Searched refs:GR_GL_STENCIL_ATTACHMENT (Results 1 – 4 of 4) sorted by relevance
114 GR_GL_STENCIL_ATTACHMENT, in init()
678 #define GR_GL_STENCIL_ATTACHMENT 0x8D20 macro
1147 GR_GL_STENCIL_ATTACHMENT, in attachStencilBufferToRenderTarget()1166 GR_GL_STENCIL_ATTACHMENT, in attachStencilBufferToRenderTarget()1184 GR_GL_STENCIL_ATTACHMENT, in attachStencilBufferToRenderTarget()
712 GR_GL_STENCIL_ATTACHMENT == attachment); in debugGLFramebufferRenderbuffer()732 case GR_GL_STENCIL_ATTACHMENT: in debugGLFramebufferRenderbuffer()752 GR_GL_STENCIL_ATTACHMENT == attachment); in debugGLFramebufferTexture2D()777 case GR_GL_STENCIL_ATTACHMENT: in debugGLFramebufferTexture2D()