1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef _TEXTURE_UTILS_H 17 #define _TEXTURE_UTILS_H 18 19 #include <GLES/gl.h> 20 #include <GLES/glext.h> 21 #include "GLEScontext.h" 22 #include "PaletteTexture.h" 23 #include "etc1.h" 24 25 int getCompressedFormats(int* formats); 26 void doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level, 27 GLenum internalformat, GLsizei width, 28 GLsizei height, GLint border, 29 GLsizei imageSize, const GLvoid* data, void * funcPtr); 30 31 #endif 32