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1 /*
2  * Copyright (C) 2009-2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_STRUCTURED_ALLOCATION_H
18 #define ANDROID_STRUCTURED_ALLOCATION_H
19 
20 #include "rsType.h"
21 
22 struct ANativeWindow;
23 
24 // ---------------------------------------------------------------------------
25 namespace android {
26 class SurfaceTexture;
27 
28 namespace renderscript {
29 
30 class Program;
31 
32 /*****************************************************************************
33  * CAUTION
34  *
35  * Any layout changes for this class may require a corresponding change to be
36  * made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains
37  * a partial copy of the information below.
38  *
39  *****************************************************************************/
40 class Allocation : public ObjectBase {
41     // The graphics equivalent of malloc.  The allocation contains a structure of elements.
42 
43 public:
44     const static int MAX_LOD = 16;
45 
46     struct Hal {
47         void * drv;
48 
49         struct State {
50             const Type * type;
51 
52             uint32_t usageFlags;
53             RsAllocationMipmapControl mipmapControl;
54 
55             // Cached fields from the Type and Element
56             // to prevent pointer chasing in critical loops.
57             uint32_t dimensionX;
58             uint32_t dimensionY;
59             uint32_t dimensionZ;
60             uint32_t elementSizeBytes;
61             bool hasMipmaps;
62             bool hasFaces;
63             bool hasReferences;
64             void * unused_01;
65             int32_t surfaceTextureID;
66             ANativeWindow *wndSurface;
67             SurfaceTexture *surfaceTexture;
68             RsDataType eType;
69         };
70         State state;
71 
72         struct DrvState {
73             mutable void * mallocPtrLOD0;
74             mutable uint32_t strideLOD0;
75         } drvState;
76 
77     };
78     Hal mHal;
79 
80     static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages,
81                                          RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE,
82                                          void *ptr = 0);
83     virtual ~Allocation();
84     void updateCache();
85 
getType()86     const Type * getType() const {return mHal.state.type;}
87 
88     void syncAll(Context *rsc, RsAllocationUsageType src);
89 
90     void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len);
91 
92     void resize1D(Context *rsc, uint32_t dimX);
93     void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
94 
95     void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
96     void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
97                  uint32_t w, uint32_t h, const void *data, size_t sizeBytes);
98     void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face,
99                  uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes);
100 
101     void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
102     void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
103                  uint32_t w, uint32_t h, void *data, size_t sizeBytes);
104     void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, RsAllocationCubemapFace face,
105                  uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes);
106 
107     void elementData(Context *rsc, uint32_t x,
108                      const void *data, uint32_t elementOff, size_t sizeBytes);
109     void elementData(Context *rsc, uint32_t x, uint32_t y,
110                      const void *data, uint32_t elementOff, size_t sizeBytes);
111 
112     void addProgramToDirty(const Program *);
113     void removeProgramToDirty(const Program *);
114 
115     virtual void dumpLOGV(const char *prefix) const;
116     virtual void serialize(Context *rsc, OStream *stream) const;
getClassId()117     virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; }
118     static Allocation *createFromStream(Context *rsc, IStream *stream);
119 
getIsScript()120     bool getIsScript() const {
121         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0;
122     }
getIsTexture()123     bool getIsTexture() const {
124         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
125     }
getIsRenderTarget()126     bool getIsRenderTarget() const {
127         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0;
128     }
getIsBufferObject()129     bool getIsBufferObject() const {
130         return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
131     }
132 
133     void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
134     void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
135     virtual bool freeChildren();
136 
137     void sendDirty(const Context *rsc) const;
getHasGraphicsMipmaps()138     bool getHasGraphicsMipmaps() const {
139         return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE;
140     }
141 
142     int32_t getSurfaceTextureID(const Context *rsc);
143     void setSurfaceTexture(const Context *rsc, SurfaceTexture *st);
144     void setSurface(const Context *rsc, RsNativeWindow sur);
145     void ioSend(const Context *rsc);
146     void ioReceive(const Context *rsc);
147 
148 protected:
149     Vector<const Program *> mToDirtyList;
150     ObjectBaseRef<const Type> mType;
setType(const Type * t)151     void setType(const Type *t) {
152         mType.set(t);
153         mHal.state.type = t;
154     }
155 
156 private:
157     void freeChildrenUnlocked();
158     Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr);
159 
160     uint32_t getPackedSize() const;
161     static void writePackedData(Context *rsc, const Type *type, uint8_t *dst,
162                                 const uint8_t *src, bool dstPadded);
163     void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize);
164     void packVec3Allocation(Context *rsc, OStream *stream) const;
165 };
166 
167 }
168 }
169 #endif
170 
171