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1 /*
2 **
3 ** Copyright 2007 The Android Open Source Project
4 **
5 ** Licensed under the Apache License Version 2.0(the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing software
12 ** distributed under the License is distributed on an "AS IS" BASIS
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #include <assert.h>
19 #include <errno.h>
20 #include <stdlib.h>
21 #include <stdio.h>
22 #include <string.h>
23 #include <unistd.h>
24 #include <fcntl.h>
25 #include <sys/ioctl.h>
26 #include <sys/types.h>
27 #include <sys/mman.h>
28 
29 #include <cutils/log.h>
30 #include <cutils/atomic.h>
31 
32 #include <utils/threads.h>
33 #include <ui/ANativeObjectBase.h>
34 #include <ui/Fence.h>
35 
36 #include <EGL/egl.h>
37 #include <EGL/eglext.h>
38 #include <GLES/gl.h>
39 #include <GLES/glext.h>
40 
41 #include <pixelflinger/format.h>
42 #include <pixelflinger/pixelflinger.h>
43 
44 #include "context.h"
45 #include "state.h"
46 #include "texture.h"
47 #include "matrix.h"
48 
49 #undef NELEM
50 #define NELEM(x) (sizeof(x)/sizeof(*(x)))
51 
52 // ----------------------------------------------------------------------------
53 
54 EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
55         EGLint left, EGLint top, EGLint width, EGLint height);
56 
57 // ----------------------------------------------------------------------------
58 namespace android {
59 
60 // ----------------------------------------------------------------------------
61 
62 const unsigned int NUM_DISPLAYS = 1;
63 
64 static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
65 static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
66 static pthread_key_t gEGLErrorKey = -1;
67 #ifndef HAVE_ANDROID_OS
68 namespace gl {
69 pthread_key_t gGLKey = -1;
70 }; // namespace gl
71 #endif
72 
73 template<typename T>
setError(GLint error,T returnValue)74 static T setError(GLint error, T returnValue) {
75     if (ggl_unlikely(gEGLErrorKey == -1)) {
76         pthread_mutex_lock(&gErrorKeyMutex);
77         if (gEGLErrorKey == -1)
78             pthread_key_create(&gEGLErrorKey, NULL);
79         pthread_mutex_unlock(&gErrorKeyMutex);
80     }
81     pthread_setspecific(gEGLErrorKey, (void*)error);
82     return returnValue;
83 }
84 
getError()85 static GLint getError() {
86     if (ggl_unlikely(gEGLErrorKey == -1))
87         return EGL_SUCCESS;
88     GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
89     if (error == 0) {
90         // The TLS key has been created by another thread, but the value for
91         // this thread has not been initialized.
92         return EGL_SUCCESS;
93     }
94     pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
95     return error;
96 }
97 
98 // ----------------------------------------------------------------------------
99 
100 struct egl_display_t
101 {
egl_display_tandroid::egl_display_t102     egl_display_t() : type(0), initialized(0) { }
103 
104     static egl_display_t& get_display(EGLDisplay dpy);
105 
is_validandroid::egl_display_t106     static EGLBoolean is_valid(EGLDisplay dpy) {
107         return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
108     }
109 
110     NativeDisplayType   type;
111     volatile int32_t    initialized;
112 };
113 
114 static egl_display_t gDisplays[NUM_DISPLAYS];
115 
get_display(EGLDisplay dpy)116 egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
117     return gDisplays[uintptr_t(dpy)-1U];
118 }
119 
120 struct egl_context_t {
121     enum {
122         IS_CURRENT      =   0x00010000,
123         NEVER_CURRENT   =   0x00020000
124     };
125     uint32_t            flags;
126     EGLDisplay          dpy;
127     EGLConfig           config;
128     EGLSurface          read;
129     EGLSurface          draw;
130 
contextandroid::egl_context_t131     static inline egl_context_t* context(EGLContext ctx) {
132         ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
133         return static_cast<egl_context_t*>(gl->rasterizer.base);
134     }
135 };
136 
137 // ----------------------------------------------------------------------------
138 
139 struct egl_surface_t
140 {
141     enum {
142         PAGE_FLIP = 0x00000001,
143         MAGIC     = 0x31415265
144     };
145 
146     uint32_t            magic;
147     EGLDisplay          dpy;
148     EGLConfig           config;
149     EGLContext          ctx;
150 
151                 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
152     virtual     ~egl_surface_t();
153                 bool    isValid() const;
154     virtual     bool    initCheck() const = 0;
155 
156     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
157     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
connectandroid::egl_surface_t158     virtual     EGLBoolean  connect() { return EGL_TRUE; }
disconnectandroid::egl_surface_t159     virtual     void        disconnect() {}
160     virtual     EGLint      getWidth() const = 0;
161     virtual     EGLint      getHeight() const = 0;
162 
163     virtual     EGLint      getHorizontalResolution() const;
164     virtual     EGLint      getVerticalResolution() const;
165     virtual     EGLint      getRefreshRate() const;
166     virtual     EGLint      getSwapBehavior() const;
167     virtual     EGLBoolean  swapBuffers();
168     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
169 protected:
170     GGLSurface              depth;
171 };
172 
egl_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat)173 egl_surface_t::egl_surface_t(EGLDisplay dpy,
174         EGLConfig config,
175         int32_t depthFormat)
176     : magic(MAGIC), dpy(dpy), config(config), ctx(0)
177 {
178     depth.version = sizeof(GGLSurface);
179     depth.data = 0;
180     depth.format = depthFormat;
181 }
~egl_surface_t()182 egl_surface_t::~egl_surface_t()
183 {
184     magic = 0;
185     free(depth.data);
186 }
isValid() const187 bool egl_surface_t::isValid() const {
188     ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
189     return magic == MAGIC;
190 }
191 
swapBuffers()192 EGLBoolean egl_surface_t::swapBuffers() {
193     return EGL_FALSE;
194 }
getHorizontalResolution() const195 EGLint egl_surface_t::getHorizontalResolution() const {
196     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
197 }
getVerticalResolution() const198 EGLint egl_surface_t::getVerticalResolution() const {
199     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
200 }
getRefreshRate() const201 EGLint egl_surface_t::getRefreshRate() const {
202     return (60 * EGL_DISPLAY_SCALING);
203 }
getSwapBehavior() const204 EGLint egl_surface_t::getSwapBehavior() const {
205     return EGL_BUFFER_PRESERVED;
206 }
setSwapRectangle(EGLint l,EGLint t,EGLint w,EGLint h)207 EGLBoolean egl_surface_t::setSwapRectangle(
208         EGLint l, EGLint t, EGLint w, EGLint h)
209 {
210     return EGL_FALSE;
211 }
212 
213 // ----------------------------------------------------------------------------
214 
215 struct egl_window_surface_v2_t : public egl_surface_t
216 {
217     egl_window_surface_v2_t(
218             EGLDisplay dpy, EGLConfig config,
219             int32_t depthFormat,
220             ANativeWindow* window);
221 
222     ~egl_window_surface_v2_t();
223 
initCheckandroid::egl_window_surface_v2_t224     virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
225     virtual     EGLBoolean  swapBuffers();
226     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
227     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
228     virtual     EGLBoolean  connect();
229     virtual     void        disconnect();
getWidthandroid::egl_window_surface_v2_t230     virtual     EGLint      getWidth() const    { return width;  }
getHeightandroid::egl_window_surface_v2_t231     virtual     EGLint      getHeight() const   { return height; }
232     virtual     EGLint      getHorizontalResolution() const;
233     virtual     EGLint      getVerticalResolution() const;
234     virtual     EGLint      getRefreshRate() const;
235     virtual     EGLint      getSwapBehavior() const;
236     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
237 
238 private:
239     status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
240     status_t unlock(ANativeWindowBuffer* buf);
241     ANativeWindow*   nativeWindow;
242     ANativeWindowBuffer*   buffer;
243     ANativeWindowBuffer*   previousBuffer;
244     gralloc_module_t const*    module;
245     int width;
246     int height;
247     void* bits;
248     GGLFormat const* pixelFormatTable;
249 
250     struct Rect {
Rectandroid::egl_window_surface_v2_t::Rect251         inline Rect() { };
Rectandroid::egl_window_surface_v2_t::Rect252         inline Rect(int32_t w, int32_t h)
253             : left(0), top(0), right(w), bottom(h) { }
Rectandroid::egl_window_surface_v2_t::Rect254         inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
255             : left(l), top(t), right(r), bottom(b) { }
andSelfandroid::egl_window_surface_v2_t::Rect256         Rect& andSelf(const Rect& r) {
257             left   = max(left, r.left);
258             top    = max(top, r.top);
259             right  = min(right, r.right);
260             bottom = min(bottom, r.bottom);
261             return *this;
262         }
isEmptyandroid::egl_window_surface_v2_t::Rect263         bool isEmpty() const {
264             return (left>=right || top>=bottom);
265         }
dumpandroid::egl_window_surface_v2_t::Rect266         void dump(char const* what) {
267             ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
268                     what, left, top, right-left, bottom-top);
269         }
270 
271         int32_t left;
272         int32_t top;
273         int32_t right;
274         int32_t bottom;
275     };
276 
277     struct Region {
Regionandroid::egl_window_surface_v2_t::Region278         inline Region() : count(0) { }
279         typedef Rect const* const_iterator;
beginandroid::egl_window_surface_v2_t::Region280         const_iterator begin() const { return storage; }
endandroid::egl_window_surface_v2_t::Region281         const_iterator end() const { return storage+count; }
subtractandroid::egl_window_surface_v2_t::Region282         static Region subtract(const Rect& lhs, const Rect& rhs) {
283             Region reg;
284             Rect* storage = reg.storage;
285             if (!lhs.isEmpty()) {
286                 if (lhs.top < rhs.top) { // top rect
287                     storage->left   = lhs.left;
288                     storage->top    = lhs.top;
289                     storage->right  = lhs.right;
290                     storage->bottom = rhs.top;
291                     storage++;
292                 }
293                 const int32_t top = max(lhs.top, rhs.top);
294                 const int32_t bot = min(lhs.bottom, rhs.bottom);
295                 if (top < bot) {
296                     if (lhs.left < rhs.left) { // left-side rect
297                         storage->left   = lhs.left;
298                         storage->top    = top;
299                         storage->right  = rhs.left;
300                         storage->bottom = bot;
301                         storage++;
302                     }
303                     if (lhs.right > rhs.right) { // right-side rect
304                         storage->left   = rhs.right;
305                         storage->top    = top;
306                         storage->right  = lhs.right;
307                         storage->bottom = bot;
308                         storage++;
309                     }
310                 }
311                 if (lhs.bottom > rhs.bottom) { // bottom rect
312                     storage->left   = lhs.left;
313                     storage->top    = rhs.bottom;
314                     storage->right  = lhs.right;
315                     storage->bottom = lhs.bottom;
316                     storage++;
317                 }
318                 reg.count = storage - reg.storage;
319             }
320             return reg;
321         }
isEmptyandroid::egl_window_surface_v2_t::Region322         bool isEmpty() const {
323             return count<=0;
324         }
325     private:
326         Rect storage[4];
327         ssize_t count;
328     };
329 
330     void copyBlt(
331             ANativeWindowBuffer* dst, void* dst_vaddr,
332             ANativeWindowBuffer* src, void const* src_vaddr,
333             const Region& clip);
334 
335     Rect dirtyRegion;
336     Rect oldDirtyRegion;
337 };
338 
egl_window_surface_v2_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,ANativeWindow * window)339 egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
340         EGLConfig config,
341         int32_t depthFormat,
342         ANativeWindow* window)
343     : egl_surface_t(dpy, config, depthFormat),
344     nativeWindow(window), buffer(0), previousBuffer(0), module(0),
345     bits(NULL)
346 {
347     hw_module_t const* pModule;
348     hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
349     module = reinterpret_cast<gralloc_module_t const*>(pModule);
350 
351     pixelFormatTable = gglGetPixelFormatTable();
352 
353     // keep a reference on the window
354     nativeWindow->common.incRef(&nativeWindow->common);
355     nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
356     nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
357 }
358 
~egl_window_surface_v2_t()359 egl_window_surface_v2_t::~egl_window_surface_v2_t() {
360     if (buffer) {
361         buffer->common.decRef(&buffer->common);
362     }
363     if (previousBuffer) {
364         previousBuffer->common.decRef(&previousBuffer->common);
365     }
366     nativeWindow->common.decRef(&nativeWindow->common);
367 }
368 
connect()369 EGLBoolean egl_window_surface_v2_t::connect()
370 {
371     // we're intending to do software rendering
372     native_window_set_usage(nativeWindow,
373             GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
374 
375     // dequeue a buffer
376     int fenceFd = -1;
377     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
378             &fenceFd) != NO_ERROR) {
379         return setError(EGL_BAD_ALLOC, EGL_FALSE);
380     }
381 
382     // wait for the buffer
383     sp<Fence> fence(new Fence(fenceFd));
384     if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
385         nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
386         return setError(EGL_BAD_ALLOC, EGL_FALSE);
387     }
388 
389     // allocate a corresponding depth-buffer
390     width = buffer->width;
391     height = buffer->height;
392     if (depth.format) {
393         depth.width   = width;
394         depth.height  = height;
395         depth.stride  = depth.width; // use the width here
396         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
397         if (depth.data == 0) {
398             return setError(EGL_BAD_ALLOC, EGL_FALSE);
399         }
400     }
401 
402     // keep a reference on the buffer
403     buffer->common.incRef(&buffer->common);
404 
405     // pin the buffer down
406     if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
407             GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
408         ALOGE("connect() failed to lock buffer %p (%ux%u)",
409                 buffer, buffer->width, buffer->height);
410         return setError(EGL_BAD_ACCESS, EGL_FALSE);
411         // FIXME: we should make sure we're not accessing the buffer anymore
412     }
413     return EGL_TRUE;
414 }
415 
disconnect()416 void egl_window_surface_v2_t::disconnect()
417 {
418     if (buffer && bits) {
419         bits = NULL;
420         unlock(buffer);
421     }
422     // enqueue the last frame
423     nativeWindow->queueBuffer(nativeWindow, buffer, -1);
424     if (buffer) {
425         buffer->common.decRef(&buffer->common);
426         buffer = 0;
427     }
428     if (previousBuffer) {
429         previousBuffer->common.decRef(&previousBuffer->common);
430         previousBuffer = 0;
431     }
432 }
433 
lock(ANativeWindowBuffer * buf,int usage,void ** vaddr)434 status_t egl_window_surface_v2_t::lock(
435         ANativeWindowBuffer* buf, int usage, void** vaddr)
436 {
437     int err;
438 
439     err = module->lock(module, buf->handle,
440             usage, 0, 0, buf->width, buf->height, vaddr);
441 
442     return err;
443 }
444 
unlock(ANativeWindowBuffer * buf)445 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
446 {
447     if (!buf) return BAD_VALUE;
448     int err = NO_ERROR;
449 
450     err = module->unlock(module, buf->handle);
451 
452     return err;
453 }
454 
copyBlt(ANativeWindowBuffer * dst,void * dst_vaddr,ANativeWindowBuffer * src,void const * src_vaddr,const Region & clip)455 void egl_window_surface_v2_t::copyBlt(
456         ANativeWindowBuffer* dst, void* dst_vaddr,
457         ANativeWindowBuffer* src, void const* src_vaddr,
458         const Region& clip)
459 {
460     // NOTE: dst and src must be the same format
461 
462     Region::const_iterator cur = clip.begin();
463     Region::const_iterator end = clip.end();
464 
465     const size_t bpp = pixelFormatTable[src->format].size;
466     const size_t dbpr = dst->stride * bpp;
467     const size_t sbpr = src->stride * bpp;
468 
469     uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
470     uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
471 
472     while (cur != end) {
473         const Rect& r(*cur++);
474         ssize_t w = r.right - r.left;
475         ssize_t h = r.bottom - r.top;
476         if (w <= 0 || h<=0) continue;
477         size_t size = w * bpp;
478         uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
479         uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
480         if (dbpr==sbpr && size==sbpr) {
481             size *= h;
482             h = 1;
483         }
484         do {
485             memcpy(d, s, size);
486             d += dbpr;
487             s += sbpr;
488         } while (--h > 0);
489     }
490 }
491 
swapBuffers()492 EGLBoolean egl_window_surface_v2_t::swapBuffers()
493 {
494     if (!buffer) {
495         return setError(EGL_BAD_ACCESS, EGL_FALSE);
496     }
497 
498     /*
499      * Handle eglSetSwapRectangleANDROID()
500      * We copyback from the front buffer
501      */
502     if (!dirtyRegion.isEmpty()) {
503         dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
504         if (previousBuffer) {
505             // This was const Region copyBack, but that causes an
506             // internal compile error on simulator builds
507             /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
508             if (!copyBack.isEmpty()) {
509                 void* prevBits;
510                 if (lock(previousBuffer,
511                         GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
512                     // copy from previousBuffer to buffer
513                     copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
514                     unlock(previousBuffer);
515                 }
516             }
517         }
518         oldDirtyRegion = dirtyRegion;
519     }
520 
521     if (previousBuffer) {
522         previousBuffer->common.decRef(&previousBuffer->common);
523         previousBuffer = 0;
524     }
525 
526     unlock(buffer);
527     previousBuffer = buffer;
528     nativeWindow->queueBuffer(nativeWindow, buffer, -1);
529     buffer = 0;
530 
531     // dequeue a new buffer
532     int fenceFd = -1;
533     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
534         sp<Fence> fence(new Fence(fenceFd));
535         if (fence->wait(Fence::TIMEOUT_NEVER)) {
536             nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
537             return setError(EGL_BAD_ALLOC, EGL_FALSE);
538         }
539 
540         // reallocate the depth-buffer if needed
541         if ((width != buffer->width) || (height != buffer->height)) {
542             // TODO: we probably should reset the swap rect here
543             // if the window size has changed
544             width = buffer->width;
545             height = buffer->height;
546             if (depth.data) {
547                 free(depth.data);
548                 depth.width   = width;
549                 depth.height  = height;
550                 depth.stride  = buffer->stride;
551                 depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
552                 if (depth.data == 0) {
553                     setError(EGL_BAD_ALLOC, EGL_FALSE);
554                     return EGL_FALSE;
555                 }
556             }
557         }
558 
559         // keep a reference on the buffer
560         buffer->common.incRef(&buffer->common);
561 
562         // finally pin the buffer down
563         if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
564                 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
565             ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
566                     buffer, buffer->width, buffer->height);
567             return setError(EGL_BAD_ACCESS, EGL_FALSE);
568             // FIXME: we should make sure we're not accessing the buffer anymore
569         }
570     } else {
571         return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
572     }
573 
574     return EGL_TRUE;
575 }
576 
setSwapRectangle(EGLint l,EGLint t,EGLint w,EGLint h)577 EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
578         EGLint l, EGLint t, EGLint w, EGLint h)
579 {
580     dirtyRegion = Rect(l, t, l+w, t+h);
581     return EGL_TRUE;
582 }
583 
bindDrawSurface(ogles_context_t * gl)584 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
585 {
586     GGLSurface buffer;
587     buffer.version = sizeof(GGLSurface);
588     buffer.width   = this->buffer->width;
589     buffer.height  = this->buffer->height;
590     buffer.stride  = this->buffer->stride;
591     buffer.data    = (GGLubyte*)bits;
592     buffer.format  = this->buffer->format;
593     gl->rasterizer.procs.colorBuffer(gl, &buffer);
594     if (depth.data != gl->rasterizer.state.buffers.depth.data)
595         gl->rasterizer.procs.depthBuffer(gl, &depth);
596 
597     return EGL_TRUE;
598 }
bindReadSurface(ogles_context_t * gl)599 EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
600 {
601     GGLSurface buffer;
602     buffer.version = sizeof(GGLSurface);
603     buffer.width   = this->buffer->width;
604     buffer.height  = this->buffer->height;
605     buffer.stride  = this->buffer->stride;
606     buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
607     buffer.format  = this->buffer->format;
608     gl->rasterizer.procs.readBuffer(gl, &buffer);
609     return EGL_TRUE;
610 }
getHorizontalResolution() const611 EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
612     return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
613 }
getVerticalResolution() const614 EGLint egl_window_surface_v2_t::getVerticalResolution() const {
615     return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
616 }
getRefreshRate() const617 EGLint egl_window_surface_v2_t::getRefreshRate() const {
618     return (60 * EGL_DISPLAY_SCALING); // FIXME
619 }
getSwapBehavior() const620 EGLint egl_window_surface_v2_t::getSwapBehavior() const
621 {
622     /*
623      * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
624      * the content of the swapped buffer.
625      *
626      * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
627      *
628      * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
629      * only applies to the area specified by eglSetSwapRectangleANDROID(), that
630      * is, everything outside of this area is preserved.
631      *
632      * This implementation of EGL assumes the later case.
633      *
634      */
635 
636     return EGL_BUFFER_DESTROYED;
637 }
638 
639 // ----------------------------------------------------------------------------
640 
641 struct egl_pixmap_surface_t : public egl_surface_t
642 {
643     egl_pixmap_surface_t(
644             EGLDisplay dpy, EGLConfig config,
645             int32_t depthFormat,
646             egl_native_pixmap_t const * pixmap);
647 
~egl_pixmap_surface_tandroid::egl_pixmap_surface_t648     virtual ~egl_pixmap_surface_t() { }
649 
initCheckandroid::egl_pixmap_surface_t650     virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
651     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
652     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
getWidthandroid::egl_pixmap_surface_t653     virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
getHeightandroid::egl_pixmap_surface_t654     virtual     EGLint      getHeight() const   { return nativePixmap.height; }
655 private:
656     egl_native_pixmap_t     nativePixmap;
657 };
658 
egl_pixmap_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,egl_native_pixmap_t const * pixmap)659 egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
660         EGLConfig config,
661         int32_t depthFormat,
662         egl_native_pixmap_t const * pixmap)
663     : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
664 {
665     if (depthFormat) {
666         depth.width   = pixmap->width;
667         depth.height  = pixmap->height;
668         depth.stride  = depth.width; // use the width here
669         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
670         if (depth.data == 0) {
671             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
672         }
673     }
674 }
bindDrawSurface(ogles_context_t * gl)675 EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
676 {
677     GGLSurface buffer;
678     buffer.version = sizeof(GGLSurface);
679     buffer.width   = nativePixmap.width;
680     buffer.height  = nativePixmap.height;
681     buffer.stride  = nativePixmap.stride;
682     buffer.data    = nativePixmap.data;
683     buffer.format  = nativePixmap.format;
684 
685     gl->rasterizer.procs.colorBuffer(gl, &buffer);
686     if (depth.data != gl->rasterizer.state.buffers.depth.data)
687         gl->rasterizer.procs.depthBuffer(gl, &depth);
688     return EGL_TRUE;
689 }
bindReadSurface(ogles_context_t * gl)690 EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
691 {
692     GGLSurface buffer;
693     buffer.version = sizeof(GGLSurface);
694     buffer.width   = nativePixmap.width;
695     buffer.height  = nativePixmap.height;
696     buffer.stride  = nativePixmap.stride;
697     buffer.data    = nativePixmap.data;
698     buffer.format  = nativePixmap.format;
699     gl->rasterizer.procs.readBuffer(gl, &buffer);
700     return EGL_TRUE;
701 }
702 
703 // ----------------------------------------------------------------------------
704 
705 struct egl_pbuffer_surface_t : public egl_surface_t
706 {
707     egl_pbuffer_surface_t(
708             EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
709             int32_t w, int32_t h, int32_t f);
710 
711     virtual ~egl_pbuffer_surface_t();
712 
initCheckandroid::egl_pbuffer_surface_t713     virtual     bool        initCheck() const   { return pbuffer.data != 0; }
714     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
715     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
getWidthandroid::egl_pbuffer_surface_t716     virtual     EGLint      getWidth() const    { return pbuffer.width;  }
getHeightandroid::egl_pbuffer_surface_t717     virtual     EGLint      getHeight() const   { return pbuffer.height; }
718 private:
719     GGLSurface  pbuffer;
720 };
721 
egl_pbuffer_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,int32_t w,int32_t h,int32_t f)722 egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
723         EGLConfig config, int32_t depthFormat,
724         int32_t w, int32_t h, int32_t f)
725     : egl_surface_t(dpy, config, depthFormat)
726 {
727     size_t size = w*h;
728     switch (f) {
729         case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
730         case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
731         case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
732         case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
733         default:
734             ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
735             pbuffer.data = 0;
736             break;
737     }
738     pbuffer.version = sizeof(GGLSurface);
739     pbuffer.width   = w;
740     pbuffer.height  = h;
741     pbuffer.stride  = w;
742     pbuffer.data    = (GGLubyte*)malloc(size);
743     pbuffer.format  = f;
744 
745     if (depthFormat) {
746         depth.width   = pbuffer.width;
747         depth.height  = pbuffer.height;
748         depth.stride  = depth.width; // use the width here
749         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
750         if (depth.data == 0) {
751             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
752             return;
753         }
754     }
755 }
~egl_pbuffer_surface_t()756 egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
757     free(pbuffer.data);
758 }
bindDrawSurface(ogles_context_t * gl)759 EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
760 {
761     gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
762     if (depth.data != gl->rasterizer.state.buffers.depth.data)
763         gl->rasterizer.procs.depthBuffer(gl, &depth);
764     return EGL_TRUE;
765 }
bindReadSurface(ogles_context_t * gl)766 EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
767 {
768     gl->rasterizer.procs.readBuffer(gl, &pbuffer);
769     return EGL_TRUE;
770 }
771 
772 // ----------------------------------------------------------------------------
773 
774 struct config_pair_t {
775     GLint key;
776     GLint value;
777 };
778 
779 struct configs_t {
780     const config_pair_t* array;
781     int                  size;
782 };
783 
784 struct config_management_t {
785     GLint key;
786     bool (*match)(GLint reqValue, GLint confValue);
atLeastandroid::config_management_t787     static bool atLeast(GLint reqValue, GLint confValue) {
788         return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
789     }
exactandroid::config_management_t790     static bool exact(GLint reqValue, GLint confValue) {
791         return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
792     }
maskandroid::config_management_t793     static bool mask(GLint reqValue, GLint confValue) {
794         return (confValue & reqValue) == reqValue;
795     }
ignoreandroid::config_management_t796     static bool ignore(GLint reqValue, GLint confValue) {
797         return true;
798     }
799 };
800 
801 // ----------------------------------------------------------------------------
802 
803 #define VERSION_MAJOR 1
804 #define VERSION_MINOR 2
805 static char const * const gVendorString     = "Google Inc.";
806 static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
807 static char const * const gClientApiString  = "OpenGL_ES";
808 static char const * const gExtensionsString =
809         "EGL_KHR_fence_sync "
810         "EGL_KHR_image_base "
811         // "KHR_image_pixmap "
812         "EGL_ANDROID_image_native_buffer "
813         "EGL_ANDROID_swap_rectangle "
814         ;
815 
816 // ----------------------------------------------------------------------------
817 
818 struct extention_map_t {
819     const char * const name;
820     __eglMustCastToProperFunctionPointerType address;
821 };
822 
823 static const extention_map_t gExtentionMap[] = {
824     { "glDrawTexsOES",
825             (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
826     { "glDrawTexiOES",
827             (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
828     { "glDrawTexfOES",
829             (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
830     { "glDrawTexxOES",
831             (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
832     { "glDrawTexsvOES",
833             (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
834     { "glDrawTexivOES",
835             (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
836     { "glDrawTexfvOES",
837             (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
838     { "glDrawTexxvOES",
839             (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
840     { "glQueryMatrixxOES",
841             (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
842     { "glEGLImageTargetTexture2DOES",
843             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
844     { "glEGLImageTargetRenderbufferStorageOES",
845             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
846     { "glClipPlanef",
847             (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
848     { "glClipPlanex",
849             (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
850     { "glBindBuffer",
851             (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
852     { "glBufferData",
853             (__eglMustCastToProperFunctionPointerType)&glBufferData },
854     { "glBufferSubData",
855             (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
856     { "glDeleteBuffers",
857             (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
858     { "glGenBuffers",
859             (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
860     { "eglCreateImageKHR",
861             (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
862     { "eglDestroyImageKHR",
863             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
864     { "eglCreateSyncKHR",
865             (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
866     { "eglDestroySyncKHR",
867             (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
868     { "eglClientWaitSyncKHR",
869             (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
870     { "eglGetSyncAttribKHR",
871             (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
872     { "eglSetSwapRectangleANDROID",
873             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
874 };
875 
876 /*
877  * In the lists below, attributes names MUST be sorted.
878  * Additionally, all configs must be sorted according to
879  * the EGL specification.
880  */
881 
882 static config_pair_t const config_base_attribute_list[] = {
883         { EGL_STENCIL_SIZE,               0                                 },
884         { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
885         { EGL_LEVEL,                      0                                 },
886         { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
887         { EGL_MAX_PBUFFER_PIXELS,
888                 GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
889         { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
890         { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
891         { EGL_NATIVE_VISUAL_ID,           0                                 },
892         { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
893         { EGL_SAMPLES,                    0                                 },
894         { EGL_SAMPLE_BUFFERS,             0                                 },
895         { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
896         { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
897         { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
898         { EGL_TRANSPARENT_RED_VALUE,      0                                 },
899         { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
900         { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
901         { EGL_MIN_SWAP_INTERVAL,          1                                 },
902         { EGL_MAX_SWAP_INTERVAL,          1                                 },
903         { EGL_LUMINANCE_SIZE,             0                                 },
904         { EGL_ALPHA_MASK_SIZE,            0                                 },
905         { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
906         { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
907         { EGL_CONFORMANT,                 0                                 }
908 };
909 
910 // These configs can override the base attribute list
911 // NOTE: when adding a config here, don't forget to update eglCreate*Surface()
912 
913 // 565 configs
914 static config_pair_t const config_0_attribute_list[] = {
915         { EGL_BUFFER_SIZE,     16 },
916         { EGL_ALPHA_SIZE,       0 },
917         { EGL_BLUE_SIZE,        5 },
918         { EGL_GREEN_SIZE,       6 },
919         { EGL_RED_SIZE,         5 },
920         { EGL_DEPTH_SIZE,       0 },
921         { EGL_CONFIG_ID,        0 },
922         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
923         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
924 };
925 
926 static config_pair_t const config_1_attribute_list[] = {
927         { EGL_BUFFER_SIZE,     16 },
928         { EGL_ALPHA_SIZE,       0 },
929         { EGL_BLUE_SIZE,        5 },
930         { EGL_GREEN_SIZE,       6 },
931         { EGL_RED_SIZE,         5 },
932         { EGL_DEPTH_SIZE,      16 },
933         { EGL_CONFIG_ID,        1 },
934         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
935         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
936 };
937 
938 // RGB 888 configs
939 static config_pair_t const config_2_attribute_list[] = {
940         { EGL_BUFFER_SIZE,     32 },
941         { EGL_ALPHA_SIZE,       0 },
942         { EGL_BLUE_SIZE,        8 },
943         { EGL_GREEN_SIZE,       8 },
944         { EGL_RED_SIZE,         8 },
945         { EGL_DEPTH_SIZE,       0 },
946         { EGL_CONFIG_ID,        6 },
947         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
948         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
949 };
950 
951 static config_pair_t const config_3_attribute_list[] = {
952         { EGL_BUFFER_SIZE,     32 },
953         { EGL_ALPHA_SIZE,       0 },
954         { EGL_BLUE_SIZE,        8 },
955         { EGL_GREEN_SIZE,       8 },
956         { EGL_RED_SIZE,         8 },
957         { EGL_DEPTH_SIZE,      16 },
958         { EGL_CONFIG_ID,        7 },
959         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
960         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
961 };
962 
963 // 8888 configs
964 static config_pair_t const config_4_attribute_list[] = {
965         { EGL_BUFFER_SIZE,     32 },
966         { EGL_ALPHA_SIZE,       8 },
967         { EGL_BLUE_SIZE,        8 },
968         { EGL_GREEN_SIZE,       8 },
969         { EGL_RED_SIZE,         8 },
970         { EGL_DEPTH_SIZE,       0 },
971         { EGL_CONFIG_ID,        2 },
972         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
973         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
974 };
975 
976 static config_pair_t const config_5_attribute_list[] = {
977         { EGL_BUFFER_SIZE,     32 },
978         { EGL_ALPHA_SIZE,       8 },
979         { EGL_BLUE_SIZE,        8 },
980         { EGL_GREEN_SIZE,       8 },
981         { EGL_RED_SIZE,         8 },
982         { EGL_DEPTH_SIZE,      16 },
983         { EGL_CONFIG_ID,        3 },
984         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
985         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
986 };
987 
988 // A8 configs
989 static config_pair_t const config_6_attribute_list[] = {
990         { EGL_BUFFER_SIZE,      8 },
991         { EGL_ALPHA_SIZE,       8 },
992         { EGL_BLUE_SIZE,        0 },
993         { EGL_GREEN_SIZE,       0 },
994         { EGL_RED_SIZE,         0 },
995         { EGL_DEPTH_SIZE,       0 },
996         { EGL_CONFIG_ID,        4 },
997         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
998         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
999 };
1000 
1001 static config_pair_t const config_7_attribute_list[] = {
1002         { EGL_BUFFER_SIZE,      8 },
1003         { EGL_ALPHA_SIZE,       8 },
1004         { EGL_BLUE_SIZE,        0 },
1005         { EGL_GREEN_SIZE,       0 },
1006         { EGL_RED_SIZE,         0 },
1007         { EGL_DEPTH_SIZE,      16 },
1008         { EGL_CONFIG_ID,        5 },
1009         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1010         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1011 };
1012 
1013 static configs_t const gConfigs[] = {
1014         { config_0_attribute_list, NELEM(config_0_attribute_list) },
1015         { config_1_attribute_list, NELEM(config_1_attribute_list) },
1016         { config_2_attribute_list, NELEM(config_2_attribute_list) },
1017         { config_3_attribute_list, NELEM(config_3_attribute_list) },
1018         { config_4_attribute_list, NELEM(config_4_attribute_list) },
1019         { config_5_attribute_list, NELEM(config_5_attribute_list) },
1020         { config_6_attribute_list, NELEM(config_6_attribute_list) },
1021         { config_7_attribute_list, NELEM(config_7_attribute_list) },
1022 };
1023 
1024 static config_management_t const gConfigManagement[] = {
1025         { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1026         { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1027         { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1028         { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1029         { EGL_RED_SIZE,                   config_management_t::atLeast },
1030         { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1031         { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1032         { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1033         { EGL_CONFIG_ID,                  config_management_t::exact   },
1034         { EGL_LEVEL,                      config_management_t::exact   },
1035         { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1036         { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1037         { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1038         { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1039         { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1040         { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1041         { EGL_SAMPLES,                    config_management_t::exact   },
1042         { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1043         { EGL_SURFACE_TYPE,               config_management_t::mask    },
1044         { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1045         { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1046         { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1047         { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1048         { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1049         { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1050         { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1051         { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1052         { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1053         { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1054         { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1055         { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1056         { EGL_CONFORMANT,                 config_management_t::mask    }
1057 };
1058 
1059 
1060 static config_pair_t const config_defaults[] = {
1061     // attributes that are not specified are simply ignored, if a particular
1062     // one needs not be ignored, it must be specified here, eg:
1063     // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1064 };
1065 
1066 // ----------------------------------------------------------------------------
1067 
getConfigFormatInfo(EGLint configID,int32_t & pixelFormat,int32_t & depthFormat)1068 static status_t getConfigFormatInfo(EGLint configID,
1069         int32_t& pixelFormat, int32_t& depthFormat)
1070 {
1071     switch(configID) {
1072     case 0:
1073         pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1074         depthFormat = 0;
1075         break;
1076     case 1:
1077         pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1078         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1079         break;
1080     case 2:
1081         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1082         depthFormat = 0;
1083         break;
1084     case 3:
1085         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1086         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1087         break;
1088     case 4:
1089         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1090         depthFormat = 0;
1091         break;
1092     case 5:
1093         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1094         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1095         break;
1096     case 6:
1097         pixelFormat = GGL_PIXEL_FORMAT_A_8;
1098         depthFormat = 0;
1099         break;
1100     case 7:
1101         pixelFormat = GGL_PIXEL_FORMAT_A_8;
1102         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1103         break;
1104     default:
1105         return NAME_NOT_FOUND;
1106     }
1107     return NO_ERROR;
1108 }
1109 
1110 // ----------------------------------------------------------------------------
1111 
1112 template<typename T>
binarySearch(T const sortedArray[],int first,int last,EGLint key)1113 static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1114 {
1115    while (first <= last) {
1116        int mid = (first + last) / 2;
1117        if (key > sortedArray[mid].key) {
1118            first = mid + 1;
1119        } else if (key < sortedArray[mid].key) {
1120            last = mid - 1;
1121        } else {
1122            return mid;
1123        }
1124    }
1125    return -1;
1126 }
1127 
isAttributeMatching(int i,EGLint attr,EGLint val)1128 static int isAttributeMatching(int i, EGLint attr, EGLint val)
1129 {
1130     // look for the attribute in all of our configs
1131     config_pair_t const* configFound = gConfigs[i].array;
1132     int index = binarySearch<config_pair_t>(
1133             gConfigs[i].array,
1134             0, gConfigs[i].size-1,
1135             attr);
1136     if (index < 0) {
1137         configFound = config_base_attribute_list;
1138         index = binarySearch<config_pair_t>(
1139                 config_base_attribute_list,
1140                 0, NELEM(config_base_attribute_list)-1,
1141                 attr);
1142     }
1143     if (index >= 0) {
1144         // attribute found, check if this config could match
1145         int cfgMgtIndex = binarySearch<config_management_t>(
1146                 gConfigManagement,
1147                 0, NELEM(gConfigManagement)-1,
1148                 attr);
1149         if (cfgMgtIndex >= 0) {
1150             bool match = gConfigManagement[cfgMgtIndex].match(
1151                     val, configFound[index].value);
1152             if (match) {
1153                 // this config matches
1154                 return 1;
1155             }
1156         } else {
1157             // attribute not found. this should NEVER happen.
1158         }
1159     } else {
1160         // error, this attribute doesn't exist
1161     }
1162     return 0;
1163 }
1164 
makeCurrent(ogles_context_t * gl)1165 static int makeCurrent(ogles_context_t* gl)
1166 {
1167     ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1168     if (gl) {
1169         egl_context_t* c = egl_context_t::context(gl);
1170         if (c->flags & egl_context_t::IS_CURRENT) {
1171             if (current != gl) {
1172                 // it is an error to set a context current, if it's already
1173                 // current to another thread
1174                 return -1;
1175             }
1176         } else {
1177             if (current) {
1178                 // mark the current context as not current, and flush
1179                 glFlush();
1180                 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1181             }
1182         }
1183         if (!(c->flags & egl_context_t::IS_CURRENT)) {
1184             // The context is not current, make it current!
1185             setGlThreadSpecific(gl);
1186             c->flags |= egl_context_t::IS_CURRENT;
1187         }
1188     } else {
1189         if (current) {
1190             // mark the current context as not current, and flush
1191             glFlush();
1192             egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1193         }
1194         // this thread has no context attached to it
1195         setGlThreadSpecific(0);
1196     }
1197     return 0;
1198 }
1199 
getConfigAttrib(EGLDisplay dpy,EGLConfig config,EGLint attribute,EGLint * value)1200 static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1201         EGLint attribute, EGLint *value)
1202 {
1203     size_t numConfigs =  NELEM(gConfigs);
1204     int index = (int)config;
1205     if (uint32_t(index) >= numConfigs)
1206         return setError(EGL_BAD_CONFIG, EGL_FALSE);
1207 
1208     int attrIndex;
1209     attrIndex = binarySearch<config_pair_t>(
1210             gConfigs[index].array,
1211             0, gConfigs[index].size-1,
1212             attribute);
1213     if (attrIndex>=0) {
1214         *value = gConfigs[index].array[attrIndex].value;
1215         return EGL_TRUE;
1216     }
1217 
1218     attrIndex = binarySearch<config_pair_t>(
1219             config_base_attribute_list,
1220             0, NELEM(config_base_attribute_list)-1,
1221             attribute);
1222     if (attrIndex>=0) {
1223         *value = config_base_attribute_list[attrIndex].value;
1224         return EGL_TRUE;
1225     }
1226     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1227 }
1228 
createWindowSurface(EGLDisplay dpy,EGLConfig config,NativeWindowType window,const EGLint * attrib_list)1229 static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1230         NativeWindowType window, const EGLint *attrib_list)
1231 {
1232     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1233         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1234     if (window == 0)
1235         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1236 
1237     EGLint surfaceType;
1238     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1239         return EGL_FALSE;
1240 
1241     if (!(surfaceType & EGL_WINDOW_BIT))
1242         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1243 
1244     if (static_cast<ANativeWindow*>(window)->common.magic !=
1245             ANDROID_NATIVE_WINDOW_MAGIC) {
1246         return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1247     }
1248 
1249     EGLint configID;
1250     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1251         return EGL_FALSE;
1252 
1253     int32_t depthFormat;
1254     int32_t pixelFormat;
1255     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1256         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1257     }
1258 
1259     // FIXME: we don't have access to the pixelFormat here just yet.
1260     // (it's possible that the surface is not fully initialized)
1261     // maybe this should be done after the page-flip
1262     //if (EGLint(info.format) != pixelFormat)
1263     //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1264 
1265     egl_surface_t* surface;
1266     surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1267             static_cast<ANativeWindow*>(window));
1268 
1269     if (!surface->initCheck()) {
1270         // there was a problem in the ctor, the error
1271         // flag has been set.
1272         delete surface;
1273         surface = 0;
1274     }
1275     return surface;
1276 }
1277 
createPixmapSurface(EGLDisplay dpy,EGLConfig config,NativePixmapType pixmap,const EGLint * attrib_list)1278 static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1279         NativePixmapType pixmap, const EGLint *attrib_list)
1280 {
1281     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1282         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1283     if (pixmap == 0)
1284         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1285 
1286     EGLint surfaceType;
1287     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1288         return EGL_FALSE;
1289 
1290     if (!(surfaceType & EGL_PIXMAP_BIT))
1291         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1292 
1293     if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1294             sizeof(egl_native_pixmap_t)) {
1295         return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1296     }
1297 
1298     EGLint configID;
1299     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1300         return EGL_FALSE;
1301 
1302     int32_t depthFormat;
1303     int32_t pixelFormat;
1304     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1305         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1306     }
1307 
1308     if (pixmap->format != pixelFormat)
1309         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1310 
1311     egl_surface_t* surface =
1312         new egl_pixmap_surface_t(dpy, config, depthFormat,
1313                 static_cast<egl_native_pixmap_t*>(pixmap));
1314 
1315     if (!surface->initCheck()) {
1316         // there was a problem in the ctor, the error
1317         // flag has been set.
1318         delete surface;
1319         surface = 0;
1320     }
1321     return surface;
1322 }
1323 
createPbufferSurface(EGLDisplay dpy,EGLConfig config,const EGLint * attrib_list)1324 static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1325         const EGLint *attrib_list)
1326 {
1327     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1328         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1329 
1330     EGLint surfaceType;
1331     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1332         return EGL_FALSE;
1333 
1334     if (!(surfaceType & EGL_PBUFFER_BIT))
1335         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1336 
1337     EGLint configID;
1338     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1339         return EGL_FALSE;
1340 
1341     int32_t depthFormat;
1342     int32_t pixelFormat;
1343     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1344         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1345     }
1346 
1347     int32_t w = 0;
1348     int32_t h = 0;
1349     while (attrib_list[0]) {
1350         if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1351         if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1352         attrib_list+=2;
1353     }
1354 
1355     egl_surface_t* surface =
1356         new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1357 
1358     if (!surface->initCheck()) {
1359         // there was a problem in the ctor, the error
1360         // flag has been set.
1361         delete surface;
1362         surface = 0;
1363     }
1364     return surface;
1365 }
1366 
1367 // ----------------------------------------------------------------------------
1368 }; // namespace android
1369 // ----------------------------------------------------------------------------
1370 
1371 using namespace android;
1372 
1373 // ----------------------------------------------------------------------------
1374 // Initialization
1375 // ----------------------------------------------------------------------------
1376 
eglGetDisplay(NativeDisplayType display)1377 EGLDisplay eglGetDisplay(NativeDisplayType display)
1378 {
1379 #ifndef HAVE_ANDROID_OS
1380     // this just needs to be done once
1381     if (gGLKey == -1) {
1382         pthread_mutex_lock(&gInitMutex);
1383         if (gGLKey == -1)
1384             pthread_key_create(&gGLKey, NULL);
1385         pthread_mutex_unlock(&gInitMutex);
1386     }
1387 #endif
1388     if (display == EGL_DEFAULT_DISPLAY) {
1389         EGLDisplay dpy = (EGLDisplay)1;
1390         egl_display_t& d = egl_display_t::get_display(dpy);
1391         d.type = display;
1392         return dpy;
1393     }
1394     return EGL_NO_DISPLAY;
1395 }
1396 
eglInitialize(EGLDisplay dpy,EGLint * major,EGLint * minor)1397 EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1398 {
1399     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1400         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1401 
1402     EGLBoolean res = EGL_TRUE;
1403     egl_display_t& d = egl_display_t::get_display(dpy);
1404 
1405     if (android_atomic_inc(&d.initialized) == 0) {
1406         // initialize stuff here if needed
1407         //pthread_mutex_lock(&gInitMutex);
1408         //pthread_mutex_unlock(&gInitMutex);
1409     }
1410 
1411     if (res == EGL_TRUE) {
1412         if (major != NULL) *major = VERSION_MAJOR;
1413         if (minor != NULL) *minor = VERSION_MINOR;
1414     }
1415     return res;
1416 }
1417 
eglTerminate(EGLDisplay dpy)1418 EGLBoolean eglTerminate(EGLDisplay dpy)
1419 {
1420     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1421         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1422 
1423     EGLBoolean res = EGL_TRUE;
1424     egl_display_t& d = egl_display_t::get_display(dpy);
1425     if (android_atomic_dec(&d.initialized) == 1) {
1426         // TODO: destroy all resources (surfaces, contexts, etc...)
1427         //pthread_mutex_lock(&gInitMutex);
1428         //pthread_mutex_unlock(&gInitMutex);
1429     }
1430     return res;
1431 }
1432 
1433 // ----------------------------------------------------------------------------
1434 // configuration
1435 // ----------------------------------------------------------------------------
1436 
eglGetConfigs(EGLDisplay dpy,EGLConfig * configs,EGLint config_size,EGLint * num_config)1437 EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1438                             EGLConfig *configs,
1439                             EGLint config_size, EGLint *num_config)
1440 {
1441     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1442         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1443 
1444     GLint numConfigs = NELEM(gConfigs);
1445     if (!configs) {
1446         *num_config = numConfigs;
1447         return EGL_TRUE;
1448     }
1449     GLint i;
1450     for (i=0 ; i<numConfigs && i<config_size ; i++) {
1451         *configs++ = (EGLConfig)i;
1452     }
1453     *num_config = i;
1454     return EGL_TRUE;
1455 }
1456 
eglChooseConfig(EGLDisplay dpy,const EGLint * attrib_list,EGLConfig * configs,EGLint config_size,EGLint * num_config)1457 EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1458                             EGLConfig *configs, EGLint config_size,
1459                             EGLint *num_config)
1460 {
1461     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1462         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1463 
1464     if (ggl_unlikely(num_config==0)) {
1465         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1466     }
1467 
1468     if (ggl_unlikely(attrib_list==0)) {
1469         /*
1470          * A NULL attrib_list should be treated as though it was an empty
1471          * one (terminated with EGL_NONE) as defined in
1472          * section 3.4.1 "Querying Configurations" in the EGL specification.
1473          */
1474         static const EGLint dummy = EGL_NONE;
1475         attrib_list = &dummy;
1476     }
1477 
1478     int numAttributes = 0;
1479     int numConfigs =  NELEM(gConfigs);
1480     uint32_t possibleMatch = (1<<numConfigs)-1;
1481     while(possibleMatch && *attrib_list != EGL_NONE) {
1482         numAttributes++;
1483         EGLint attr = *attrib_list++;
1484         EGLint val  = *attrib_list++;
1485         for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1486             if (!(possibleMatch & (1<<i)))
1487                 continue;
1488             if (isAttributeMatching(i, attr, val) == 0) {
1489                 possibleMatch &= ~(1<<i);
1490             }
1491         }
1492     }
1493 
1494     // now, handle the attributes which have a useful default value
1495     for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1496         // see if this attribute was specified, if not, apply its
1497         // default value
1498         if (binarySearch<config_pair_t>(
1499                 (config_pair_t const*)attrib_list,
1500                 0, numAttributes-1,
1501                 config_defaults[j].key) < 0)
1502         {
1503             for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1504                 if (!(possibleMatch & (1<<i)))
1505                     continue;
1506                 if (isAttributeMatching(i,
1507                         config_defaults[j].key,
1508                         config_defaults[j].value) == 0)
1509                 {
1510                     possibleMatch &= ~(1<<i);
1511                 }
1512             }
1513         }
1514     }
1515 
1516     // return the configurations found
1517     int n=0;
1518     if (possibleMatch) {
1519         if (configs) {
1520             for (int i=0 ; config_size && i<numConfigs ; i++) {
1521                 if (possibleMatch & (1<<i)) {
1522                     *configs++ = (EGLConfig)i;
1523                     config_size--;
1524                     n++;
1525                 }
1526             }
1527         } else {
1528             for (int i=0 ; i<numConfigs ; i++) {
1529                 if (possibleMatch & (1<<i)) {
1530                     n++;
1531                 }
1532             }
1533         }
1534     }
1535     *num_config = n;
1536      return EGL_TRUE;
1537 }
1538 
eglGetConfigAttrib(EGLDisplay dpy,EGLConfig config,EGLint attribute,EGLint * value)1539 EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1540         EGLint attribute, EGLint *value)
1541 {
1542     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1543         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1544 
1545     return getConfigAttrib(dpy, config, attribute, value);
1546 }
1547 
1548 // ----------------------------------------------------------------------------
1549 // surfaces
1550 // ----------------------------------------------------------------------------
1551 
eglCreateWindowSurface(EGLDisplay dpy,EGLConfig config,NativeWindowType window,const EGLint * attrib_list)1552 EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1553                                     NativeWindowType window,
1554                                     const EGLint *attrib_list)
1555 {
1556     return createWindowSurface(dpy, config, window, attrib_list);
1557 }
1558 
eglCreatePixmapSurface(EGLDisplay dpy,EGLConfig config,NativePixmapType pixmap,const EGLint * attrib_list)1559 EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1560                                     NativePixmapType pixmap,
1561                                     const EGLint *attrib_list)
1562 {
1563     return createPixmapSurface(dpy, config, pixmap, attrib_list);
1564 }
1565 
eglCreatePbufferSurface(EGLDisplay dpy,EGLConfig config,const EGLint * attrib_list)1566 EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1567                                     const EGLint *attrib_list)
1568 {
1569     return createPbufferSurface(dpy, config, attrib_list);
1570 }
1571 
eglDestroySurface(EGLDisplay dpy,EGLSurface eglSurface)1572 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1573 {
1574     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1575         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1576     if (eglSurface != EGL_NO_SURFACE) {
1577         egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1578         if (!surface->isValid())
1579             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1580         if (surface->dpy != dpy)
1581             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1582         if (surface->ctx) {
1583             // FIXME: this surface is current check what the spec says
1584             surface->disconnect();
1585             surface->ctx = 0;
1586         }
1587         delete surface;
1588     }
1589     return EGL_TRUE;
1590 }
1591 
eglQuerySurface(EGLDisplay dpy,EGLSurface eglSurface,EGLint attribute,EGLint * value)1592 EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1593                             EGLint attribute, EGLint *value)
1594 {
1595     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1596         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1597     egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1598     if (!surface->isValid())
1599         return setError(EGL_BAD_SURFACE, EGL_FALSE);
1600     if (surface->dpy != dpy)
1601         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1602 
1603     EGLBoolean ret = EGL_TRUE;
1604     switch (attribute) {
1605         case EGL_CONFIG_ID:
1606             ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1607             break;
1608         case EGL_WIDTH:
1609             *value = surface->getWidth();
1610             break;
1611         case EGL_HEIGHT:
1612             *value = surface->getHeight();
1613             break;
1614         case EGL_LARGEST_PBUFFER:
1615             // not modified for a window or pixmap surface
1616             break;
1617         case EGL_TEXTURE_FORMAT:
1618             *value = EGL_NO_TEXTURE;
1619             break;
1620         case EGL_TEXTURE_TARGET:
1621             *value = EGL_NO_TEXTURE;
1622             break;
1623         case EGL_MIPMAP_TEXTURE:
1624             *value = EGL_FALSE;
1625             break;
1626         case EGL_MIPMAP_LEVEL:
1627             *value = 0;
1628             break;
1629         case EGL_RENDER_BUFFER:
1630             // TODO: return the real RENDER_BUFFER here
1631             *value = EGL_BACK_BUFFER;
1632             break;
1633         case EGL_HORIZONTAL_RESOLUTION:
1634             // pixel/mm * EGL_DISPLAY_SCALING
1635             *value = surface->getHorizontalResolution();
1636             break;
1637         case EGL_VERTICAL_RESOLUTION:
1638             // pixel/mm * EGL_DISPLAY_SCALING
1639             *value = surface->getVerticalResolution();
1640             break;
1641         case EGL_PIXEL_ASPECT_RATIO: {
1642             // w/h * EGL_DISPLAY_SCALING
1643             int wr = surface->getHorizontalResolution();
1644             int hr = surface->getVerticalResolution();
1645             *value = (wr * EGL_DISPLAY_SCALING) / hr;
1646         } break;
1647         case EGL_SWAP_BEHAVIOR:
1648             *value = surface->getSwapBehavior();
1649             break;
1650         default:
1651             ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1652     }
1653     return ret;
1654 }
1655 
eglCreateContext(EGLDisplay dpy,EGLConfig config,EGLContext share_list,const EGLint * attrib_list)1656 EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1657                             EGLContext share_list, const EGLint *attrib_list)
1658 {
1659     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1660         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1661 
1662     ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1663     if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1664 
1665     egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1666     c->flags = egl_context_t::NEVER_CURRENT;
1667     c->dpy = dpy;
1668     c->config = config;
1669     c->read = 0;
1670     c->draw = 0;
1671     return (EGLContext)gl;
1672 }
1673 
eglDestroyContext(EGLDisplay dpy,EGLContext ctx)1674 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1675 {
1676     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1677         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1678     egl_context_t* c = egl_context_t::context(ctx);
1679     if (c->flags & egl_context_t::IS_CURRENT)
1680         setGlThreadSpecific(0);
1681     ogles_uninit((ogles_context_t*)ctx);
1682     return EGL_TRUE;
1683 }
1684 
eglMakeCurrent(EGLDisplay dpy,EGLSurface draw,EGLSurface read,EGLContext ctx)1685 EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1686                             EGLSurface read, EGLContext ctx)
1687 {
1688     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1689         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1690     if (draw) {
1691         egl_surface_t* s = (egl_surface_t*)draw;
1692         if (!s->isValid())
1693             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1694         if (s->dpy != dpy)
1695             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1696         // TODO: check that draw is compatible with the context
1697     }
1698     if (read && read!=draw) {
1699         egl_surface_t* s = (egl_surface_t*)read;
1700         if (!s->isValid())
1701             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1702         if (s->dpy != dpy)
1703             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1704         // TODO: check that read is compatible with the context
1705     }
1706 
1707     EGLContext current_ctx = EGL_NO_CONTEXT;
1708 
1709     if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1710         return setError(EGL_BAD_MATCH, EGL_FALSE);
1711 
1712     if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1713         return setError(EGL_BAD_MATCH, EGL_FALSE);
1714 
1715     if (ctx == EGL_NO_CONTEXT) {
1716         // if we're detaching, we need the current context
1717         current_ctx = (EGLContext)getGlThreadSpecific();
1718     } else {
1719         egl_context_t* c = egl_context_t::context(ctx);
1720         egl_surface_t* d = (egl_surface_t*)draw;
1721         egl_surface_t* r = (egl_surface_t*)read;
1722         if ((d && d->ctx && d->ctx != ctx) ||
1723             (r && r->ctx && r->ctx != ctx)) {
1724             // one of the surface is bound to a context in another thread
1725             return setError(EGL_BAD_ACCESS, EGL_FALSE);
1726         }
1727     }
1728 
1729     ogles_context_t* gl = (ogles_context_t*)ctx;
1730     if (makeCurrent(gl) == 0) {
1731         if (ctx) {
1732             egl_context_t* c = egl_context_t::context(ctx);
1733             egl_surface_t* d = (egl_surface_t*)draw;
1734             egl_surface_t* r = (egl_surface_t*)read;
1735 
1736             if (c->draw) {
1737                 egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1738                 s->disconnect();
1739             }
1740             if (c->read) {
1741                 // FIXME: unlock/disconnect the read surface too
1742             }
1743 
1744             c->draw = draw;
1745             c->read = read;
1746 
1747             if (c->flags & egl_context_t::NEVER_CURRENT) {
1748                 c->flags &= ~egl_context_t::NEVER_CURRENT;
1749                 GLint w = 0;
1750                 GLint h = 0;
1751                 if (draw) {
1752                     w = d->getWidth();
1753                     h = d->getHeight();
1754                 }
1755                 ogles_surfaceport(gl, 0, 0);
1756                 ogles_viewport(gl, 0, 0, w, h);
1757                 ogles_scissor(gl, 0, 0, w, h);
1758             }
1759             if (d) {
1760                 if (d->connect() == EGL_FALSE) {
1761                     return EGL_FALSE;
1762                 }
1763                 d->ctx = ctx;
1764                 d->bindDrawSurface(gl);
1765             }
1766             if (r) {
1767                 // FIXME: lock/connect the read surface too
1768                 r->ctx = ctx;
1769                 r->bindReadSurface(gl);
1770             }
1771         } else {
1772             // if surfaces were bound to the context bound to this thread
1773             // mark then as unbound.
1774             if (current_ctx) {
1775                 egl_context_t* c = egl_context_t::context(current_ctx);
1776                 egl_surface_t* d = (egl_surface_t*)c->draw;
1777                 egl_surface_t* r = (egl_surface_t*)c->read;
1778                 if (d) {
1779                     c->draw = 0;
1780                     d->ctx = EGL_NO_CONTEXT;
1781                     d->disconnect();
1782                 }
1783                 if (r) {
1784                     c->read = 0;
1785                     r->ctx = EGL_NO_CONTEXT;
1786                     // FIXME: unlock/disconnect the read surface too
1787                 }
1788             }
1789         }
1790         return EGL_TRUE;
1791     }
1792     return setError(EGL_BAD_ACCESS, EGL_FALSE);
1793 }
1794 
eglGetCurrentContext(void)1795 EGLContext eglGetCurrentContext(void)
1796 {
1797     // eglGetCurrentContext returns the current EGL rendering context,
1798     // as specified by eglMakeCurrent. If no context is current,
1799     // EGL_NO_CONTEXT is returned.
1800     return (EGLContext)getGlThreadSpecific();
1801 }
1802 
eglGetCurrentSurface(EGLint readdraw)1803 EGLSurface eglGetCurrentSurface(EGLint readdraw)
1804 {
1805     // eglGetCurrentSurface returns the read or draw surface attached
1806     // to the current EGL rendering context, as specified by eglMakeCurrent.
1807     // If no context is current, EGL_NO_SURFACE is returned.
1808     EGLContext ctx = (EGLContext)getGlThreadSpecific();
1809     if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1810     egl_context_t* c = egl_context_t::context(ctx);
1811     if (readdraw == EGL_READ) {
1812         return c->read;
1813     } else if (readdraw == EGL_DRAW) {
1814         return c->draw;
1815     }
1816     return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1817 }
1818 
eglGetCurrentDisplay(void)1819 EGLDisplay eglGetCurrentDisplay(void)
1820 {
1821     // eglGetCurrentDisplay returns the current EGL display connection
1822     // for the current EGL rendering context, as specified by eglMakeCurrent.
1823     // If no context is current, EGL_NO_DISPLAY is returned.
1824     EGLContext ctx = (EGLContext)getGlThreadSpecific();
1825     if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1826     egl_context_t* c = egl_context_t::context(ctx);
1827     return c->dpy;
1828 }
1829 
eglQueryContext(EGLDisplay dpy,EGLContext ctx,EGLint attribute,EGLint * value)1830 EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1831                             EGLint attribute, EGLint *value)
1832 {
1833     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1834         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1835     egl_context_t* c = egl_context_t::context(ctx);
1836     switch (attribute) {
1837         case EGL_CONFIG_ID:
1838             // Returns the ID of the EGL frame buffer configuration with
1839             // respect to which the context was created
1840             return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1841     }
1842     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1843 }
1844 
eglWaitGL(void)1845 EGLBoolean eglWaitGL(void)
1846 {
1847     return EGL_TRUE;
1848 }
1849 
eglWaitNative(EGLint engine)1850 EGLBoolean eglWaitNative(EGLint engine)
1851 {
1852     return EGL_TRUE;
1853 }
1854 
eglSwapBuffers(EGLDisplay dpy,EGLSurface draw)1855 EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1856 {
1857     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1858         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1859 
1860     egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1861     if (!d->isValid())
1862         return setError(EGL_BAD_SURFACE, EGL_FALSE);
1863     if (d->dpy != dpy)
1864         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1865 
1866     // post the surface
1867     d->swapBuffers();
1868 
1869     // if it's bound to a context, update the buffer
1870     if (d->ctx != EGL_NO_CONTEXT) {
1871         d->bindDrawSurface((ogles_context_t*)d->ctx);
1872         // if this surface is also the read surface of the context
1873         // it is bound to, make sure to update the read buffer as well.
1874         // The EGL spec is a little unclear about this.
1875         egl_context_t* c = egl_context_t::context(d->ctx);
1876         if (c->read == draw) {
1877             d->bindReadSurface((ogles_context_t*)d->ctx);
1878         }
1879     }
1880 
1881     return EGL_TRUE;
1882 }
1883 
eglCopyBuffers(EGLDisplay dpy,EGLSurface surface,NativePixmapType target)1884 EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1885                             NativePixmapType target)
1886 {
1887     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1888         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1889     // TODO: eglCopyBuffers()
1890     return EGL_FALSE;
1891 }
1892 
eglGetError(void)1893 EGLint eglGetError(void)
1894 {
1895     return getError();
1896 }
1897 
eglQueryString(EGLDisplay dpy,EGLint name)1898 const char* eglQueryString(EGLDisplay dpy, EGLint name)
1899 {
1900     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1901         return setError(EGL_BAD_DISPLAY, (const char*)0);
1902 
1903     switch (name) {
1904         case EGL_VENDOR:
1905             return gVendorString;
1906         case EGL_VERSION:
1907             return gVersionString;
1908         case EGL_EXTENSIONS:
1909             return gExtensionsString;
1910         case EGL_CLIENT_APIS:
1911             return gClientApiString;
1912     }
1913     return setError(EGL_BAD_PARAMETER, (const char *)0);
1914 }
1915 
1916 // ----------------------------------------------------------------------------
1917 // EGL 1.1
1918 // ----------------------------------------------------------------------------
1919 
eglSurfaceAttrib(EGLDisplay dpy,EGLSurface surface,EGLint attribute,EGLint value)1920 EGLBoolean eglSurfaceAttrib(
1921         EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1922 {
1923     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1924         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1925     // TODO: eglSurfaceAttrib()
1926     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1927 }
1928 
eglBindTexImage(EGLDisplay dpy,EGLSurface surface,EGLint buffer)1929 EGLBoolean eglBindTexImage(
1930         EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1931 {
1932     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1933         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1934     // TODO: eglBindTexImage()
1935     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1936 }
1937 
eglReleaseTexImage(EGLDisplay dpy,EGLSurface surface,EGLint buffer)1938 EGLBoolean eglReleaseTexImage(
1939         EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1940 {
1941     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1942         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1943     // TODO: eglReleaseTexImage()
1944     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1945 }
1946 
eglSwapInterval(EGLDisplay dpy,EGLint interval)1947 EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1948 {
1949     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1950         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1951     // TODO: eglSwapInterval()
1952     return EGL_TRUE;
1953 }
1954 
1955 // ----------------------------------------------------------------------------
1956 // EGL 1.2
1957 // ----------------------------------------------------------------------------
1958 
eglBindAPI(EGLenum api)1959 EGLBoolean eglBindAPI(EGLenum api)
1960 {
1961     if (api != EGL_OPENGL_ES_API)
1962         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1963     return EGL_TRUE;
1964 }
1965 
eglQueryAPI(void)1966 EGLenum eglQueryAPI(void)
1967 {
1968     return EGL_OPENGL_ES_API;
1969 }
1970 
eglWaitClient(void)1971 EGLBoolean eglWaitClient(void)
1972 {
1973     glFinish();
1974     return EGL_TRUE;
1975 }
1976 
eglReleaseThread(void)1977 EGLBoolean eglReleaseThread(void)
1978 {
1979     // TODO: eglReleaseThread()
1980     return EGL_TRUE;
1981 }
1982 
eglCreatePbufferFromClientBuffer(EGLDisplay dpy,EGLenum buftype,EGLClientBuffer buffer,EGLConfig config,const EGLint * attrib_list)1983 EGLSurface eglCreatePbufferFromClientBuffer(
1984           EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1985           EGLConfig config, const EGLint *attrib_list)
1986 {
1987     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1988         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1989     // TODO: eglCreatePbufferFromClientBuffer()
1990     return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1991 }
1992 
1993 // ----------------------------------------------------------------------------
1994 // EGL_EGLEXT_VERSION 3
1995 // ----------------------------------------------------------------------------
1996 
eglGetProcAddress(const char * procname)1997 void (*eglGetProcAddress (const char *procname))()
1998 {
1999     extention_map_t const * const map = gExtentionMap;
2000     for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2001         if (!strcmp(procname, map[i].name)) {
2002             return map[i].address;
2003         }
2004     }
2005     return NULL;
2006 }
2007 
eglLockSurfaceKHR(EGLDisplay dpy,EGLSurface surface,const EGLint * attrib_list)2008 EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2009         const EGLint *attrib_list)
2010 {
2011     EGLBoolean result = EGL_FALSE;
2012     return result;
2013 }
2014 
eglUnlockSurfaceKHR(EGLDisplay dpy,EGLSurface surface)2015 EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2016 {
2017     EGLBoolean result = EGL_FALSE;
2018     return result;
2019 }
2020 
eglCreateImageKHR(EGLDisplay dpy,EGLContext ctx,EGLenum target,EGLClientBuffer buffer,const EGLint * attrib_list)2021 EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2022         EGLClientBuffer buffer, const EGLint *attrib_list)
2023 {
2024     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2025         return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2026     }
2027     if (ctx != EGL_NO_CONTEXT) {
2028         return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2029     }
2030     if (target != EGL_NATIVE_BUFFER_ANDROID) {
2031         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2032     }
2033 
2034     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2035 
2036     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2037         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2038 
2039     if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2040         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2041 
2042     switch (native_buffer->format) {
2043         case HAL_PIXEL_FORMAT_RGBA_8888:
2044         case HAL_PIXEL_FORMAT_RGBX_8888:
2045         case HAL_PIXEL_FORMAT_RGB_888:
2046         case HAL_PIXEL_FORMAT_RGB_565:
2047         case HAL_PIXEL_FORMAT_BGRA_8888:
2048         case HAL_PIXEL_FORMAT_RGBA_5551:
2049         case HAL_PIXEL_FORMAT_RGBA_4444:
2050             break;
2051         default:
2052             return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2053     }
2054 
2055     native_buffer->common.incRef(&native_buffer->common);
2056     return (EGLImageKHR)native_buffer;
2057 }
2058 
eglDestroyImageKHR(EGLDisplay dpy,EGLImageKHR img)2059 EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2060 {
2061     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2062         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2063     }
2064 
2065     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2066 
2067     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2068         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2069 
2070     if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2071         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2072 
2073     native_buffer->common.decRef(&native_buffer->common);
2074 
2075     return EGL_TRUE;
2076 }
2077 
2078 // ----------------------------------------------------------------------------
2079 // EGL_KHR_fence_sync
2080 // ----------------------------------------------------------------------------
2081 
2082 #define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2083 
eglCreateSyncKHR(EGLDisplay dpy,EGLenum type,const EGLint * attrib_list)2084 EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2085         const EGLint *attrib_list)
2086 {
2087     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2088         return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2089     }
2090 
2091     if (type != EGL_SYNC_FENCE_KHR ||
2092             (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2093         return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2094     }
2095 
2096     if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2097         return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2098     }
2099 
2100     // AGL is synchronous; nothing to do here.
2101 
2102     return FENCE_SYNC_HANDLE;
2103 }
2104 
eglDestroySyncKHR(EGLDisplay dpy,EGLSyncKHR sync)2105 EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
2106 {
2107     if (sync != FENCE_SYNC_HANDLE) {
2108         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2109     }
2110 
2111     return EGL_TRUE;
2112 }
2113 
eglClientWaitSyncKHR(EGLDisplay dpy,EGLSyncKHR sync,EGLint flags,EGLTimeKHR timeout)2114 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags,
2115         EGLTimeKHR timeout)
2116 {
2117     if (sync != FENCE_SYNC_HANDLE) {
2118         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2119     }
2120 
2121     return EGL_CONDITION_SATISFIED_KHR;
2122 }
2123 
eglGetSyncAttribKHR(EGLDisplay dpy,EGLSyncKHR sync,EGLint attribute,EGLint * value)2124 EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
2125         EGLint attribute, EGLint *value)
2126 {
2127     if (sync != FENCE_SYNC_HANDLE) {
2128         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2129     }
2130 
2131     switch (attribute) {
2132     case EGL_SYNC_TYPE_KHR:
2133         *value = EGL_SYNC_FENCE_KHR;
2134         return EGL_TRUE;
2135     case EGL_SYNC_STATUS_KHR:
2136         *value = EGL_SIGNALED_KHR;
2137         return EGL_TRUE;
2138     case EGL_SYNC_CONDITION_KHR:
2139         *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2140         return EGL_TRUE;
2141     default:
2142         return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2143     }
2144 }
2145 
2146 // ----------------------------------------------------------------------------
2147 // ANDROID extensions
2148 // ----------------------------------------------------------------------------
2149 
eglSetSwapRectangleANDROID(EGLDisplay dpy,EGLSurface draw,EGLint left,EGLint top,EGLint width,EGLint height)2150 EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2151         EGLint left, EGLint top, EGLint width, EGLint height)
2152 {
2153     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2154         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2155 
2156     egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2157     if (!d->isValid())
2158         return setError(EGL_BAD_SURFACE, EGL_FALSE);
2159     if (d->dpy != dpy)
2160         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2161 
2162     // post the surface
2163     d->setSwapRectangle(left, top, width, height);
2164 
2165     return EGL_TRUE;
2166 }
2167