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1 /*
2  * Copyright (C) 2009-2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_RS_SCRIPT_C_H
18 #define ANDROID_RS_SCRIPT_C_H
19 
20 #include "rsScript.h"
21 
22 #include "rsEnv.h"
23 
24 // ---------------------------------------------------------------------------
25 namespace android {
26 namespace renderscript {
27 
28 
29 class ScriptC : public Script {
30 public:
31     typedef int (*RunScript_t)();
32     typedef void (*VoidFunc_t)();
33 
34     ScriptC(Context *);
35     virtual ~ScriptC();
36 
37     virtual void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len);
38 
39     virtual uint32_t run(Context *);
40 
41     virtual void runForEach(Context *rsc,
42                             uint32_t slot,
43                             const Allocation * ain,
44                             Allocation * aout,
45                             const void * usr,
46                             size_t usrBytes,
47                             const RsScriptCall *sc = NULL);
48 
serialize(Context * rsc,OStream * stream)49     virtual void serialize(Context *rsc, OStream *stream) const {    }
getClassId()50     virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; }
createFromStream(Context * rsc,IStream * stream)51     static Type *createFromStream(Context *rsc, IStream *stream) { return NULL; }
52 
53     bool runCompiler(Context *rsc, const char *resName, const char *cacheDir,
54                      const uint8_t *bitcode, size_t bitcodeLen);
55 
56 //protected:
57     void setupScript(Context *);
58     void setupGLState(Context *);
59     Script * setTLS(Script *);
60 };
61 
62 class ScriptCState {
63 public:
64     ScriptCState();
65     ~ScriptCState();
66 
67     char * mScriptText;
68     size_t mScriptLen;
69 
70     struct SymbolTable_t {
71         const char * mName;
72         void * mPtr;
73         bool threadable;
74     };
75     static const SymbolTable_t * lookupSymbol(const char *);
76     static const SymbolTable_t * lookupSymbolCL(const char *);
77     static const SymbolTable_t * lookupSymbolGL(const char *);
78 };
79 
80 
81 }
82 }
83 #endif
84