• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #ifndef _TEXTURE_UTILS_H
17 #define _TEXTURE_UTILS_H
18 
19 #include <GLES/gl.h>
20 #include <GLES/glext.h>
21 #include "GLEScontext.h"
22 #include "PaletteTexture.h"
23 #include "etc1.h"
24 
25 int getCompressedFormats(int* formats);
26 void  doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level,
27                                           GLenum internalformat, GLsizei width,
28                                           GLsizei height, GLint border,
29                                           GLsizei imageSize, const GLvoid* data, void * funcPtr);
30 
31 #endif
32