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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "libRS_cpp"
18 
19 #include <utils/Log.h>
20 #include <malloc.h>
21 #include <string.h>
22 
23 #include "RenderScript.h"
24 #include "rs.h"
25 
26 using namespace android;
27 using namespace renderscriptCpp;
28 
29 bool RenderScript::gInitialized = false;
30 pthread_mutex_t RenderScript::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
31 
RenderScript()32 RenderScript::RenderScript() {
33     mDev = NULL;
34     mContext = NULL;
35     mErrorFunc = NULL;
36     mMessageFunc = NULL;
37     mMessageRun = false;
38 
39     memset(&mElements, 0, sizeof(mElements));
40 }
41 
~RenderScript()42 RenderScript::~RenderScript() {
43     mMessageRun = false;
44 
45     rsContextDeinitToClient(mContext);
46 
47     void *res = NULL;
48     int status = pthread_join(mMessageThreadId, &res);
49 
50     rsContextDestroy(mContext);
51     mContext = NULL;
52     rsDeviceDestroy(mDev);
53     mDev = NULL;
54 }
55 
init(int targetApi)56 bool RenderScript::init(int targetApi) {
57     mDev = rsDeviceCreate();
58     if (mDev == 0) {
59         ALOGE("Device creation failed");
60         return false;
61     }
62 
63     mContext = rsContextCreate(mDev, 0, targetApi);
64     if (mContext == 0) {
65         ALOGE("Context creation failed");
66         return false;
67     }
68 
69 
70     pid_t mNativeMessageThreadId;
71 
72     int status = pthread_create(&mMessageThreadId, NULL, threadProc, this);
73     if (status) {
74         ALOGE("Failed to start RenderScript message thread.");
75         return false;
76     }
77     // Wait for the message thread to be active.
78     while (!mMessageRun) {
79         usleep(1000);
80     }
81 
82     return true;
83 }
84 
throwError(const char * err) const85 void RenderScript::throwError(const char *err) const {
86     ALOGE("RS CPP error: %s", err);
87     int * v = NULL;
88     v[0] = 0;
89 }
90 
91 
threadProc(void * vrsc)92 void * RenderScript::threadProc(void *vrsc) {
93     RenderScript *rs = static_cast<RenderScript *>(vrsc);
94     size_t rbuf_size = 256;
95     void * rbuf = malloc(rbuf_size);
96 
97     rsContextInitToClient(rs->mContext);
98     rs->mMessageRun = true;
99 
100     while (rs->mMessageRun) {
101         size_t receiveLen = 0;
102         uint32_t usrID = 0;
103         uint32_t subID = 0;
104         RsMessageToClientType r = rsContextPeekMessage(rs->mContext,
105                                                        &receiveLen, sizeof(receiveLen),
106                                                        &usrID, sizeof(usrID));
107 
108         if (receiveLen >= rbuf_size) {
109             rbuf_size = receiveLen + 32;
110             rbuf = realloc(rbuf, rbuf_size);
111         }
112         if (!rbuf) {
113             ALOGE("RenderScript::message handler realloc error %zu", rbuf_size);
114             // No clean way to recover now?
115         }
116         rsContextGetMessage(rs->mContext, rbuf, rbuf_size, &receiveLen, sizeof(receiveLen),
117                             &subID, sizeof(subID));
118 
119         switch(r) {
120         case RS_MESSAGE_TO_CLIENT_ERROR:
121             ALOGE("RS Error %s", (const char *)rbuf);
122 
123             if(rs->mMessageFunc != NULL) {
124                 rs->mErrorFunc(usrID, (const char *)rbuf);
125             }
126             break;
127         case RS_MESSAGE_TO_CLIENT_EXCEPTION:
128             // teardown. But we want to avoid starving other threads during
129             // teardown by yielding until the next line in the destructor can
130             // execute to set mRun = false
131             usleep(1000);
132             break;
133         case RS_MESSAGE_TO_CLIENT_USER:
134             if(rs->mMessageFunc != NULL) {
135                 rs->mMessageFunc(usrID, rbuf, receiveLen);
136             } else {
137                 ALOGE("Received a message from the script with no message handler installed.");
138             }
139             break;
140 
141         default:
142             ALOGE("RenderScript unknown message type %i", r);
143         }
144     }
145 
146     if (rbuf) {
147         free(rbuf);
148     }
149     ALOGE("RenderScript Message thread exiting.");
150     return NULL;
151 }
152 
setErrorHandler(ErrorHandlerFunc_t func)153 void RenderScript::setErrorHandler(ErrorHandlerFunc_t func) {
154     mErrorFunc = func;
155 }
156 
setMessageHandler(MessageHandlerFunc_t func)157 void RenderScript::setMessageHandler(MessageHandlerFunc_t func) {
158     mMessageFunc  = func;
159 }
160 
contextDump()161 void RenderScript::contextDump() {
162 }
163 
finish()164 void RenderScript::finish() {
165 
166 }
167 
168 
169