/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLUniformLocation.cpp | 35 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GC3Dint locati… in create() 37 return adoptRef(new WebGLUniformLocation(program, location)); in create() 40 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GC3Dint location) in WebGLUniformLocation() function in WebCore::WebGLUniformLocation 48 WebGLProgram* WebGLUniformLocation::program() const in program() 57 GC3Dint WebGLUniformLocation::location() const in location()
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D | WebGLRenderingContext.h | 53 class WebGLUniformLocation; variable 163 WebGLGetInfo getUniform(WebGLProgram*, const WebGLUniformLocation*, ExceptionCode&); 164 … PassRefPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&, ExceptionCode&); 226 void uniform1f(const WebGLUniformLocation* location, GC3Dfloat x, ExceptionCode&); 227 void uniform1fv(const WebGLUniformLocation* location, Float32Array* v, ExceptionCode&); 228 …void uniform1fv(const WebGLUniformLocation* location, GC3Dfloat* v, GC3Dsizei size, ExceptionCode&… 229 void uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCode&); 230 void uniform1iv(const WebGLUniformLocation* location, Int32Array* v, ExceptionCode&); 231 … void uniform1iv(const WebGLUniformLocation* location, GC3Dint* v, GC3Dsizei size, ExceptionCode&); 232 void uniform2f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat y, ExceptionCode&); [all …]
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D | WebGLUniformLocation.h | 38 class WebGLUniformLocation : public RefCounted<WebGLUniformLocation> { 40 virtual ~WebGLUniformLocation() { } in ~WebGLUniformLocation() 42 static PassRefPtr<WebGLUniformLocation> create(WebGLProgram*, GC3Dint location); 49 WebGLUniformLocation(WebGLProgram*, GC3Dint location);
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D | WebGLRenderingContext.idl | 562 … // any getUniform(in WebGLProgram program, in WebGLUniformLocation location) raises(DOMException); 565 …[StrictTypeChecking] WebGLUniformLocation getUniformLocation(in WebGLProgram program, in DOMString… 631 …[StrictTypeChecking] void uniform1f(in WebGLUniformLocation location, in float x) raises(DOMExcept… 632 …[StrictTypeChecking, Custom] void uniform1fv(in WebGLUniformLocation location, in Float32Array v) … 633 …[StrictTypeChecking] void uniform1i(in WebGLUniformLocation location, in long x) raises(DOMExcepti… 634 …[StrictTypeChecking, Custom] void uniform1iv(in WebGLUniformLocation location, in Int32Array v) ra… 635 …[StrictTypeChecking] void uniform2f(in WebGLUniformLocation location, in float x, in float y) rais… 636 …[StrictTypeChecking, Custom] void uniform2fv(in WebGLUniformLocation location, in Float32Array v) … 637 …[StrictTypeChecking] void uniform2i(in WebGLUniformLocation location, in long x, in long y) raises… 638 …[StrictTypeChecking, Custom] void uniform2iv(in WebGLUniformLocation location, in Int32Array v) ra… [all …]
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D | WebGLRenderingContext.cpp | 2412 WebGLGetInfo WebGLRenderingContext::getUniform(WebGLProgram* program, const WebGLUniformLocation* u… in getUniform() 2556 PassRefPtr<WebGLUniformLocation> WebGLRenderingContext::getUniformLocation(WebGLProgram* program, c… in getUniformLocation() 2567 return WebGLUniformLocation::create(program, uniformLocation); in getUniformLocation() 3375 void WebGLRenderingContext::uniform1f(const WebGLUniformLocation* location, GC3Dfloat x, ExceptionC… in uniform1f() 3390 void WebGLRenderingContext::uniform1fv(const WebGLUniformLocation* location, Float32Array* v, Excep… in uniform1fv() 3400 void WebGLRenderingContext::uniform1fv(const WebGLUniformLocation* location, GC3Dfloat* v, GC3Dsize… in uniform1fv() 3410 void WebGLRenderingContext::uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCod… in uniform1i() 3425 void WebGLRenderingContext::uniform1iv(const WebGLUniformLocation* location, Int32Array* v, Excepti… in uniform1iv() 3435 void WebGLRenderingContext::uniform1iv(const WebGLUniformLocation* location, GC3Dint* v, GC3Dsizei … in uniform1iv() 3445 void WebGLRenderingContext::uniform2f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat … in uniform2f() [all …]
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D | WebGLUniformLocation.idl | 28 interface [Conditional=WEBGL] WebGLUniformLocation {
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/external/webkit/Source/WebCore/bindings/v8/custom/ |
D | V8WebGLRenderingContextCustom.cpp | 229 static WebGLUniformLocation* toWebGLUniformLocation(v8::Handle<v8::Value> value, bool& ok) in toWebGLUniformLocation() 232 WebGLUniformLocation* location = 0; in toWebGLUniformLocation() 433 WebGLUniformLocation* location = toWebGLUniformLocation(args[1], ok); in getUniformCallback() 495 WebGLUniformLocation* location = 0; in vertexAttribAndUniformHelperf() 583 WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok); in uniformHelperi() 700 WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok); in uniformMatrixHelper()
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/external/webkit/Source/WebCore/bindings/js/ |
D | JSWebGLRenderingContextCustom.cpp | 365 WebGLUniformLocation* loc = toWebGLUniformLocation(exec->argument(1)); in getUniform() 429 WebGLUniformLocation* location = 0; in dataFunctionf() 521 WebGLUniformLocation* location = toWebGLUniformLocation(exec->argument(0)); in dataFunctioni() 586 WebGLUniformLocation* location = toWebGLUniformLocation(exec->argument(0)); in dataFunctionMatrix()
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/external/webkit/Source/WebCore/ |
D | DerivedSources.make | 118 WebGLUniformLocation \
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D | CodeGenerators.pri | 214 html/canvas/WebGLUniformLocation.idl \
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D | WebCore.pro | 3479 html/canvas/WebGLUniformLocation.h \ 3508 html/canvas/WebGLUniformLocation.cpp \
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D | CMakeLists.txt | 310 html/canvas/WebGLUniformLocation.idl
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D | WebCore.gypi | 1311 'html/canvas/WebGLUniformLocation.idl', 3130 'html/canvas/WebGLUniformLocation.cpp', 3131 'html/canvas/WebGLUniformLocation.h',
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D | ChangeLog-2011-02-16 | 17252 * html/canvas/WebGLUniformLocation.cpp: 17253 * html/canvas/WebGLUniformLocation.h: 17355 * html/canvas/WebGLUniformLocation.cpp: 17356 * html/canvas/WebGLUniformLocation.idl: 27249 * html/canvas/WebGLUniformLocation.cpp: 27250 (WebCore::WebGLUniformLocation::create): 27251 (WebCore::WebGLUniformLocation::WebGLUniformLocation): 27252 (WebCore::WebGLUniformLocation::location): 27253 * html/canvas/WebGLUniformLocation.h: 44644 * html/canvas/WebGLUniformLocation.idl: Ditto. [all …]
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D | GNUmakefile.list.am | 4606 Source/WebCore/html/canvas/WebGLUniformLocation.cpp \ 4607 Source/WebCore/html/canvas/WebGLUniformLocation.h \
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D | GNUmakefile.am | 4829 Source/WebCore/html/canvas/WebGLUniformLocation.cpp \ 4830 Source/WebCore/html/canvas/WebGLUniformLocation.h \
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D | ChangeLog-2010-01-29 | 18079 * html/canvas/WebGLUniformLocation.idl: 23757 Implement WebGLUniformLocation and change API to use it. 23808 * html/canvas/WebGLUniformLocation.cpp: Added. 23809 (WebCore::WebGLUniformLocation::create): 23810 (WebCore::WebGLUniformLocation::WebGLUniformLocation): 23811 * html/canvas/WebGLUniformLocation.h: Added. 23812 (WebCore::WebGLUniformLocation::~WebGLUniformLocation): 23813 (WebCore::WebGLUniformLocation::program): 23814 (WebCore::WebGLUniformLocation::location): 23815 * html/canvas/WebGLUniformLocation.idl: Added.
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D | ChangeLog-2010-12-06 | 86804 * html/canvas/WebGLUniformLocation.h: 124080 uniform* entry points must ignore the call if a null WebGLUniformLocation is passed 124083 …nderingContext.cpp: uniform* entry points ignore the call if a null WebGLUniformLocation is passed.
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D | ChangeLog-2010-05-24 | 27179 Inconsistent failure modes from uniform[Matrix]* with null WebGLUniformLocation
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/external/webkit/Source/WebCore/page/ |
D | DOMWindow.idl | 500 attribute [Conditional=WEBGL] WebGLUniformLocationConstructor WebGLUniformLocation;
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/external/webkit/Source/WebCore/WebCore.xcodeproj/ |
D | project.pbxproj | 236 …871200D72CE1 /* WebGLUniformLocation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0C3F1F5710… 237 …8871200D72CE1 /* WebGLUniformLocation.h in Headers */ = {isa = PBXBuildFile; fileRef = 0C3F1F5810C… 6659 …WebGLUniformLocation.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourc… 6660 …WebGLUniformLocation.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcec… 6661 …WebGLUniformLocation.idl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text;… 13693 0C3F1F5710C8871200D72CE1 /* WebGLUniformLocation.cpp */, 13694 0C3F1F5810C8871200D72CE1 /* WebGLUniformLocation.h */, 13695 0C3F1F5910C8871200D72CE1 /* WebGLUniformLocation.idl */, 22876 0C3F1F5B10C8871200D72CE1 /* WebGLUniformLocation.h in Headers */, 25595 0C3F1F5A10C8871200D72CE1 /* WebGLUniformLocation.cpp in Sources */,
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