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Searched refs:WrapTexture (Results 1 – 7 of 7) sorted by relevance

/external/skia/include/effects/
DSkImageFilterUtils.h24 static bool WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result);
/external/skia/src/effects/
DSkImageFilterUtils.cpp17 bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) { in WrapTexture() function in SkImageFilterUtils
DSkMorphologyImageFilter.cpp505 return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result); in filterImageGPU()
518 return SkImageFilterUtils::WrapTexture(resultTex, src.width(), src.height(), result); in filterImageGPU()
DSkBlurImageFilter.cpp202 return SkImageFilterUtils::WrapTexture(tex, src.width(), src.height(), result); in filterImageGPU()
DSkBlendImageFilter.cpp203 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result); in filterImageGPU()
DSkBicubicImageFilter.cpp363 return SkImageFilterUtils::WrapTexture(dst, desc.fWidth, desc.fHeight, result); in filterImageGPU()
DSkDisplacementMapEffect.cpp312 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), result); in filterImageGPU()