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Searched refs:WebGLUniformLocation (Results 1 – 21 of 21) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLUniformLocation.cpp35 PassRefPtr<WebGLUniformLocation> WebGLUniformLocation::create(WebGLProgram* program, GC3Dint locati… in create()
37 return adoptRef(new WebGLUniformLocation(program, location)); in create()
40 WebGLUniformLocation::WebGLUniformLocation(WebGLProgram* program, GC3Dint location) in WebGLUniformLocation() function in WebCore::WebGLUniformLocation
48 WebGLProgram* WebGLUniformLocation::program() const in program()
57 GC3Dint WebGLUniformLocation::location() const in location()
DWebGLRenderingContext.h53 class WebGLUniformLocation; variable
163 WebGLGetInfo getUniform(WebGLProgram*, const WebGLUniformLocation*, ExceptionCode&);
164 … PassRefPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&, ExceptionCode&);
226 void uniform1f(const WebGLUniformLocation* location, GC3Dfloat x, ExceptionCode&);
227 void uniform1fv(const WebGLUniformLocation* location, Float32Array* v, ExceptionCode&);
228 …void uniform1fv(const WebGLUniformLocation* location, GC3Dfloat* v, GC3Dsizei size, ExceptionCode&…
229 void uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCode&);
230 void uniform1iv(const WebGLUniformLocation* location, Int32Array* v, ExceptionCode&);
231 … void uniform1iv(const WebGLUniformLocation* location, GC3Dint* v, GC3Dsizei size, ExceptionCode&);
232 void uniform2f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat y, ExceptionCode&);
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DWebGLUniformLocation.h38 class WebGLUniformLocation : public RefCounted<WebGLUniformLocation> {
40 virtual ~WebGLUniformLocation() { } in ~WebGLUniformLocation()
42 static PassRefPtr<WebGLUniformLocation> create(WebGLProgram*, GC3Dint location);
49 WebGLUniformLocation(WebGLProgram*, GC3Dint location);
DWebGLRenderingContext.idl562 … // any getUniform(in WebGLProgram program, in WebGLUniformLocation location) raises(DOMException);
565 …[StrictTypeChecking] WebGLUniformLocation getUniformLocation(in WebGLProgram program, in DOMString…
631 …[StrictTypeChecking] void uniform1f(in WebGLUniformLocation location, in float x) raises(DOMExcept…
632 …[StrictTypeChecking, Custom] void uniform1fv(in WebGLUniformLocation location, in Float32Array v) …
633 …[StrictTypeChecking] void uniform1i(in WebGLUniformLocation location, in long x) raises(DOMExcepti…
634 …[StrictTypeChecking, Custom] void uniform1iv(in WebGLUniformLocation location, in Int32Array v) ra…
635 …[StrictTypeChecking] void uniform2f(in WebGLUniformLocation location, in float x, in float y) rais…
636 …[StrictTypeChecking, Custom] void uniform2fv(in WebGLUniformLocation location, in Float32Array v) …
637 …[StrictTypeChecking] void uniform2i(in WebGLUniformLocation location, in long x, in long y) raises…
638 …[StrictTypeChecking, Custom] void uniform2iv(in WebGLUniformLocation location, in Int32Array v) ra…
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DWebGLRenderingContext.cpp2412 WebGLGetInfo WebGLRenderingContext::getUniform(WebGLProgram* program, const WebGLUniformLocation* u… in getUniform()
2556 PassRefPtr<WebGLUniformLocation> WebGLRenderingContext::getUniformLocation(WebGLProgram* program, c… in getUniformLocation()
2567 return WebGLUniformLocation::create(program, uniformLocation); in getUniformLocation()
3375 void WebGLRenderingContext::uniform1f(const WebGLUniformLocation* location, GC3Dfloat x, ExceptionC… in uniform1f()
3390 void WebGLRenderingContext::uniform1fv(const WebGLUniformLocation* location, Float32Array* v, Excep… in uniform1fv()
3400 void WebGLRenderingContext::uniform1fv(const WebGLUniformLocation* location, GC3Dfloat* v, GC3Dsize… in uniform1fv()
3410 void WebGLRenderingContext::uniform1i(const WebGLUniformLocation* location, GC3Dint x, ExceptionCod… in uniform1i()
3425 void WebGLRenderingContext::uniform1iv(const WebGLUniformLocation* location, Int32Array* v, Excepti… in uniform1iv()
3435 void WebGLRenderingContext::uniform1iv(const WebGLUniformLocation* location, GC3Dint* v, GC3Dsizei … in uniform1iv()
3445 void WebGLRenderingContext::uniform2f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat … in uniform2f()
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DWebGLUniformLocation.idl28 interface [Conditional=WEBGL] WebGLUniformLocation {
/external/webkit/Source/WebCore/bindings/v8/custom/
DV8WebGLRenderingContextCustom.cpp229 static WebGLUniformLocation* toWebGLUniformLocation(v8::Handle<v8::Value> value, bool& ok) in toWebGLUniformLocation()
232 WebGLUniformLocation* location = 0; in toWebGLUniformLocation()
433 WebGLUniformLocation* location = toWebGLUniformLocation(args[1], ok); in getUniformCallback()
495 WebGLUniformLocation* location = 0; in vertexAttribAndUniformHelperf()
583 WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok); in uniformHelperi()
700 WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok); in uniformMatrixHelper()
/external/webkit/Source/WebCore/bindings/js/
DJSWebGLRenderingContextCustom.cpp365 WebGLUniformLocation* loc = toWebGLUniformLocation(exec->argument(1)); in getUniform()
429 WebGLUniformLocation* location = 0; in dataFunctionf()
521 WebGLUniformLocation* location = toWebGLUniformLocation(exec->argument(0)); in dataFunctioni()
586 WebGLUniformLocation* location = toWebGLUniformLocation(exec->argument(0)); in dataFunctionMatrix()
/external/webkit/Source/WebCore/
DDerivedSources.make118 WebGLUniformLocation \
DCodeGenerators.pri214 html/canvas/WebGLUniformLocation.idl \
DWebCore.pro3479 html/canvas/WebGLUniformLocation.h \
3508 html/canvas/WebGLUniformLocation.cpp \
DCMakeLists.txt310 html/canvas/WebGLUniformLocation.idl
DWebCore.gypi1311 'html/canvas/WebGLUniformLocation.idl',
3130 'html/canvas/WebGLUniformLocation.cpp',
3131 'html/canvas/WebGLUniformLocation.h',
DChangeLog-2011-02-1617252 * html/canvas/WebGLUniformLocation.cpp:
17253 * html/canvas/WebGLUniformLocation.h:
17355 * html/canvas/WebGLUniformLocation.cpp:
17356 * html/canvas/WebGLUniformLocation.idl:
27249 * html/canvas/WebGLUniformLocation.cpp:
27250 (WebCore::WebGLUniformLocation::create):
27251 (WebCore::WebGLUniformLocation::WebGLUniformLocation):
27252 (WebCore::WebGLUniformLocation::location):
27253 * html/canvas/WebGLUniformLocation.h:
44644 * html/canvas/WebGLUniformLocation.idl: Ditto.
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DGNUmakefile.list.am4606 Source/WebCore/html/canvas/WebGLUniformLocation.cpp \
4607 Source/WebCore/html/canvas/WebGLUniformLocation.h \
DGNUmakefile.am4829 Source/WebCore/html/canvas/WebGLUniformLocation.cpp \
4830 Source/WebCore/html/canvas/WebGLUniformLocation.h \
DChangeLog-2010-01-2918079 * html/canvas/WebGLUniformLocation.idl:
23757 Implement WebGLUniformLocation and change API to use it.
23808 * html/canvas/WebGLUniformLocation.cpp: Added.
23809 (WebCore::WebGLUniformLocation::create):
23810 (WebCore::WebGLUniformLocation::WebGLUniformLocation):
23811 * html/canvas/WebGLUniformLocation.h: Added.
23812 (WebCore::WebGLUniformLocation::~WebGLUniformLocation):
23813 (WebCore::WebGLUniformLocation::program):
23814 (WebCore::WebGLUniformLocation::location):
23815 * html/canvas/WebGLUniformLocation.idl: Added.
DChangeLog-2010-12-0686804 * html/canvas/WebGLUniformLocation.h:
124080 uniform* entry points must ignore the call if a null WebGLUniformLocation is passed
124083 …nderingContext.cpp: uniform* entry points ignore the call if a null WebGLUniformLocation is passed.
DChangeLog-2010-05-2427179 Inconsistent failure modes from uniform[Matrix]* with null WebGLUniformLocation
/external/webkit/Source/WebCore/page/
DDOMWindow.idl500 attribute [Conditional=WEBGL] WebGLUniformLocationConstructor WebGLUniformLocation;
/external/webkit/Source/WebCore/WebCore.xcodeproj/
Dproject.pbxproj236 …871200D72CE1 /* WebGLUniformLocation.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0C3F1F5710…
237 …8871200D72CE1 /* WebGLUniformLocation.h in Headers */ = {isa = PBXBuildFile; fileRef = 0C3F1F5810C…
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6661WebGLUniformLocation.idl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text;…
13693 0C3F1F5710C8871200D72CE1 /* WebGLUniformLocation.cpp */,
13694 0C3F1F5810C8871200D72CE1 /* WebGLUniformLocation.h */,
13695 0C3F1F5910C8871200D72CE1 /* WebGLUniformLocation.idl */,
22876 0C3F1F5B10C8871200D72CE1 /* WebGLUniformLocation.h in Headers */,
25595 0C3F1F5A10C8871200D72CE1 /* WebGLUniformLocation.cpp in Sources */,