Searched refs:WrapTexture (Results 1 – 7 of 7) sorted by relevance
/external/skia/include/effects/ |
D | SkImageFilterUtils.h | 24 static bool WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result);
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/external/skia/src/effects/ |
D | SkImageFilterUtils.cpp | 17 bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) { in WrapTexture() function in SkImageFilterUtils
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D | SkMorphologyImageFilter.cpp | 505 return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result); in filterImageGPU() 518 return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result); in filterImageGPU()
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D | SkBlurImageFilter.cpp | 202 return SkImageFilterUtils::WrapTexture(tex, src.width(), src.height(), result); in filterImageGPU()
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D | SkBlendImageFilter.cpp | 203 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result); in filterImageGPU()
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D | SkBicubicImageFilter.cpp | 363 return SkImageFilterUtils::WrapTexture(dst, desc.fWidth, desc.fHeight, result); in filterImageGPU()
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D | SkDisplacementMapEffect.cpp | 312 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result); in filterImageGPU()
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