/external/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 26 typedef int GrGLint; typedef 56 …litFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrG… 62 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s); 65 …edTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsi… 79 …typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei… 89 …2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); 96 …_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); 98 …rAttachmentParameterivProc)(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params); 99 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetIntegervProc)(GrGLenum pname, GrGLint* params); 101 …oid (GR_GL_FUNCTION_TYPE* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params); [all …]
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D | SkMesaGLContext.h | 33 GrGLint fOldWidth; 34 GrGLint fOldHeight; 35 GrGLint fOldFormat;
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/external/skia/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 27 GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearStencil(GrGLint s) {} in nullGLClearStencil() 30 …pressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsi… in nullGLCompressedTexImage2D() 35 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} in nullGLDrawArrays() 47 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} in nullGLPixelStorei() 50 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei heig… in nullGLReadPixels() 51 GrGLvoid GR_GL_FUNCTION_TYPE nullGLScissor(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height)… in nullGLScissor() 53 …GLShaderSource(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length) {} in nullGLShaderSource() 55 …PE nullGLShaderSource(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length) {} in nullGLShaderSource() 57 GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask) {} in nullGLStencilFunc() 58 GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilFuncSeparate(GrGLenum face, GrGLenum func, GrGLint ref, G… in nullGLStencilFuncSeparate() [all …]
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D | GrGLIRect.h | 21 GrGLint fLeft; 22 GrGLint fBottom; 35 GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint)); in setFromGLViewport() 36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this); in setFromGLViewport()
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D | GrGLUniformManager.h | 35 void setSampler(UniformHandle, GrGLint texUnit) const; 74 GrGLint fVSLocation; 75 GrGLint fFSLocation;
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D | GrGLCaps.cpp | 90 GrGLint max; in init() 187 GrGLint otherFormat = GR_GL_RGBA; in readPixelsSupported() 188 GrGLint otherType = GR_GL_UNSIGNED_BYTE; in readPixelsSupported() 244 GrGLint count; in initFSAASupport()
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D | GrGpuGL.cpp | 18 static const GrGLint GR_INVAL_GLINT = ~0; 207 GrGLint maxTextureUnits; in initCaps() 217 GrGLint numFormats; in initCaps() 219 SkAutoSTMalloc<10, GrGLint> formats(numFormats); in initCaps() 694 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); in uploadTexData() 723 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp))); in uploadTexData() 1061 (GrGLint*)&format->fStencilBits); in get_stencil_rb_sizes() 1065 (GrGLint*)&format->fTotalBits); in get_stencil_rb_sizes() 1367 GrGLint stencilBitCount = rt->getStencilBuffer()->bits(); in clearStencilClip() 1370 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in clearStencilClip() [all …]
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D | GrGLProgram.cpp | 401 void print_shader(GrGLint stringCnt, in print_shader() 403 GrGLint* stringLengths) { in print_shader() 429 GrGLint compiled = GR_GL_INIT_ZERO; in compile_shader() 435 GrGLint infoLen = GR_GL_INIT_ZERO; in compile_shader() 855 GrGLint linked = GR_GL_INIT_ZERO; in bindOutputsAttribsAndLinkProgram() 858 GrGLint infoLen = GR_GL_INIT_ZERO; in bindOutputsAttribsAndLinkProgram() 883 GrGLint texUnitIdx = 0; in initSamplerUniforms() 907 GrGLint texUnitIdx = 0; in setData()
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D | GrGLStencilBuffer.h | 28 GrGLint rbid, in GrGLStencilBuffer()
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D | GrGLIndexBuffer.cpp | 95 GrGLint mapped; in isLocked()
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D | GrGLVertexBuffer.cpp | 91 GrGLint mapped; in isLocked()
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D | GrGLUniformManager.cpp | 28 void GrGLUniformManager::setSampler(UniformHandle u, GrGLint texUnit) const { in setSampler() 258 GrGLint location; in getUniformLocations()
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/external/skia/src/gpu/gl/debug/ |
D | GrGLCreateDebugInterface.cpp | 22 static const GrGLint kDefaultMaxVertexUniformVectors = 128; 25 static const GrGLint kDefaultMaxFragmentUniformVectors = 16; 28 static const GrGLint kDefaultMaxVertexAttribs = 8; 31 static const GrGLint kDefaultMaxVaryingVectors = 8; 146 GrGLvoid GR_GL_FUNCTION_TYPE debugGLClearStencil(GrGLint s) { in debugGLClearStencil() 159 GrGLint level, in debugGLCompressedTexImage2D() 163 GrGLint border, in debugGLCompressedTexImage2D() 181 GrGLint first, in debugGLDrawArrays() 223 GrGLint param) { in debugGLPixelStorei() 250 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x, in debugGLReadPixels() [all …]
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D | GrBufferObj.h | 45 void allocate(GrGLint size, const GrGLchar *dataPtr); 46 GrGLint getSize() const { return fSize; } in getSize() 49 void setUsage(GrGLint usage) { fUsage = usage; } in setUsage() 50 GrGLint getUsage() const { return fUsage; } in getUsage() 60 GrGLint fSize; // size in bytes 61 GrGLint fUsage; // one of: GL_STREAM_DRAW,
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D | GrDebugGL.h | 76 void setPackRowLength(GrGLint packRowLength) { in setPackRowLength() 79 GrGLint getPackRowLength() const { return fPackRowLength; } in getPackRowLength() 81 void setUnPackRowLength(GrGLint unPackRowLength) { in setUnPackRowLength() 84 GrGLint getUnPackRowLength() const { return fUnPackRowLength; } in getUnPackRowLength() 116 static const GrGLint kDefaultMaxTextureUnits = 8; 118 GrGLint fPackRowLength; 119 GrGLint fUnPackRowLength;
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D | GrBufferObj.cpp | 11 void GrBufferObj::allocate(GrGLint size, const GrGLchar *dataPtr) { in allocate()
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/external/skia/bench/ |
D | BenchGpuTimer_gl.cpp | 52 GrGLint available = 0; in endGpu()
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/external/skia/src/gpu/gl/mesa/ |
D | SkMesaGLContext.cpp | 52 static const GrGLint gBOGUS_SIZE = 16;
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