Searched defs:bilerp (Results 1 – 5 of 5) sorted by relevance
/external/skia/include/gpu/ |
D | GrTextureAccess.h | 29 GrTextureParams(SkShader::TileMode tileXAndY, bool bilerp) { in GrTextureParams() 33 GrTextureParams(SkShader::TileMode tileModes[2], bool bilerp) { in GrTextureParams() 52 void reset(SkShader::TileMode tileXAndY, bool bilerp) { in reset() 57 void reset(SkShader::TileMode tileModes[2], bool bilerp) { in reset() 72 void setBilerp(bool bilerp) { fBilerp = bilerp; } in setBilerp()
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/external/skia/src/gpu/ |
D | GrTextureAccess.cpp | 24 bool bilerp, in GrTextureAccess() 37 bool bilerp, in GrTextureAccess() 55 bool bilerp, in reset() 75 bool bilerp, in reset()
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/external/skia/src/gpu/effects/ |
D | GrSimpleTextureEffect.h | 29 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) { in Create() 52 GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, bool bilerp) in GrSimpleTextureEffect()
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D | GrSingleTextureEffect.cpp | 16 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m, bool bilerp) in GrSingleTextureEffect()
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D | GrTextureDomainEffect.cpp | 126 bool bilerp) { in Create() 158 bool bilerp) in GrTextureDomainEffect()
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