/external/skia/src/gpu/gl/ |
D | GrGLShaderBuilder.h | 32 , fSamplerUniform(GrGLUniformManager::kInvalidUniformHandle) {} in TextureSampler() 38 GrAssert(GrGLUniformManager::kInvalidUniformHandle == fSamplerUniform); 52 GrAssert(GrGLUniformManager::kInvalidUniformHandle == fSamplerUniform); in init() 61 GrAssert(GrGLUniformManager::kInvalidUniformHandle != fSamplerUniform); in init() 67 GrGLUniformManager::UniformHandle fSamplerUniform; 81 GrGLShaderBuilder(const GrGLContextInfo&, GrGLUniformManager&); 128 GrGLUniformManager::UniformHandle addUniform(uint32_t visibility, 134 GrGLUniformManager::UniformHandle addUniformArray(uint32_t visibility, 140 const GrGLShaderVar& getUniformVariable(GrGLUniformManager::UniformHandle) const; 145 const char* getUniformCStr(GrGLUniformManager::UniformHandle u) const { in getUniformCStr() [all …]
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D | GrGLProgram.h | 153 typedef GrGLUniformManager::UniformHandle UniformHandle; 189 fViewMatrixUni = GrGLUniformManager::kInvalidUniformHandle; in UniformHandles() 190 fColorUni = GrGLUniformManager::kInvalidUniformHandle; in UniformHandles() 191 fCoverageUni = GrGLUniformManager::kInvalidUniformHandle; in UniformHandles() 192 fColorFilterUni = GrGLUniformManager::kInvalidUniformHandle; in UniformHandles() 193 fRTHeightUni = GrGLUniformManager::kInvalidUniformHandle; in UniformHandles() 218 GrGLUniformManager fUniformManager;
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D | GrGLUniformManager.cpp | 17 GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) { in appendUniform() 28 void GrGLUniformManager::setSampler(UniformHandle u, GrGLint texUnit) const { in setSampler() 44 void GrGLUniformManager::set1f(UniformHandle u, GrGLfloat v0) const { in set1f() 57 void GrGLUniformManager::set1fv(UniformHandle u, in set1fv() 77 void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const { in set2f() 90 void GrGLUniformManager::set2fv(UniformHandle u, in set2fv() 107 void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const { in set3f() 120 void GrGLUniformManager::set3fv(UniformHandle u, in set3fv() 137 void GrGLUniformManager::set4f(UniformHandle u, in set4f() 154 void GrGLUniformManager::set4fv(UniformHandle u, in set4fv() [all …]
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D | GrGLEffectMatrix.h | 33 GrGLEffectMatrix() : fUni(GrGLUniformManager::kInvalidUniformHandle) { in GrGLEffectMatrix() 79 void setData(const GrGLUniformManager& uniformManager, 92 GrGLUniformManager::UniformHandle fUni;
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D | GrGLUniformHandle.h | 12 inline int handle_to_index(GrGLUniformManager::UniformHandle h) { return ~h; } in handle_to_index() 13 inline GrGLUniformManager::UniformHandle index_to_handle(int i) { return ~i; } in index_to_handle()
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D | GrGLShaderBuilder.cpp | 22 typedef GrGLUniformManager::UniformHandle UniformHandle; 84 GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctx, GrGLUniformManager& uniformManager) in GrGLShaderBuilder() 97 , fRTHeightUniform(GrGLUniformManager::kInvalidUniformHandle) { in GrGLShaderBuilder() 169 GrGLUniformManager::UniformHandle GrGLShaderBuilder::addUniformArray(uint32_t visibility, in addUniformArray() 277 GrAssert(GrGLUniformManager::kInvalidUniformHandle == fRTHeightUniform); in fragmentPosition() 294 GrAssert(GrGLUniformManager::kInvalidUniformHandle != fRTHeightUniform); in fragmentPosition() 422 SkTArray<GrGLUniformManager::UniformHandle, true>* samplerHandles) { in createAndEmitGLEffect()
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D | GrGLUniformManager.h | 22 class GrGLUniformManager { 28 GrGLUniformManager(const GrGLContextInfo& context) : fContext(context) {} in GrGLUniformManager() function
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D | GrGLEffect.cpp | 20 void GrGLEffect::setData(const GrGLUniformManager&, const GrEffectStage&) { in setData() argument
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D | GrGLEffect.h | 85 virtual void setData(const GrGLUniformManager&, const GrEffectStage&);
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D | GrGLEffectMatrix.cpp | 166 void GrGLEffectMatrix::setData(const GrGLUniformManager& uniformManager, in setData() 170 GrAssert((GrGLUniformManager::kInvalidUniformHandle == fUni) == in setData()
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D | GrGLProgram.cpp | 888 if (GrGLUniformManager::kInvalidUniformHandle != handle) { in initSamplerUniforms() 902 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fRTHeightUni && in setData() 916 if (GrGLUniformManager::kInvalidUniformHandle != handle) { in setData()
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/external/skia/src/effects/ |
D | SkMagnifierImageFilter.cpp | 91 typedef GrGLUniformManager::UniformHandle UniformHandle; 105 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE; 122 , fOffsetVar(GrGLUniformManager::kInvalidUniformHandle) in GrGLMagnifierEffect() 123 , fZoomVar(GrGLUniformManager::kInvalidUniformHandle) in GrGLMagnifierEffect() 124 , fInsetVar(GrGLUniformManager::kInvalidUniformHandle) { in GrGLMagnifierEffect() 181 void GrGLMagnifierEffect::setData(const GrGLUniformManager& uman, in setData()
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D | SkLightingImageFilter.cpp | 27 typedef GrGLUniformManager::UniformHandle UniformHandle; 28 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle; 39 void setUniformPoint3(const GrGLUniformManager& uman, UniformHandle uni, const SkPoint3& point) { in setUniformPoint3() 44 void setUniformNormal3(const GrGLUniformManager& uman, UniformHandle uni, const SkPoint3& point) { in setUniformNormal3() 423 virtual void setData(const GrGLUniformManager&, const SkLight* light) const; 443 virtual void setData(const GrGLUniformManager&, const SkLight* light) const SK_OVERRIDE; 455 virtual void setData(const GrGLUniformManager&, const SkLight* light) const SK_OVERRIDE; 468 virtual void setData(const GrGLUniformManager&, const SkLight* light) const SK_OVERRIDE; 999 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 1020 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; [all …]
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D | SkMatrixConvolutionImageFilter.cpp | 330 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 333 typedef GrGLUniformManager::UniformHandle UniformHandle; 353 , fKernelUni(GrGLUniformManager::kInvalidUniformHandle) in GrGLMatrixConvolutionEffect() 354 , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) in GrGLMatrixConvolutionEffect() 355 , fTargetUni(GrGLUniformManager::kInvalidUniformHandle) in GrGLMatrixConvolutionEffect() 356 , fGainUni(GrGLUniformManager::kInvalidUniformHandle) in GrGLMatrixConvolutionEffect() 357 , fBiasUni(GrGLUniformManager::kInvalidUniformHandle) { in GrGLMatrixConvolutionEffect() 468 void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, in setData()
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D | SkColorMatrixFilter.cpp | 394 , fMatrixHandle(GrGLUniformManager::kInvalidUniformHandle) in GLEffect() 395 , fVectorHandle(GrGLUniformManager::kInvalidUniformHandle) {} in GLEffect() 426 virtual void setData(const GrGLUniformManager& uniManager, in setData() 446 GrGLUniformManager::UniformHandle fMatrixHandle; 447 GrGLUniformManager::UniformHandle fVectorHandle;
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D | SkBicubicImageFilter.cpp | 196 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 199 typedef GrGLUniformManager::UniformHandle UniformHandle; 212 , fCoefficientsUni(GrGLUniformManager::kInvalidUniformHandle) in GrGLBicubicEffect() 213 , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) { in GrGLBicubicEffect() 276 void GrGLBicubicEffect::setData(const GrGLUniformManager& uman, in setData()
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D | SkDisplacementMapEffect.cpp | 217 virtual void setData(const GrGLUniformManager&, const GrEffectStage&); 224 GrGLUniformManager::UniformHandle fScaleUni; 225 GrGLUniformManager::UniformHandle fYSignColor; 226 GrGLUniformManager::UniformHandle fYSignDispl; 476 void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage)… in setData()
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D | SkMorphologyImageFilter.cpp | 293 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 300 GrGLUniformManager::UniformHandle fImageIncrementUni; 309 , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) { in GrGLMorphologyEffect() 367 void GrGLMorphologyEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { in setData()
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D | SkBlendImageFilter.cpp | 131 virtual void setData(const GrGLUniformManager&, const GrEffectStage&); 301 void GrGLBlendEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { in setData()
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/external/skia/src/gpu/effects/ |
D | GrConvolutionEffect.cpp | 16 typedef GrGLUniformManager::UniformHandle UniformHandle; 17 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle; 31 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage&) SK_OVERRIDE; 92 void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { in setData()
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D | GrTextureDomainEffect.cpp | 27 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 32 GrGLUniformManager::UniformHandle fNameUni; 42 , fNameUni(GrGLUniformManager::kInvalidUniformHandle) { in GrGLTextureDomainEffect() 82 void GrGLTextureDomainEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { in setData()
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D | GrSimpleTextureEffect.cpp | 46 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE { in setData()
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/external/skia/src/effects/gradients/ |
D | SkGradientShaderPriv.h | 284 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 332 GrGLUniformManager::UniformHandle fFSYUni;
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D | SkTwoPointRadialGradient.cpp | 380 typedef GrGLUniformManager::UniformHandle UniformHandle; 381 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle; 397 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 644 void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { in setData()
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D | SkTwoPointConicalGradient.cpp | 321 typedef GrGLUniformManager::UniformHandle UniformHandle; 322 static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle; 338 virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE; 644 void GrGLConical2Gradient::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { in setData()
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