Home
last modified time | relevance | path

Searched defs:bilerp (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/
DGrTextureAccess.h29 GrTextureParams(SkShader::TileMode tileXAndY, bool bilerp) { in GrTextureParams()
33 GrTextureParams(SkShader::TileMode tileModes[2], bool bilerp) { in GrTextureParams()
52 void reset(SkShader::TileMode tileXAndY, bool bilerp) { in reset()
57 void reset(SkShader::TileMode tileModes[2], bool bilerp) { in reset()
72 void setBilerp(bool bilerp) { fBilerp = bilerp; } in setBilerp()
/external/skia/src/gpu/
DGrTextureAccess.cpp24 bool bilerp, in GrTextureAccess()
37 bool bilerp, in GrTextureAccess()
55 bool bilerp, in reset()
75 bool bilerp, in reset()
/external/skia/src/gpu/effects/
DGrSimpleTextureEffect.h29 static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) { in Create()
52 GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, bool bilerp) in GrSimpleTextureEffect()
DGrSingleTextureEffect.cpp16 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m, bool bilerp) in GrSingleTextureEffect()
DGrTextureDomainEffect.cpp126 bool bilerp) { in Create()
158 bool bilerp) in GrTextureDomainEffect()