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Searched refs:MAX_VERTEX_ATTRIBS (Results 1 – 13 of 13) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
DVertexDataManager.cpp31 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in VertexDataManager()
47 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in ~VertexDataManager()
110 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in prepareVertexData()
116 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in prepareVertexData()
140 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in prepareVertexData()
152 for (int j = 0; j < MAX_VERTEX_ATTRIBS; j++) in prepareVertexData()
174 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in prepareVertexData()
191 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in prepareVertexData()
512 D3DVERTEXELEMENT9 elements[MAX_VERTEX_ATTRIBS]; in setupAttributes()
515 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in setupAttributes()
DVertexDataManager.h136 bool mDirtyCurrentValue[MAX_VERTEX_ATTRIBS];
137 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DProgram.h186 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
187 Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
188 int mSemanticIndex[MAX_VERTEX_ATTRIBS];
DProgram.cpp156 if (index < MAX_VERTEX_ATTRIBS) in bindAttributeLocation()
158 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in bindAttributeLocation()
171 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) in getAttributeLocation()
185 if (attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS) in getSemanticIndex()
1572 if (rows + location > MAX_VERTEX_ATTRIBS) in linkAttributes()
1594 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); in linkAttributes()
1596 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) in linkAttributes()
1607 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) in linkAttributes()
1623 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++) in getAttributeBinding()
2441 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) in unlink()
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DContext.h58 MAX_VERTEX_ATTRIBS = 16, enumerator
136 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
214 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
DlibGLESv2.cpp112 if (index >= gl::MAX_VERTEX_ATTRIBS) in glBindAttribLocation()
1708 if (index >= gl::MAX_VERTEX_ATTRIBS) in glDisableVertexAttribArray()
1828 if (index >= gl::MAX_VERTEX_ATTRIBS) in glEnableVertexAttribArray()
3460 if (index >= gl::MAX_VERTEX_ATTRIBS) in glGetVertexAttribfv()
3513 if (index >= gl::MAX_VERTEX_ATTRIBS) in glGetVertexAttribiv()
3567 if (index >= gl::MAX_VERTEX_ATTRIBS) in glGetVertexAttribPointerv()
5400 if (index >= gl::MAX_VERTEX_ATTRIBS) in glVertexAttrib1f()
5425 if (index >= gl::MAX_VERTEX_ATTRIBS) in glVertexAttrib1fv()
5450 if (index >= gl::MAX_VERTEX_ATTRIBS) in glVertexAttrib2f()
5475 if (index >= gl::MAX_VERTEX_ATTRIBS) in glVertexAttrib2fv()
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DShader.cpp41 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS; in Shader()
DContext.cpp200 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in ~Context()
1183 … case GL_MAX_VERTEX_ATTRIBS: *params = gl::MAX_VERTEX_ATTRIBS; break; in getIntegerv()
1955 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in lookupAttributeMapping()
1966 TranslatedAttribute translated[MAX_VERTEX_ATTRIBS]; in applyVertexBuffer()
3045 for (int attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) in detachBuffer()
3207 ASSERT(index < gl::MAX_VERTEX_ATTRIBS); in setVertexAttrib()
/external/webkit/Source/WebCore/platform/graphics/gtk/
DGraphicsContext3DGtk.cpp102 getIntegerv(GraphicsContext3D::MAX_VERTEX_ATTRIBS, &ANGLEResources.MaxVertexAttribs); in GraphicsContext3D()
/external/webkit/Source/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.mm205 getIntegerv(GraphicsContext3D::MAX_VERTEX_ATTRIBS, &ANGLEResources.MaxVertexAttribs);
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h248 MAX_VERTEX_ATTRIBS = 0x8869, enumerator
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.idl248 const unsigned int MAX_VERTEX_ATTRIBS = 0x8869;
DWebGLRenderingContext.cpp429 m_context->getIntegerv(GraphicsContext3D::MAX_VERTEX_ATTRIBS, &numVertexAttribs); in initializeNewContext()
2113 case GraphicsContext3D::MAX_VERTEX_ATTRIBS: in getParameter()