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1 /*
2  * Copyright 2011, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  * THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT.
17  */
18 
19 namespace android {
20 namespace gltrace {
21 
22 // Declarations for GL2 APIs
23 
24 void GLTrace_glActiveTexture(GLenum texture);
25 void GLTrace_glAttachShader(GLuint program, GLuint shader);
26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
27 void GLTrace_glBindBuffer(GLenum target, GLuint buffer);
28 void GLTrace_glBindFramebuffer(GLenum target, GLuint framebuffer);
29 void GLTrace_glBindRenderbuffer(GLenum target, GLuint renderbuffer);
30 void GLTrace_glBindTexture(GLenum target, GLuint texture);
31 void GLTrace_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
32 void GLTrace_glBlendEquation(GLenum mode);
33 void GLTrace_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
34 void GLTrace_glBlendFunc(GLenum sfactor, GLenum dfactor);
35 void GLTrace_glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
36 void GLTrace_glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
37 void GLTrace_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
38 GLenum GLTrace_glCheckFramebufferStatus(GLenum target);
39 void GLTrace_glClear(GLbitfield mask);
40 void GLTrace_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
41 void GLTrace_glClearDepthf(GLclampf depth);
42 void GLTrace_glClearStencil(GLint s);
43 void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
44 void GLTrace_glCompileShader(GLuint shader);
45 void GLTrace_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
46 void GLTrace_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
47 void GLTrace_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
48 void GLTrace_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
49 GLuint GLTrace_glCreateProgram(void);
50 GLuint GLTrace_glCreateShader(GLenum type);
51 void GLTrace_glCullFace(GLenum mode);
52 void GLTrace_glDeleteBuffers(GLsizei n, const GLuint* buffers);
53 void GLTrace_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
54 void GLTrace_glDeleteProgram(GLuint program);
55 void GLTrace_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers);
56 void GLTrace_glDeleteShader(GLuint shader);
57 void GLTrace_glDeleteTextures(GLsizei n, const GLuint* textures);
58 void GLTrace_glDepthFunc(GLenum func);
59 void GLTrace_glDepthMask(GLboolean flag);
60 void GLTrace_glDepthRangef(GLclampf zNear, GLclampf zFar);
61 void GLTrace_glDetachShader(GLuint program, GLuint shader);
62 void GLTrace_glDisable(GLenum cap);
63 void GLTrace_glDisableVertexAttribArray(GLuint index);
64 void GLTrace_glDrawArrays(GLenum mode, GLint first, GLsizei count);
65 void GLTrace_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
66 void GLTrace_glEnable(GLenum cap);
67 void GLTrace_glEnableVertexAttribArray(GLuint index);
68 void GLTrace_glFinish(void);
69 void GLTrace_glFlush(void);
70 void GLTrace_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
71 void GLTrace_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
72 void GLTrace_glFrontFace(GLenum mode);
73 void GLTrace_glGenBuffers(GLsizei n, GLuint* buffers);
74 void GLTrace_glGenerateMipmap(GLenum target);
75 void GLTrace_glGenFramebuffers(GLsizei n, GLuint* framebuffers);
76 void GLTrace_glGenRenderbuffers(GLsizei n, GLuint* renderbuffers);
77 void GLTrace_glGenTextures(GLsizei n, GLuint* textures);
78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
80 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
81 int GLTrace_glGetAttribLocation(GLuint program, const GLchar* name);
82 void GLTrace_glGetBooleanv(GLenum pname, GLboolean* params);
83 void GLTrace_glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params);
84 GLenum GLTrace_glGetError(void);
85 void GLTrace_glGetFloatv(GLenum pname, GLfloat* params);
86 void GLTrace_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params);
87 void GLTrace_glGetIntegerv(GLenum pname, GLint* params);
88 void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params);
89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
90 void GLTrace_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params);
91 void GLTrace_glGetShaderiv(GLuint shader, GLenum pname, GLint* params);
92 void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
93 void GLTrace_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
94 void GLTrace_glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
95 const GLubyte* GLTrace_glGetString(GLenum name);
96 void GLTrace_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params);
97 void GLTrace_glGetTexParameteriv(GLenum target, GLenum pname, GLint* params);
98 void GLTrace_glGetUniformfv(GLuint program, GLint location, GLfloat* params);
99 void GLTrace_glGetUniformiv(GLuint program, GLint location, GLint* params);
100 int GLTrace_glGetUniformLocation(GLuint program, const GLchar* name);
101 void GLTrace_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params);
102 void GLTrace_glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params);
103 void GLTrace_glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer);
104 void GLTrace_glHint(GLenum target, GLenum mode);
105 GLboolean GLTrace_glIsBuffer(GLuint buffer);
106 GLboolean GLTrace_glIsEnabled(GLenum cap);
107 GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer);
108 GLboolean GLTrace_glIsProgram(GLuint program);
109 GLboolean GLTrace_glIsRenderbuffer(GLuint renderbuffer);
110 GLboolean GLTrace_glIsShader(GLuint shader);
111 GLboolean GLTrace_glIsTexture(GLuint texture);
112 void GLTrace_glLineWidth(GLfloat width);
113 void GLTrace_glLinkProgram(GLuint program);
114 void GLTrace_glPixelStorei(GLenum pname, GLint param);
115 void GLTrace_glPolygonOffset(GLfloat factor, GLfloat units);
116 void GLTrace_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
117 void GLTrace_glReleaseShaderCompiler(void);
118 void GLTrace_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
119 void GLTrace_glSampleCoverage(GLclampf value, GLboolean invert);
120 void GLTrace_glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
121 void GLTrace_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
122 void GLTrace_glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
123 void GLTrace_glStencilFunc(GLenum func, GLint ref, GLuint mask);
124 void GLTrace_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
125 void GLTrace_glStencilMask(GLuint mask);
126 void GLTrace_glStencilMaskSeparate(GLenum face, GLuint mask);
127 void GLTrace_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
128 void GLTrace_glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
129 void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
130 void GLTrace_glTexParameterf(GLenum target, GLenum pname, GLfloat param);
131 void GLTrace_glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params);
132 void GLTrace_glTexParameteri(GLenum target, GLenum pname, GLint param);
133 void GLTrace_glTexParameteriv(GLenum target, GLenum pname, const GLint* params);
134 void GLTrace_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
135 void GLTrace_glUniform1f(GLint location, GLfloat x);
136 void GLTrace_glUniform1fv(GLint location, GLsizei count, const GLfloat* v);
137 void GLTrace_glUniform1i(GLint location, GLint x);
138 void GLTrace_glUniform1iv(GLint location, GLsizei count, const GLint* v);
139 void GLTrace_glUniform2f(GLint location, GLfloat x, GLfloat y);
140 void GLTrace_glUniform2fv(GLint location, GLsizei count, const GLfloat* v);
141 void GLTrace_glUniform2i(GLint location, GLint x, GLint y);
142 void GLTrace_glUniform2iv(GLint location, GLsizei count, const GLint* v);
143 void GLTrace_glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
144 void GLTrace_glUniform3fv(GLint location, GLsizei count, const GLfloat* v);
145 void GLTrace_glUniform3i(GLint location, GLint x, GLint y, GLint z);
146 void GLTrace_glUniform3iv(GLint location, GLsizei count, const GLint* v);
147 void GLTrace_glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
148 void GLTrace_glUniform4fv(GLint location, GLsizei count, const GLfloat* v);
149 void GLTrace_glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w);
150 void GLTrace_glUniform4iv(GLint location, GLsizei count, const GLint* v);
151 void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
152 void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
153 void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
154 void GLTrace_glUseProgram(GLuint program);
155 void GLTrace_glValidateProgram(GLuint program);
156 void GLTrace_glVertexAttrib1f(GLuint indx, GLfloat x);
157 void GLTrace_glVertexAttrib1fv(GLuint indx, const GLfloat* values);
158 void GLTrace_glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
159 void GLTrace_glVertexAttrib2fv(GLuint indx, const GLfloat* values);
160 void GLTrace_glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
161 void GLTrace_glVertexAttrib3fv(GLuint indx, const GLfloat* values);
162 void GLTrace_glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
163 void GLTrace_glVertexAttrib4fv(GLuint indx, const GLfloat* values);
164 void GLTrace_glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
165 void GLTrace_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
166 
167 // Declarations for GL2Ext APIs
168 
169 void GLTrace_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
170 void GLTrace_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
171 void GLTrace_glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
172 void GLTrace_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
173 void* GLTrace_glMapBufferOES(GLenum target, GLenum access);
174 GLboolean GLTrace_glUnmapBufferOES(GLenum target);
175 void GLTrace_glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid** params);
176 void GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
177 void GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
178 void GLTrace_glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
179 void GLTrace_glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
180 void GLTrace_glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
181 void GLTrace_glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
182 void GLTrace_glBindVertexArrayOES(GLuint array);
183 void GLTrace_glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays);
184 void GLTrace_glGenVertexArraysOES(GLsizei n, GLuint *arrays);
185 GLboolean GLTrace_glIsVertexArrayOES(GLuint array);
186 void GLTrace_glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups);
187 void GLTrace_glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
188 void GLTrace_glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
189 void GLTrace_glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
190 void GLTrace_glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data);
191 void GLTrace_glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors);
192 void GLTrace_glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors);
193 void GLTrace_glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
194 void GLTrace_glBeginPerfMonitorAMD(GLuint monitor);
195 void GLTrace_glEndPerfMonitorAMD(GLuint monitor);
196 void GLTrace_glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
197 void GLTrace_glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
198 void GLTrace_glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
199 void GLTrace_glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
200 void GLTrace_glResolveMultisampleFramebufferAPPLE(void);
201 void GLTrace_glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar *label);
202 void GLTrace_glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
203 void GLTrace_glInsertEventMarkerEXT(GLsizei length, const GLchar *marker);
204 void GLTrace_glPushGroupMarkerEXT(GLsizei length, const GLchar *marker);
205 void GLTrace_glPopGroupMarkerEXT(void);
206 void GLTrace_glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments);
207 void GLTrace_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
208 void GLTrace_glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
209 void GLTrace_glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
210 void GLTrace_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
211 void GLTrace_glGenQueriesEXT(GLsizei n, GLuint *ids);
212 void GLTrace_glDeleteQueriesEXT(GLsizei n, const GLuint *ids);
213 GLboolean GLTrace_glIsQueryEXT(GLuint id);
214 void GLTrace_glBeginQueryEXT(GLenum target, GLuint id);
215 void GLTrace_glEndQueryEXT(GLenum target);
216 void GLTrace_glGetQueryivEXT(GLenum target, GLenum pname, GLint *params);
217 void GLTrace_glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params);
218 GLenum GLTrace_glGetGraphicsResetStatusEXT(void);
219 void GLTrace_glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
220 void GLTrace_glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params);
221 void GLTrace_glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params);
222 void GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program);
223 void GLTrace_glActiveShaderProgramEXT(GLuint pipeline, GLuint program);
224 GLuint GLTrace_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar **strings);
225 void GLTrace_glBindProgramPipelineEXT(GLuint pipeline);
226 void GLTrace_glDeleteProgramPipelinesEXT(GLsizei n, const GLuint *pipelines);
227 void GLTrace_glGenProgramPipelinesEXT(GLsizei n, GLuint *pipelines);
228 GLboolean GLTrace_glIsProgramPipelineEXT(GLuint pipeline);
229 void GLTrace_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value);
230 void GLTrace_glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint *params);
231 void GLTrace_glProgramUniform1iEXT(GLuint program, GLint location, GLint x);
232 void GLTrace_glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y);
233 void GLTrace_glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z);
234 void GLTrace_glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
235 void GLTrace_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x);
236 void GLTrace_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y);
237 void GLTrace_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
238 void GLTrace_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
239 void GLTrace_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value);
240 void GLTrace_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value);
241 void GLTrace_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value);
242 void GLTrace_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value);
243 void GLTrace_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value);
244 void GLTrace_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value);
245 void GLTrace_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value);
246 void GLTrace_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value);
247 void GLTrace_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
248 void GLTrace_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
249 void GLTrace_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
250 void GLTrace_glValidateProgramPipelineEXT(GLuint pipeline);
251 void GLTrace_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
252 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
253 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
254 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
255 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
256 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
257 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
258 void GLTrace_glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
259 void GLTrace_glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
260 void GLTrace_glCoverageMaskNV(GLboolean mask);
261 void GLTrace_glCoverageOperationNV(GLenum operation);
262 void GLTrace_glDrawBuffersNV(GLsizei n, const GLenum *bufs);
263 void GLTrace_glDeleteFencesNV(GLsizei n, const GLuint *fences);
264 void GLTrace_glGenFencesNV(GLsizei n, GLuint *fences);
265 GLboolean GLTrace_glIsFenceNV(GLuint fence);
266 GLboolean GLTrace_glTestFenceNV(GLuint fence);
267 void GLTrace_glGetFenceivNV(GLuint fence, GLenum pname, GLint *params);
268 void GLTrace_glFinishFenceNV(GLuint fence);
269 void GLTrace_glSetFenceNV(GLuint fence, GLenum condition);
270 void GLTrace_glReadBufferNV(GLenum mode);
271 void GLTrace_glAlphaFuncQCOM(GLenum func, GLclampf ref);
272 void GLTrace_glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls);
273 void GLTrace_glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
274 void GLTrace_glEnableDriverControlQCOM(GLuint driverControl);
275 void GLTrace_glDisableDriverControlQCOM(GLuint driverControl);
276 void GLTrace_glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures);
277 void GLTrace_glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
278 void GLTrace_glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
279 void GLTrace_glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
280 void GLTrace_glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
281 void GLTrace_glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param);
282 void GLTrace_glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
283 void GLTrace_glExtGetBufferPointervQCOM(GLenum target, GLvoid **params);
284 void GLTrace_glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders);
285 void GLTrace_glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms);
286 GLboolean GLTrace_glExtIsProgramBinaryQCOM(GLuint program);
287 void GLTrace_glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length);
288 void GLTrace_glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
289 void GLTrace_glEndTilingQCOM(GLbitfield preserveMask);
290 
291 // Declarations for GL1 APIs
292 
293 void GLTrace_glAlphaFunc(GLenum func, GLclampf ref);
294 void GLTrace_glClipPlanef(GLenum plane, const GLfloat *equation);
295 void GLTrace_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
296 void GLTrace_glFogf(GLenum pname, GLfloat param);
297 void GLTrace_glFogfv(GLenum pname, const GLfloat *params);
298 void GLTrace_glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
299 void GLTrace_glGetClipPlanef(GLenum pname, GLfloat eqn[4]);
300 void GLTrace_glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
301 void GLTrace_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
302 void GLTrace_glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params);
303 void GLTrace_glLightModelf(GLenum pname, GLfloat param);
304 void GLTrace_glLightModelfv(GLenum pname, const GLfloat *params);
305 void GLTrace_glLightf(GLenum light, GLenum pname, GLfloat param);
306 void GLTrace_glLightfv(GLenum light, GLenum pname, const GLfloat *params);
307 void GLTrace_glLoadMatrixf(const GLfloat *m);
308 void GLTrace_glMaterialf(GLenum face, GLenum pname, GLfloat param);
309 void GLTrace_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
310 void GLTrace_glMultMatrixf(const GLfloat *m);
311 void GLTrace_glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
312 void GLTrace_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
313 void GLTrace_glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
314 void GLTrace_glPointParameterf(GLenum pname, GLfloat param);
315 void GLTrace_glPointParameterfv(GLenum pname, const GLfloat *params);
316 void GLTrace_glPointSize(GLfloat size);
317 void GLTrace_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
318 void GLTrace_glScalef(GLfloat x, GLfloat y, GLfloat z);
319 void GLTrace_glTexEnvf(GLenum target, GLenum pname, GLfloat param);
320 void GLTrace_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
321 void GLTrace_glTranslatef(GLfloat x, GLfloat y, GLfloat z);
322 void GLTrace_glAlphaFuncx(GLenum func, GLclampx ref);
323 void GLTrace_glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
324 void GLTrace_glClearDepthx(GLclampx depth);
325 void GLTrace_glClientActiveTexture(GLenum texture);
326 void GLTrace_glClipPlanex(GLenum plane, const GLfixed *equation);
327 void GLTrace_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
328 void GLTrace_glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
329 void GLTrace_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
330 void GLTrace_glDepthRangex(GLclampx zNear, GLclampx zFar);
331 void GLTrace_glDisableClientState(GLenum array);
332 void GLTrace_glEnableClientState(GLenum array);
333 void GLTrace_glFogx(GLenum pname, GLfixed param);
334 void GLTrace_glFogxv(GLenum pname, const GLfixed *params);
335 void GLTrace_glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
336 void GLTrace_glGetClipPlanex(GLenum pname, GLfixed eqn[4]);
337 void GLTrace_glGetFixedv(GLenum pname, GLfixed *params);
338 void GLTrace_glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
339 void GLTrace_glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
340 void GLTrace_glGetPointerv(GLenum pname, GLvoid **params);
341 void GLTrace_glGetTexEnviv(GLenum env, GLenum pname, GLint *params);
342 void GLTrace_glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params);
343 void GLTrace_glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
344 void GLTrace_glLightModelx(GLenum pname, GLfixed param);
345 void GLTrace_glLightModelxv(GLenum pname, const GLfixed *params);
346 void GLTrace_glLightx(GLenum light, GLenum pname, GLfixed param);
347 void GLTrace_glLightxv(GLenum light, GLenum pname, const GLfixed *params);
348 void GLTrace_glLineWidthx(GLfixed width);
349 void GLTrace_glLoadIdentity(void);
350 void GLTrace_glLoadMatrixx(const GLfixed *m);
351 void GLTrace_glLogicOp(GLenum opcode);
352 void GLTrace_glMaterialx(GLenum face, GLenum pname, GLfixed param);
353 void GLTrace_glMaterialxv(GLenum face, GLenum pname, const GLfixed *params);
354 void GLTrace_glMatrixMode(GLenum mode);
355 void GLTrace_glMultMatrixx(const GLfixed *m);
356 void GLTrace_glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
357 void GLTrace_glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
358 void GLTrace_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
359 void GLTrace_glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
360 void GLTrace_glPointParameterx(GLenum pname, GLfixed param);
361 void GLTrace_glPointParameterxv(GLenum pname, const GLfixed *params);
362 void GLTrace_glPointSizex(GLfixed size);
363 void GLTrace_glPolygonOffsetx(GLfixed factor, GLfixed units);
364 void GLTrace_glPopMatrix(void);
365 void GLTrace_glPushMatrix(void);
366 void GLTrace_glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
367 void GLTrace_glSampleCoveragex(GLclampx value, GLboolean invert);
368 void GLTrace_glScalex(GLfixed x, GLfixed y, GLfixed z);
369 void GLTrace_glShadeModel(GLenum mode);
370 void GLTrace_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
371 void GLTrace_glTexEnvi(GLenum target, GLenum pname, GLint param);
372 void GLTrace_glTexEnvx(GLenum target, GLenum pname, GLfixed param);
373 void GLTrace_glTexEnviv(GLenum target, GLenum pname, const GLint *params);
374 void GLTrace_glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
375 void GLTrace_glTexParameterx(GLenum target, GLenum pname, GLfixed param);
376 void GLTrace_glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
377 void GLTrace_glTranslatex(GLfixed x, GLfixed y, GLfixed z);
378 void GLTrace_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
379 void GLTrace_glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
380 
381 // Declarations for GL1Ext APIs
382 
383 void GLTrace_glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha);
384 void GLTrace_glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
385 void GLTrace_glBlendEquationOES(GLenum mode);
386 void GLTrace_glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
387 void GLTrace_glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
388 void GLTrace_glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
389 void GLTrace_glDrawTexsvOES(const GLshort *coords);
390 void GLTrace_glDrawTexivOES(const GLint *coords);
391 void GLTrace_glDrawTexxvOES(const GLfixed *coords);
392 void GLTrace_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
393 void GLTrace_glDrawTexfvOES(const GLfloat *coords);
394 void GLTrace_glAlphaFuncxOES(GLenum func, GLclampx ref);
395 void GLTrace_glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
396 void GLTrace_glClearDepthxOES(GLclampx depth);
397 void GLTrace_glClipPlanexOES(GLenum plane, const GLfixed *equation);
398 void GLTrace_glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
399 void GLTrace_glDepthRangexOES(GLclampx zNear, GLclampx zFar);
400 void GLTrace_glFogxOES(GLenum pname, GLfixed param);
401 void GLTrace_glFogxvOES(GLenum pname, const GLfixed *params);
402 void GLTrace_glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
403 void GLTrace_glGetClipPlanexOES(GLenum pname, GLfixed eqn[4]);
404 void GLTrace_glGetFixedvOES(GLenum pname, GLfixed *params);
405 void GLTrace_glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params);
406 void GLTrace_glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params);
407 void GLTrace_glGetTexEnvxvOES(GLenum env, GLenum pname, GLfixed *params);
408 void GLTrace_glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params);
409 void GLTrace_glLightModelxOES(GLenum pname, GLfixed param);
410 void GLTrace_glLightModelxvOES(GLenum pname, const GLfixed *params);
411 void GLTrace_glLightxOES(GLenum light, GLenum pname, GLfixed param);
412 void GLTrace_glLightxvOES(GLenum light, GLenum pname, const GLfixed *params);
413 void GLTrace_glLineWidthxOES(GLfixed width);
414 void GLTrace_glLoadMatrixxOES(const GLfixed *m);
415 void GLTrace_glMaterialxOES(GLenum face, GLenum pname, GLfixed param);
416 void GLTrace_glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params);
417 void GLTrace_glMultMatrixxOES(const GLfixed *m);
418 void GLTrace_glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
419 void GLTrace_glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz);
420 void GLTrace_glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
421 void GLTrace_glPointParameterxOES(GLenum pname, GLfixed param);
422 void GLTrace_glPointParameterxvOES(GLenum pname, const GLfixed *params);
423 void GLTrace_glPointSizexOES(GLfixed size);
424 void GLTrace_glPolygonOffsetxOES(GLfixed factor, GLfixed units);
425 void GLTrace_glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
426 void GLTrace_glSampleCoveragexOES(GLclampx value, GLboolean invert);
427 void GLTrace_glScalexOES(GLfixed x, GLfixed y, GLfixed z);
428 void GLTrace_glTexEnvxOES(GLenum target, GLenum pname, GLfixed param);
429 void GLTrace_glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params);
430 void GLTrace_glTexParameterxOES(GLenum target, GLenum pname, GLfixed param);
431 void GLTrace_glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params);
432 void GLTrace_glTranslatexOES(GLfixed x, GLfixed y, GLfixed z);
433 GLboolean GLTrace_glIsRenderbufferOES(GLuint renderbuffer);
434 void GLTrace_glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
435 void GLTrace_glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers);
436 void GLTrace_glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers);
437 void GLTrace_glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
438 void GLTrace_glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params);
439 GLboolean GLTrace_glIsFramebufferOES(GLuint framebuffer);
440 void GLTrace_glBindFramebufferOES(GLenum target, GLuint framebuffer);
441 void GLTrace_glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers);
442 void GLTrace_glGenFramebuffersOES(GLsizei n, GLuint* framebuffers);
443 GLenum GLTrace_glCheckFramebufferStatusOES(GLenum target);
444 void GLTrace_glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
445 void GLTrace_glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
446 void GLTrace_glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params);
447 void GLTrace_glGenerateMipmapOES(GLenum target);
448 void GLTrace_glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
449 void GLTrace_glLoadPaletteFromModelViewMatrixOES(void);
450 void GLTrace_glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
451 void GLTrace_glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
452 GLbitfield GLTrace_glQueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]);
453 void GLTrace_glDepthRangefOES(GLclampf zNear, GLclampf zFar);
454 void GLTrace_glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
455 void GLTrace_glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
456 void GLTrace_glClipPlanefOES(GLenum plane, const GLfloat *equation);
457 void GLTrace_glGetClipPlanefOES(GLenum pname, GLfloat eqn[4]);
458 void GLTrace_glClearDepthfOES(GLclampf depth);
459 void GLTrace_glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
460 void GLTrace_glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params);
461 void GLTrace_glTexGeniOES(GLenum coord, GLenum pname, GLint param);
462 void GLTrace_glTexGenivOES(GLenum coord, GLenum pname, const GLint *params);
463 void GLTrace_glTexGenxOES(GLenum coord, GLenum pname, GLfixed param);
464 void GLTrace_glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params);
465 void GLTrace_glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params);
466 void GLTrace_glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params);
467 void GLTrace_glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params);
468 void GLTrace_glClipPlanefIMG(GLenum p, const GLfloat *eqn);
469 void GLTrace_glClipPlanexIMG(GLenum p, const GLfixed *eqn);
470 
471 }; // namespace gltrace
472 }; // namespace android
473