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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H
18 #define ANDROID_GUI_SURFACETEXTURECLIENT_H
19 
20 #include <gui/ISurfaceTexture.h>
21 #include <gui/SurfaceTexture.h>
22 #include <gui/BufferQueue.h>
23 
24 #include <ui/ANativeObjectBase.h>
25 #include <ui/Region.h>
26 
27 #include <utils/RefBase.h>
28 #include <utils/threads.h>
29 #include <utils/KeyedVector.h>
30 
31 struct ANativeWindow_Buffer;
32 
33 namespace android {
34 
35 class Surface;
36 
37 class SurfaceTextureClient
38     : public ANativeObjectBase<ANativeWindow, SurfaceTextureClient, RefBase>
39 {
40 public:
41 
42     SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture);
43 
44     // SurfaceTextureClient is overloaded to assist in refactoring ST and BQ.
45     // SurfaceTexture is no longer an ISurfaceTexture, so client code
46     // calling the original constructor will fail. Thus this convenience method
47     // passes in the surfaceTexture's bufferQueue to the init method.
48     SurfaceTextureClient(const sp<SurfaceTexture>& surfaceTexture);
49 
50     sp<ISurfaceTexture> getISurfaceTexture() const;
51 
52 protected:
53     SurfaceTextureClient();
54     virtual ~SurfaceTextureClient();
55     void setISurfaceTexture(const sp<ISurfaceTexture>& surfaceTexture);
56 
57 private:
58     // can't be copied
59     SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
60     SurfaceTextureClient(const SurfaceTextureClient& rhs);
61     void init();
62 
63     // ANativeWindow hooks
64     static int hook_cancelBuffer(ANativeWindow* window,
65             ANativeWindowBuffer* buffer, int fenceFd);
66     static int hook_dequeueBuffer(ANativeWindow* window,
67             ANativeWindowBuffer** buffer, int* fenceFd);
68     static int hook_perform(ANativeWindow* window, int operation, ...);
69     static int hook_query(const ANativeWindow* window, int what, int* value);
70     static int hook_queueBuffer(ANativeWindow* window,
71             ANativeWindowBuffer* buffer, int fenceFd);
72     static int hook_setSwapInterval(ANativeWindow* window, int interval);
73 
74     static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
75             ANativeWindowBuffer* buffer);
76     static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
77             ANativeWindowBuffer** buffer);
78     static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
79             ANativeWindowBuffer* buffer);
80     static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
81             ANativeWindowBuffer* buffer);
82 
83     int dispatchConnect(va_list args);
84     int dispatchDisconnect(va_list args);
85     int dispatchSetBufferCount(va_list args);
86     int dispatchSetBuffersGeometry(va_list args);
87     int dispatchSetBuffersDimensions(va_list args);
88     int dispatchSetBuffersUserDimensions(va_list args);
89     int dispatchSetBuffersFormat(va_list args);
90     int dispatchSetScalingMode(va_list args);
91     int dispatchSetBuffersTransform(va_list args);
92     int dispatchSetBuffersTimestamp(va_list args);
93     int dispatchSetCrop(va_list args);
94     int dispatchSetPostTransformCrop(va_list args);
95     int dispatchSetUsage(va_list args);
96     int dispatchLock(va_list args);
97     int dispatchUnlockAndPost(va_list args);
98 
99 protected:
100     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
101     virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
102     virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
103     virtual int perform(int operation, va_list args);
104     virtual int query(int what, int* value) const;
105     virtual int setSwapInterval(int interval);
106 
107     virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
108 
109     virtual int connect(int api);
110     virtual int disconnect(int api);
111     virtual int setBufferCount(int bufferCount);
112     virtual int setBuffersDimensions(int w, int h);
113     virtual int setBuffersUserDimensions(int w, int h);
114     virtual int setBuffersFormat(int format);
115     virtual int setScalingMode(int mode);
116     virtual int setBuffersTransform(int transform);
117     virtual int setBuffersTimestamp(int64_t timestamp);
118     virtual int setCrop(Rect const* rect);
119     virtual int setUsage(uint32_t reqUsage);
120     virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
121     virtual int unlockAndPost();
122 
123     enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
124     enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
125 
126 private:
127     void freeAllBuffers();
128     int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
129 
130     struct BufferSlot {
131         sp<GraphicBuffer> buffer;
132         Region dirtyRegion;
133     };
134 
135     // mSurfaceTexture is the interface to the surface texture server. All
136     // operations on the surface texture client ultimately translate into
137     // interactions with the server using this interface.
138     sp<ISurfaceTexture> mSurfaceTexture;
139 
140     // mSlots stores the buffers that have been allocated for each buffer slot.
141     // It is initialized to null pointers, and gets filled in with the result of
142     // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
143     // slot that has not yet been used. The buffer allocated to a slot will also
144     // be replaced if the requested buffer usage or geometry differs from that
145     // of the buffer allocated to a slot.
146     BufferSlot mSlots[NUM_BUFFER_SLOTS];
147 
148     // mReqWidth is the buffer width that will be requested at the next dequeue
149     // operation. It is initialized to 1.
150     uint32_t mReqWidth;
151 
152     // mReqHeight is the buffer height that will be requested at the next
153     // dequeue operation. It is initialized to 1.
154     uint32_t mReqHeight;
155 
156     // mReqFormat is the buffer pixel format that will be requested at the next
157     // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
158     uint32_t mReqFormat;
159 
160     // mReqUsage is the set of buffer usage flags that will be requested
161     // at the next deuque operation. It is initialized to 0.
162     uint32_t mReqUsage;
163 
164     // mTimestamp is the timestamp that will be used for the next buffer queue
165     // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
166     // a timestamp is auto-generated when queueBuffer is called.
167     int64_t mTimestamp;
168 
169     // mCrop is the crop rectangle that will be used for the next buffer
170     // that gets queued. It is set by calling setCrop.
171     Rect mCrop;
172 
173     // mScalingMode is the scaling mode that will be used for the next
174     // buffers that get queued. It is set by calling setScalingMode.
175     int mScalingMode;
176 
177     // mTransform is the transform identifier that will be used for the next
178     // buffer that gets queued. It is set by calling setTransform.
179     uint32_t mTransform;
180 
181      // mDefaultWidth is default width of the buffers, regardless of the
182      // native_window_set_buffers_dimensions call.
183      uint32_t mDefaultWidth;
184 
185      // mDefaultHeight is default height of the buffers, regardless of the
186      // native_window_set_buffers_dimensions call.
187      uint32_t mDefaultHeight;
188 
189      // mUserWidth, if non-zero, is an application-specified override
190      // of mDefaultWidth.  This is lower priority than the width set by
191      // native_window_set_buffers_dimensions.
192      uint32_t mUserWidth;
193 
194      // mUserHeight, if non-zero, is an application-specified override
195      // of mDefaultHeight.  This is lower priority than the height set
196      // by native_window_set_buffers_dimensions.
197      uint32_t mUserHeight;
198 
199     // mTransformHint is the transform probably applied to buffers of this
200     // window. this is only a hint, actual transform may differ.
201     uint32_t mTransformHint;
202 
203     // mConsumerRunningBehind whether the consumer is running more than
204     // one buffer behind the producer.
205     mutable bool mConsumerRunningBehind;
206 
207     // mMutex is the mutex used to prevent concurrent access to the member
208     // variables of SurfaceTexture objects. It must be locked whenever the
209     // member variables are accessed.
210     mutable Mutex mMutex;
211 
212     // must be used from the lock/unlock thread
213     sp<GraphicBuffer>           mLockedBuffer;
214     sp<GraphicBuffer>           mPostedBuffer;
215     bool                        mConnectedToCpu;
216 
217     // must be accessed from lock/unlock thread only
218     Region mDirtyRegion;
219 };
220 
221 }; // namespace android
222 
223 #endif  // ANDROID_GUI_SURFACETEXTURECLIENT_H
224