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Searched refs:GR_GL_LINEAR (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h366 #define GR_GL_LINEAR 0x2601 macro
DGrGpuGL.cpp2032 newTexParams.fFilter = params.isBilerp() ? GR_GL_LINEAR : GR_GL_NEAREST; in bindTexture()