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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef RSD_ALLOCATION_H
18 #define RSD_ALLOCATION_H
19 
20 #include <rs_hal.h>
21 #include <rsRuntime.h>
22 #include <rsAllocation.h>
23 
24 #include <GLES/gl.h>
25 #include <GLES2/gl2.h>
26 
27 class RsdFrameBufferObj;
28 struct ANativeWindowBuffer;
29 
30 struct DrvAllocation {
31     // Is this a legal structure to be used as a texture source.
32     // Initially this will require 1D or 2D and color data
33     uint32_t textureID;
34 
35     // Is this a legal structure to be used as a vertex source.
36     // Initially this will require 1D and x(yzw).  Additional per element data
37     // is allowed.
38     uint32_t bufferID;
39 
40     // Is this a legal structure to be used as an FBO render target
41     uint32_t renderTargetID;
42 
43     GLenum glTarget;
44     GLenum glType;
45     GLenum glFormat;
46 
47     bool uploadDeferred;
48 
49     RsdFrameBufferObj * readBackFBO;
50     ANativeWindow *wnd;
51     ANativeWindowBuffer *wndBuffer;
52 
53     struct LodState {
54         void * mallocPtr;
55         size_t stride;
56         uint32_t dimX;
57         uint32_t dimY;
58         uint32_t dimZ;
59     } lod[android::renderscript::Allocation::MAX_LOD];
60     size_t faceOffset;
61     uint32_t lodCount;
62     uint32_t faceCount;
63 
64 
65 };
66 
67 GLenum rsdTypeToGLType(RsDataType t);
68 GLenum rsdKindToGLFormat(RsDataKind k);
69 
70 
71 bool rsdAllocationInit(const android::renderscript::Context *rsc,
72                        android::renderscript::Allocation *alloc,
73                        bool forceZero);
74 void rsdAllocationDestroy(const android::renderscript::Context *rsc,
75                           android::renderscript::Allocation *alloc);
76 
77 void rsdAllocationResize(const android::renderscript::Context *rsc,
78                          const android::renderscript::Allocation *alloc,
79                          const android::renderscript::Type *newType, bool zeroNew);
80 void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
81                           const android::renderscript::Allocation *alloc,
82                           RsAllocationUsageType src);
83 void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
84                             const android::renderscript::Allocation *alloc);
85 int32_t rsdAllocationInitSurfaceTexture(const android::renderscript::Context *rsc,
86                                         const android::renderscript::Allocation *alloc);
87 void rsdAllocationSetSurfaceTexture(const android::renderscript::Context *rsc,
88                                     android::renderscript::Allocation *alloc, ANativeWindow *nw);
89 void rsdAllocationIoSend(const android::renderscript::Context *rsc,
90                          android::renderscript::Allocation *alloc);
91 void rsdAllocationIoReceive(const android::renderscript::Context *rsc,
92                             android::renderscript::Allocation *alloc);
93 
94 void rsdAllocationData1D(const android::renderscript::Context *rsc,
95                          const android::renderscript::Allocation *alloc,
96                          uint32_t xoff, uint32_t lod, uint32_t count,
97                          const void *data, uint32_t sizeBytes);
98 void rsdAllocationData2D(const android::renderscript::Context *rsc,
99                          const android::renderscript::Allocation *alloc,
100                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
101                          uint32_t w, uint32_t h,
102                          const void *data, uint32_t sizeBytes);
103 void rsdAllocationData3D(const android::renderscript::Context *rsc,
104                          const android::renderscript::Allocation *alloc,
105                          uint32_t xoff, uint32_t yoff, uint32_t zoff,
106                          uint32_t lod, RsAllocationCubemapFace face,
107                          uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
108 
109 void rsdAllocationRead1D(const android::renderscript::Context *rsc,
110                          const android::renderscript::Allocation *alloc,
111                          uint32_t xoff, uint32_t lod, uint32_t count,
112                          void *data, uint32_t sizeBytes);
113 void rsdAllocationRead2D(const android::renderscript::Context *rsc,
114                          const android::renderscript::Allocation *alloc,
115                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
116                          uint32_t w, uint32_t h,
117                          void *data, uint32_t sizeBytes);
118 void rsdAllocationRead3D(const android::renderscript::Context *rsc,
119                          const android::renderscript::Allocation *alloc,
120                          uint32_t xoff, uint32_t yoff, uint32_t zoff,
121                          uint32_t lod, RsAllocationCubemapFace face,
122                          uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes);
123 
124 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
125                           const android::renderscript::Allocation *alloc);
126 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
127                           const android::renderscript::Allocation *alloc);
128 
129 
130 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
131                                const android::renderscript::Allocation *dstAlloc,
132                                uint32_t dstXoff, uint32_t dstLod, uint32_t count,
133                                const android::renderscript::Allocation *srcAlloc,
134                                uint32_t srcXoff, uint32_t srcLod);
135 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
136                                const android::renderscript::Allocation *dstAlloc,
137                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
138                                RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
139                                const android::renderscript::Allocation *srcAlloc,
140                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
141                                RsAllocationCubemapFace srcFace);
142 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
143                                const android::renderscript::Allocation *dstAlloc,
144                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
145                                uint32_t dstLod, RsAllocationCubemapFace dstFace,
146                                uint32_t w, uint32_t h, uint32_t d,
147                                const android::renderscript::Allocation *srcAlloc,
148                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
149                                uint32_t srcLod, RsAllocationCubemapFace srcFace);
150 
151 void rsdAllocationElementData1D(const android::renderscript::Context *rsc,
152                                 const android::renderscript::Allocation *alloc,
153                                 uint32_t x,
154                                 const void *data, uint32_t elementOff, uint32_t sizeBytes);
155 void rsdAllocationElementData2D(const android::renderscript::Context *rsc,
156                                 const android::renderscript::Allocation *alloc,
157                                 uint32_t x, uint32_t y,
158                                 const void *data, uint32_t elementOff, uint32_t sizeBytes);
159 
160 void rsdAllocationGenerateMipmaps(const android::renderscript::Context *rsc,
161                                   const android::renderscript::Allocation *alloc);
162 
163 
164 
165 #endif
166