=%d, toolType=%d, "
5224 "x=%0.3f, y=%0.3f, pressure=%0.3f",
5225 id, index, properties.toolType,
5226 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
5227 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
5228 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
5229 }
5230 for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
5231 uint32_t id = idBits.clearFirstMarkedBit();
5232 uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
5233 const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
5234 const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
5235 ALOGD(" lastGesture[%d]: index=%d, toolType=%d, "
5236 "x=%0.3f, y=%0.3f, pressure=%0.3f",
5237 id, index, properties.toolType,
5238 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
5239 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
5240 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
5241 }
5242 #endif
5243 return true;
5244 }
5245
dispatchPointerStylus(nsecs_t when,uint32_t policyFlags)5246 void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
5247 mPointerSimple.currentCoords.clear();
5248 mPointerSimple.currentProperties.clear();
5249
5250 bool down, hovering;
5251 if (!mCurrentStylusIdBits.isEmpty()) {
5252 uint32_t id = mCurrentStylusIdBits.firstMarkedBit();
5253 uint32_t index = mCurrentCookedPointerData.idToIndex[id];
5254 float x = mCurrentCookedPointerData.pointerCoords[index].getX();
5255 float y = mCurrentCookedPointerData.pointerCoords[index].getY();
5256 mPointerController->setPosition(x, y);
5257
5258 hovering = mCurrentCookedPointerData.hoveringIdBits.hasBit(id);
5259 down = !hovering;
5260
5261 mPointerController->getPosition(&x, &y);
5262 mPointerSimple.currentCoords.copyFrom(mCurrentCookedPointerData.pointerCoords[index]);
5263 mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
5264 mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5265 mPointerSimple.currentProperties.id = 0;
5266 mPointerSimple.currentProperties.toolType =
5267 mCurrentCookedPointerData.pointerProperties[index].toolType;
5268 } else {
5269 down = false;
5270 hovering = false;
5271 }
5272
5273 dispatchPointerSimple(when, policyFlags, down, hovering);
5274 }
5275
abortPointerStylus(nsecs_t when,uint32_t policyFlags)5276 void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
5277 abortPointerSimple(when, policyFlags);
5278 }
5279
dispatchPointerMouse(nsecs_t when,uint32_t policyFlags)5280 void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
5281 mPointerSimple.currentCoords.clear();
5282 mPointerSimple.currentProperties.clear();
5283
5284 bool down, hovering;
5285 if (!mCurrentMouseIdBits.isEmpty()) {
5286 uint32_t id = mCurrentMouseIdBits.firstMarkedBit();
5287 uint32_t currentIndex = mCurrentRawPointerData.idToIndex[id];
5288 if (mLastMouseIdBits.hasBit(id)) {
5289 uint32_t lastIndex = mCurrentRawPointerData.idToIndex[id];
5290 float deltaX = (mCurrentRawPointerData.pointers[currentIndex].x
5291 - mLastRawPointerData.pointers[lastIndex].x)
5292 * mPointerXMovementScale;
5293 float deltaY = (mCurrentRawPointerData.pointers[currentIndex].y
5294 - mLastRawPointerData.pointers[lastIndex].y)
5295 * mPointerYMovementScale;
5296
5297 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5298 mPointerVelocityControl.move(when, &deltaX, &deltaY);
5299
5300 mPointerController->move(deltaX, deltaY);
5301 } else {
5302 mPointerVelocityControl.reset();
5303 }
5304
5305 down = isPointerDown(mCurrentButtonState);
5306 hovering = !down;
5307
5308 float x, y;
5309 mPointerController->getPosition(&x, &y);
5310 mPointerSimple.currentCoords.copyFrom(
5311 mCurrentCookedPointerData.pointerCoords[currentIndex]);
5312 mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
5313 mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5314 mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
5315 hovering ? 0.0f : 1.0f);
5316 mPointerSimple.currentProperties.id = 0;
5317 mPointerSimple.currentProperties.toolType =
5318 mCurrentCookedPointerData.pointerProperties[currentIndex].toolType;
5319 } else {
5320 mPointerVelocityControl.reset();
5321
5322 down = false;
5323 hovering = false;
5324 }
5325
5326 dispatchPointerSimple(when, policyFlags, down, hovering);
5327 }
5328
abortPointerMouse(nsecs_t when,uint32_t policyFlags)5329 void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
5330 abortPointerSimple(when, policyFlags);
5331
5332 mPointerVelocityControl.reset();
5333 }
5334
dispatchPointerSimple(nsecs_t when,uint32_t policyFlags,bool down,bool hovering)5335 void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
5336 bool down, bool hovering) {
5337 int32_t metaState = getContext()->getGlobalMetaState();
5338
5339 if (mPointerController != NULL) {
5340 if (down || hovering) {
5341 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
5342 mPointerController->clearSpots();
5343 mPointerController->setButtonState(mCurrentButtonState);
5344 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
5345 } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
5346 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
5347 }
5348 }
5349
5350 if (mPointerSimple.down && !down) {
5351 mPointerSimple.down = false;
5352
5353 // Send up.
5354 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5355 AMOTION_EVENT_ACTION_UP, 0, metaState, mLastButtonState, 0,
5356 mViewport.displayId,
5357 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
5358 mOrientedXPrecision, mOrientedYPrecision,
5359 mPointerSimple.downTime);
5360 getListener()->notifyMotion(&args);
5361 }
5362
5363 if (mPointerSimple.hovering && !hovering) {
5364 mPointerSimple.hovering = false;
5365
5366 // Send hover exit.
5367 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5368 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
5369 mViewport.displayId,
5370 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
5371 mOrientedXPrecision, mOrientedYPrecision,
5372 mPointerSimple.downTime);
5373 getListener()->notifyMotion(&args);
5374 }
5375
5376 if (down) {
5377 if (!mPointerSimple.down) {
5378 mPointerSimple.down = true;
5379 mPointerSimple.downTime = when;
5380
5381 // Send down.
5382 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5383 AMOTION_EVENT_ACTION_DOWN, 0, metaState, mCurrentButtonState, 0,
5384 mViewport.displayId,
5385 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5386 mOrientedXPrecision, mOrientedYPrecision,
5387 mPointerSimple.downTime);
5388 getListener()->notifyMotion(&args);
5389 }
5390
5391 // Send move.
5392 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5393 AMOTION_EVENT_ACTION_MOVE, 0, metaState, mCurrentButtonState, 0,
5394 mViewport.displayId,
5395 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5396 mOrientedXPrecision, mOrientedYPrecision,
5397 mPointerSimple.downTime);
5398 getListener()->notifyMotion(&args);
5399 }
5400
5401 if (hovering) {
5402 if (!mPointerSimple.hovering) {
5403 mPointerSimple.hovering = true;
5404
5405 // Send hover enter.
5406 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5407 AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
5408 mViewport.displayId,
5409 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5410 mOrientedXPrecision, mOrientedYPrecision,
5411 mPointerSimple.downTime);
5412 getListener()->notifyMotion(&args);
5413 }
5414
5415 // Send hover move.
5416 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5417 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
5418 mViewport.displayId,
5419 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5420 mOrientedXPrecision, mOrientedYPrecision,
5421 mPointerSimple.downTime);
5422 getListener()->notifyMotion(&args);
5423 }
5424
5425 if (mCurrentRawVScroll || mCurrentRawHScroll) {
5426 float vscroll = mCurrentRawVScroll;
5427 float hscroll = mCurrentRawHScroll;
5428 mWheelYVelocityControl.move(when, NULL, &vscroll);
5429 mWheelXVelocityControl.move(when, &hscroll, NULL);
5430
5431 // Send scroll.
5432 PointerCoords pointerCoords;
5433 pointerCoords.copyFrom(mPointerSimple.currentCoords);
5434 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
5435 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
5436
5437 NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5438 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, mCurrentButtonState, 0,
5439 mViewport.displayId,
5440 1, &mPointerSimple.currentProperties, &pointerCoords,
5441 mOrientedXPrecision, mOrientedYPrecision,
5442 mPointerSimple.downTime);
5443 getListener()->notifyMotion(&args);
5444 }
5445
5446 // Save state.
5447 if (down || hovering) {
5448 mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
5449 mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
5450 } else {
5451 mPointerSimple.reset();
5452 }
5453 }
5454
abortPointerSimple(nsecs_t when,uint32_t policyFlags)5455 void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
5456 mPointerSimple.currentCoords.clear();
5457 mPointerSimple.currentProperties.clear();
5458
5459 dispatchPointerSimple(when, policyFlags, false, false);
5460 }
5461
dispatchMotion(nsecs_t when,uint32_t policyFlags,uint32_t source,int32_t action,int32_t flags,int32_t metaState,int32_t buttonState,int32_t edgeFlags,const PointerProperties * properties,const PointerCoords * coords,const uint32_t * idToIndex,BitSet32 idBits,int32_t changedId,float xPrecision,float yPrecision,nsecs_t downTime)5462 void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
5463 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
5464 const PointerProperties* properties, const PointerCoords* coords,
5465 const uint32_t* idToIndex, BitSet32 idBits,
5466 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) {
5467 PointerCoords pointerCoords[MAX_POINTERS];
5468 PointerProperties pointerProperties[MAX_POINTERS];
5469 uint32_t pointerCount = 0;
5470 while (!idBits.isEmpty()) {
5471 uint32_t id = idBits.clearFirstMarkedBit();
5472 uint32_t index = idToIndex[id];
5473 pointerProperties[pointerCount].copyFrom(properties[index]);
5474 pointerCoords[pointerCount].copyFrom(coords[index]);
5475
5476 if (changedId >= 0 && id == uint32_t(changedId)) {
5477 action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
5478 }
5479
5480 pointerCount += 1;
5481 }
5482
5483 ALOG_ASSERT(pointerCount != 0);
5484
5485 if (changedId >= 0 && pointerCount == 1) {
5486 // Replace initial down and final up action.
5487 // We can compare the action without masking off the changed pointer index
5488 // because we know the index is 0.
5489 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
5490 action = AMOTION_EVENT_ACTION_DOWN;
5491 } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
5492 action = AMOTION_EVENT_ACTION_UP;
5493 } else {
5494 // Can't happen.
5495 ALOG_ASSERT(false);
5496 }
5497 }
5498
5499 NotifyMotionArgs args(when, getDeviceId(), source, policyFlags,
5500 action, flags, metaState, buttonState, edgeFlags,
5501 mViewport.displayId, pointerCount, pointerProperties, pointerCoords,
5502 xPrecision, yPrecision, downTime);
5503 getListener()->notifyMotion(&args);
5504 }
5505
updateMovedPointers(const PointerProperties * inProperties,const PointerCoords * inCoords,const uint32_t * inIdToIndex,PointerProperties * outProperties,PointerCoords * outCoords,const uint32_t * outIdToIndex,BitSet32 idBits) const5506 bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
5507 const PointerCoords* inCoords, const uint32_t* inIdToIndex,
5508 PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex,
5509 BitSet32 idBits) const {
5510 bool changed = false;
5511 while (!idBits.isEmpty()) {
5512 uint32_t id = idBits.clearFirstMarkedBit();
5513 uint32_t inIndex = inIdToIndex[id];
5514 uint32_t outIndex = outIdToIndex[id];
5515
5516 const PointerProperties& curInProperties = inProperties[inIndex];
5517 const PointerCoords& curInCoords = inCoords[inIndex];
5518 PointerProperties& curOutProperties = outProperties[outIndex];
5519 PointerCoords& curOutCoords = outCoords[outIndex];
5520
5521 if (curInProperties != curOutProperties) {
5522 curOutProperties.copyFrom(curInProperties);
5523 changed = true;
5524 }
5525
5526 if (curInCoords != curOutCoords) {
5527 curOutCoords.copyFrom(curInCoords);
5528 changed = true;
5529 }
5530 }
5531 return changed;
5532 }
5533
fadePointer()5534 void TouchInputMapper::fadePointer() {
5535 if (mPointerController != NULL) {
5536 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
5537 }
5538 }
5539
isPointInsideSurface(int32_t x,int32_t y)5540 bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
5541 return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
5542 && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
5543 }
5544
findVirtualKeyHit(int32_t x,int32_t y)5545 const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
5546 int32_t x, int32_t y) {
5547 size_t numVirtualKeys = mVirtualKeys.size();
5548 for (size_t i = 0; i < numVirtualKeys; i++) {
5549 const VirtualKey& virtualKey = mVirtualKeys[i];
5550
5551 #if DEBUG_VIRTUAL_KEYS
5552 ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
5553 "left=%d, top=%d, right=%d, bottom=%d",
5554 x, y,
5555 virtualKey.keyCode, virtualKey.scanCode,
5556 virtualKey.hitLeft, virtualKey.hitTop,
5557 virtualKey.hitRight, virtualKey.hitBottom);
5558 #endif
5559
5560 if (virtualKey.isHit(x, y)) {
5561 return & virtualKey;
5562 }
5563 }
5564
5565 return NULL;
5566 }
5567
assignPointerIds()5568 void TouchInputMapper::assignPointerIds() {
5569 uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
5570 uint32_t lastPointerCount = mLastRawPointerData.pointerCount;
5571
5572 mCurrentRawPointerData.clearIdBits();
5573
5574 if (currentPointerCount == 0) {
5575 // No pointers to assign.
5576 return;
5577 }
5578
5579 if (lastPointerCount == 0) {
5580 // All pointers are new.
5581 for (uint32_t i = 0; i < currentPointerCount; i++) {
5582 uint32_t id = i;
5583 mCurrentRawPointerData.pointers[i].id = id;
5584 mCurrentRawPointerData.idToIndex[id] = i;
5585 mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(i));
5586 }
5587 return;
5588 }
5589
5590 if (currentPointerCount == 1 && lastPointerCount == 1
5591 && mCurrentRawPointerData.pointers[0].toolType
5592 == mLastRawPointerData.pointers[0].toolType) {
5593 // Only one pointer and no change in count so it must have the same id as before.
5594 uint32_t id = mLastRawPointerData.pointers[0].id;
5595 mCurrentRawPointerData.pointers[0].id = id;
5596 mCurrentRawPointerData.idToIndex[id] = 0;
5597 mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(0));
5598 return;
5599 }
5600
5601 // General case.
5602 // We build a heap of squared euclidean distances between current and last pointers
5603 // associated with the current and last pointer indices. Then, we find the best
5604 // match (by distance) for each current pointer.
5605 // The pointers must have the same tool type but it is possible for them to
5606 // transition from hovering to touching or vice-versa while retaining the same id.
5607 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
5608
5609 uint32_t heapSize = 0;
5610 for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
5611 currentPointerIndex++) {
5612 for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
5613 lastPointerIndex++) {
5614 const RawPointerData::Pointer& currentPointer =
5615 mCurrentRawPointerData.pointers[currentPointerIndex];
5616 const RawPointerData::Pointer& lastPointer =
5617 mLastRawPointerData.pointers[lastPointerIndex];
5618 if (currentPointer.toolType == lastPointer.toolType) {
5619 int64_t deltaX = currentPointer.x - lastPointer.x;
5620 int64_t deltaY = currentPointer.y - lastPointer.y;
5621
5622 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
5623
5624 // Insert new element into the heap (sift up).
5625 heap[heapSize].currentPointerIndex = currentPointerIndex;
5626 heap[heapSize].lastPointerIndex = lastPointerIndex;
5627 heap[heapSize].distance = distance;
5628 heapSize += 1;
5629 }
5630 }
5631 }
5632
5633 // Heapify
5634 for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
5635 startIndex -= 1;
5636 for (uint32_t parentIndex = startIndex; ;) {
5637 uint32_t childIndex = parentIndex * 2 + 1;
5638 if (childIndex >= heapSize) {
5639 break;
5640 }
5641
5642 if (childIndex + 1 < heapSize
5643 && heap[childIndex + 1].distance < heap[childIndex].distance) {
5644 childIndex += 1;
5645 }
5646
5647 if (heap[parentIndex].distance <= heap[childIndex].distance) {
5648 break;
5649 }
5650
5651 swap(heap[parentIndex], heap[childIndex]);
5652 parentIndex = childIndex;
5653 }
5654 }
5655
5656 #if DEBUG_POINTER_ASSIGNMENT
5657 ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
5658 for (size_t i = 0; i < heapSize; i++) {
5659 ALOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
5660 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
5661 heap[i].distance);
5662 }
5663 #endif
5664
5665 // Pull matches out by increasing order of distance.
5666 // To avoid reassigning pointers that have already been matched, the loop keeps track
5667 // of which last and current pointers have been matched using the matchedXXXBits variables.
5668 // It also tracks the used pointer id bits.
5669 BitSet32 matchedLastBits(0);
5670 BitSet32 matchedCurrentBits(0);
5671 BitSet32 usedIdBits(0);
5672 bool first = true;
5673 for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
5674 while (heapSize > 0) {
5675 if (first) {
5676 // The first time through the loop, we just consume the root element of
5677 // the heap (the one with smallest distance).
5678 first = false;
5679 } else {
5680 // Previous iterations consumed the root element of the heap.
5681 // Pop root element off of the heap (sift down).
5682 heap[0] = heap[heapSize];
5683 for (uint32_t parentIndex = 0; ;) {
5684 uint32_t childIndex = parentIndex * 2 + 1;
5685 if (childIndex >= heapSize) {
5686 break;
5687 }
5688
5689 if (childIndex + 1 < heapSize
5690 && heap[childIndex + 1].distance < heap[childIndex].distance) {
5691 childIndex += 1;
5692 }
5693
5694 if (heap[parentIndex].distance <= heap[childIndex].distance) {
5695 break;
5696 }
5697
5698 swap(heap[parentIndex], heap[childIndex]);
5699 parentIndex = childIndex;
5700 }
5701
5702 #if DEBUG_POINTER_ASSIGNMENT
5703 ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
5704 for (size_t i = 0; i < heapSize; i++) {
5705 ALOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
5706 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
5707 heap[i].distance);
5708 }
5709 #endif
5710 }
5711
5712 heapSize -= 1;
5713
5714 uint32_t currentPointerIndex = heap[0].currentPointerIndex;
5715 if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
5716
5717 uint32_t lastPointerIndex = heap[0].lastPointerIndex;
5718 if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
5719
5720 matchedCurrentBits.markBit(currentPointerIndex);
5721 matchedLastBits.markBit(lastPointerIndex);
5722
5723 uint32_t id = mLastRawPointerData.pointers[lastPointerIndex].id;
5724 mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
5725 mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
5726 mCurrentRawPointerData.markIdBit(id,
5727 mCurrentRawPointerData.isHovering(currentPointerIndex));
5728 usedIdBits.markBit(id);
5729
5730 #if DEBUG_POINTER_ASSIGNMENT
5731 ALOGD("assignPointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
5732 lastPointerIndex, currentPointerIndex, id, heap[0].distance);
5733 #endif
5734 break;
5735 }
5736 }
5737
5738 // Assign fresh ids to pointers that were not matched in the process.
5739 for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
5740 uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
5741 uint32_t id = usedIdBits.markFirstUnmarkedBit();
5742
5743 mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
5744 mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
5745 mCurrentRawPointerData.markIdBit(id,
5746 mCurrentRawPointerData.isHovering(currentPointerIndex));
5747
5748 #if DEBUG_POINTER_ASSIGNMENT
5749 ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
5750 currentPointerIndex, id);
5751 #endif
5752 }
5753 }
5754
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)5755 int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
5756 if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
5757 return AKEY_STATE_VIRTUAL;
5758 }
5759
5760 size_t numVirtualKeys = mVirtualKeys.size();
5761 for (size_t i = 0; i < numVirtualKeys; i++) {
5762 const VirtualKey& virtualKey = mVirtualKeys[i];
5763 if (virtualKey.keyCode == keyCode) {
5764 return AKEY_STATE_UP;
5765 }
5766 }
5767
5768 return AKEY_STATE_UNKNOWN;
5769 }
5770
getScanCodeState(uint32_t sourceMask,int32_t scanCode)5771 int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
5772 if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
5773 return AKEY_STATE_VIRTUAL;
5774 }
5775
5776 size_t numVirtualKeys = mVirtualKeys.size();
5777 for (size_t i = 0; i < numVirtualKeys; i++) {
5778 const VirtualKey& virtualKey = mVirtualKeys[i];
5779 if (virtualKey.scanCode == scanCode) {
5780 return AKEY_STATE_UP;
5781 }
5782 }
5783
5784 return AKEY_STATE_UNKNOWN;
5785 }
5786
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)5787 bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
5788 const int32_t* keyCodes, uint8_t* outFlags) {
5789 size_t numVirtualKeys = mVirtualKeys.size();
5790 for (size_t i = 0; i < numVirtualKeys; i++) {
5791 const VirtualKey& virtualKey = mVirtualKeys[i];
5792
5793 for (size_t i = 0; i < numCodes; i++) {
5794 if (virtualKey.keyCode == keyCodes[i]) {
5795 outFlags[i] = 1;
5796 }
5797 }
5798 }
5799
5800 return true;
5801 }
5802
5803
5804 // --- SingleTouchInputMapper ---
5805
SingleTouchInputMapper(InputDevice * device)5806 SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
5807 TouchInputMapper(device) {
5808 }
5809
~SingleTouchInputMapper()5810 SingleTouchInputMapper::~SingleTouchInputMapper() {
5811 }
5812
reset(nsecs_t when)5813 void SingleTouchInputMapper::reset(nsecs_t when) {
5814 mSingleTouchMotionAccumulator.reset(getDevice());
5815
5816 TouchInputMapper::reset(when);
5817 }
5818
process(const RawEvent * rawEvent)5819 void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
5820 TouchInputMapper::process(rawEvent);
5821
5822 mSingleTouchMotionAccumulator.process(rawEvent);
5823 }
5824
syncTouch(nsecs_t when,bool * outHavePointerIds)5825 void SingleTouchInputMapper::syncTouch(nsecs_t when, bool* outHavePointerIds) {
5826 if (mTouchButtonAccumulator.isToolActive()) {
5827 mCurrentRawPointerData.pointerCount = 1;
5828 mCurrentRawPointerData.idToIndex[0] = 0;
5829
5830 bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
5831 && (mTouchButtonAccumulator.isHovering()
5832 || (mRawPointerAxes.pressure.valid
5833 && mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
5834 mCurrentRawPointerData.markIdBit(0, isHovering);
5835
5836 RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[0];
5837 outPointer.id = 0;
5838 outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
5839 outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
5840 outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
5841 outPointer.touchMajor = 0;
5842 outPointer.touchMinor = 0;
5843 outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
5844 outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
5845 outPointer.orientation = 0;
5846 outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
5847 outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
5848 outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
5849 outPointer.toolType = mTouchButtonAccumulator.getToolType();
5850 if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
5851 outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
5852 }
5853 outPointer.isHovering = isHovering;
5854 }
5855 }
5856
configureRawPointerAxes()5857 void SingleTouchInputMapper::configureRawPointerAxes() {
5858 TouchInputMapper::configureRawPointerAxes();
5859
5860 getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
5861 getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
5862 getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
5863 getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
5864 getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
5865 getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
5866 getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
5867 }
5868
hasStylus() const5869 bool SingleTouchInputMapper::hasStylus() const {
5870 return mTouchButtonAccumulator.hasStylus();
5871 }
5872
5873
5874 // --- MultiTouchInputMapper ---
5875
MultiTouchInputMapper(InputDevice * device)5876 MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
5877 TouchInputMapper(device) {
5878 }
5879
~MultiTouchInputMapper()5880 MultiTouchInputMapper::~MultiTouchInputMapper() {
5881 }
5882
reset(nsecs_t when)5883 void MultiTouchInputMapper::reset(nsecs_t when) {
5884 mMultiTouchMotionAccumulator.reset(getDevice());
5885
5886 mPointerIdBits.clear();
5887
5888 TouchInputMapper::reset(when);
5889 }
5890
process(const RawEvent * rawEvent)5891 void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
5892 TouchInputMapper::process(rawEvent);
5893
5894 mMultiTouchMotionAccumulator.process(rawEvent);
5895 }
5896
syncTouch(nsecs_t when,bool * outHavePointerIds)5897 void MultiTouchInputMapper::syncTouch(nsecs_t when, bool* outHavePointerIds) {
5898 size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
5899 size_t outCount = 0;
5900 BitSet32 newPointerIdBits;
5901
5902 for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
5903 const MultiTouchMotionAccumulator::Slot* inSlot =
5904 mMultiTouchMotionAccumulator.getSlot(inIndex);
5905 if (!inSlot->isInUse()) {
5906 continue;
5907 }
5908
5909 if (outCount >= MAX_POINTERS) {
5910 #if DEBUG_POINTERS
5911 ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
5912 "ignoring the rest.",
5913 getDeviceName().string(), MAX_POINTERS);
5914 #endif
5915 break; // too many fingers!
5916 }
5917
5918 RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[outCount];
5919 outPointer.x = inSlot->getX();
5920 outPointer.y = inSlot->getY();
5921 outPointer.pressure = inSlot->getPressure();
5922 outPointer.touchMajor = inSlot->getTouchMajor();
5923 outPointer.touchMinor = inSlot->getTouchMinor();
5924 outPointer.toolMajor = inSlot->getToolMajor();
5925 outPointer.toolMinor = inSlot->getToolMinor();
5926 outPointer.orientation = inSlot->getOrientation();
5927 outPointer.distance = inSlot->getDistance();
5928 outPointer.tiltX = 0;
5929 outPointer.tiltY = 0;
5930
5931 outPointer.toolType = inSlot->getToolType();
5932 if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
5933 outPointer.toolType = mTouchButtonAccumulator.getToolType();
5934 if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
5935 outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
5936 }
5937 }
5938
5939 bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
5940 && (mTouchButtonAccumulator.isHovering()
5941 || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
5942 outPointer.isHovering = isHovering;
5943
5944 // Assign pointer id using tracking id if available.
5945 if (*outHavePointerIds) {
5946 int32_t trackingId = inSlot->getTrackingId();
5947 int32_t id = -1;
5948 if (trackingId >= 0) {
5949 for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
5950 uint32_t n = idBits.clearFirstMarkedBit();
5951 if (mPointerTrackingIdMap[n] == trackingId) {
5952 id = n;
5953 }
5954 }
5955
5956 if (id < 0 && !mPointerIdBits.isFull()) {
5957 id = mPointerIdBits.markFirstUnmarkedBit();
5958 mPointerTrackingIdMap[id] = trackingId;
5959 }
5960 }
5961 if (id < 0) {
5962 *outHavePointerIds = false;
5963 mCurrentRawPointerData.clearIdBits();
5964 newPointerIdBits.clear();
5965 } else {
5966 outPointer.id = id;
5967 mCurrentRawPointerData.idToIndex[id] = outCount;
5968 mCurrentRawPointerData.markIdBit(id, isHovering);
5969 newPointerIdBits.markBit(id);
5970 }
5971 }
5972
5973 outCount += 1;
5974 }
5975
5976 mCurrentRawPointerData.pointerCount = outCount;
5977 mPointerIdBits = newPointerIdBits;
5978
5979 mMultiTouchMotionAccumulator.finishSync();
5980 }
5981
configureRawPointerAxes()5982 void MultiTouchInputMapper::configureRawPointerAxes() {
5983 TouchInputMapper::configureRawPointerAxes();
5984
5985 getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
5986 getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
5987 getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
5988 getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
5989 getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
5990 getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
5991 getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
5992 getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
5993 getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
5994 getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
5995 getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
5996
5997 if (mRawPointerAxes.trackingId.valid
5998 && mRawPointerAxes.slot.valid
5999 && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
6000 size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
6001 if (slotCount > MAX_SLOTS) {
6002 ALOGW("MultiTouch Device %s reported %d slots but the framework "
6003 "only supports a maximum of %d slots at this time.",
6004 getDeviceName().string(), slotCount, MAX_SLOTS);
6005 slotCount = MAX_SLOTS;
6006 }
6007 mMultiTouchMotionAccumulator.configure(getDevice(),
6008 slotCount, true /*usingSlotsProtocol*/);
6009 } else {
6010 mMultiTouchMotionAccumulator.configure(getDevice(),
6011 MAX_POINTERS, false /*usingSlotsProtocol*/);
6012 }
6013 }
6014
hasStylus() const6015 bool MultiTouchInputMapper::hasStylus() const {
6016 return mMultiTouchMotionAccumulator.hasStylus()
6017 || mTouchButtonAccumulator.hasStylus();
6018 }
6019
6020
6021 // --- JoystickInputMapper ---
6022
JoystickInputMapper(InputDevice * device)6023 JoystickInputMapper::JoystickInputMapper(InputDevice* device) :
6024 InputMapper(device) {
6025 }
6026
~JoystickInputMapper()6027 JoystickInputMapper::~JoystickInputMapper() {
6028 }
6029
getSources()6030 uint32_t JoystickInputMapper::getSources() {
6031 return AINPUT_SOURCE_JOYSTICK;
6032 }
6033
populateDeviceInfo(InputDeviceInfo * info)6034 void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
6035 InputMapper::populateDeviceInfo(info);
6036
6037 for (size_t i = 0; i < mAxes.size(); i++) {
6038 const Axis& axis = mAxes.valueAt(i);
6039 info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK,
6040 axis.min, axis.max, axis.flat, axis.fuzz);
6041 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6042 info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK,
6043 axis.min, axis.max, axis.flat, axis.fuzz);
6044 }
6045 }
6046 }
6047
dump(String8 & dump)6048 void JoystickInputMapper::dump(String8& dump) {
6049 dump.append(INDENT2 "Joystick Input Mapper:\n");
6050
6051 dump.append(INDENT3 "Axes:\n");
6052 size_t numAxes = mAxes.size();
6053 for (size_t i = 0; i < numAxes; i++) {
6054 const Axis& axis = mAxes.valueAt(i);
6055 const char* label = getAxisLabel(axis.axisInfo.axis);
6056 if (label) {
6057 dump.appendFormat(INDENT4 "%s", label);
6058 } else {
6059 dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis);
6060 }
6061 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6062 label = getAxisLabel(axis.axisInfo.highAxis);
6063 if (label) {
6064 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue);
6065 } else {
6066 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis,
6067 axis.axisInfo.splitValue);
6068 }
6069 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
6070 dump.append(" (invert)");
6071 }
6072
6073 dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f\n",
6074 axis.min, axis.max, axis.flat, axis.fuzz);
6075 dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, "
6076 "highScale=%0.5f, highOffset=%0.5f\n",
6077 axis.scale, axis.offset, axis.highScale, axis.highOffset);
6078 dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, "
6079 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
6080 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
6081 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution);
6082 }
6083 }
6084
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)6085 void JoystickInputMapper::configure(nsecs_t when,
6086 const InputReaderConfiguration* config, uint32_t changes) {
6087 InputMapper::configure(when, config, changes);
6088
6089 if (!changes) { // first time only
6090 // Collect all axes.
6091 for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
6092 if (!(getAbsAxisUsage(abs, getDevice()->getClasses())
6093 & INPUT_DEVICE_CLASS_JOYSTICK)) {
6094 continue; // axis must be claimed by a different device
6095 }
6096
6097 RawAbsoluteAxisInfo rawAxisInfo;
6098 getAbsoluteAxisInfo(abs, &rawAxisInfo);
6099 if (rawAxisInfo.valid) {
6100 // Map axis.
6101 AxisInfo axisInfo;
6102 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
6103 if (!explicitlyMapped) {
6104 // Axis is not explicitly mapped, will choose a generic axis later.
6105 axisInfo.mode = AxisInfo::MODE_NORMAL;
6106 axisInfo.axis = -1;
6107 }
6108
6109 // Apply flat override.
6110 int32_t rawFlat = axisInfo.flatOverride < 0
6111 ? rawAxisInfo.flat : axisInfo.flatOverride;
6112
6113 // Calculate scaling factors and limits.
6114 Axis axis;
6115 if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
6116 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
6117 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
6118 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6119 scale, 0.0f, highScale, 0.0f,
6120 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale);
6121 } else if (isCenteredAxis(axisInfo.axis)) {
6122 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6123 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
6124 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6125 scale, offset, scale, offset,
6126 -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale);
6127 } else {
6128 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6129 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6130 scale, 0.0f, scale, 0.0f,
6131 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale);
6132 }
6133
6134 // To eliminate noise while the joystick is at rest, filter out small variations
6135 // in axis values up front.
6136 axis.filter = axis.flat * 0.25f;
6137
6138 mAxes.add(abs, axis);
6139 }
6140 }
6141
6142 // If there are too many axes, start dropping them.
6143 // Prefer to keep explicitly mapped axes.
6144 if (mAxes.size() > PointerCoords::MAX_AXES) {
6145 ALOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.",
6146 getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES);
6147 pruneAxes(true);
6148 pruneAxes(false);
6149 }
6150
6151 // Assign generic axis ids to remaining axes.
6152 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
6153 size_t numAxes = mAxes.size();
6154 for (size_t i = 0; i < numAxes; i++) {
6155 Axis& axis = mAxes.editValueAt(i);
6156 if (axis.axisInfo.axis < 0) {
6157 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16
6158 && haveAxis(nextGenericAxisId)) {
6159 nextGenericAxisId += 1;
6160 }
6161
6162 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
6163 axis.axisInfo.axis = nextGenericAxisId;
6164 nextGenericAxisId += 1;
6165 } else {
6166 ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
6167 "have already been assigned to other axes.",
6168 getDeviceName().string(), mAxes.keyAt(i));
6169 mAxes.removeItemsAt(i--);
6170 numAxes -= 1;
6171 }
6172 }
6173 }
6174 }
6175 }
6176
haveAxis(int32_t axisId)6177 bool JoystickInputMapper::haveAxis(int32_t axisId) {
6178 size_t numAxes = mAxes.size();
6179 for (size_t i = 0; i < numAxes; i++) {
6180 const Axis& axis = mAxes.valueAt(i);
6181 if (axis.axisInfo.axis == axisId
6182 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT
6183 && axis.axisInfo.highAxis == axisId)) {
6184 return true;
6185 }
6186 }
6187 return false;
6188 }
6189
pruneAxes(bool ignoreExplicitlyMappedAxes)6190 void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
6191 size_t i = mAxes.size();
6192 while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
6193 if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
6194 continue;
6195 }
6196 ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
6197 getDeviceName().string(), mAxes.keyAt(i));
6198 mAxes.removeItemsAt(i);
6199 }
6200 }
6201
isCenteredAxis(int32_t axis)6202 bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
6203 switch (axis) {
6204 case AMOTION_EVENT_AXIS_X:
6205 case AMOTION_EVENT_AXIS_Y:
6206 case AMOTION_EVENT_AXIS_Z:
6207 case AMOTION_EVENT_AXIS_RX:
6208 case AMOTION_EVENT_AXIS_RY:
6209 case AMOTION_EVENT_AXIS_RZ:
6210 case AMOTION_EVENT_AXIS_HAT_X:
6211 case AMOTION_EVENT_AXIS_HAT_Y:
6212 case AMOTION_EVENT_AXIS_ORIENTATION:
6213 case AMOTION_EVENT_AXIS_RUDDER:
6214 case AMOTION_EVENT_AXIS_WHEEL:
6215 return true;
6216 default:
6217 return false;
6218 }
6219 }
6220
reset(nsecs_t when)6221 void JoystickInputMapper::reset(nsecs_t when) {
6222 // Recenter all axes.
6223 size_t numAxes = mAxes.size();
6224 for (size_t i = 0; i < numAxes; i++) {
6225 Axis& axis = mAxes.editValueAt(i);
6226 axis.resetValue();
6227 }
6228
6229 InputMapper::reset(when);
6230 }
6231
process(const RawEvent * rawEvent)6232 void JoystickInputMapper::process(const RawEvent* rawEvent) {
6233 switch (rawEvent->type) {
6234 case EV_ABS: {
6235 ssize_t index = mAxes.indexOfKey(rawEvent->code);
6236 if (index >= 0) {
6237 Axis& axis = mAxes.editValueAt(index);
6238 float newValue, highNewValue;
6239 switch (axis.axisInfo.mode) {
6240 case AxisInfo::MODE_INVERT:
6241 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)
6242 * axis.scale + axis.offset;
6243 highNewValue = 0.0f;
6244 break;
6245 case AxisInfo::MODE_SPLIT:
6246 if (rawEvent->value < axis.axisInfo.splitValue) {
6247 newValue = (axis.axisInfo.splitValue - rawEvent->value)
6248 * axis.scale + axis.offset;
6249 highNewValue = 0.0f;
6250 } else if (rawEvent->value > axis.axisInfo.splitValue) {
6251 newValue = 0.0f;
6252 highNewValue = (rawEvent->value - axis.axisInfo.splitValue)
6253 * axis.highScale + axis.highOffset;
6254 } else {
6255 newValue = 0.0f;
6256 highNewValue = 0.0f;
6257 }
6258 break;
6259 default:
6260 newValue = rawEvent->value * axis.scale + axis.offset;
6261 highNewValue = 0.0f;
6262 break;
6263 }
6264 axis.newValue = newValue;
6265 axis.highNewValue = highNewValue;
6266 }
6267 break;
6268 }
6269
6270 case EV_SYN:
6271 switch (rawEvent->code) {
6272 case SYN_REPORT:
6273 sync(rawEvent->when, false /*force*/);
6274 break;
6275 }
6276 break;
6277 }
6278 }
6279
sync(nsecs_t when,bool force)6280 void JoystickInputMapper::sync(nsecs_t when, bool force) {
6281 if (!filterAxes(force)) {
6282 return;
6283 }
6284
6285 int32_t metaState = mContext->getGlobalMetaState();
6286 int32_t buttonState = 0;
6287
6288 PointerProperties pointerProperties;
6289 pointerProperties.clear();
6290 pointerProperties.id = 0;
6291 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
6292
6293 PointerCoords pointerCoords;
6294 pointerCoords.clear();
6295
6296 size_t numAxes = mAxes.size();
6297 for (size_t i = 0; i < numAxes; i++) {
6298 const Axis& axis = mAxes.valueAt(i);
6299 pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue);
6300 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6301 pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue);
6302 }
6303 }
6304
6305 // Moving a joystick axis should not wake the device because joysticks can
6306 // be fairly noisy even when not in use. On the other hand, pushing a gamepad
6307 // button will likely wake the device.
6308 // TODO: Use the input device configuration to control this behavior more finely.
6309 uint32_t policyFlags = 0;
6310
6311 NotifyMotionArgs args(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
6312 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
6313 ADISPLAY_ID_NONE, 1, &pointerProperties, &pointerCoords, 0, 0, 0);
6314 getListener()->notifyMotion(&args);
6315 }
6316
filterAxes(bool force)6317 bool JoystickInputMapper::filterAxes(bool force) {
6318 bool atLeastOneSignificantChange = force;
6319 size_t numAxes = mAxes.size();
6320 for (size_t i = 0; i < numAxes; i++) {
6321 Axis& axis = mAxes.editValueAt(i);
6322 if (force || hasValueChangedSignificantly(axis.filter,
6323 axis.newValue, axis.currentValue, axis.min, axis.max)) {
6324 axis.currentValue = axis.newValue;
6325 atLeastOneSignificantChange = true;
6326 }
6327 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6328 if (force || hasValueChangedSignificantly(axis.filter,
6329 axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) {
6330 axis.highCurrentValue = axis.highNewValue;
6331 atLeastOneSignificantChange = true;
6332 }
6333 }
6334 }
6335 return atLeastOneSignificantChange;
6336 }
6337
hasValueChangedSignificantly(float filter,float newValue,float currentValue,float min,float max)6338 bool JoystickInputMapper::hasValueChangedSignificantly(
6339 float filter, float newValue, float currentValue, float min, float max) {
6340 if (newValue != currentValue) {
6341 // Filter out small changes in value unless the value is converging on the axis
6342 // bounds or center point. This is intended to reduce the amount of information
6343 // sent to applications by particularly noisy joysticks (such as PS3).
6344 if (fabs(newValue - currentValue) > filter
6345 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min)
6346 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max)
6347 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
6348 return true;
6349 }
6350 }
6351 return false;
6352 }
6353
hasMovedNearerToValueWithinFilteredRange(float filter,float newValue,float currentValue,float thresholdValue)6354 bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(
6355 float filter, float newValue, float currentValue, float thresholdValue) {
6356 float newDistance = fabs(newValue - thresholdValue);
6357 if (newDistance < filter) {
6358 float oldDistance = fabs(currentValue - thresholdValue);
6359 if (newDistance < oldDistance) {
6360 return true;
6361 }
6362 }
6363 return false;
6364 }
6365
6366 } // namespace android
6367