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Searched refs:TextureSamplerArray (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLEffect.h42 typedef GrGLShaderBuilder::TextureSamplerArray TextureSamplerArray; typedef
78 const TextureSamplerArray& samplers) = 0;
DGrGLShaderBuilder.h73 typedef SkTArray<TextureSampler> TextureSamplerArray; typedef
/external/skia/src/gpu/effects/
DGrConvolutionEffect.cpp29 const TextureSamplerArray&) SK_OVERRIDE;
61 const TextureSamplerArray& samplers) { in emitCode()
DGrTextureDomainEffect.cpp25 const TextureSamplerArray&) SK_OVERRIDE;
52 const TextureSamplerArray& samplers) { in emitCode()
DGrSimpleTextureEffect.cpp27 const TextureSamplerArray& samplers) SK_OVERRIDE { in emitCode()
DGrConfigConversionEffect.cpp31 const TextureSamplerArray& samplers) SK_OVERRIDE { in emitCode()
/external/skia/src/effects/
DSkTableColorFilter.cpp267 const TextureSamplerArray&) SK_OVERRIDE;
288 const TextureSamplerArray& samplers) { in emitCode()
DSkMagnifierImageFilter.cpp103 const TextureSamplerArray&) SK_OVERRIDE;
133 const TextureSamplerArray& samplers) { in emitCode()
DSkBlendImageFilter.cpp127 const TextureSamplerArray&) SK_OVERRIDE;
261 const TextureSamplerArray& samplers) { in emitCode()
DSkBicubicImageFilter.cpp192 const TextureSamplerArray&) SK_OVERRIDE;
222 const TextureSamplerArray& samplers) { in emitCode()
DSkDisplacementMapEffect.cpp213 const TextureSamplerArray&) SK_OVERRIDE;
400 const TextureSamplerArray& samplers) { in emitCode()
DSkMorphologyImageFilter.cpp289 const TextureSamplerArray&) SK_OVERRIDE;
321 const TextureSamplerArray& samplers) { in emitCode()
DSkMatrixConvolutionImageFilter.cpp326 const TextureSamplerArray&) SK_OVERRIDE;
392 const TextureSamplerArray& samplers) { in emitCode()
DSkColorMatrixFilter.cpp403 const TextureSamplerArray&) SK_OVERRIDE { in emitCode() argument
DSkLightingImageFilter.cpp992 const TextureSamplerArray&) SK_OVERRIDE;
1114 const TextureSamplerArray& samplers) { in emitCode()
/external/skia/src/effects/gradients/
DSkSweepGradient.cpp400 const TextureSamplerArray&) SK_OVERRIDE;
469 const TextureSamplerArray& samplers) { in emitCode()
DSkLinearGradient.cpp472 const TextureSamplerArray&) SK_OVERRIDE;
546 const TextureSamplerArray& samplers) { in emitCode()
DSkRadialGradient.cpp491 const TextureSamplerArray&) SK_OVERRIDE;
567 const TextureSamplerArray& samplers) { in emitCode()
DSkTwoPointRadialGradient.cpp396 const TextureSamplerArray&) SK_OVERRIDE;
539 const TextureSamplerArray& samplers) { in emitCode()
DSkTwoPointConicalGradient.cpp337 const TextureSamplerArray&) SK_OVERRIDE;
480 const TextureSamplerArray& samplers) { in emitCode()